Bloodfell Caves


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Common
Eternal Masters (EMA) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Bloodfell Caves


Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

: Add or to your mana pool.

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Recent Decks

Bloodfell Caves Discussion

harbingerofduh on I Love Lucy

1 month ago

My first thought is that you're not taking nearly as much advantage of Licia's cost-reduction ability as you could be. Lands such as Wind-Scarred Crag and Bloodfell Caves fix your colors, and their enter-the-battlefield-tapped drawback is mitigated by the fact that the lifegain makes Licia cheaper the turn they enter play. Radiant Fountain is basically a Dark Ritual in this deck!

Other lands to consider: Seraph Sanctuary - Springjack Pasture - Kabira Crossroads

On a similar note, look for cards that give you an effect on top of gaining you life. Pristine Talisman effectively taps for two in this deck. Zuran Orb can give you a turn-3 Licia all by itself. Renewed Faith can either power out an early Licia or cycle in the late game for (essentially) zero mana. Vraska's Contempt essentially exiles any creature or planeswalker for the bargain price of BB. And so on.

DjustGreat on Rakdos Aggro Help

3 months ago

Looking to make my super-budget red/black aggro a lot better now that I have some cash to invest in it. Where should i start?

Creatures: 4x Crimson Muckwader 2x Desecration Demon 4x Diregraf Ghoul 4x Hellhole Flailer 3x Hellrider 4x Lightning Mauler 4x Rakdos Cackler 4x Vampire Nighthawk

Land: 4x Bloodfell Caves 8x Mountain 10x Swamp

Instant/Sorcery: 2x Shamble Back 2x Doom Blade 1x Hideous End 4x Burst Lightning

Thanks for any/all suggestions!

DiabolicDropBear on Combo: Inalla, Archmage Ritualist

3 months ago

You're currently sitting at 103 cards with is not legal for Commander, I'd suggest to lose Bloodfell Caves and Rakdos Carnarium seeing as you have about 5 rocks already, it should be sufficient enough to run the deck on 35 lands. There are a few cards you may not need, such cards will only hold you a little back as you will definitely not use it unless it's down to the moment you want to use it.

From our previous discussions, you mentioned you wanted a Wizard tribal deck? It may help to add in a few Wizard tribal helping cards.1. Vanquisher's Banner2. Door of Destinies3. Adaptive Automaton

or Similar cards as above.

RaberSaber on Rakdos Rats

5 months ago

Your deck is organized a bit confusingly, why do you have your entire mainboard in other? this makes the deck very hard to view and give recommendations for, you should probably move everything that's in "other" into your "mainboard" (mainboard is the stuff that is in your deck)

Also, have you considered the pauper dual lands? things such as Bloodfell Caves Rakdos Guildgate and Rakdos Carnarium will improve your chances of being able to cast your spells.

Catrotzuk on nicol bolas

5 months ago

I would also recommend going down the enchantments- if you ever get your dragons out, they will be enough. the enchantments just take up a bit of if you want to win with dragons and nicol bolas, what you are going to have to do is stall the early game- easy ways to do this is kill their creatures, counter their threats, and since you have access to black, some budget discard ( Duress , Despise ) would actually be good for you, and still feel like a nicol bolas style play, haha.I would also trade out about half to two thirds of your basic lands for some of these: Akoum Refuge, Dismal Backwater, Swiftwater Cliffs, Jwar Isle Refuge, Bloodfell Caves.Reason being, you are three colors, and will have a hard time casting your spells in hand with whatever random lands you draw without fetches or mana fixing, these are budget options that will help, and have the wierd plus side of gaining you a little bit of life that might matter to get to the late game for dragons.

Young Pyromancer would be a great addition, only because its an early threat, that gives you value with your spells and will buy time to get to dragons and nicol bolas.I would say 6 discard spells, about 8 creature removal, 4 counterspells, both your board wipes, nicol bolas and about 15 creatures and 24 lands would be a fair deck if you balance the curve out.

BUTThis is your deck, have fun with it, build it play it and see what you need to do to alter it.

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