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He's pretty much answered that question in his general dismissal of "doing it right this time." Not the answer I was hoping to hear, being a big Lorwyn/Shadowmoor/Kamigawa fan, but makes sense, I guess.
December 3, 2019 10:32 p.m.
Some good stuff! Orzhov is one of the color combos I touch least, so I can't give great advice, but I would check out the EDHRECast episode where the 3 hosts each built a version of Teysa and compared the different strategies you can pursue in your build!
December 3, 2019 10:27 p.m.
My first thought was that you clearly know how to build a deck, and my second was that some of the choices are a bit subpar, which is to be expected when filling 99-slots, rather than the 10ish cards you'd select for a 60-card deck. I would lose low-impact cards like Spellbook, The Royal Scions, and Sentinel Tower. Thought Vessel , Dack Fayden , and a 36th land are the first 3 swaps I would make. If you're building on a budget versus friends who have the budget for better manabases, take advantage of that with Blood Moon , Ruination , and Back to Basics . If not, then I would use Niv-Mizzet, Parun as the commander and shore up the manabase. Also, no Ophidian Eye and Curiosity ? Finally, take a look at the EDHREC page for Niv. It's really the best tool for building EDH decks. I'd also check out Saffron Olive's 3 Biggest Commmander Deck Building Mistakes.
December 3, 2019 8:11 p.m.
Gotcha. I was a fan of the Madcap stuff when Saffron Olive was doing it in Standard, but the card pool was a lot smaller, so I just think reanimation is more powerful. I was looking through cards, though, and I think that a GPG-heavy build with Obzedat's Aid could be powerful. It's one more mana than Refurbish, but you could run a second Kenrith. Another card to consider is Corrupted Grafstone . Also, remember that you have cheap, powerful discard outlets in Pioneer. I think this deck should be running a full playset of the Modern staple Collective Brutality . Rotting Regisaur lines up very nicely with the curve on Refurbish, so I think that's also worth looking into.
November 29, 2019 1:14 a.m.
November 28, 2019 6:51 p.m.
I like at least one Whip of Erebos over God-Pharaoh's Gift for Pioneer. You can reanimate it, since it is, itself an artifact, it buffers your life total when you're playing a slower game, and your gearhulks are all about the ETB. You're not running ramp, so while one or two GPG are okay with the assumption you'll be able to pitch them, drawing multiples is awkward, since it's a dead card in a deck with no ramp. You've got better options than Madcap Experiment in Pioneer, so upping the card filtering and going full reanimator seems like the call to me.
November 28, 2019 6:49 p.m.
I very much disagree with removing Leyline of Anticipation. Build-around commanders should always have at least one source of redundancy for their effect. E.g. I run Corrupted Conscience and Blighted Agent in Shu Yun, the Silent Tempest . I think that it's better than Vedalken Orrery, even though you can flash the latter in, just because starting with it in hand is so good, although there's nothing wrong with running both. Ephara and Narset definitely get the thumbs up from me. Ephara is just gas, and Narset at instant-speed is nasty. As for Emry, you've got a 69% chance of milling an artifact with each activation with 16 artifacts and 8 artifact creatures. That's pretty powerful, so I'd include her. You're pretty light on instants and sorceries, and sorceries are probably the card type this deck wants to play least and, thus, where cuts should be coming from, so I'm less into Search for Azcanta. That changes if you put in Junk Diver , Ashnod's Altar , and Krark-Clan Ironworks to combo with Teshar.
November 28, 2019 6:37 p.m.
Honestly, I think playtesting is probably required with this kind of deck. On the plus side, ramp strategies do a good job for covering up curve mistakes, since you're unlikely to suffer more than a turn or two of tempo with a hand full of 6-drops. The Sunforger and removal packages are probably the most flexible spots. As for easy cuts, I'd lose Stinkdrinker Daredevil, since you don't really want additional vulnerability to wraths in a boros deck. Marshal's Anthem is kind of awkward in a deck without extensive card filtering. Wear/Tear seems kinda mediocre. Same for Orim's Thunder. If it's not doing 6+ damage regularly, I would rather hit an additional target or have flexibility or something. Heartwarming Redemption is cute, but kind of crappy, as well. I think I would also go with a traditional Fork over Wild Ricochet, since you want stuff to to in the early game, and a 2-mana copy Kodama's Reach is exactly what your deck wants to do.
November 25, 2019 10:59 p.m.
Hi! I don't know a ton about Thromok, but I'd highly suggest you check out the "Happy Thromoksgiving!" episode of EDHRECast from almost exactly a year ago if you're looking for ideas!
November 24, 2019 5:36 p.m.
Honestly, I think that I would go with Adriana, Captain of the Guard . The reason being that knights already have multiple lords that grant double strike, creatures that natively have double strike, and Khorvath and Sylvia have new-school Partner, so drawing either is equivalent to drawing both. In fact, if you're putting enough draw and filtering into your EDH decks, you'll probably find Kwende, Kinsbale Cavalier, or Valiant Knight before you even get to 6 mana to cast Khorvold. You'd rather just give all of your creatures +2/+2 or +3/+3 every turn than keep a 3rd layer of redundancy in the command zone.
