|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CMT)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Time Spiral (TSP)||Uncommon|
Combos Browse all
Tap: Add to your mana pool.
, : Put a storage counter on Saltcrusted Steppe.
, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of (Green) and/or (White) to your mana pool.
Price & Acquistion Set Price Alerts
Saltcrusted Steppe Discussion
1 month ago
2 months ago
Plus, a suggestion for the deck, storage lands could be immensely useful for your purpose, if you don't start off with lands on the battlefield. You could spend all of your mana on the lands then blow it all once you can afford the creatures!
3 months ago
Also AmazingGrace15 you could probably lower the amount of lands you play being that you have rocks and ramp. Maybe 36? that tends to be a decent balance. Also, since you're budget, storage lands could be a good way to build up for something huge in one turn. Fungal Reaches and Saltcrusted Steppe. There is also storage lands of each individual color. I just thought the dual mana ones would be better. I would add in more board wipes and targeted removal for the spots of bringing your lands down. Your deck is going to be relatively slow, so you want to stall everyone as much as possible. Also, Kindred Boon seems like a great card here to keep your dinosaurs on the board. Also helps Pyrohemia as you can deal any amount of damage (that doesn't kill you) to make sure the board stays wipes. What about True Conviction? the lifelink I feel would be relevant, and who isn't scared of an army of powerful dinosaurs with double strike?
6 months ago
Nice, I also have an atraxa decklist. You might want to check it out, it could give you some ideas. I'm not sure how much play you've gotten with atraxa, but i've found that people really hate her, and tend to target her quickly (might just be my local meta) but having a way to get counters on her as she comes in is great. I see you already have Master Biomancer, but other cards with graft are a great way to get counters on atraxa. Cards like Plaxcaster Frogling, and Llanowar Reborn are FAN-TAS-TIC in this type of deck.
Also if we're talking about abusing counters, nothing beats Parallax Wave. As for other great (and very broken cards) in atraxa: Spike Weaver for infinite fog, Sage of Hours for infinite turns (its like Lighthouse Chronologist but your opponents can't stop you). Retribution of the Ancients turns counters into killing power. Odric, Lunarch Marshal, because your commander has FOUR KEYWORDS. And why not toss in Umezawa's Jitte to kill your opponent in no time with commander damage?
But I hear you saying: "this is to much mana, I can't cast all this!" WRONG. Atraxa has THE BEST four color manabase out of all the 2016 commanders. I see you have some of the vivid lands and one of the storage lands, grabbing the other two vivid's and storage lands from that cycle would be best. Vivid Marsh and Vivid Creek, Saltcrusted Steppe and Calciform Pools. You can also add lands that would normally only tap for 5 colors sometimes, but always tap for any color with atraxa. Like: Aether Hub, Mirrodin's Core and Gemstone Mine to name a few.
As for cuts? Cut all of the cards that don't have synergies with counters first, and then cards that don't Synergize that well after that. My picks for removal would be Bred for the hunt, commander's sphere, garruk wild-speaker, reveillark, zameck guildmage (sage of fables does this for colorless mana), and abzan falconeer.
Sorry for the long post, I did alot of brewing on my atraxa list. Let me know if you want more feedback.
6 months ago
For cheap mana fixing (<$1):
Gift of Paradise
Pyramid of the Pantheon
Cuts I'd suggest:
Gideon's Lawkeeper for Journey to Nowhere
Manaplasm for Managorger Hydra or Forgotten Ancient
Ondu Giant for Wood Elves
Rhox War MonkSengir Vampire for Archfiend of Depravity or Desecration Demon
Serra Angel for Serra Avenger
Stormblood Berserker for Sulfuric Vortex
Circle of Flame for Mizzium Mortars
Glory of Warfare for Chromatic Lantern
Honor of the Pure for Spear of Heliod, if you really want an anthem effect.
Frost Breath for Mana Leak
Guardians' Pledge for Sakura-Tribe Elder (you really dont have enough white creatures for this effect)
Incinerate & Lightning Bolt for Terminate and Murder
Plummet for Oblivion Ring
Titanic Growth for Harmonize
War Report for Day of Judgment
Exploding Borders for Burnished Hart
Traveler's Amulet for Wayfarer's Bauble
I suggest choosing a theme for your deck. Right now it seems to be pulling in too many directions.
Want to cast and swing with Progenitus? Include cards that grant haste like Temur Ascendancy.
Want to play fun multicolored shenanigans? Include whatever value you like.
Want to use overcosted enchantment cycles? Include the Shrines.
Focusing will allow you to better determine what your deck wants. Regardless, I recommend playing heavy green to maximize your ability to mana ramp.
9 months ago
+1 I like this build, in my limited time playing the first thing I tend to look at is mana base. This deck only has two colors, so I don't really see a need for Terramorphic Expanse or Evolving Wilds. Easily swapped out for Temple of Plenty or Saltcrusted Steppe. I'd also even out the basic lands due to consistency sake. Just my 2 cents, good luck!
9 months ago
nottobay Thanks for the suggestions. I had thought about Gemstone Array, but hadn't put it in because I thought it was a bit expensive (6 to get going). I ended up getting Pentad Prism(cheaper and comes with counters) and Druids' Repository(cheaper and has a free trigger) instead. I've never heard of Otherworld Atlas before and it seems interesting (at least a fun interaction). I'll give it a try. I already have Mage-Ring Network in this deck. The storage lands have worked really well with Atraxa (I'm getting two more: Calciform Pools and Saltcrusted Steppe).
9 months ago
I would take out Spire of Industry and Geier Reach Sanitarium in exchange for Saltcrusted Steppe if you want to save up and wait to unleash a lot of spells at once or Blossoming Sands if you prefer the lifegain, and both are cheaper than Geier Reach and Spire of Industry
I would also cut down the Enchantments to 3-5 and replace them with Instants or Sorcery's that buff your creatures, as you won't be able to rush your opponent with the creatures you've got currently