Winds of Change

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Common
Portal (POR) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Legends (LEG) Uncommon

Combos Browse all

Winds of Change

Sorcery

Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.

Price & Acquistion Set Price Alerts

POR

5ED

4ED

Ebay

Winds of Change Discussion

DespairFaction on Budget Aurelia

2 days ago

Hey the deck looks pretty solid. Ramp count and land count both look good. Creature vs spell count also looks good. Theres a few small changes I would make. I'm not a big fan of Winds of Change since it actually loses you a card. I'm not saying its necessarily the best, but it certainly has a lot of abilities is Chandra, Flamecaller since you don't lose the card when you wheel. But if the main goal is card draw, I am going to be exploring Treasure Map  Flip, and Sunset Pyramid as options in some of my decks. Have you had a chance to test Bonfire of the Damned? The ability is certainly useful, but I tend to prefer Blasphemous Act. Boros Locket may be another option to explore, and will be really good if you have sun titan out. Keep an eye on Gilded Lotus, it tends to be a little clunky sometimes but it also depends on the speed of your meta. If its a bit slower it will be better, but if you find it too slow take a look at Dowsing Dagger  Flip or the locket.

goblinguiderevealpls on Razin' minds, takin' names (competitive primer)

6 days ago

Soren841,

if you play cedh you know that nekusar is far from tier 1.

rather, this is my attempt at making my pet deck as competitive as possible. in my description i mention that he is strictly inferior to Kess, Dissident Mage or Jeleva, Nephalia's Scourge.

i have won on turn 1 many times and turns 2-4 otherwise. it depends on rng and lock. i have won turn 1 with rng with a Winds of Change causing my opponents to start the game with no lands in hand and scoop

i have won turn 2 many times starting with various ramp spells and creating a game lock with Teferi's Puzzle Box + Chains of Mephistopheles and/or Notion Thief to nuke your hand and prevent anyone from drawing anything

also works with Necropotence + Anvil of Bogardan + Chains of Mephistopheles and/or nekusar to make draws impossible while using necropotence to get around the draw lock and win

nekusar isnt a cedh commander. this deck is a "competitive nekusar" deck but that doesnt quite make it a top tier deck. i simply love nekusar and wheels so i used money, research and play experience to make him as consistent and competitive as possible.

that being said i do run a lot of the same cards as tier 1 grixis storm cedh so i dont know where your claim comes from if you havent played the deck. but yes it will never be tier 1 cedh.

its worth noting that ive had the deck since 2013 and it was better back then, and also worth noting my entire LGS wont play against this deck since its too strong or unfun.. but it can win on turns 1-3 fairly consistently.

Daedalus19876 on The Ten Plagues: Locust God EDH | *PRIMER*

2 weeks ago

gregcresci: Probably Time Reversal?

FLATSO99: Thanks! :D

Masne98888: If I draw my whole deck with The Locust God on the battlefield, the targets are my opponents, their creatures, and however many Locusts I need to target. If I draw my library WITHOUT The Locust God on the field, I generally cast Winds of Change with 70+ cards in hand THEN cast Firestorm, guaranteeing that there are enough targets. That clear up the question? :)

Daedalus19876 on The Ten Plagues: Locust God EDH | *PRIMER*

1 month ago

usaDiabetic: Thanks man! :D It's pretty sweet, haha.

Pinacollata: Honestly, the two tutor for many of the same cards: Dramatic Reversal if going for Dramatic Scepter, Transmute Artifact if going for a Paradox Engine loop, Cyclonic Rift if needing answers in the late-game, Mana Drain if looking for protection, Mission Briefing if you need recursion.

However, Muddle the Mixture can also grab Isochron Scepter directly, as well as mana rocks for various loops. Meanwhile, Spellseeker can also grab Pact of Negation for manaless protection, Winds of Change to create Locusts or mess up hand sculpting, or Mystic Speculation if I already have Paradox Engine on the battlefield.

hotschmalz on Cedric, Prince of Tides

1 month ago

Also seriously lacking in budget wheels and windfall effects Windfall Master the Way Winds of Change

Daedalus19876 on The Ten Plagues: Locust God EDH | *PRIMER*

2 months ago

USA_RGrimes: I ran Tolarian Winds for a while, but it's reliant on having a lot of cards in hand. My wheels these days are mostly "discard, draw a fixed number" to refill my hand when I empty it spamming rocks or whatever. The only exception being Winds of Change, because that ALSO screws over my opponents ;)

Shane.Allen on

3 months ago

ChaosArmoury I really like it. I used to play Kess doomsday and won many a war with it. I would think that a few other ways to mill your whole library would be useful. Angel's Grace + Ad Nauseam = great way to draw your whole library. Tainted Pact and Demonic Consultation are both also good ways to make it work. I also personally like Wheel of Fortune and Winds of Change in Kess builds.

Check out one of my top tier decks:

http://tappedout.net/mtg-decks/04-09-16-doomsday/

NV_1980 on Locust GODLIKE

3 months ago

Hi,

I like what you've done here. Might I suggest:

  • Library of Leng; incredibly useful in case you want to wheel yourself (and others) but not at the cost of losing important cards to the graveyard.
  • Tolarian Winds; sort of the Winds of Change for blue, but only affects you instead of everyone. Similar card I could recommend would be Reforge the Soul.
  • Keep Watch; with a bunch of attacking Locusts on the field, this one is just mean.
  • Preordain; just a great card, like Ponder it allows you to both filter and draw.
  • Purphoros, God of the Forge; not exactly cheapish, but imho no red deck involving lots of creature tokens is complete without one.
  • Burn at the Stake; quite awesome with multiple Locusts on the field.
  • Breath of Fury; can mean the end of a or multiple player(s) if you have a nice Locust army.

Hope this helps you. Here's my Locust God deck, in case you're curious. Have fun playing this.

Regards,

NV_1980

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