Basic Land — Swamp

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Format Legality
Unformat Legal
Limited Legal
Block Constructed Legal
Brawl Legal
Legacy Legal
Quest Magic RPG Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Pauper EDH Legal
Pauper Legal
Standard Legal
Duel Commander Legal
Pioneer Legal
Leviathan Legal
Oathbreaker Legal
Historic Legal
Casual Legal
Vintage Legal
Quest Magic Legal
Canadian Highlander Legal
Arena Legal
Pre-release Legal
Oldschool 93/94 Legal
Commander / EDH Legal
Tiny Leaders Legal

Latest Decks as Commander

Swamp Discussion

Feiryn on Here there be DRAGONS!

17 hours ago

Assuming you still would like help, here are my thoughts just going off what you already have (so your mainboard and sideboard).

First of all your land situation needs to be sorted out. You have an insanely high average cmc (4.74) so you're going to be looking at about 40 lands without the very pricy ramp cards. 30 lands is in the range that decks with an average of about 2cmc or lower run. Here's a quickly made list of your lands that I'd use:

You almost always want to prioritise lands that can come in untapped over ones that always enter tapped. This is because auto-tapped lands basically set you back a turn, so it's often better to just run a basic over something like Sheltered Thicket. The exception here goes to the Triomes because they offer three colours and more importantly can be picked up by your fetchlands.

As for the rest of your cards, here's what I recommend cutting:

And add in their places, assuming you're running 40 lands:

Hopefully that helps, and let me know if you have any questions! These are just suggestions after a brief runthrough of course, so feel free to take them or leave them!

LandoLRodriguez on Windy Kitty's Landfall Engine

1 week ago

Changes, 20Sep2020:

-1 Swamp, +1 Urborg, Tomb of Yawgmoth. Urborg has some nice utility, something of a mana fixing effect, and outside the presence of a Blood Moon, I don't see a ton of drawback in slotting it in, besides one fewer basic to fetch with lands that only get basics. I can live with that, since...

-1 Seer's Sundial, +1 Dread Presence. With now two routes to make every land drop a swamp, this guy makes a ton of sense. The sundial is gonna cost at least 6 mana before it starts to pay off and adds pretty much nothing when it first enters play. I see Dread Presence offering much more drawing power at a greatly reduced cost, along with other utility from its other effect, and I can grab him with creature searching/recurring tools.

-1 In Garruk's Wake, +1 Doubling Season. Let me say this: I love just about everything about IGW. I love the brutality of its effect. I love the name, the art, the flavor, and the MtG lore from whence it came. I don't particularly love the heavy cost, but considering the effect it can have on a game - especially a multiplayer game - it's not really unfair. However, at the time I'm making this change, there are a total of 18 cards that would benefit from Doubling Season, and it should have a profound effect on every game it enters. I foresee IGW spending a lot of time in my hand, either waiting for enough mana to pay for it, or waiting for a time when it feels worth it to spend that mana. Doubling Season is a fun card and I love the potential for exponential growth (one land drop can turn into 4 dragons with Nesting Dragon, plus the havoc it will create once I can get my hands on an Ancient Greenwarden).

DeinoStinkus on Mono-Rogue Dimir

3 weeks ago

May I recommend Island, Mountain, and Swamp? They are staples in any Grixis deck.

SynergyBuild on The Prismatic Piper

3 weeks ago

VampDemigod Actually, wastes while being a basic lands, similar to Snow Lands in Modern Horizons drafts, isn't a card that you can pick infinitely of, only the original Plains, Island, Swamp, Mountain, and Forest are required to be allowed to be given in any numbers to players. Also, yes 60 cards, not 40.

Icbrgr on Your Ravnican Experience

4 weeks ago

...Pack Rat...draft that rat and fill the rest of your deck with 59 Swamp mulligan until it in your hand and you have a shot at winning in limited im willing to bet lol.

sure Pithing Needle, Detention Sphere and Supreme Verdict are also in Limited but pack rat was/is still really good.

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