Temple of Malice

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Born of the Gods Rare

Combos Browse all

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1.

: Add or to your mana pool.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -49%

0.18 TIX $0.52 Foil

Ebay

Temple of Malice Discussion

Lame_Duck on It's a Draw!!

10 hours ago

I don't think you're running enough lands here; 32 out of 100 is about 19 in a 60 card deck, which is the sort of number I reserve for very low curve aggro decks. Since you've got so much draw, you can cheat a little bit on lands but you it looks like you need to draw at least 3 in the first few turns to start getting going. I'd go up to 36 or 37 lands; that's about the equivalent of 22 in a 60 card deck.

Also, with absolutely no colour-fixing in the deck, I would recommend ditching the cards in the deck completely and going straight Dimir. They're nice cards but they don't do anything that your other cards can't do and they're not worth the risk of having a hand of cards that you don't have the right colours to cast. Either that or start looking into budget multi-coloured lands: Evolving Wilds, Terramorphic Expanse, Crumbling Necropolis, Temple of Epiphany, Temple of Deceit, Temple of Malice, Drowned Catacomb, Dragonskull Summit, Bloodfell Caves, Swiftwater Cliffs, Dismal Backwater.

FruitLoop7515 on Rakdos Revelry 2.0

1 week ago

i also still suggest removing cards down to 60 i would remove 2 Rakdos, Lord of Riots and the 4 Temple of Malice if i learned anything through playing aggro is you never want to have a single land enter tapped and be unable to use it and for Rakdos just for the fact he is a legendary and requires life loss so you don't want a whole hand of him and no creatures on the field

Rusty_Shackleford on Kaalia Aggro

3 weeks ago

(1/2)

Three things you need that stand out from your list are more fast mana, mana consistency, and some haste effects.

This looks like a budget build so I will try to keep my recommendations to less than $2 each, though I think a couple of recommendations I'm going to make are worth the additional cost.

On the mana consistency: Kaalia (and many of your other cards) has (have) heavy color commitments, so more dual lands are in order. Battlefield Forge, Caves of Koilos, Dragonskull Summit, Temple of Malice, Temple of Silence, and Temple of Abandon would be a good start. You might also add Vivid Meadow and Vivid Crag; I generally don't like CITP ("comes into play tapped") lands in Kaalia decks, but the above are pretty much your best budget options, and the temples at least give you the useful "scry 1" while the vivids provide all three colors mana.

On the other hand, I'm personally NOT a fan of the "karoo" lands (i.e. Rakdos Carnarium), especially because there's a good chance that the land you're going to be bouncing is going to come back into play tapped; you're better off with the Guildgates, the Tarkir "refuge" lands (i.e. Wind-Scarred Crag), or basic lands.

Darksteel Ingot and especially Chromatic Lantern would work well in this deck as both mana consistency and as accelerants.

Fallentesla on A necessary evil

2 months ago

Hey there. Looks like a good starting build and landofMordor makes some good suggestions. What I would add onto what he was saying is that the thing I see that is going to give you the most trouble is your mana base.

Most EDH decks want to run somewhere between 35 to 40 lands. Since your running three colors your going to need more duel colored lands. Some that come to mind that are fairly budget are...

Ravnica Guildgates: Rakdos Guildgate, Orzhov Guildgate, Boros Guildgate.

Theros Temples: Temple of Silence, Temple of Malice, Temple of Triumph.

Tarkier Life lands: Scoured Barrens, Bloodfell Caves, Wind-Scarred Crag

Vivid Lands: Vivid Meadow, Vivid Marsh, Vivid Crag.

Check lands: Dragonskull Summit, Isolated Chapel, Clifftop Retreat

Painlands: Battlefield Forge, Caves of Koilos, Sulfurous Springs

Otherlands: Command Tower, Vault of the Archangel, Hanweir Battlements, Temple of the False God, Slayers' Stronghold.

Those are just a few options that are avalible to you.

Also a lot of EDH decks like to run 8-11 Mana rocks on top of the lands. Since your commander is seven mana your gonna want at least a few. so manarocks like Hedron Archive, Darksteel Ingot, Thran Dynamo and the Ravnica signets (Boros Signet, Orzhov Signet, Rakdos Signet would be good in there.

Sorry for such a long winded message XD.Hope this helps!

P.S Also if you ever need ideas for an EDH deck try out a website called EDHREC. It gives a list of the most popular cards used in an deck.

333hellopeeps333 on Rawr! (Semi-competitive Budget Rakdos Dragons ...

2 months ago

Hey all! I got bored with all the $1000 modern decks, and wanted something cheap and fun. Looking to put together a cheap Rakdos Dragon Deck, somewhere around $100. Obviously our main beats are in the form of Thunderbreak Regent and Stormbreath Dragon, probably implementing Draconic Roar and Kolaghan's Command for flavor points. Other then that, I'm up for whatever. I've got the land base set up farely well, at around 24 (4xTemple of Malice, 4xDragonskull Summit, 2xHaven of the Spirit Dragon, 3xEvolving Wilds, 4xSwamp, 7xMountain), so what I really need help setting up is the nonlands and sideboard. I have some ideas, but I'd like to see what you all suggest. Thanks!

luisserpa on VAMPIRES HORDE

2 months ago

You have already a good number of creatures, however I would sugest some other vampires, like Gatekeeper of Malakir. It's very good to make your opponent sac a creature. Also, Stromkirk Noble, a very good one drop, plus nowadays there are a lot of decks with humans.

Other spells that could help you deck would be Terminate, Lightning Bolt and Curse of Stalked Prey. Those would control the board of your opponent and would increase the power of your creatures.

Also, for the mainbase, you could use cards like Dragonskull Summit, Tainted Peak and Temple of Malice.

Rusty_Shackleford on Alesha, Who Smiles At Death and Taxes [Primer]

2 months ago

Since this deck is somewhat reliant on sticking Alesha, attacking to trigger her ability, and generally letting her alive, maybe include some stuff like Whispersilk Cloak, Swords of X and Y, Lightning Greaves, etc? If so, Stoneforge Mystic might not be a bad idea.

Would also just generally recommend fleshing out your mana base a bit to ensure you have the right colors when you need them. City of Brass, Battlefield Forge, Sulfurous Springs, Temple of Malice, Temple of Triumph, Clifftop Retreat, Isolated Chapel, Inspiring Vantage, Concealed Courtyard, Smoldering Crater, Shambling Vent, Needle Spires, etc.

Finally, you might want to add Chromatic Lantern, and I'm baffled by the absence of Sol Ring, which is literally in every Commander deck.

Load more