Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Commander 2015 (C15) Uncommon
Duel Decks: Elspeth vs. Kiora (DDO) Uncommon
Gatecrash (GTC) Uncommon

Combos Browse all



Return all attacking creatures to their owner's hands.

Price & Acquistion Set Price Alerts





Recent Decks

AEtherize Discussion

MegaMatt13 on 1st EDH Deck, Makeshift Merfolk

2 days ago

welcome to the format :)

as you're just getting started, I would suggest picking up some staples that could be put into later decks. They would all be great here:

Lightning Greaves Swiftfoot Boots Sakura-Tribe Elder Cultivate Kodama's Reach Beast Within Overrun Counterspell Tishana, Voice of Thunder Simic Signet Urban Evolution Shamanic Revelation AEtherize Evacuation

Hope these help! Also, you have multiple copies of some nonbasic lands. Only basic lands can have more than one copy :)

DjMuffinTops on Tetsuko Umezawa

1 week ago

Haven't played Tetsuko as a commander yet but I've been wanting to see a cool "deals combat damage" unblockables deck, this is a cool budget deck.(I tried with simic when I first started, might try again).

My suggestions for a strong late game would have to be centered at protecting your board from board wipes which if resolved will really set you back. Since you're in blue you're probably looking at adding a couple more counterspells for those boardwipes like Arcane Denial, Negate, and Cancel

On the other side of things you might also wanna run some spells to set back opponents who try to swing back. AEtherize is good against that full swing back at you. For more problematic boards Cyclonic Rift is the ideal option but its a bit pricey now, River's Rebuke is pretty good though at clearing the way of one person's non-land permanents.

I also think Chasm Skulker looks pretty good here, from the looks of it you've got a lot of card draw. 1/1 that makes more 1/1s would probably be pretty good here. And finally a cool pet card of mine is Day of the Dragons. If you've got a full board of weenies and this resolves around a turn it's a really good time. Hope this helps!

JKRice on My First Blue Deck

2 weeks ago

You have about the right amount of lands for a deck with an average mana curve. You have lots of high cost stuff, so your landbase is pretty good. However, the submerged boneyard and unknown shores dont seem to be doing anything, as your deck has only blue cards in it. I would reccomend switching those out for some more islands, or blue lands with abilities, like Faerie Conclave or maybe something like Lonely Sandbar. In the actual deck, you have a lot of decent cards, but no general theme to the deck and no win strategy other than to overwhelm them with creature. You did note that these are the only blue cards you have at your disposal, so im not sure how to change that, but you might want to get some cards that do the same thing for a lower mana cost. for example, instead of advanced hovergard or aven fisher, you might want something like Fog Bank for defense or Cloud of Faeries to replace them. Being able to play these cards two turns sooner than hoverguard and fisher will be better in the long run. Your spells seem pretty good, but a few of them are out of place, and i think you should add in another Rise from the Tides as that is your win condition. Roiling waters seems to be a bit too much mana, i would reccomend switching it for something like AEtherize as a mass boardwipe of their creatures when they attack you for much less mana. Again, as these are the only blue cards at your disposal, you probably wont be able to make these changes.

bwanabeast5 on Time to show some REAL ...

2 weeks ago

Boy I don't think he is looking to buy a deck that will cause him to work two more jobs LMAO. Here's my deck that i am planning to make this summer and with this deck you can debate on taking out more counter spells and putting in stuff such as AEtherize or stuff to were you can search for your creatures so they can attack you. Like Green Sun's Zenith. Here's the deck link, Tatyova Take Ova

FenIsABasicSwamp on Gwafa Hazid, IRS agent

1 month ago




1.Curse of Vitality almost no reason to ever play this card

2.Martial Law doesn't scale well enough in EDH

3.Rhystic Circle isn't going to protect you enough from big swings

4.Rhystic Deluge same story. You have enough of these effects and they're are unconditional ways to do this.

5.Azorius Charm isn't good enough. Play Path, AEtherize, or AEtherspouts

6.Distant Memories

7.Tempt with Reflections why?


Adds to consider:


1.Solemnity + Decree of Silence

2.Inexorable Tide

3.Sun Titan

4.Blazing Archon

5.Fractured Identity

6.Mesa Enchantress

7.Sphinx's Revelation

8.Drogskol Reaver

9.Solemn Simulacrum

10.Sword of the Animist

11.Caged Sun

12.Mistveil Plains

Ashmed on Talrand and His Minions of Flying Doom

1 month ago

Hi Zabrakus, your best bets for things like that are AEtherize, AEtherspouts or any mass removal spells that don't target creatures. Also useful is Arcane Lighthouse, which removes hexproof and shroud and allows you to use targeted removal. Tolaria West can help you to search out that land.

Grind on Leaden Galoshes

1 month ago

@Funkydiscogod because hexproof doesn't get around Cyclonic Rift, Devastation Tide, AEtherize, Wash Out, Kederekt Leviathan, etc, etc etc.
i feel like there should be an anti-bounce card accessible to non-blue players. otherwise the only way to be resistant to these effects is to counter them (blue).

here's another try.

Leaden Galoshes
Artifact - Equipment
If Leaden Galoshes would be returned to your hand from the battlefield, instead it remains on the battlefield.
If equipped creature would be returned to your hand from the battlefield, instead equipped creature remains on the battlefield.
Equipped creature has islandwalk and loses flying and cannot gain flying.

Frytrix99 on Jalira, Master Polymorphist

2 months ago

I would cut in creatures, to get consistency in your polymorphing. You don't need more than 20 creatures (in my opinion). Replace the ones that creates token to get enchantment, lands or artifact that do the same.

Nuisance Engine, Myr Turbine, Genesis Chamber, Throne of Empires, Guardian Idol, Chronatog Totem are good cheap artifacts you could consider.

Control Magic, Domineering Will are amazing, stealing stuff and giving you sac targets. Some lands like Cradle of the Accursed, Dread Statuary, Mishra's Factory, Zoetic Cavern and more could also be interresting sac target.

I would add some board wipe as well, such as Whelming Wave, Evacuation and Engulf the Shore. Even AEtherize can work.

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