Hordeling Outburst


Put three 1/1 red Goblin creature tokens onto the battlefield.

Price & Acquistion


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Hordeling Outburst Discussion

PeeBee on Poly'M'rakrul

2 weeks ago

lagotripha Thanks for your comment, I have considered Mass Polymorph and Proteus Staff, proteus staff being the better of the 2. Mass polymorph is unnessecary and expensive so I would want to play this as I usually only have 1 hit in my deck and proteus staff is very good but costs extra mana (3 to cast, 3 to polymorph), with the staff also being an artifact, it would stop me playing Indomitable Creativity as this will reveal an artifact or creature and could hit the staff and not emrakul instead.

As for Hordeling Outburst, I wasnt the biggest fan of a sorcery speed 3 mana spell, however you can steal games by beating down with these 1/1's and for the value you cant find anything better as this deck prefers lots of targets for our polymorph's, and I use 2x Spawning Breath for the instant speed token creator if required.

The other options you mentioned all have a downside, Warping Wail could be uncastable if i dont hit 1 of the 2 colourless sources. Thunderheads exiles at beginning of the next end step, which would make the combo all-in and wouldnt allow consectutive Polymorph attempts. SwanSong would require me to target my own spells which isnt very productive. Final Depths of Desire is a consideration of mine, but feels slightly weaker and I have gone for the Enchantment of Trail of Evidence for token generators instead.

If you have any other idea's I'll be happy to listen.

lagotripha on Poly'M'rakrul

2 weeks ago

If thats your complaint about polymorph, how about Mass Polymorph or Proteus Staff? I don't like Hordeling Outburst compared to instant speed options- cards like Warping Wail, Thunderheads Swan Song or even Depths of Desire feel more reliable for that 'in your turn'/'in my turn' combo.

PeeBee on Poly'M'rakrul

1 month ago

Thanks for the comment Nathanaiel, Regarding your first comment, I actually only use 1x Polymorph as Indomitable Creativity is an additional 4 copies but works in a better way as it can target multiple creatures, so it cant be fizzled by our opponent targetting the cerature we polymorph as they would need 2/3 removal spells to truly fizzle the spell if we target as x = 2 / x = 3.

I will change the description to better state this as I agree its not that clear.

As for going into green, it would be difficult to add that additional colour as 2 of our key spells, Hordeling Outburst and Indomitable Creativity both require multiple red sources, so we are kind of stuck to a hard red, and a splash of additional colour, which is why blue for actual polymorph and some control is better. However I agree that the Dryad Arbor plan is very good with polymorph as it allows us to fetch instant speed creature.

Bulldawg1310 on In The Hall of The Goblin King!!!

1 month ago

hman4398 was thinking the exact same thing. I have a whole bunch of tinkering to do with this to get it tweaked perfectly. My biggest issue right now is Goblin Grenade its awesome, obviously in goblin builds, but im not getting enough cheap goblins to sac for it. I think I need either Dragon Fodder or Hordeling Outburst was also considering giving Goblin Warchief a run. Thoughts?

multimedia on Elves of Dominaria (M19)

1 month ago

pinkgradient, welcome to TappedOut, thanks for taking a look here. I bit of advice when you comment on decks try not to contradict yourself in advice you give :) You first suggest not to play red because of only 10x sources and then suggest to add a double red card Hordeling Outburst which is not even Standard legal or an Elf. Do you see the problem? Plus you don't splash red for a double red card. Red needs to be a dominate color in a manabase playing Outburst because it's double red and a three drop.

I don't want to discourage you from commenting on decks it's how you learn, but understand you will get blasted by other users here with advice like this. Do a little research before you comment... Especially don't suggest to add cards that are not legal in the format of the deck your commenting on.

You're right about one point, mono-green would be better than Gruul, but look closer this is a mono-green deck. Only Grand Warlord Radha and Hallar are red and since they're Elves Unclaimed Territory works with them. Territory also works with Steel Leaf Champion and Llanowar Elves this is the reason that Territory and red are here and can be an options.

Hallar doesn't need kicker to be a good Elf, he's however right now is a flex spot in this deck, he can be cut. Not playing him because of kicker the reason I'm playing him is trample and a 3/3 for three which are fine stats for a three drop Elf who can be potentially played turn two. I'm using Ancient Animus as the green removal spell and Hallar is quite good with it because he's a legendary.

Radha brings a powerlevel with Champion, Rhonas and Ghalta that mono-green Elves can't provide that's the reason I'm playing her and Territory. She's worth having a semi less consistent manabase with Crags and Territories. If she wasn't I wouldn't be playing her.

DrukenReaps on Help me cut 5 cards ...

1 month ago

Could you guys explain why you would cut Snake Basket? It just seems like one of the more efficient token makers to me. 10 mana 10 tokens and a bunch of ways to abuse them are in there.

I'm not sure about your fast tokens from Dragon Fodder, Hordeling Outburst, Krenko's Command, and Saproling Migration. They are usually too low impact to matter in most decks but here they potentially get you a decent amount of mana accel.

One Dozen Eyes, Pia and Kiran Nalaar, and Spore Swarm are what I would definitely remove.

I'm not convinced on Siege-Gang Commander in this deck since your tokens come in a verity of forms he may not do very much. I think Purphoros, God of the Forge or Goblin Bombardment might be better options.

NV_1980 on God of Forging Animosity

2 months ago

I've playtested your deck a few times to see how it would perform. Biggest problem is that it contains so much expensive to cast stuff, the chance to get some traction in a game's early phase is slim.

In order to improve on that, I'd really add some more land (5-6) to your deck, some more ramp options like Burnished Hart and/or Fire Diamond as well as some cheap options to utilize Purphoros' damaging ability early like Mardu Scout, Young Pyromancer, Dragon Fodder, Krenko's Command and Hordeling Outburst.

In order to make room for all of this, I'd advise you to remove a lot of cards that take a butt-load of mana to cost and aren't that valuable to your strategy anyway like all of the Dragons, Darksteel Colossus, Hazoret the Fervent and Kozilek, Butcher of Truth.

Here's the link to my Purphy deck; hope it helps!

iano9 on Mono Red Goblins

3 months ago

Thanks for the ideas! but I do think that Foundry Street Denizen is still very good because all it takes is a Hordeling Outburst and you basically cause your opponent to block without having to attack with your other goblins. I went ahead and cut 2 and added int 2 Goblin Piledriver.

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