Demonic Collusion

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Rare

Combos Browse all

Demonic Collusion

Sorcery

Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)

Search your library for a card and put that card into your hand. Then shuffle your library.

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Demonic Collusion Discussion

ThatGuy4242 on Gisa and Geralf - Zombie Tribal Prototype EDH

1 week ago

First I recommend taking out: Havengul Runebinder, Cemetery Recruitment, Undead Alchemist, Nantuko Husk, Geralf's Masterpiece, Geralf's Mindcrusher, Ashes of the Fallen, Perpetual Timepiece, Secrets of the Dead, Ancient Excavation, Murder, Compelling Deterrence, Liliana's Mastery, Obelisk of Urd, Graf Harvest, and Zombie Infestation, Ghoulcaller's Chant,

Cards that you should put in: Gravecrawler, Gravespawn Sovereign, Gray Merchant of Asphodel, Grave Pact, Unholy Grotto, Sidisi, Undead Vizier, Living Death, Cryptbreaker, Death Baron, Phyrexian Reclamation, High Market, Corpse Harvester, Balthor the Defiled, Reassembling Skeleton, Skullclamp, Grave Defiler, Graveborn Muse, Zombie Apocalypse, Crypt of Agadeem, Geier Reach Sanitarium, Reliquary Tower, Bojuka Bog, Diabolic Intent, Patriarch's Bidding, and Demonic Tutor.

Alternate commanders or cards to include in the deck could be: The Scarab God and Grimgrin, Corpse-Born

If you are really trying to stay Timmy with the deck, then I won't recommend Phyrexian Altar because it goes infinite with Gravecrawler and any kind of death/ETB trigger, but then again, it does it with Rooftop Storm and a sac outlet too.

Other cards that can be really good in zombies include: Sheoldred, Whispering One, Corpse Connoisseur, Zombie Trailblazer, Twilight's Call, Geth, Lord of the Vault, Demonic Collusion, Kalitas, Traitor of Ghet, Scourge of Nel Toth, River Kelpie, Phyrexian Arena, Attrition, Kokusho, the Evening Star, Burnished Hart, Disciple of Bolas, Harvester of Souls, Damnation, Rune-Scarred Demon, Phenax, God of Deception, Beacon of Unrest, Corpse Augur, Palace Siege, Infernal Caretaker, Contamination, Plague Belcher, Vengeful Dead, Dread Wanderer, Boneknitter, Grimoire of the Dead, Pontiff of Blight, Custodi Lich

n0bunga on inalla reanimator

3 weeks ago

Might be loose, but for Demonic Collusion could help tutor and dump what you want to reanimate?

drohack on Kaalia call of Brisela

2 months ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). It appears I've slightly reversed it and have a "9 by 7" ratio. Some cards also overlap, but I put them in their main use case category.

After looking at the list though I only have 7 categories of cards which means I could look to add a new category by removing some of the weaker cards in each of the existing categories.

Target Protection (10)

Removal (8)

Tutor (9)

Draw (10)

Revive (8)

Utility (9)

Meld (6)

Mana (5 + 35 - 1)

Florg on I Call Her Vera: Sidisi EDH | *PRIMER*

3 months ago

I like this deck a lot, it looks like a ton of fun to play.

My main suggestions would be to cut some of the higher mana cost spells and add some mana acceleration like land searching effects or mana rocks.

I see that you already run some tutors to put things into your graveyard, but it might be nice to add some tutors that put cards in your hand. I know this is a budget list so I'd suggest Dark Petition and Beseech the Queen. Demonic Collusion is also good because the buyback allows you to discard cards to reanimate.

Trophy Mage might be good to search for Basalt Monolith, especially since you can reanimate it after milling it with Mesmeric Orb.

I'm not a big fan of Haunted Dead (Phantasmagorian is more mana efficient), Hell's Caretaker, Embalmer's Tools, or Fraying Sanity.

Jamminmagician on Brass in Pocket

3 months ago

I know cavern harpy can bounce mairsil "as many times as you want" but why not just play Shrieking Drake so you need less mana to bounce mairsil the same turn you play them the first time?
Definitely needs more tutors, if you're going to run demonic and buried alive you should definitely play Entomb, Vampiric Tutor, and maybe a multi-tutor like Demonic Collusion which synergizes somewhat with caging graveyard targets?
If you are playing Heartless Hidetsugu as a line of play you need to have a damage doubler that is opponent-specific which I can't find, maybe I'm blind?I wouldn't bother with effects like Magus of the Jar that require you both to have haste on field and sacrifice the creature in order to get immediate value. You aren't profitting from discard or draw directly and it feels like you can play something with a more consistent effect that represents a better target for Mairsil.
You have access to blue so swap Heartstone for Training GroundsAlso definitely think you need to go easier on the colourless ramp, your spells just don't cost that much and you could use more colour fixing since you're limited in terms of rampability. I find Khalni Gem is great for non-green colour combinations since you get your mana back right away AND it keeps your land-drops consistent. AS a mairsil target it can also give you blue mana for many of your activated abilities like knacksaw clique, which you must be aware goes infinite since I see you have quicksilver elementalMaybe you could write a primer explaining the various combos and synergies you're going for? I think some of them are weak lines of play you should cut for interactivity with your opponents instead.
Would also recommend trying to have at least one or two value backup plans that don't need your commander to resolve in order to win, especially since Mairsil requires quite a bit of setup to be a game-ender.

Babuchas3000 on Scorpion Revival

3 months ago

I already tested one i made yesterday, and you're right! he's an amazing draw engine, i was amused when in just one turn i drew about 11 cards, definetly is worth trying. Also i must admit he's way far better than i thought (which is a plesant surprise, XD), he have his work done all by himself. Whatever, this are some modifications i made, if you want to take in count:

Olivia, Mobilized for War, Neheb, the Eternal, Rakdos's Return, Hateflayer, Hazoret the Fervent (this one seems counterintuitive, but works well), Razaketh, the Foulblooded, God-Pharaoh's Gift, Demonic Collusion, Bonfire of the Damned, to mention some. And also some cycling cards (lands most of them)

I wish you good luck!

MoGoose831 on Erebos, God of the Undying

3 months ago

The deck looks interesting and fun as hell to play.

On first look at your deck list I would recommend dropping Skithiryx, the Blight Dragon. While he is a very powerful card you have almost $20 of your $300 tied up in a creature with no other infect for support. Your land count also seems a bit low i would recommend adding at least 2 if not 3 more lands.

It also looks like you could benefit greatly by adding in a couple tutors. There are a couple budget friendly ones like Beseech the Queen, Diabolic Tutor, and my favorite Demonic Collusion.

Hope this helps +1!

SynergyBuild on Blue Pill: Turn 3 Combo **Primer**

3 months ago

For this deck, I want to think of ways to get it more stable, below are some ideas for tutors:

Mishra, Artificer Prodigy

Tezzeret, Agent of Bolas

Tezzeret the Seeker

Demonic Collusion

Increasing Ambition

Infernal Tutor

Insidious Dreams

Liliana Vess

Maralen of the Mornsong

Sorry, might not be much help!

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