Return all attacking creatures to their owner's hands.
|Want (3)||Jaljaf , netiger , Phaeophyta|
Printings View all
|Zendikar Rising: Commander (ZNC)||Uncommon|
|Iconic Masters (IMA)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Duel Decks: Elspeth vs. Kiora (DDO)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
2 weeks ago
Without trample or unblockable, infinite power and toughness won't do anything. Off the top of my head Aether Tunnel or Setessan Training would work. Since this is modern, you can cut Negate and add Force of Negation. I think there is a bit too much digging for your pieces in this deck and not enough interaction. AEtherize would be some much needed removal. Misty Rainforest in place of 4xIsland would be really good as well.
3 weeks ago
Love it. Consider Void Snare, AEtherize and Displacement Wave, or maybe some red board wipes like Pyroclasm or Anger of the Gods to slow things down. You could also run Thing in the Ice Flip as both a board wipe and alternate win condition, but I would recommend it as a sideboard gag. After game 1, your opponent will pull creature removal, maybe hanging on to bolts for your face. Game 2 you shouldn't have to protect Thing much. Curious how this deck does, as I'm thinking about running this for fun: Bouncy Castle Reverse Rack (Budget). +1.
1 month ago
I love mills and mono-blue cancer (those are quite similar), nice deck. Would like to suggest Field of Ruin and Ghost Quarter. If you have an Archive Trap you mill for free and destroy some 3 color land. There's some situations you can explore like Hinder + Tunnel Vision combo. Some instants like Memory Lapse, Vanishment, Expel from Orazca are quite good to get rid of somethings. AEtherspouts and AEtherize to mess up with opponents but no you. I really enjoy that commander, if I got more ideas, I'll post here.
1 month ago
Mystic Sanctuary is a must; it makes Surging AEther easier to Ripple if you wanted to put it back in. The only major change I made to The reason I have no friends($10Blue Controllolol) so far is Devastation Tide instead of AEtherize. I've got options in the maybeboard of my Gloomerang list
1 month ago
1 month ago
If you have Risen Reef, Zendikar's Roil is a must include for a potentially infinite and always hilarious combo! Take out Brainstorm, that card is stupidly overrated unless your deck focuses on topdecking, otherwise it practically does nothing. I'd also recommend throwing in some landfall cards with the amount of ways you have to get lands onto the battlefield. Try out Tatyova, Benthic Druid, Ob Nixilis, the Fallen, Avenger of Zendikar, and Roil Elemental. I'd also recommended taking out Ponder based off the same reasoning of brainstorm, Steel Hellkite because it's usually not going to get through is too slow with much better targeted removal available to you, Briarhorn because I have no idea why it is in your deck, AEtherize because it is too dependent on the situation (go for Cyclonic Rift which just got the reprint), Barrin, Tolarian Archmage because the theme of your deck isn't bouncing and there are better removal spells out there, Gitaxian Probe because it just shouldn't be in this deck, Thought Scour due to the same reasoning of brainstorm and ponder, and Gray Merchant of Asphodel because your devotion to black doesn't seem like it would be that high to me. Here is a list of some better removal spells to consider, keeping the double etb triggers in mind: Ravenous Chupacabra, Reclamation Sage, Beast Within, Assassin's Trophy, Shadowborn Demon, Agent of Treachery
Also, I'd highly recommend more ramp in the form of the talismans/signets just so the deck can run more soothly, especially with your higher mana curve.
1 month ago
AEtherspouts can be a heartbreaking play, and its cheap to try out. I love it in my Talrand deck as a butt-saver. It's 5 vs 4 for AEtherize, but it's also much better I'd argue. It's very salty, since it just ruins the day of 1 player, while Evacuation might hurt your board state sometimes, or that of a player you need to help you. I don't like that Wash Out is a sorcery, but 1 colour might be enough.
2 months ago
Idk, I think mana at that point is really just useful in Commander, which is good so it doesn't hurt other formats. It's also really good and strong with Doubling Season, but isn't overpowered because cards like AEtherize, Toxic Deluge, Evacuation, Black Sun's Zenith, etc. can be such big blowouts. The fact it can be countered makes it pretty useful!
Honestly, I can't think of a way to break the -4, despite trying. The best I have is Dualcaster Mage and a Druid's Deliverance, Full Flowering, or Ghired's Belligerence. All of those are pretty tame considering the mage already went infinite with Heat Shimmer well before this walker. Still some strong but not op idea!