|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
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Creature — Zombie
, , Discard a card: Put a 2/2 black Zombie creature token onto the battlefield.
Tap three untapped Zombies you control: You draw a card and you lose 1 life.
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22 hours ago
I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards
Commander - Oloro, Ageless Ascetic
2 weeks ago
Liliana, Untouched By Death is the best for zombie tribal, the other planeswalkers are junky.... Vess is like 50/50
You gain life through your commander get this Aetherflux Reservoir
WHY THE HELL YOU DONT HAVE COUNTER SPELLS?!?! BAD BLUE PLAYER! Counterspell, Arcane Denial, Dream Fracture these are the best three for casual play. In my opinion you want to run atleast 4 in a deck if you're blue mixed.
Drop all the tap lands and at least get battle Sunken Hollow and Prairie Stream, bond Sea of Clouds and Morphic Pool, check lands Isolated Chapel, Drowned Catacomb, Glacial Fortress bare minimum. Honorable land mentions are Ash Barrens, Urborg, Tomb of Yawgmoth, Nykthos, Shrine to Nyx, Cavern of Souls, Urborg, Tomb of Yawgmoth, Unholy Grotto
Penny for your thoughts.... Relentless Dead, Cryptbreaker, Soulless One, Shepherd of Rot, Geth, Lord of the Vault, Kalitas, Traitor of Ghet, Wonder, Victimize, Whip of Erebos, Chromatic Lantern, Necromancer's Covenant, Intangible Virtue, Herald’s Horn , Whip of Erebos, Throne of the God-Pharaoh, Eldrazi Monument.
That's what I came up with on the top of my head.... if you wanna brainstorm the deck more
4 weeks ago
So I actually play Zombies is Modern as well, and I have some critiques for your list:
You want more one-drops. You are an aggro deck, so only 4 Gravecrawler aint gonna cut it. You want some number of Dread Wanderer and Cryptbreaker, Diregraf Ghoul if you want even more than that. I personally run 4 of each, besides Diregraf Ghoul where I run 3.
Your noncreature spells are gonna be relatively ineffective. Youre playing an aggro deck, you would never want to play a Rancor when you could cast another zombie. Same with Altar's Reap, you certainly dont want to get rid of one of your creatures, youd rather just play another creature. Ghoulcaller's Chant is fineeeeee, another zombie would probably be better, but I dont hate the card.
The manabase is a little meh. Im pretty sure running 4 Cavern of Souls, 4 Unclaimed Territory, and some number of Mutavault will be worth while. At the very least cut the Opulent Palace, you dont want lands that come in tapped.
And finally, there are two final cards I'd like to suggest. The deck will probably play completely fine without them, but they're cards I run in my list and are arguable 2 of the best cards in the list... those cards being Aether Vial and Relentless Dead. They're both very strong cards and worth including.
I like the list though, your list brought a lot of cards to my attention that might be worth while running in my list!
1 month ago
I also play a Zombie EDH Tribal deck, which started out as a budget list and has evolved over the years.
I'm going to make a bunch of suggestions, and I'm trying to keep each suggestion below $5. Cemetery Reaper, Death Baron, and Undead Warchief are the most affordable Zombie anthems, and they add quite a lot of power to your Zombie army. Diregraf Colossus, Noxious Ghoul, Plague Belcher, and Vengeful Dead are excellent combo enablers for Gravecrawler shenanigans. They are also strong on their own merits, but turn into win-cons when you're sac/summoning Gravecrawler multiple times per turn. Cryptbreaker and Zombie Master adds quite a bit of utility. Graveborn Muse can be used to draw a lot over a turn or two, then sacrificed to stop the effect. Wonder in your graveyard gives you a flying Zombie army!
Buried Alive is a great fetch card. If you throw Wonder, Risen Executioner, and Gravecrawler all in the graveyard, then you basically just searched your library for 3 cards and put them in your hand for 3 mana. Great little combo. Plague Wind + Grave Betrayal is a fun little late game combo that takes control of all your opponents creatures, buffs them, and turns them into zombies. Each card is a great late game bomb on it's own as well. Rooftop Storm is basically the best non-creature Zombie card in the game, definitely include that bad boy. Underworld Connections is a pretty solid draw engine. Bontu's Monument is a great addition to any Zombie EDH list. Vanquisher's Banner is a solid card that provides a lot of value. Whip of Erebos can really save you as a way to gain life.
Hopefully I've given you a pretty good upgrade list. It takes time to get your perfect list put together, but I always find it helpful to have a good list of cards to upgrade to.
1 month ago
I haven't been good about documenting updates so just leaving this comment to explain the most recent changes. I liked Smuggler's Copter in this deck & after doing some research saw people were having success running W/B Zombie Copter lists. I decided to keep it mono-black but added Bloodghast since it plays well with Copter, then added Collective Brutality & Cryptbreaker to further enable Bloodghast & improve overall deck synergy. Gifted Aetherborn, Plague Belcher, Victim of Night & Lashwrithe were cut. Other cards like Bone Picker have also been left out because they weren't very good.
The deck would probably benefit from Liliana of the Veil but I feel ok playing without it. Overall the changes seem more aggressive & enable a very low curve with maximum focus on efficient & resilient aggro creatures. One downside is a lack of blockers, but there's plenty of removal spells. I'm hoping the deck has some legs in modern!
1 month ago
In my experience, you should only need 8 removal spells in the maindeck. If planeswalkers are a huge issue where you play, then sure, you can maindeck 2. Otherwise they are sideboard stuff.
Your sideboard is meta dependent, so I have no clue what should go in the side without meta information.
Waltz and Read the bones could be replaced by basically anything on 2-3 cmc, so sure, play Wrench Mind.
Tragic Slip would be part of the 8, except the 8 cards we have for removal already are much better, so no, don't play it.
Freebooter should be played over duress.
Let me know if you want more suggestions.
1 month ago
1 month ago
Hello, I've recently got back into modern after taking a break after the unbanning of Jace the Mind Sculptor and Blood Braid Elf. As a result, I have tried to shift around my modern list to better suit the new meta I've found myself in. However, I haven't been keeping up to date with everything and need help with the main list and more specifically the sideboard.
Another issue is that I want to include either Cryptbreaker, Blood Scrivener, or Asylum Visitor as the card draw for this deck in tandem with Smugler's Copter. Cryptbreaker has the benefit of creating zombie tokens, Blood Scrivener allows me to draw twice the cards, especially in tandem with Smuggler's Copter, and Asylum Visitor has higher power, Madness which works well with Smuggler's Copter since it can be played from discard, and allows me to draw on opponent's turns.
Any input or insight will be greatly appreciated. Thank you!