Lightning Mauler

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Uncommon

Combos Browse all

Lightning Mauler

Creature — Human Berserker

Soulbond As long as Lightning Mauler is paired with another creature, both creatures have haste.

Price & Acquistion Set Price Alerts

AVR

Ebay

Lightning Mauler Discussion

Thephelddagrif on Budget Red/Green Aggro

2 months ago

Nice budget deck but a few cards seem weak in an aggro deck even on budget standards. Perhaps they are not but just in case I figured I could suggest some other budget alternatives. Hope these help.

Banefire seems weak/situational for an aggro deck

Lightning Mauler doesn't fit well because it is a nonbo with both Fanatic of Xenagos and Flinthoof Boar. Lightning Mauler is something that needs a follow up and the two cards which would be most impactful with haste already have haste. This results in soulbinding with a one drop (one of which is Experiment One which is better when it evolves over multiple turns and not just charging in as a 1/1 or 2/2). It could be good but seems awkward in the list.

Magma Jet seems too mana intensive for such little damage. Scry 2 doesn't seem to make up for it's lack of impact.

Other:

DjustGreat on Rakdos Aggro Help

5 months ago

Looking to make my super-budget red/black aggro a lot better now that I have some cash to invest in it. Where should i start?

Creatures: 4x Crimson Muckwader 2x Desecration Demon 4x Diregraf Ghoul 4x Hellhole Flailer 3x Hellrider 4x Lightning Mauler 4x Rakdos Cackler 4x Vampire Nighthawk

Land: 4x Bloodfell Caves 8x Mountain 10x Swamp

Instant/Sorcery: 2x Shamble Back 2x Doom Blade 1x Hideous End 4x Burst Lightning

Thanks for any/all suggestions!

Kaleo42 on What Glory Looks Like

6 months ago

Ok so I took a good long look and you appear to be on a budget of about $10 per card so I kept my recommendations around or below that mark. The biggest thing I have learned about neheb decks regardless of the speed or competitiveness of the table is that they want additional combats for more mana since it checks total damage dealt in a turn and ways to get spend that mana. My first recommendations are the additional combat effects.

Aggravated Assault Especially this one

Fury of the Horde

Relentless Assault

Seize the Day

Combat Celebrant, this one combos with Kiki-Jiki, Mirror Breaker and if you have it Zealous Conscripts is screaming to be included. Zealous can haste your creatures, steal mana or beatsticks to further your plan, or clear the way for your attack.

Next some draw card effects. Some of these are the exile then cast effect, but with Neheb surging mana thats just as good.

Runehorn Hellkite, Magus of the Wheel, Knollspine Dragon, Chandra, Flamecaller, Bedlam Reveler wheel effects are the most efficient draw cards you can get and the ones that hit your opponents too can disrupt tutors.

Smuggler's Copter, Tormenting Voice, Wild Guess looting effects are great ways to get value out of extra land draws or flashback/unearth spells.

Browbeat, Hedron Archive both give you mana or cards, one is your choice one is theirs.

Etali, Primal Storm, Stromkirk Occultist, Prophetic Flamespeaker, Wildfire Eternal are great beaters in different parts of the curve and give you more spells to play.

Sunbird's Invocation AMAZING. If your table will give you the time to play this card play it. This is up there with Aggravated Assault in my top recommendations.

Protecting Neheb is extremely important and can be done in two ways: traditional protection, and slipping under your opponents. What I mean by the slipping under your opponents is playing him with haste and/or earlier than expected, this is the key driver of my deck since my table doesnt give me time to play him at normal speed. Below are some mana accelerants to cheat him out, haste sources I havent covered above, and traditional protection.

Mana Accelerants

Generator Servant this one is both mana and haste but broadcasts your intent ahead of time.

Desperate Ritual, Pyretic Ritual sometimes one extra mana is all you need, but more so filtering a colorless to two read is great.

Koth of the Hammer and Treasonous Ogre are also a decent beaters.

Mana Vault, Simian Spirit Guide good one time mana effects and both are a lower price now then they likely will be in the near future.

Sword of the Animist great for filtering your deck both before and after you slam multiple attacks with Neheb.

Hasty

Anger plays nice with the looting and wheels mentioned before.

Hall of the Bandit Lord can scare people with the 3 life but it is so efficient and so worth it.

Hammer of Purphoros, Lightning Mauler, Obsidian Battle-Axe are great because they are static like Anger and dont require any additional mana the turn you play Neheb to start attacking.

Hanweir Battlements and Swiftfoot Boots do cost a mana but one has the added protection and the other can be a surprise damage push.

ProtectionDarksteel Plate, Hammer of Nazahn especially if your table is wrath happy.

Homeward Path because your games run long enough for dumb things to happen to Neheb.

