|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Signature Spellbook: Jace (SS1)||Rare|
|Masters 25 (A25)||Common|
|Eternal Masters (EMA)||Uncommon|
|Commander 2015 (C15)||Common|
|Vintage Masters (VMA)||Common|
|Coldsnap Theme Deck (CTD)||Common|
|Duel Decks: Izzet vs. Golgari (DDJ)||Common|
|MTG: Commander (CMD)||Common|
|Masters Edition II (ME2)||Common|
|Beatdown Box Set (BTD)||Common|
|Mercadian Masques (MMQ)||Common|
|Fifth Edition (5ED)||Common|
|Ice Age (ICE)||Common|
|Promo Set (000)||Common|
Combos Browse all
Draw three cards, then put two cards from your hand on top of your library in any order.
|Have (12)||metalmagic , awalloftext , , DrLitebur , , Mortiferus_Rosa , Zyrook , ZeBear , gosora , d3sden0va , rockleemyhero , Daddy1ong1egs13|
|Want (16)||da-cube , Tomagotchi , UnrealTenstwo , rusky23 , Zyrook , Frankfooters , brokendwarf , Kagu11 , bmbowdish , emobob , Darkpharaoh , raefgall , gariox , DMofNinja , Dumannios , derpyplatypus|
16 hours ago
Not to rain on your parade, but Swords to Plowshares , Brainstorm and Counterspell are not modern legal. Your best options in those slots are Path to Exile and Opt / Serum Visions unfortunately. Anticipate is also a decent option. As for Counterspell , it may get printed in Modern Horizons but we won't know that one for a while yet... Remand , Mana Leak and Logic Knot are your options for now in that slot.
On another note for cards to think of adding, Spell Snare is an amazing card as a one or two of, along with Cryptic Command . only really needs 2 Snapcaster Mage s to be honest, and they are well worth it in terms of unlocking play lines and can be really fun to play with. I'd really try to get those. Vendilion Clique is also a slugger... however is often relegated to the sideboard.
1 day ago
Yeah I would cut those cards, as the main point of the deck by what you are doing so far is to play cards from your opponent. Having an artifact sub theme is good, but in the way in having mana and accelerating your boardstate. You can also add in a Master Transmuter to protect or cheat out your artifacts as well.
With paradox engine out on the field you can gain an incredible amount of mana, so I would focus on tutors as well as card advantage. Engines like Mystic Remora as well as Necropotence will be great, the latter being said though would require a good mana base to get the triple black efficiently. Cantrips are also good for filtering and card draw, some staples include Ponder , Preordain , Brainstorm for the basic one drop spells. If you don't like one shot cards than run more effects like Windfall to refill your hand.
Some additional cards that would be great for Sen are also cards like Delay , Remand , Unsubstantiate , Evacuation , Hurkyl's Recall , Snap . All of these types of cards allow you to remove threats and play them again when you take control of their hands.
For recursion based cards you also have cards like Argivian Find , Argivian Archaeologist , Hannah, Ship's Navigator, Faith's Reward in the case of people popping everything or preventative measures. You can also consider a subtheme of adding in planeswalker, as they are generally hard to deal with, and especially with the next set coming out, there are plenty of great choices to choose from.
Here are a list of cards you can consider cutting in my opinion:
- Open the Vaults
- Font of Mythos
- Howling Mine
- Norn's Annex
- Temple Bell
- Time Sieve
- Dawn Charm
- Archangel of Tithes
- Ethersworn Adjudicator
- Iona, Shield of Emeria
- Magister Sphinx
- Muzzio, Visionary Architect
- Platinum Angel
- Thopter Assembly
- Windborn Muse
Hope that helps!
2 days ago
Lol this deck looks like an early version of my breya deck. So I am going to comment/make advise from that point of view. I don't know what your meta is like and I don't know if you are trying to be super competitive or not, because it seems to me that this is a competitive casual deck.
The 2 biggest vulnerabilities of this deck are that:
You are unable to effectively kill your opponents quickly, efficiently, and most importantly all at once. Only one or two of your combos can actually kill every opponent the moment it touches the board, namely Nim Deathmantle + KCI or ashnod + Breya. The rest of the combos/wincons are fluff, because you can't seriously expect that the opponents are going to sit there and let you kill them one by one. So instead of having tons of combos, instead substitute for only a couple of combos and fill the void with cards like Demonic Tutor Enlightened Tutor Mystical Tutor and the rest of the space with protection/interaction with your oppenents which leads me to my next point.
