Lightning Mauler

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Uncommon

Combos Browse all

Lightning Mauler

Creature — Human Berserker

SoulbondAs long as Lightning Mauler is paired with another creature, both creatures have haste.

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Lightning Mauler Discussion

Argy on Unfinished Kaalia needs HELP

21 hours ago

You can check out the version I built after getting lots of tips from this site.

It has worked well in lots of games I have played.

1x Akoum Refuge
1x Badlands
1x Blood Crypt
1x Bloodfell Caves
1x Bojuka Bog
1x Boros Garrison
1x Command Tower
1x Evolving Wilds
1x Godless Shrine
1x Molten Slagheap
3x Mountain
1x Nomad Outpost
1x Orzhov Basilica
2x Plains
1x Plateau
1x Rakdos Carnarium
1x Rogue's Passage
1x Rupture Spire
1x Sacred Foundry
1x Scoured Barrens
1x Scrubland
3x Swamp
1x Temple of Malice
1x Temple of Triumph
1x Vivid Crag
1x Vivid Marsh
1x Vivid Meadow
1x Volrath's Stronghold
1x Wind-Scarred Crag
1x Lavaclaw Reaches
1x Needle Spires
1x Shambling Vent
1x Temple of Silence

1x Akroma's Vengeance
1x Diabolic Tutor
1x Dreadbore
1x Earthquake
1x Evincar's Justice
1x Mob Rule
1x Syphon Flesh
1x Syphon Mind

1x Boros Signet
1x Darksteel Ingot
1x Lightning Greaves
1x Loreseeker's Stone
1x Mardu Banner
1x Orzhov Signet
1x Rakdos Signet
1x Sol Ring

1x Akroma, Angel of Fury
1x Angel of Despair
1x Angelic Arbiter
1x Archfiend of Depravity
1x Aurelia, the Warleader
1x Avacyn, Angel of Hope
1x Baneslayer Angel
1x Basandra, Battle Seraph
1x Bladewing the Risen
1x Bloodgift Demon
1x Boros Guildmage
1x Dragonlord Kolaghan
1x Duergar Hedge-Mage
1x Fallen Angel
1x Flamerush Rider
1x Gisela, Blade of Goldnight
1x Iona, Shield of Emeria
1x Lightning Mauler
1x Mana-Charged Dragon
1x Master of Cruelties
1x Mother of Runes
1x Oros, the Avenger
1x Razorjaw Oni
1x Resolute Archangel
1x Rune-Scarred Demon
1x Shattered Angel
1x Tariel, Reckoner of Souls

1x Anguished Unmaking
1x Bathe in Light
1x Congregate
1x Crackling Doom
1x Master Warcraft
1x Orim's Thunder
1x Path to Exile
1x Return to Dust
1x Sulfurous Blast
1x Swords to Plowshares
1x Wrecking Ball

1x Necropotence
1x Palace Siege
1x Righteous Cause
1x Stranglehold
1x Vow of Duty
1x Vow of Lightning
1x Vow of Malice

The Vows could be removed for:

Demonic Tutor
Diabolic Tutor
Grim Tutor

foxboy93 on The Pretender

6 days ago

I think it should be noted, that you must pay for Quicksilver Elemental's ability each time you wish to use it. The reason being is that Mairsil (whether exiled with Quicksilver or having it on the field), applies the static ability of "use this ability only once each turn". So an ability would read:

"Ability : Effect, 'activate this ability only once per turn'"

They implemented this so it is harder to go infinite. So your combo of: "Quicksilver Elemental + Mairsil (with Gilded Lotus/Prismatic Geoscope + Hateflayer): Infinite damage.", will actually not work, since you must pay U for each time to repeat the cycle. This will work if you can discount your abilities, or produce more mana than you are using to infinite tap for mana and use Hateflayer to untap.

With a haste enabler, Deadeye Navigator can do some work. Tap to add UUU or UXX, use it to flicker Mairsil, exile more effects and then repeat. Eventually you can just draw your deck with Arcanis for example by making infinite mana, tap to draw, flicker, trigger Mairsil and exile something to continue, or to cast your Lab Maniac and win via that way. One haste enabler I like is Lightning Mauler. Much like Deadeye, Soulbond doesn't target, meaning things like Morphlings shroud ability doesn't leave you unable to equip with Boots or Greaves as an example.

SaberTech on Thrasher 4C combo

1 month ago

@IronBlackZepp

There's actually a reason why I went with Lightning Mauler over Hellraiser Goblin. Having my haste enabler at 2 mana instead of 3 opened up two more alternate lives of play for me, which I have listed under "Alternate Protean Hulk fetch lines #1 and #3." in the deck description. I wouldn't be able to pull off either of those options if my haste enabler costed 3 mana.

What would really help me out at this point is more info on different deck match-ups that you have come across and tips for how you played your version of the deck against them. People around me don't play EDH at this level of competitiveness and they get kind of disgusted by a turn 3 win, never mind a turn 1 win. Since I don't play online either, I don't know what the deck's good and bad match-ups are or how best to deal with them. Do you have any tips or game stories you could offer?

SaberTech on Lilbrudder

1 month ago

Hi. The other day you and I were discussing the merits of running Mogis's Marauder VS Lightning Mauler in a UBGR Protean Hulk/Hermit Druid build, and I wanted to share a situation that popped up in testing that has caused me to lean more towards running the Mauler.

