Winds of Change

Winds of Change

Sorcery

Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.

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Printings View all

Set Rarity
Masters Edition (MED) Common
Portal (POR) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Legends (LEG) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Winds of Change occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Winds of Change Discussion

hkhssweiss on Niv-Mizzet, Incorrigible Megalomaniac | Primer

1 day ago

Sup Nazaxed, glad ya like Nivvie!~

It's funny ya actually ask about those two specific cards as I have just recently added them in about two days ago. I see potential in Mana Vault when bursting out a lot more artifacts or having that Cyclonic Rift mana open on T3-5. I am still half and half on Mox Opal as I am still testing it out, it was dead in one of my hands in one game but the other games I surprisingly had 3 artifacts on the board usually.

In regards to Torpor Orb, I have been thinking a lot of adding it in. It only shuts down two of my cards and highly worth it so it will probably come in when I see a card that I don't like rn. The only issue I have with this current build is the lack of library reshuffle, at max I would have to do 120 to the table and my only way is Winds of Change. I been thinking of adding back in Mission Briefing and Snapcaster Mage as additional ways to recast Winds of Change. The other alternative thoughts that a friend recommend to me is adding in Thassa's Oracle and Jace, Wielder of Mysteries. So not too sure what to do.

ShaDoWz_6677 on ELSHA OF THE STORM

4 days ago

Foundry Inspector Lab Man, Winds of Change These are cards that seem like the weak links in the deck to me at this current point in the meta game of cEDH. Elsha is a turn 3-5 deck no matter how you put it. Lowering her mana curve is a huge thing to do in this deck to where you can push out everything. I've sacrificed Mizzix Mastery just to have something faster in the deck that is more impactful to the board. Past in Flames turned out to be 10x's better.

Ultimately, Winds of Change is SUPER CUTE if you are trying to royally screw an opponent turn 1. If you can dump your hand turn 1 then drop WoC, cool. Otherwise, its refilling into a game where people have counter magic at all times and gives them better card advantage than you ultimately. They dumped a hand that they liked sure. But you may of gave them an even better hand of 7.

Foundry Inspector ---> Helm of Awakening all day long! or even Cloud Key Cloud Key is 100x's better than Helm. Redundancy is great... just... not on bodies in this deck. Keep Aetherium Sculptor in the deck. Cut Foundry Inspector.

As discussed above, Lab man is the weaker of the 3 "I just win" cards. He hits the board, and your opponents can respond to you drawing from an empty deck by killing him or bouncing him. Wipe Away while not heavily played in cEDH, does see play and it does remove a player when they are trying to just win the game out right. For this case alone, Thassa's Oracle just says "I win when I ETB" making her strictly better since they have to counter or stifle its ability. Stifle abilities are not big in cEDH. I alone run Trickbind now for these instances in all my blue decks. ANd I should've since AER was printed.

Hall of Heliod's Generosity needs to come out for Reliquary Tower

RNR_Gaming on Locust Draw

2 weeks ago

Wheel of Fortune is a pricey but so good. Winds of Change is also very solid.

NV_1980 on

1 month ago

Hi,

Nekusar without creatures can work, though we would not recommend it because many creatures out there will enhance the power of his abilities a great, great deal. Then there's the many creatures that will punish your opponents for discarding that you will also not be able to use.

However, if you are truly set on keeping this deck creature-less, we would recommend the following cards to force your opponents to draw more cards:

To prevent the loss of your cards when you discard yourself, you could add Library of Leng ; it's wonderful. Speaking of discarding, we would also definitely recommend cards that cause some major pains for opponents in cases that they have to discard. Some ideas:

Last but not least, some more anti-creature ideas:

Some cards we would definitely cut in favour of the cards mentioned above would be:

  • Bolas's Citadel ; not so good in this deck as it includes too few life-gain opportunities to compensate. Also expensive to cast.
  • As Foretold ; free stuff is great, but your deck contains plenty of ramp so we doubt you really need this.
  • Future Sight ; becomes a bit redundant in a deck with this many draw opportunities.
  • Leyline of Anticipation ; we do not see a good reason for this to be in here; the additions we have suggested will be most likely be more valuable to your strategy in the long run.
  • Mind Over Matter ; really not worth it in a creature-less deck.
  • Omniscience ; same reason for why we would cut As Foretold . Moreover, this card is so expensive to cast.

Have fun with the brew.

