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Price of Glory
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Price & Acquistion Set Price Alerts
|Have (9)||sonnet666 , mymanpotsandpans , anonymausguy , awalloftext , KillDatBUG , Kvothe1115 , mentor6 , MrCrazzyc , ironax|
Price of Glory Discussion
6 hours ago
13 hours ago
2 weeks ago
Jaya Ballard seems good for her discard +1 in this deck.
1 month ago
Do you think Grand Warlord Radha would make a fun land destruction deck? have a bunch of tokens and mana dorks, then run stuff like Ruination Decree of Annihilation Price of Glory Impending Disaster Wildfire Boil Ramunap Excavator Crucible of Worlds Orcish Settlers
1 month ago
1 month ago
The IB deck is a lot of fun to play. I added Kusari-Gama thinking that it could work but I then found out through play testing that as soon as I sacrifice the creature, the equipment falls off and then damage is delt but I can still trigger it as long as Shared Animosity is pumping my creatures enough to board wipe.
But in my meta there are a lot of Derevi, Empyrial Tactician, Rafiq of the Many, Captain Sisay. Just heavy counter/bounce magic, board wipes, and wheels. IB does kill at least one person in a 4 man pod but I die almost immediately afterwards. My board state (when I kill that one person) usually has Goblin Chirurgeon, Goblin King/Goblin Warchief, Krenko, Mob Boss, Blood Moon, Mana Web, Price of Glory, and Shared Animosity. I am very much still pleased with the deck. Just giving feed back as to what types of meta it has a hard time with (if you don't already know).
I did have a huge favor to ask of you. I love death and taxes style decks. If you swing at me we both lose stuff but you will lose more. I run Shattergang Brothers and it can be mean. I just want a new deck that mimics death and taxes. I have my eyes set on Michiko Konda, Truth Seeker, and Darien, King of Kjeldor. But a Daretti, Scrap Savant deck would be awesome! I know those decks are mono colored but I am not only wanting mono colors, it just happened like that.
I was also thinking that I want to do a artifact heavy, deals damage based off cards target player has in hand over or under a certain amount like...The Rack, Ankh of Mishra, Ebony Owl Netsuke, Jinxed Idol, Jinxed Ring, Mask of Intolerance, Thumbscrews, Scalding Tongs, Iron Maiden, Misers' Cage just to name a few hahaha, massive card draw. No real intent to win through combat damage but maybe taking an extra turn or mass artifact over run. I would like my commander to be someone who can consistantly put out artifacts and so I have picked Muzzio, Visionary Architect or Padeem, Consul of Innovation (unless you know of one better). I am sorry this comment is this long. Thank you for all the help...
1 month ago
Cruel Reality, while flavorful, seems less than stellar. Burn for 5/turn on a 7 mana enchantment seems kinda low value. Same for Torment of Scarabs, you have 2 copies, and both seem bad. Drain 3 life is pretty negligible. And Mogis, God of Slaughter as always feels like the worst of the bunch. The pressure these small incremental 'choose your burn' cards apply just isn't that impressive.
Night of Souls' Betrayal you have SO MANY 1/1 tokens.
Rain of Gore kinda narrow? Also, you have more than few blood artist effects, and it's symmetrical.
Torment of Hailfire, how good is this if you've been saccing your own lands quite a bit? X will often not be a very impressive number. I guess you can make the argument that they will have been too, but even so. It's not terrible for being asymetrical, but again, anything that lets them choose to take damage when you haven't necessarily pressured their health very much seems questionable.
Stranglehold also on point.
2 months ago
Garmads I gotcha I gotcha. It'd definitely be a worthy include in a more casual deck.
That's a good question.
I'd start with taking out Chandra, Torch of Defiance, Aggravated Assault, Price of Glory, and the Swords of X and Y. That lowers the power level and price tag of the deck significantly, and takes out the infinite combo. You could probably go less heavy into equipment in general and more heavy into spells, adding stuff like Young Pyromancer. Avoiding the extra combat stuff would make in more casual in general as well. Run more X-Spells, that's the best way to go with Neheb I'd say. Hope this helps!