Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duels of the Planeswalkers (DPA) Uncommon
2010 Core Set (M10) Uncommon
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Eighth Edition (8ED) Uncommon
Seventh Edition (7ED) Uncommon
Stronghold (STH) Uncommon

Combos Browse all



Whenever an opponent discards a card, Megrim deals 2 damage to that player.

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Megrim Discussion

bomb_arie on Degenerate Designs

2 weeks ago

Nice deck, had to read into it to understand how it works. Never played (angainst) such a deck. Since you play combo I would add more tutors to find your wincons faster. Some nice tutors that I run in this colors are Congregation at Dawn who finds the creature you might need and some dorks along the way and Brutalizer Exarch which is versatile (tutor or removal). Further for draw Dark Deal might be a nice and cheap complement for Windfall. If you are going to play more of these cards (everbody draws and discards) consider cards like Megrim. In this way you can add an extra win-con in your deck.

t3hdarkness on Rat Swarm

3 weeks ago

If you feel Geth's Grimoire isn't good enough, then Liliana's Caress and Megrim can probably afford to go too.

Heirloom Blade, Vanquisher's Banner, and Door of Destinies are always great in a tribal deck.Oversold Cemetery and Champion of Stray Souls can probably do a lot of work for you too.

RedMulligan on Starting in Commander?

3 weeks ago

So here's a list of the cards that I got for the deck:

However, there's plenty of things I know I need, and some things I might consider (thanks to crap, that's a lot of cards. What I want to do right now is have Kess play the support role while I tutor up Nekusar to play. As soon as I can start nabbing the wheels for Nekusar's pain, Kess's ability will allow me to cast them back for more wheel-y fun times (for me, at least). That way, people won't realize that this is actually a Nekusar deck: he's hiding, ready to strike! But my biggest problem is discerning which of these 150+ cards I need to whittle down to about 65, and also figure out how many lands I need to play. I've got a little money to spend, and this list is about as far as I'll go cost-wise.

Romer on One with Nothing

3 weeks ago

Holy smokes, I love the discussion this is generating! Thank you all for your comments!

geekmp3: I like the cheap CMC of Planar Void but I worry about exiling some of my key enchantments or artifacts. Turns out, people really don't like discarding their whole hand and a lot of my permanents become quick targets. I've won a couple games by pulling my stuff back from the graveyard and recasting it.

Phenix: I considered Nirkana Revenant for ramp but she's so expensive to cast that I decided not to. I generally prefer to keep my ramp spells cheaper so I can cast them early game, or later game I can cast them and other things. I'm currently a little on the fence about keeping Caged Sun.

majorappliance: Hehe, no I didn't want to do the Bloodchief Ascension + Mindcrank combo here. I have a whole other deck focused on milling combos (Phenax's Milling Machine) ;)

Thanks Kaleo42, I thought it was an amusing concept, too. Turned out to be just as fun to play. The decks I play against are a bit of a mixed bag. It's mostly kitchen table EDH, though my playgroup's experienced a bit of power creep as we strive to outdo one another. Some strong Jhoira suspending, tokens, combos, a number of quality voltron commanders but generally not much cruel control.

NoSoyYucateco, you're giving me good food for thought here:

Yeah, Scythe Specter's discard is conditional, relying on it dealing combat damage but I really like that makes all opponents discard. Its 6 CMC is pretty tough to swallow though - especially if it's killed before it even attacks. I did consider Bloodhusk Ritualist early on when building this deck but cut it, thinking that to make one person discard one card wasn't a great investment. But if I spent the same as Scythe Specter cost, I'd get that person to discard 3 immediately. Hmmm. I do like that the discard happens immediately, and I can scale my mana investment to "right-size" how many cards I want someone to discard. I might switch these two up.

Your Maralen of the Mornsong and Teferi's Puzzle Box combo is pretty cool and would definitely lock down the whole table. I like that Maralen can help me tutor up the puzzle box to complete the combo. But sometimes I want my opponents to draw cards, just so I can make them discard them and take damage with Liliana's Caress, Megrim and Raiders' Wake. Also, the puzzle box is a bit of a dead card to me without Maralen in play. I'll think on it.

I had Innocent Blood in my list for a while but with so few creatures, I was hesitant to run it for fear of having to sacrifice something really good. I figured Chainer's Edict was safer and pretty cheap for .

nero92: Skullcage is definitely interesting. The CMC makes me hesitant but it would probably give better results than Shrieking Affliction. Hmm. Might be a nice upgrade.

KayneMarco on [Primer] Nightmare by Design (Chainer) UPDATED

4 weeks ago

Big +1 from me. Love how you made mono black into control, stax, and non attack. Great job. With all the the discarding you force on opponents have ever thought about Megrim or Waste Not? Im sure this deck doesnt need them, just didnt see them in your omitted section.

Sendaran on Bolas, the Archenemy

1 month ago

Kederekt Parasite does 1 damage to opponent on each draw if you have a red permanent, which is covered by Elder Mastery. Now when Kederekt does damage, Elder Mastery makes them discard two cards. Unlike many similar effects, Elder Mastery does not require combat damage, any damage will do. So for each card your opponents draw for any reason, they lose a life and get to discard two, effectively locking them out of casting any non-instant speed cards they draw if they have 1 or no cards in hand when they draw. They will never be able to play more lands and they will hate you forever. If you want to rub it in, Forced Fruition with Megrim or Liliana's Caress just stops the game. It's the perfect lesson for that one guy who just spends the whole game casting cantrips.

Guizee on Staples for Nekusar

1 month ago

Hello there!

I've been playing Commander for sometime and of all the commanders out there Nekusar, the Mindrazer is my fav. I know I know he is tier 3 and very much hated (just because some people run infect) but I do think he may be competitive, so I just wanna try him in a competitive scenario. (I also acknowledge that there are "better" Grixis commanders like Kess, Dissident Mage and Jeleva, Nephalia's Scourge but I don't like them). I don't know if there are other posts already made regarding this subject and I'm not really into searching because I am lazy to spend some time searching in forums but so far, I got these cards:

Underworld Dreams, Liliana's Caress, Megrim, Wheel of Fortune, Windfall, Molten Psyche, Dark Deal, Wheel and Deal, Chains of Mephistopheles, Teferi's Puzzle Box, Reforge the Soul, Winds of Change, Timetwister, Day's Undoing, Fate Unraveler, Magus of the Jar, Memory Jar and Mindcrank.

I need help to build a Nekusar deck based not only on wheeling but also milling so I got this card Mind Grind for some epic group milling and Mindcrank is amazing. I'm wondering: what other cards must I include in my deck? Should I put stax cards? Pillowforts? What about the mana rocks? And cards like Cabal Ritual, Dark Ritual, Pyretic Ritual, High Tide, Drain Power? How many tutors and fetch lands I must put? - Thanks in advance.

NV_1980 on

1 month ago


I think you are missing some staple enchantments for Nekusar decks; some good examples are:

Also, I would add some more ramp; three signets (Dimir, Izzet and Rakdos) would fit in here nicely.

Happy gaming!

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