Regards, Mrs. and Mr. NV_1980

McToters on This Is Gonna Take A While

2 months ago

Hey there, cool deck!
For infinite tokens and red mana there’s this combo: Bishop of Wings + Arcane Adaptation + Kykar, Wind's Fury .

Mana Geyser + Reiterate is another infinite mana combo as long as your opponent has plenty of tapped lands.

I would personally not use Spellbook if you’re already running Reliquary Tower . I’m not too sure about Sluggishness in here also, unless there’s a particular combo I’m not seeing.

This isn’t something you may go far but since you are already running Narset, Parter of Veils you can also run Windfall , Winds of Change , Teferi's Puzzle Box , Reforge the Soul , Wheel of Fate or Wheel of Fortune . If you do, you force your opponent to get rid of their hand and only draw one card while you get a new hand. Pretty mean but it’s powerful.

Overall I like your list of instants you are running. Seems like they all should work really well! +1 Good luck

multimedia on Izzet's Locust God

3 months ago

Hey, you're welcome. Been a while since I commented on your deck. I like the changes you've made. You've learned a lot in 9 months. The differences are huge, good job. Are you consistently winning?

I think your deck can use streamlining. What I see is lots of high mana cost redundancy which you don't need because it's making the avg. CMC very high, rounded up 4.0. It's high because there's too many high mana cost cards. Consider cutting several for low mana cost cards that draw? Remember you have your high mana cost card that you want to cast, it's sitting in the Command Zone.

Streamlining means cutting unnecessary cards such as Arcanis the Omnipotent , Venser's Journal , Time Stretch and Warstorm Surge . Arcanis is not needed because you have Consecrated Sphinx and Niv-Mizzet, Parun ; both will draw many more cards, even the turn you play them and are flying threats. Having three six drop flying threats is enough. Journal is high mana cost no max hand size effect which is not needed when you have three other low mana cost cards that are better that give you this effect. You have Time Warp and Beacon of Tomorrows so you don't also need to play Stretch since Stretch is 10 mana. Both Impact Tremors and Purphoros, God of the Forge are better than Surge and Surge is six mana.

Another part of your deck that could use some improvements is the manabase. 26x basic lands is a lot and you don't have to play so many because there's even budget playable lands you could add. I'll suggest budget lands and some nonbudget ones:

Other cards to consider adding:


Cards to consider cutting:

  • Temple of the False God: can't tap for mana until you have five lands in play.
  • Venser's Journal
  • Arcanis the Omnipotent
  • Time Stretch
  • Warstorm Surge
  • Mana Flare
  • Jushi Apprentice / Tomoya the Revealer
  • Psychic Spiral
  • Windreader Sphinx
  • Jin-Gitaxias, Core Augur
  • Omniscience
  • Gilded Lotus
  • Darksteel Ingot
  • Keep Watch
  • Dragonshift
  • Enter the Infinite
  • Thought Reflection
  • Fateful Showdown

Spirits on Kaalia, Mirror Breaker EDH

3 months ago

Hi weezel,

Winds of Change too risky, plus I'm running a heavy tutor package, will disrupt myself. Red Elemental Blast and Pyroblast probably better solutions.

The reason I choose Thoughtseize is just to give me a modular card to discard Worldgorger Dragon / Kiki-Jiki, Mirror Breaker as well. This supplements the Faithless Looting .

I've tried to build out a Lion's Eye Diamond Doomsday pile, but I don't have a Laboratory Maniac so not sure how else to build the stack. Of the 5-pile, I need 3 of the cards!

Yes, T1/T2 I Dark Ritual + Doomsday , then T2/T3 I probably have 4,5 mana maybe with a Chrome Mox , Sol Ring , Mana Vault , Mana Crypt , Ancient Tomb , etc. I won't have CMC7 on T2 and probably not T3. Have to be able to play into an infinite win-con for CMC4 preferably, CMC5 possibly.

weezel on Kaalia, Mirror Breaker EDH

3 months ago

I think we might have discussed this before, not too sure but thoughts on Winds of Change in place of Thoughtseize yea you have the possibility of others benefiting off of it.

Or hell, even a Lion's Eye Diamond , granted your hand goes bye bye but you dump what you need in your graveyard with a cost of Maybe even crack it in response to Winds of Change or dumping it while tutoring with Razaketh, the Foulblooded

Ever thought of running Final Fortune or cards alike? Might be a card that would be instantly countered. Which then you can use as a decoy to play what you really want? Okay, just being silly now.

Still considering good ol' Mishra's Bauble ? Lol

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