Rogue's Passage and Whispersilk Cloak unblockable can be a form of protection and obviously shroud protects.

Fork counter your counter, haha!

Sometimes you just have to mess up your opponents to buy the time you need.Blasphemous Act is great if you have an indestructible Neheb and Red Sun's Zenith is removal or a win con depending on how much mana you have.

Captivating Crew in a creature heavy meta can wreck face.

Magus of the Moon if youre that guy and your opponents rely too much on lands.

Release the Gremlins and Smash to Smithereens deal with pesky artifacts and push damage.

Scab-Clan Berserker especially if anyone plays storm.

Stigma Lasher deals with lifegain which can otherwise be a big problem.

Stranglehold make them draw cards like you have to.

Void Winnower there are other good eldrazi to consider as something to poor your mana into but this is in my top two more budget picks.

Other good cards.Hanweir Garrison couples with a haste land and is a fantastic beater. Hero's Blade extra damage for no equip cost. Strionic Resonator does gross things with all the triggers in the deck. Temur Battle Rage great way to massively increase your damage and mana.

Please read the whole thing I can't check mark "suggestions" for all of these at once.

thegigibeast on Wort Hermit Storm

8 months ago

So, Surrak, the Hunt Callerwould be a better haste enabler for HD than Hellraiser Goblin? It could be grabbed out of Natural Order at least, adding another line to the combo... and if we are grabbing it this way, it means we have enough power since the spells needs to be conspired...

The reason I was not including it at first was for the Hulk line... I mean, the pile would look like HD (2) + Dryad Arbor (0) + Mana Dork (1), so we still have 3 mana to play with... I needed the goblin (3) to give haste to everything since it would allow me to go off with no more mana than what is required to start the combo, but if we use one of the tutor to sacrifice Hulk, then we can afford to grab an additional creature, which could be Sylvan Safekeeper for protection.

Surrak would not allow me to start from anywhere, same thing for Lightning Mauler, and that was the reason they were not included... I will playtest without them, and then I will playtest them once we can "stabilize" this brew.

Does it sounds good sonnet666?

sonnet666 on Wort Hermit Storm

8 months ago

thegigibeast, Actually, in terms of wincons for Past in Flames, I think the Dualcaster Mage combo has more going for it than Aetherflux Reservoir.

Sure AR costs 1 less than Dualcaster Mage + Twinflame, but AR has some problems in this deck. Mainly that conspired or copied spells don't count toward its total, and also that unlike Storm decks, we probably won't have cast more than 3 spells in for the turn before casting it. We don't want to have to load up on too many instants and sorceries to be sure to kill the table.

Dualcaster Mage + Twinflame on the other hand doesn't require any mana over 5, always kills the table if we have combat, and also only needs to Regrowth one card.

Also, thegigibeast, I would not discount Surrak, the Hunt Caller as a haste enabler for HD, as you can always remedy going off post-combat by flashbacking Seize the Day.

Lightning Mauler can be another haste enabler for HD if you need one more CMC in your Hulk pile, and since your current Hulk pile is 5 CMC I would definitely include Sylvan Safekeeper in the deck.

Start: , HD in play.

If you have additional creatures in play you can also sac HD to Infernal Plunge and save a step. You can also cast more rituals for extra mana to flashback Pyroblast, Red Elemental Blast, Autumn's Veil, or Guttural Response, or to flashback Seize the Day if you're doing this post-combat.

Apcooper32 on Mairsil, the Uber Villain

9 months ago

@LordMithos you are absolutely correct! I just didnt remember to write in the fact that you need the way to get haste. Usually when I play the deck and cast Buried Alive or Entomb, the first creature I grab is Anger. That is also one of the reasons Lightning Mauler is good in this deck above Crimson Mage for that combo.

Glad you like it!

BahGringo on Vial Sidar, Smasher of Jamuraa

9 months ago

Some cards that work well with Breath of Fury: Goblin Rabblemaster, Spawnwrithe, Hanweir Garrison, Hapatra, Vizier of Poisons, Mardu Ascendancy, and Precinct Captain.

Cards that Grant haste: Fires of Yavimaya, Fervor, Lightning Mauler, Anger, and Hanweir Battlements

Cards that will scare your opponents: Bone Dancer, Throat Slitter, Vraska the Unseen, Mirror Entity, and Quietus Spike

Cards That will Stop Your Opponents: Meekstone, Retribution of the Meek, Crackdown, Noetic Scales, and Solar Tide

Lands to Consider: Kessig Wolf Run, Krosan Verge, Lavaclaw Reaches, and Mistveil Plains (Combos well with Grenzo)

Let me know if your deck is having Specific problems and I'll give you suggestions to fix them. you can also see my sidar and vial here The Meek Shall Inherit the Game

Load more