Swamp

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Combos Browse all

Swamp

Basic Land — Swamp

: Add to your mana pool.

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Swamp Discussion

multimedia on Goddess of Etherium (Budget)

1 hour ago

Flagellum, thanks for continuing the discussion here and answering questions while I was away.

The consensus seems to be to cut Mycosynth Lattice for more tutors. I agree with this; Lattice is great with Breya, but is ultimately expendable.

I'm cutting Lattice, Master Transmuter and Reshape for more unconditional tutors, Demonic Tutor, Gamble and Insidious Dreams. I prefer to include more unconditional tutors because they can all get Arcum Dagsson, artifact specific tutors can't. Transmuter is great, but her price is starting to increase. Pretty soon I will have to choose between using her or Dagsson and in my opinion Dagsson is better.

This change gives this deck a lot of more versatile tutor options:

  1. Demonic Tutor
  2. Diabolic Intent
  3. Gamble
  4. Insidious Dreams
  5. Fabricate

  6. Arcum Dagsson
  7. Kuldotha Forgemaster
  8. Tezzeret the Seeker

I've also cut the Bounce lands, Azorius Chancery and Izzet Boilerworks for more basics, 1x Island and Swamp.

Vinman, this deck is not based on The Last Metal Bender. Both decks were created about the same time, one month ago. This deck started as Breya's Thoptershop with more of a Thopter theme and has evolved into now focusing on combo with Breya. From the beginning I wanted to make the best viable budget Breya deck starting with a $100 budget and then increasing to $200 because $100 is not good enough. I applaud The Last Metal Bender's creator, but $2200+ for a Commander deck is crazy. If you're looking for a budget version of The Last Metal Bender this deck is not that, but it's a fine budget Breya combo deck.

Noogin on Wither You Like Grixis or Not (Modern)

1 day ago

Since this is a control deck, you can afford to be a little slow so 4 of each is not necessary. I would recommend this for your mana base:

3 Blood Crypt

4 Bloodstained Mire

1 Crumbling Necropolis

2 Island

4 Mountain

2 Polluted Delta

1 Scalding Tarn

2 Steam Vents

4 Swamp

2 Watery Grave

Brasshatchet on Karador Multiplayer Boonweaver Combo/Control

1 day ago

If you're running Tainted Pact you should replace a Forest, Plains and Swamp with Snow-Covered Forest, Snow-Covered Plains and Snow-Covered Swamp. It would then be impossible to repeat a card.

CthulhusNo1FavCultist on Horror Tribal

1 day ago

Inquisition of Kozilek seems like an upgrade from Duress.

Spell Pierce is cheaper than Mana Leak and does basically the same thing.

Gitaxian Probe is great for consistency.

Mental Misstep does what Dispel does too (most instants that u will want to counter have a cmc of 1: Path to Exile, Mutagenic Growth, Lightning Bolt...), but for free.

Darkslick Shores seems better than ur swamps.

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burferking on Ears of the Elves (Tweaked)

2 days ago

You don't have a lot of black spells (5). I would recommand to cut down Swamps to 4-6 only. I also find that you have a lot of lands for a somewhat low average CMC, so I'd exchange Forests for a couple of Llanowar Elves and add Elvish Archdruid for ramp. You could go mono-green (easier to cast) and Drove of Elves would be stronger that way. If you have more Elvish Visionary cards, I would add them so you can draw more and swarm your opponents with creatures.

Wino on Aren't You Dead Yet?

2 days ago

Thank you! So I think to remove some cards:

-2 Markov Dreadknight

-2 Rancid Rats

-1 Noosegraf Mob

-2 Cemetery Recruitment

-3 Swamp

Now I put:

+2 Haunted Dead

+2 Prized Amalgam

+1 Diregraf Colossus

+2 Anguished Unmaking

+3 Plains

What do you think?

darklinglion398 on mono-black artifacts deck (help needed)

3 days ago

also forgot to mention that I've been running 1x Inventors' Fair, 4x Sequestered Stash, and 13x basic Swamp for the mana and it has been working fairly well so far.

strahdsbuddy on Oglor is God!

4 days ago

What do you think of the land distribution? It's light on Blue spells, but heavy on blue mana because I can't be in the position to not have Stitcher's Apprentice on the field killing humans and kicking off the combo. Should those two Island be 2 Swamp instead?

Also, the Captains seem unnecessary, especially Drogskol Captain. In playtesting, spirits are the token I see the fewest of. They really need Requiem Angel late game to start increasing their population.

All tips are welcome. Is there an easier way to kick off any of these moves? An enchantment I'm forgetting maybe?

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