Temple of Malice
Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1.
: Add or to your mana pool.
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Temple of Malice Discussion
1 day ago
Anger of the Gods has been swapped for Damnation due to the current meta. I've also cut Temple of Malice and replaced it with a Verdant Catacombs to help guarantee I have two Swamps before I drop a Blood Moon.
3 days ago
First off, welcome to the world of EDH! I think you'll find it's definitely one of the most fun formats you'll experience. As someone who has played tribal vampires before, I think I can offer you some suggestions based on my experience. Now I'm not sure what you're budget is for cards so feel free to ignore any suggestions that are out of your budget range.
Vampires are tricky because they don't have as much tribal support as say Goblins, Elves, or even Zombies so you really want the best they have to offer. I think that 44 creatures is a bit too high, even for a tribal deck, so I would cut and refine some of your weaker vampires.
These are a few ideas of some very powerful vampires that could easily be swapped in for some of the less optimal brood.
As with any EDH deck, your mana base is going to always be tweaked and upgraded to make your plays faster and more reliable. Now this is something you can do over time and as budget allows but some major lands to consider are:
Now the latter 3 lands are included for explosive ramping and because I've found most tribal vampire decks are more black than red. Another thing to keep in mind is that generally, you don't want less than 36 lands in your deck unless you have a lot of mana rocks to support less. Olivia is a very mana hungry commander so I would suggest about 38 lands.
Along similar lines, I would include the following mana rocks to further ramp/filter your mana:
While not traditional "ramp", Urza's Incubator can be very helpful in this deck since vampires tend to be a bit higher mana costed.
You'll want to include a few cards to help you draw more cards just to get more power from the deck. There's a lot of options out there but one card I strongly suggest is Phyrexian Arena.
The same goes for your removal. A little spot removal and a few board wipes should have you covered.
I hope these ideas help! Best of luck to you with your deck!
1 month ago
You know you can have up to 4 copies of one card in a deck excluding basic lands right? Think about adding in some one cards that only cost one mana such as Ruthless Ripper or Cruel Sadist. I would also take out Scion of Ugin and add a full playset (4 copies of) Dragon Tempest. As far as legality goes, you can switch the format to Modern, a format where your deck will be fully legal. Your land ratio looks a bit high at 27, I would think about moving down to 24 lands and using some dual lands such as Temple of Malice and Akoum Refuge. You could do shock lands such as Blood Crypt, but those are more expensive and it seems like you're going for a more budget deck.
Good luck, I hope my suggestions help!
1 month ago
Maybe maindeck Anger of the Gods to hold out against aggro or run Read the Bones in the same plan as Phyrexian Arena. Since you don't have draw engine, seems like you could use some to rely less on the opening hand.
1 month ago
Just a bunch of suggestions. I recommend a lot of discarding and field wipes for her.
Kaya, Ghost Assassin - Herald of Anguish - Liliana's Caress - Mardu Charm - Megrim - Myojin of Night's Reach - Pain Magnification - Sangromancer - Scythe Specter - Skull Rend - Nezumi Shortfang - Unnerve - Waste Not - Words of Waste - Tasigur's Cruelty - Painful Quandary - Banshee of the Dread Choir - Bite of the Black Rose - Capital Punishment - Creeping Dread - Entomber Exarch - Elesh Norn, Grand Cenobite - Myojin of Cleansing Fire - Day of Judgment - Temple of Silence - Temple of Triumph - Temple of Malice - Go for the Throat - Doom Blade - Mortify - Austere Command - Incendiary Command - Damnation - Wrath of God - Crux of Fate - Deathbringer Regent - Archfiend of Depravity - End Hostilities - Plague Wind - Sublime Exhalation - SUPER METROID - Weathered Wayfarer - Planar Cleansing - Intrepid Hero - Adarkar Valkyrie - Avatar of Woe - Sire Of Insanity - Urborg, Tomb of Yawgmoth - Vault of the Archangel - Liliana of the Dark Realms - Liliana of the Veil - Shared Trauma - Dread Summons - Anger - Filth - Blasphemous Act
1 month ago
Temple of Malice is the only non-standard legal card here. You also have no red cards to make use of it, so it should be replaced with a different land.
At the moment you have 64 cards, which should be cut down to 60 for the best consistency. I would remove the cards that don't have much synergy with the rest of your deck. Alms of the Vein, Conduit of Ruin, Dimensional Infiltrator, Silent Skimmer, and Stromkirk Condemned could all be removed.
If you need to make more cuts, I would just start cutting down on some of the expensive spells, like Ironclad Revolutionary. Replacing some expensive spells with something like Merchant's Dockhand would also let you remove a couple lands.
Good luck with your deck!
1 month ago
I play Mogis minotaurs if you're looking for a one mana drop I strongly recommend Gnarled Scarhide as a replacement for Vampire Lacerator. Gnarled Scarhide easily fills the role of a turn one drop, a free drop with Ragemonger, and acts as an enchantment for later game. Sure, it can't block, but you not really worried about that when you're mostly going on the attack. Plus it makes it a true minotaur tribal, and you're not dinging yourself with Vampire Lacerator.
1 month ago
I keep my Minotaur deck private but I thought you may be interested in the deck list, just to see another approach.
It's called Herd Mentality
3x Flurry of Horns
3x Impact Tremors
3x Cobbled Wings
Flying, Deathtouch Minotaurs. Ouch.