Demonic Collusion

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Rare

Combos Browse all

Demonic Collusion

Sorcery

Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)

Search your library for a card and put that card into your hand. Then shuffle your library.

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Demonic Collusion Discussion

drohack on Kaalia call of Brisela

4 weeks ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). It appears I've slightly reversed it and have a "9 by 7" ratio. Some cards also overlap, but I put them in their main use case category.

After looking at the list though I only have 7 categories of cards which means I could look to add a new category by removing some of the weaker cards in each of the existing categories.

Target Protection (10)

Removal (8)

Tutor (9)

Draw (10)

Revive (8)

Utility (9)

Meld (6)

Mana (5 + 35 - 1)

Florg on I Call Her Vera: Sidisi EDH | *PRIMER*

1 month ago

I like this deck a lot, it looks like a ton of fun to play.

My main suggestions would be to cut some of the higher mana cost spells and add some mana acceleration like land searching effects or mana rocks.

I see that you already run some tutors to put things into your graveyard, but it might be nice to add some tutors that put cards in your hand. I know this is a budget list so I'd suggest Dark Petition and Beseech the Queen. Demonic Collusion is also good because the buyback allows you to discard cards to reanimate.

Trophy Mage might be good to search for Basalt Monolith, especially since you can reanimate it after milling it with Mesmeric Orb.

I'm not a big fan of Haunted Dead (Phantasmagorian is more mana efficient), Hell's Caretaker, Embalmer's Tools, or Fraying Sanity.

Jamminmagician on Brass in Pocket

1 month ago

I know cavern harpy can bounce mairsil "as many times as you want" but why not just play Shrieking Drake so you need less mana to bounce mairsil the same turn you play them the first time?
Definitely needs more tutors, if you're going to run demonic and buried alive you should definitely play Entomb, Vampiric Tutor, and maybe a multi-tutor like Demonic Collusion which synergizes somewhat with caging graveyard targets?
If you are playing Heartless Hidetsugu as a line of play you need to have a damage doubler that is opponent-specific which I can't find, maybe I'm blind?I wouldn't bother with effects like Magus of the Jar that require you both to have haste on field and sacrifice the creature in order to get immediate value. You aren't profitting from discard or draw directly and it feels like you can play something with a more consistent effect that represents a better target for Mairsil.
You have access to blue so swap Heartstone for Training GroundsAlso definitely think you need to go easier on the colourless ramp, your spells just don't cost that much and you could use more colour fixing since you're limited in terms of rampability. I find Khalni Gem is great for non-green colour combinations since you get your mana back right away AND it keeps your land-drops consistent. AS a mairsil target it can also give you blue mana for many of your activated abilities like knacksaw clique, which you must be aware goes infinite since I see you have quicksilver elementalMaybe you could write a primer explaining the various combos and synergies you're going for? I think some of them are weak lines of play you should cut for interactivity with your opponents instead.
Would also recommend trying to have at least one or two value backup plans that don't need your commander to resolve in order to win, especially since Mairsil requires quite a bit of setup to be a game-ender.

Babuchas3000 on Scorpion Revival

1 month ago

I already tested one i made yesterday, and you're right! he's an amazing draw engine, i was amused when in just one turn i drew about 11 cards, definetly is worth trying. Also i must admit he's way far better than i thought (which is a plesant surprise, XD), he have his work done all by himself. Whatever, this are some modifications i made, if you want to take in count:

Olivia, Mobilized for War, Neheb, the Eternal, Rakdos's Return, Hateflayer, Hazoret the Fervent (this one seems counterintuitive, but works well), Razaketh, the Foulblooded, God-Pharaoh's Gift, Demonic Collusion, Bonfire of the Damned, to mention some. And also some cycling cards (lands most of them)

I wish you good luck!

MoGoose831 on Erebos, God of the Undying

1 month ago

The deck looks interesting and fun as hell to play.

On first look at your deck list I would recommend dropping Skithiryx, the Blight Dragon. While he is a very powerful card you have almost $20 of your $300 tied up in a creature with no other infect for support. Your land count also seems a bit low i would recommend adding at least 2 if not 3 more lands.

It also looks like you could benefit greatly by adding in a couple tutors. There are a couple budget friendly ones like Beseech the Queen, Diabolic Tutor, and my favorite Demonic Collusion.

Hope this helps +1!

DanteBeleren on Kaalia of the Vast, EDH

3 months ago

So a common "mistake" I see in Kaalia decks is that people get so wound up in her ability that they overwhelm their decks with creatures, especially the high CMC ones. You really only need 12-18 targets for her as long as they do the job very well.

By cutting your creature count down you can include more support whether it's card draw (Night's Whisper/Faithless Looting), tutors (Demonic Collusion/Demonic Tutor), or "control" cards (Razia's Purification/Crackling Doom/Fork).

Some more fantastic cards for any Kaalia deck are Strionic Resonator, Amulet of Vigor, and Dragon Tempest. Also (matter of personal opinion) ETB tapped lands are terrabad for Kaalia. You want mana and fast for her or her host. Don't underestimate the power of Basic Lands, especially with a Land Tax and Scroll Rack. Once you have your mana out you can shuffle the rest back in for more power.

For more suggestions you can take a peek at my list if you'd like. I've been working on it since her release and she will always have a soft spot in my heart (or a hard one in my pants, eehhhhhhh). Kaalia's Revenge.

Other than that good luck and plus one for Kaalia.

DivineInanael on Aluren Atraxa

3 months ago

Academy Rector + Sidisi, Undead Vizier = GG if you have Omniscience and Enter the Infinite in your deck. I personally don't use enter the infinite. I like to be extra af, but it also let's me use the card slot for better synergy while still enabilng instawin. Alternatively, there are many more ways to win immediately off of this combo. Academy Rector + Diabolic Intent = free omniscience, tutor for wincon.Defense of the Heart / Tooth and Nail / Spelltwine I don't use these three either but they enable it too.

What I do use is a deck full of black tutors including Demonic Collusion. I also run Regrowth and Eternal Witness. Cryptic Command already seemed like an auto include. Return Eternal Witness to hand and draw. Play Eternal Witness, get Cryptic Command back. Play Cryptic Command..... over and over until you have like 9 or 10 cards. Finally, instead of using Eternal Witness to get Cryptic Command, use it to get Demonic Collusion back. Eternal Witness Paradoxical Outcome + Omniscience = infinite etb/ltb, planeswalker activations, draw, storm. The rest is up to your imagination.

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