You have little to no ability to interact with your opponents. Cards like Null Rod or Stony Silence are hilariously powerful against you. If one of these is on the battlefield, then you literally only have 2 cards in your entire deck to deal with it namely Vandalblast and only for Null Rod the more uncommon of the 2. Also have you ever played a game against anyone with counterspells? it will make you miserable. You need to play cards like Swan Song Wear Swords to Plowshares and any number of other interactive cards should be considered.
Another thing I notice was the fact that you have little to no cheap 1-2cmc cantrips or filtering. Consider: Ponder Preordain Faithless Looting Cathartic Reunion Night's Whisper Artificer's Assistant Riddlesmith Thought Scour Brainstorm . One of the most disgusting things in EDH is amount of crazy good recursion from the graveyard that exists. Consider your graveyard as an extra hand imagine T1: play Goblin Welder ; T2:play a random 1 cmc artifact and Faithless Looting discarding Bolas's Citadel and you win, probably.
Your deck's CMC is also way too high. One of the worst feelings that you can have in a game is watching another person combo off and you have only played a land or 2. Add every Talisman of Indulgence type of mana rock that you can.
It might be good for you to look at more competitive EDH decks and built towards it. There is also a different mindset that those deck have than you have and it will totally confuse you as it did me. If you look at my Breya deck...(its eggs kind of)... it is a little confusing(sorry) and its purpose is to delay opponents who would win uninterupted turns 3/4/5 with spellbombs/other interaction so that I can combo on turns 5/6. Ignore the lack of lands I just happen to be a person who never gets mana screwed.
2 days ago
Looks a great ramp package, happy to see the talismans along with the signets. I wouldn't touch the ramp as it is, I think it's great.
I do think this is a great deck for the new God-Eternal Kefnet thanks to having a Brainstorm effect in the command zone. Bolas's Citadel also looks like a good thing to try and I'd be running it in my Rashmi, Eternities Crafter 's deck if she supported black.
If you can find one, I really think Sensei's Divining Top would be awesome in this deck. Sensei's Divining Top ability to draw a card at instant speed for no mana is great with the new God-Eternal Kefnet . Sensei's Divining Top also works wonders with Bolas's Citadel , allowing you to effectively pay 1 life to draw a card.
I'm not entirely sure why Mindblade Render is in the deck, just for draw?
Overall, looks great. Great ramp, removal, and draw. The only concern I have is how you close out the game. I see your win-con section, but it doesn't look like much. Maybe I'm overlooking some, but just make sure you can seal the deal once you're set up. I'm looking forward to facing it.
4 days ago
Sounds like a plan - let me know how the games went without Thunderbreak Regent since its the one that might get cut out.
4 days ago
The God-Eternal Kefnet needs to be way higher. Like 9 out of 10 if not 10 out of 10. It combos so easily with extra turns. People have already built a serious competitive list in the commander format. An example combo Isochron Scepter , imprint Brainstorm , Time Warp . You draw Time Warp , cast it for three using God-Eternal Kefnet , cast the imprinted Brainstorm put Time Warp back on top, and net cards. You are now gaining card advantage, while taking extra turns. Win con for deck? The commander. It flies, making it almost impossible to block, and it is a 4/5, meaning it blocks most things in the format and ends people in short order. Same combo can be achieved with Scroll Rack and an extra turn spell. This guy is a tier one threat, mono colored (which means no expensive lands) and runs an easy to assemble combo with no dead cards like Laboratory Maniac . People in CEDH can’t wait for him to come out.
4 days ago
Brainstorm , and Ponder are good effects but you have better options for draws. top deck manipulation also isn't that important for this deck. Why Emergency Powers the pay off isn't that good and it's expensive to cast. You could use some more Counterspell s, Negate , Mana Tithe ;), Dispel , etc. Laboratory Maniac is wincon with BSZ. Why no Teferi, Hero of Dominaria or Teferi, Time Raveler . Looks solid so far.
Brainstorm occurrence in decks from the last year
All decks: 2.76%
Commander / EDH:
All decks: 0.21%
U/B (Dimir): 1.85%
W/U (Azorius): 1.83%
U/R (Izzet): 1.91%
G/U (Simic): 0.99%
W/U/B (Esper): 1.15%
U/B/R (Grixis): 1.08%
BUG (Sultai): 0.59%