|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colours and types. Put Ever After on the bottom of its owner's library.
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Ever After Discussion
3 months ago
Paradox Engine, Eater of the Dead (you need Brainspoil to tutor him for sure), Phyrexian Devourer (his ability will only go on the stack once so once his power hits 7 go crazy and make him big for one last gigantic mill), and Intruder Alarm can all close out games. Mesmeric Orb is pricy but can easily know I out a quarter of everyone’s deck when played turn 2. Thousand-Year Elixir May also be worth a shot.
If you thought even some of my ideas were worthwhile then you may want to consider looking st my deck for more card suggestions. !!!DANGER: YOU ARE ENTERING A MILLZONE!!!
3 months ago
Take out terramorphic and evolving unless you add more basics, Spinerock Knoll, probably Rocky Tar Pit, and Mountain Valley, Chromatic Lantern, maybe no Countryside Crusher or Cosmic Larva, Behold the Beyond, Beseech the Queen, Diabolic Tutor, Ever After (Unless you add more better creatures), Natural Balance, you dont really have a use for Doubling Season,
Consider Avenger of Zendikar, Mina and Denn, Wildborn, Omnath, Locus of Rage, Oracle of Mul Daya, Rampaging Baloths, Sylvan Safekeeper, Tireless Tracker, Titania, Protector of Argoth, Ulvenwald Hydra, Crop Rotation, Hissing Quagmire, Raging Ravine, Lavaclaw Reaches, Treetop Village, any more cycling lands, Nissa, Vital Force, Embodiment of Insight, Scute Mob, Dragonmaster Outcast, Squandered Resources, Crash of Rhino Beetles, Undergrowth Champion, Squirrel Nest, Spawning Grounds
I think you need upwards of 40 or so lands in here if thats where you want the focus, some should make creatures, some should BE creatures
4 months ago
Hey man, I've been running a deck like this myself, and a couple of points I've been learning while building:
1.) Don't be afraid to use Scarab God's second ability. Ik you're looking to exile as few creatures as possible, but it's way better to use it and cast something like Overseer of the Damned, Sheoldred, Whispering One, Phyrexian Ingester, or Sidisi, Undead Vizier (all of which are great in a UB grave deck). If you can, use other recursion spells first before using this ability, but overall don't be afraid to use it.
2.) Milling is key. Last game I played I dropped a Mesmeric Orb turn 2 and was turning everyone's grave into my own personal toolbox, stealing stuff like Eternal Witness to grab recursion spells back to my hand for even more use.
3.) Graveyard tutoring is important. Cards like Buried Alive and Entomb can drop important cards into the grave to be used by Scarab God, Victimize, Dread Return, Living Death, Unburial Rites, and Ever After, all of which have been powerhouses combined with Buried and Entomb.
4.) Add a couple more board wipes and exile effects to deal with problem creatures on the board. Damnation is a great start, but add a couple more just in case. My personal favorite so far has been Living Death which for SG decks is a total game ender most of the time. Life's Finale acts as a way to tutor up our opponents' creatures while clearing the board, and if you really want to piss off your entire group throw a Cyclonic Rift in there to completely finish everyone off.
5.) I'd recommend upgrading the landbase, which can actually be done in EDH for pretty cheap. Slow fetches, Terramorphic Expanse as a second Wilds, Battlelands ( Sunken Hollow in UB), Tainted Isle, River of Tears are all great duals that work well in EDH. Don't be afraid to play a tapped dual every so often since EDH doesn't really rely on speed most of the time (unless your meta is more aggro than anything). It might be a good idea to check out something like Mutavault too to add to your zombie count.
I've got a semi-budget build going on here: ( Toolbox of the Dead ) if you want to check it out. I'm not a great EDH player by any means, but I've definitely been seeing better results with some of the changes I've made by shifting more from zombie tribal -> ETB centric.
So yeah, hopefully some of this helps out.
4 months ago
I haz ideas. So I saw this deck played on Commander Vs, and basically they played the deck like a G/B Sac deck so... we are gonna do the same.
Cards to add:
- Dark Prophecy
- Night Soil
- Perilous Forays
- Journey to Eternity Flip
- Dread Return
- Ever After
- Green Sun's Zenith
- Hour of Promise
- Solemn Simulacrum
- Acidic Slime
- Disciple of Bolas
- Greenwarden of Murasa
- Korozda Guildmage
- Regal Force
- Sakura-Tribe Elder
- Smothering Abomination
- Woodfall Primus
- Yavimaya Elder
- Nemata, Grove Guardian
- Verdeloth the Ancient
- Whisper, Blood Liturgist
- Sidisi, Undead Vizier
Cards to cut:
8 months ago
The main strategy I'd go with is generating large amounts of artifact tokens/creatures to win with either riches or crazy recursion loops with giant beaters, sacking a few myr or thopters with something like Champion of Stray Souls to bring back all your giant beasties. This is just a bunch of possible options that would help with that strategy.
Suggested Lands, don't need that many basics since you won't be fetching that many in U/B
Jwar Isle Refuge
Geier Reach Sanitarium
Arch of Orazca
- Magnifying Glass
- Ruthless Knave
- Revel in Riches
- Deadeye Plunderers
- Sly Requisitioner
- Genesis Chamber
- Prototype Portal
- Golem Foundry
- Pitiless Plunderer
- Myr Sire
- Efficient Construction
- Prying Blade
- Tamiyo's Journal
I'm not dead yet!
- Soul of New Phyrexia
- Artisan of Kozilek
- Betrayal of Flesh
- Champion of Stray Souls
- Diabolic Servitude
- Dread Return
- Ever After
- Hell's Caretaker
- Infernal Offering
- Profane Command
- Stitch Together
- Tempt with Immortality
8 months ago
These are great additions to the deck, as the deck stands now;
- Ever After: Returns non-zombies as zombies in a two-for-one combo meal
- Grave Titan: He shits out zombies.
- God-Pharaoh's Gift: Make's big zombies, out of wennie creatures, and makes non zombie creatures zombies
- Hour of Eternity: Re God-Pharoah's gift
- Liliana, Death's Majesty: If your doing the zombie thing this is a MUST I beleive, it makes dudes, and brings back dudes as zombies
- The Scarab God: I dont' think I have to say much about this one... It's just a bomb
Honestly though I don't like the zombie subtheme you got going man. I think to make this deck any kind of competitive you are going to have to either commit to thrax zombies and make most your dudes zombies, or build thrax the right way and just make dudes.
9 months ago
Kudos on the flavor win of equipping Hammer of Purphoros.
I built a GB graveyard EDH deck, and didn't realize I had an infinite combo until I tried to get some value and realize I could just keep going... and going... and going...
Basically I sacrificed my Mitotic Slime to Phyrexian Altar to get the last mana I needed to cast Ever After to get Slime and Rune-Scarred Demon our of my graveyard, then realized that Slime left me with tokens to sac for mana (plus the new Slime, and its tokens, and the Demon), and the Demon would let me search for Ever After... so I could keep reanimating, netting extra mana every time, then eventually once I had a billion mana, I searched up Sidisi, Undead Vizier, used her to search up the Ever After, and then kept reanimating Sidisi and RSDemon, finding literally any/every card in my deck with enough mana to cast them. Won by casting, sacrificing, and reanimating Gonti, Lord of Luxury enough times to turn everyone else's libraries into a pile of lands, and then cast everyone else's spells for a while. It was fun.