I was in a position where I was able to reanimate Protean Hulk with Apprentice Necromancer, but Walking Ballista was in my hand and I had just drawn Hermit Druid that turn. I had no counter magic in hand, but decided to try for the win anyway since I could try casting Hermit Druid for the win later if it didn't work out. I activated the Necromancer and then cast the Ballista with X = 1. The Ballista was countered, which meant that with Hermit Druid in my hand my two main Hulk lines were out of commission. So what I did instead was fetch out Lightning Mauler and Necrotic Ooze when the Hulk was sacrificed, and bonded the two to give them haste. I had Phantasmagorian in my graveyard and enough cards in hand to discard to its ability, which allowed me to discard the Hermit Druid in my hand, activate its ability with the Ooze, and combo out.

So the Mauler offers Hermit Druid a way to activate the turn it is cast, and it opens up two additional search options for Protean Hulk. If Body Double/Phyrexian Delver is in your hand, you can grab Lightning Mauler+Apprentice Necromancer+Wild Cantor+Viscera Seer -> give the Necromancer haste and activate it off the Cantor to reanimate the Hulk -> then sac the Hulk to the Seer and grab Mikaeus, the Unhallowed and Walking Ballista to win. Or, if Hermit Druid has wound up in the graveyard before being activated due to an Abrupt Decay or something, the Hulk can fetch out the Mauler and Ooze.

Of course, if you are running Mogis's Marauder, then searching the Marauder + Necromancer + Seer can work just as well if you have the mana up to activate the Necromancer. But running Lightning Mauler so that you can also search up Wild Cantor offers a bit more consistency with the line, since it increases the chances that you'll have the mana you need for activation. Wild Cantor is a contestable include though, so I can understand why people wouldn't bother to run it. I guess that I'm just partial to it after running it in Animar for so long.

I don't know if any of this is relevant to any decks that you are currently working on, but I thought you might find it interesting anyway.

SaberTech on All Nightmare Long (SBT Primer)

1 month ago

@n0bunga I'm currently testing out a list that runs that Flash Hulk line, except I use Body Double instead of Phyrexian Delver. The 5+ mana-cost creatures make it trickier to run Ad Nauseam and there are times where you have them stuck in your hand without being able to contribute to any of your other combo lines. Mikaeus can't even give HD persist to help save it from removal, so I've found him hard to even justify as a reanimation target. However, the combo line does offer you another option if one of the Mogis/HD package cards is stuck in your hand. Not sure if it is worth it though, unless you are like me and don't own a copy of Ad Nauseam.

@Lilbrudder On the topic of the Mogis/HD package, I want to ask your opinion on something. I'm running a similar list to this one, but I have Thrasios and Vial Smasher as my commanders, giving me access to red. Keeping in mind that having red lets me run Wild Cantor, would it be worth replacing Mogis's Marauder with Lightning Mauler? I would be able to grab HD, Lightning Mauler, Wild Cantor, and another 1 drop like Hapless Researcher, use the the Mauler to give HD haste, and sac Cantor for the mana to activate HD.

I'm trying to decide whether the Mauler or Marauder offers more utility. Mauler has the option of being played from hand turn 2, and then I can threaten to cast AND activate HD every turn after that. But with the Mauler, I'll only ever be able to give 1 other creature haste. The Maruader can work with Vial Smasher out of my command zone to help make sure that I'll always be able to give 2 creatures haste, so if Deathrite Shaman is in my graveyard I would still be able to search out another mana dork and give it haste to help activate HD. The Marauder would also let me use either the Shaman or Cantor to get the mana needed for HD, whereas the Mauler would only work with the Cantor. With the testing you and LabManiac_Sigi have done, which would you say is more convenient for how the deck usually plays out?

Lame_Duck on

2 months ago

I think the biggest way to improve this deck right now would be to make it either mono-red or mono-black. Having lands that enter the battlefield tapped is a serious problem for an aggro deck and not being able to cast your spells on curve because you've got the wrong combination of red and black is going to slow the deck down a lot too.

Red is the easiest to make a good creature aggro deck with, so I'm going to recommend cards for that: Goblin Bushwhacker, Reckless Bushwhacker, Rakdos Cackler, Falkenrath Gorger, Burning-Tree Emissary, Lightning Mauler, Firedrinker Satyr, Foundry Street Denizen. Basically, I think that you have to have a really good reason to include a card that costs more than 2 mana both so you can run a low land count and not get mana screwed and so you can deploy as many threats as possible as quickly as possible to overwhelm your opponent and none of your expensive cards at the moment justify their inclusion.

Zholto on The Walk of Goryo

3 months ago

Hey Chino90!

I had Massacre Wurm in, and didn't really care for it. Elesh Norn, Grand Cenobite does the same thing ETB besides the burn effect, but when it comes in with Unburial Rites It's all around more powerful, especially if I have a Grave Titan come into play.

Mass Hysteria or Lightning Mauler is something I will have to look into never thought of those.

Bearer of the Heavens + Boros Charm + Footsteps of the Goryo I like the idea, but the idea of it being next end step is probably to slow for when you would need it for modern.

Cloudshift is another one I will look into as well.

Thanks for the suggestions!

Chino90 on The Walk of Goryo

3 months ago

what about a couple of Mass Hysteria or Lightning Mauler, so you can at least attack with your fatties? They fit your T3 footsteps curve perfectly

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