Skirsdag High Priest

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

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Set Rarity
Commander 2014 Rare
Innistrad Rare

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Tokens

Skirsdag High Priest

Creature — Human Cleric

Morbid , Tap two creatures you control: put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died each turn.

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Skirsdag High Priest Discussion

Naksu on W/B Aristocrats (modern budget $180)

1 week ago

Oh and I forgot to mention Skirsdag High Priest for an alternate wincon. The morbid is so easy to activate here.

twistedmage on Demon of Dank's Gate (Need's Help)

3 weeks ago

Lower the number of apostles and add in some Skirsdag High Priest for some fast demon tokens

ghoul_Legion on Sacrilife - the Executioning

4 weeks ago

You should really add Skirsdag High Priest to mainboard that guy is a monster

Also you're missing 2 cards for 60. It would be perfect!

Nice deck!

ghoul_Legion on Art of Death

1 month ago

Deck seems fun to play! I'm surprise you missed this one tho:

Skirsdag High Priest

This guy is a monster in any sac deck.

audaciousrose on Sacrifice tribal

1 month ago

This deck looks like a great place for Abhorrent Overlord (high devotion to black and you love sac fodder), Bloodflow Connoisseur (it doesn't seem like you have a ton of always-usable sac outlets), Champion of Stray Souls (you have lots of sac fodder and lots of things you will want back), Doomed Necromancer (again, sac fodder that can get you back your good stuff), Fell Shepherd (an aggressive way to get all your non-token sacs back), Pawn of Ulamog (every nontoken sac should get you a token sac!), Phyrexian Soulgorger (the sac is supposed to be a drawback for an absurdly costed card, but for you it is another plus), Reaper from the Abyss (some free targeted killing every turn, hopefully not just on your turns), Skirsdag High Priest (who doesn't love free demons every round?), Tar Fiend (a huge creature that wipes your opponent's hand? yes please), and Killing Wave (you like sacrificing your stuff, they hate it).

I figure most of the times I get suggestions I only like a couple of them, so here's everything I could think of that would play nicely with what you're doing!

ghoul_Legion on fleshbag funbag

1 month ago

First of all, with this high CMC you need 24 lands.

While I understand you are trying to sacrifice your creatures for beneficial effects, the high converted mana cost of your deck makes it kind of hard to work with.

Here are some lower cost creatures that could be good:

Augur of SkullsBasal Sliver (mana accelerator to cast Ruthless Deathfang faster)Bile UrchinBlind ZealotBlood BairnBloodthrone VampireCarrier Thrall (mana accelerator, 2x creature)Corpse HaulerDeath CultistDemonic Taskmaster (need tokens spawn everyturn)Devouring SwarmWestvale Abbey  Flip This is a must have.Disciple of Griselbrand Save yourself.Doomed Necromancer Worth it.Eldrazi Skyspawner Mana acceleratorFont of ReturnFume SpitterGnawing ZombieGutless GhoulMerciless ExecutionerMortician Beetle -------> Cause why not.Nezumi Bone-Reader ControlPawn of Ulamog mana acceleratorQarsi SadistQuest for the GravelordThoughtpicker Witch controlThrull Surgeon controlVampiric RitesVoracious Null

Skirsdag High Priest Isn't this amazing?

Sargeras on Last Hope

1 month ago

I have to agree with nastalgia here, this deck needs action or it will just get run over in the current metagame. If you want to make this deck truly competitive, you'll need to make some changes.

  1. Having tried to brew a Blue-black Zombies build myself, I can tell you that the blue splash really isn't worth it unless you are running Prized Amalgam and cards like Thought Scour for card draw and access to more resources. The only other reason I'd see a reason for splashing blue is to run something like Echoing Truth to remove an Ensnaring Bridge or something of the like. I personally think that a mono-black Zombie build would be far more successful and consistent, but that's up to you.

  2. Every black decks needs some form of discard to survive in the current modern meta, the best options for this are Thoughtseize and Inquisition of Kozilek, although there are budget versions like Wrench Mind and Distress which may work in certain metas, but they are not the same and should be treated like they are on the same power level.

  3. While Grimgrin, Corpse-Born, Cemetery Recruitment,Skirsdag High Priest, and Dark Salvation are cute cards that have some synergy with the cards you play, they are all too slow, as Modern's turn 4 kill rate is exceptional, and you will be dead long before these cards will have any effect on the game.

  4. Black has an incredible amount of outstanding removal options, and Bone Splinters is not one of them, and the reasoning is simple. Over half the decks in format, (from Infect to Titanshift) can kill you on their turn, whether it's by an Inkmoth Nexus or Primeval Titan and sorcery speed removal can't target them. Some of the best options for this are Go for the Throat, Victim of Night, and Fatal Push, as these cards can kill the majority of creatures and manlands that are floating around the modern format.

  5. Black has some outstanding Zombie cards that you could be playing, cards like Geralf's Messenger, Cemetery Reaper, Death Baron, Lord of the Undead, Lifebane Zombie, Cryptbreaker and Phyrexian Crusader.

  6. I'd try to make room for Collective Brutality, this card is outstanding against many of the decks that mono-black is not good against, such as burn.

AngryKitten on Orzhov

1 month ago

You could run some morbid cards since you can enable them easily:
Malicious Affliction, Reaper from the Abyss, Skirsdag High Priest, Tragic Slip.

You could run some persist/undying cards to double(ish) your value:
Antler Skulkin, Cauldron Haze, Cauldron of Souls, Puppeteer Clique, Twilight Shepherd, Mikaeus, the Unhallowed.

Mikaeus, the Unhallowed + Twilight Shepherd = :(

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