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Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card and put that card into your hand. Then shuffle your library.
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Demonic Collusion Discussion
1 month ago
Don't feel obligated to respond, this is kind of unreasonable and unrelated.
Do you believe that this deck can work on a hardcore budget?(under $100) I initially thought that most of its 'core' cards aren't super expensive, and i was interested in building this. after looking at the more costly cards, it looks like most of the extra money is in tutors and the manabase - do you think it can be done? or does the combo need those cheap cards so badly? This is what I have so far:
Yawgmoth's Will -> Recoup --- Fork -> Mana Geyser --- Entomb -> Demonic Collusion --- Sensei's Divining Top -> Crystal Ball This one is sketchy --- Demonic Tutor -> Tainted Pact --- Vampiric Tutor -> Diabolic Tutor --- Serra Ascendant -> Sphinx-Bone Wand --- Phyrexian Arena -> Ambition's Cost ---- Austere Command -> Planar Cleansing --- Necropotence -> Painful Truths --- Cloud Key -> primal amulet --- Lotus Petal -> Pentad Prism --- Tithe -> Terrarion --- Abeyance -> Niveous Wisps ---
1 month ago
Anytime I see a mono black list I recommend Imp's Mischief.
Demonic Collusion is a great tutor for graveyard centered strategies.
1 month ago
2 months ago
Thanks dbpunk for the great suggestions! I switched Nihilistic Glee in and cut Mastermind's Acquisition out for now. I don't see any use for Body Snatcher for this deck since I don't play high-CMC-creatures and the card itself brings nothing to the table. But maybe I'm missing some aspect of the card. Brink of Madness is an awesome card for 1vs1-games but since I'm playing 3+ opponents I'm not going to include it. I put it to the Maybeboard though. Demonic Collusion looks like a decent card but the high CMC is quite a letdown since mostly you need to wait for another turn to get the use of it meaning you are going to miss on the hellbent-effects. Furthermore cards like Avaricious Dragon reduce its worth. Malfegor looks decent but not quite good enough since at the time you can afford it your hard will contain maybe 1-2 cards left. Sire Of Insanity needs a spot in this deck but I don't quite know what to cut out for it. Anyway thanks a lot for the great ideas!
2 months ago
Have you considered:
4 months ago
Needs more Rat Colony
With only 6 Relentless Rats you need half of your total number on the battlefield to even make them 4/4s. Most of the time they will be 3 mana 2/2s. You need a critical mass of Relentless Rats--at least 20. If you want to dedicate only a small portion of your deck to the Relentless effect, then Rat Colony is much better; unlike Relentless Rats it benefits from any rat you control, including Marrow-Gnawer's tokens. Pack Rat is also superior if you have many non-Relentless Rats.
Rat Colony is strictly better than Swarm of Rats. It's also generally better than Bog Rats, Carrion Rats, Muck Rats, Nezumi Cutthroat (fear isn't worth a large power loss and "can't block", especially when Marrow-Gnawer provides fear), Pestilence Rats (Rat Colony gets +2/-2 under most conditions and costs 1 less), and Earsplitting Rats (not enough graveyard/discard synergies).
I'm not sure how Shriveling Rot serves the deck.
There are two Cabal Strongholds, so one needs to come out. Cycling lands--Barren Moor, Polluted Mire, and Desert of the Glorified--hedge against land-heavy draws. Some cheap utility/value lands like Zhalfirin Void, Encroaching Wastes, Mystifying Maze, or Temple of the False God might be good over some number of Swamps too.
Phyrexian Tribute -> Scour from Existence, Unstable Obelisk. I know black is bad with artifacts, but there is a reason Phyrexian Tribute is in 55 edh decks, and the other two are in over 5000 each, and it isn't just color restriction. They cover all five permanent types instead of just one, including the equally hard-for-black enchantments. Requiring two creatures to sacrifice, Phyrexian Tribute isn't even always easier to cast, and it's effect is far less flexible.
Speaking of Unstable Obelisk, more mana ramp would be prudent, like Wayfarer's Bauble, Mind Stone, and Commander's Sphere. Bontu's Monument isn't Jet Medallion, but is still worthwhile with 27 creatures.
I don't think there are enough graveyard synergies to make Living Death appropriate.
Night Dealings is slow, does nothing if the battlefield isn't somewhat favorable, can potentially get removed, makes you reveal, and can't get lands. Razaketh's Rite and Mastermind's Acquisition tutor with no fuss. If you want slow, multi-card tutoring, Diabolic Revelation, Demonic Collusion, and Increasing Ambition are reliable options. Although none feature Nezumi in their art.
4 months ago
Haha if I were to make any changes to your list it'd start morphing into mine! But in the spirit of discussion...
I think Blood Artist and Zulaport Cutthroat can be cut. They are only really useful when you have an army on the field, and feel really lackluster otherwise. I understand that they result in an instant win with the GraveCrawler-Phyrexian Altar combo but you already have Plague Belcher. Your Unholy Grotto can pick up the Belcher from the GY so its a good enough package that you'll be able to draw into by the late game assuming you pack enough draw/tutors.
Adaptive Automaton and Metallic Mimic are frankly weak unless you can get a lot of zombies out. Zombie Lords are a fine balance because they allow you to multiply your zombie swarm's attack power, but alone they really suck. Imagine if I had an Adaptive Automaton out, I play a Diregraf Colossus which is buffed to a 3/3. I sac it to Gisa to make three 3/3 zombies. Or I could just cast an Archfiend of Depravity and sac it for five 2/2s. This is why I limit my lords to those that give useful abilities.
Carrion Feeder and Nantuko Husk are only good with a ton of zombies out. I would cut them. I don't think you need that many boardwipes as well, seeing as yours in not a control deck. If you are falling behind frequently enough to need that many wraths then its a sign that the zombie swarm deck needs to be built more aggressively!
You have put cards like Illusionist's Bracers and Magewright Stone to double up on Gisa's ability. I think these would be better served by just putting in good creatures that can be sac-ed. I would replace Thousand Year Elixir with Swiftfoot Boots which can serve double duty by protecting Gisa.
After these cuts you'll have space for draw and tutors. The best tutors cost a lot but cards like Diabolic Tutor, Liliana Vess, Increasing Ambition, Razaketh's Rite and Demonic Collusion should be cheap enough! You only need enough for you to get your finishers/combo pieces in the mid-late game. If you put in enough draw you won't need that many tutors.