As a result, you could just go full knight tribal. Since the de-facto Knight commander is Mardu, it's still a unique deck. You could put in Acclaimed Contender , Gideon, Ally of Zendikar , Sigiled Sword of Valeron , Righteous Confluence , History of Benalia , Inspiring Veteran , The Circle of Loyalty , Worthy Knight , Gallant Cavalry , Fireborn Knight , Rimrock Knight , Zhalfirin Commander , Militant Angel , Varchild, Betrayer of Kjeldor , Mirran Crusader , Bloodsworn Steward , Cavalier of Flame , Cavalier of Dawn , Skyhunter Skirmisher , Crimson Honor Guard , Marton Stromgald , Accorder Paladin , Embereth Skyblazer , Ardenvale Tactician , Daring Skyjek , Raging Redcap , Skyknight Legionnaire , and Truefire Paladin . That's all specific to knights, and all the usual tribal stuff is open, as well.
November 24, 2019 5:32 p.m.
Honestly, I would just go with Alela, Artful Provocateur . On a mana-for-mana basis, you're probably going to get more tokens out of her with cantripping enchantments before you even consider the effects cards like Etchings of the Chosen , Anointed Procession , Cover of Darkness , Kindred Discovery , or Dire Undercurrents have on the game.
If you insist on sticking with Oona, though, you'll probably want Painter's Servant and infinite mana combos.
November 24, 2019 5:08 p.m.
Ah, scratch that, I misread Kalemne's ability as an ETB, rather than cast, so Flamerush Rider doesn't trigger on Dash. Still good, though!
November 24, 2019 10:54 a.m.
In that case, you still have access to Tilonalli's Skinshifter , so I would run that one, at least. Flamerush Rider triggers your commander, even if you're stuck on 4 lands, and Kindred Charge could be pretty devastating if you can consistently get 3-5 bodies out. As for the 5-drop problem, it might seem counterintuitive, but I see no reason not to just play a 4-drop that's better. They won't trigger your commander, but they do count for Thundercloud Shaman, Sunrise Sovereign, etc. I would run Two-Headed Giant and Irregular Cohort before Kuldotha Ringleader, and Desolation Giant, although that's exactly not a 5-drop. Lower down the curve, Mirror of the Forebears is solid, and Bonecrusher Giant is great. Both can be grabbed with Sun Titan, too. If you want to keep your curve high to synergize with your commander, Boonweaver Giant with Eldrazi Conscription , Borderland Behemoth , and Realm-Cloaked Giant are all on my list. Also, since you're running Boros Charm and Sunforger, as well as sac-outlets like Brion Stoutarm, Bearer of the Heavens is a pretty definitive finisher.
November 24, 2019 10:53 a.m.
Have a listen to this episode of EDHRECast. The three hosts each built a version of Teysa and discuss the different ways you can focus the deck. It's a great podcast in general, but this was one of the more memorable episodes!
November 23, 2019 2:39 p.m.
I was playing around with a giant list a little while ago, and the conclusion that I came to is that Jeskai Giants (Jeskai Jiants?) led by Ruhan of the Fomori is the best build, since you can use on-board tricks like Shapesharer , Vesuvan Shapeshifter , Renegade Doppelganger , Artisan of Forms , Arcane Artisan , Cryptoplasm , and Call to the Kindred along with copy effects like Quasiduplicate to skip over playing a bunch of mediocre Giants, instead copying the good 6+ mana ones the turn they come down. The nuts is copying an Arcane Artisan , and have it become your insane giant in response.
November 23, 2019 2:29 p.m.
I would read this EDHREC article on Korvold food- I think it will give you an idea of exactly what the play patterns of your deck should look like, as well as provide a few building tips!
November 23, 2019 2:18 p.m.
November 23, 2019 2:04 p.m.
If you want to build Jund Boggarts, I'd look at Andrew's Shattergang deck from Commander Clash a couple weeks ago. Grumgully, the Generous / Metallic Mimic + Persist creatures is a great way to win.
November 23, 2019 12:36 p.m.
If you're new to the game and you feel your biggest disadvantage is not having a few years experience to see cards, EDHREC and Scryfall are the best resources available to you. Here is the EDHREC page for your commander. You can select the blue tabs under the pie chart to only see what others are playing in decks labeled Eldrazi tribal, or budget or whatever. As for the advanced search engine at Scryfall, you can filter cards by color identity, as well as a whole host of other options.
November 23, 2019 11:21 a.m.
I don't know how on-board I am with the Fae of Wishes plan. Your curve of Dragons starts at 4, so do you really want to be taking turn 4 off to tutor for a 3-drop out of the sideboard? I think I would go a little more brute force. Go up a Crux of Fate or two. It's a 5-mana Plague Wind in your deck.
I like Spit Flame in the build, since it's a little grindier than most dragon decks, so it slows down the game a little and provides card advantage that pairs well with Bolas and your discard. I also HIGHLY recommend a couple copies of Hypersonic Dragon . Go up to the full 8 Thought Erasure and Thought Seize, and you can snag cards out of hands during the opponent's draw phase, locking them out of topdecking anything sorcery speed.
I would lose Necromaster Dragon. The mill backup plan just doesn't have the density of action to really be effective, and it doesn't even hit your own graveyard to fuel Delve.
The sideboard definitely needs more Stormbreath. That thing wrecks decks leaning on white removal. If the deck were to trim some of the blue, allowing the deck to rely more on Sarkhan and a redder manabase, I would suggest Sweltering Suns . Otherwise, Flame Sweep would be good early removal, and Cut / Ribbons would be good, too
November 23, 2019 11:11 a.m.
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