|Commander / EDH||Legal|
Printings View all
|Ravnica Allegiance: Guild Kits (GK2)||Mythic Rare|
|Dragon's Maze (DGM)||Mythic Rare|
Combos Browse all
Master of Cruelties
Creature — Demon
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
Master of Cruelties Discussion
4 days ago
The balancing of this deck is pretty far off what it needs to be to function well. In a battle cruiser deck like this, you need at least 37-38 lands. 34 is no where near enough. You wont be able to compete if you're stuck on three lands with a bunch of 6 - 8 drops in your hand.
You also need to increase the mana ramp big time. Your average CMC is extremely high, the acceleration needs to reflect that. I count 6 sources of mana ramp. That needs to be at least 10, probably more like 13-15. You need some more resilient card draw engines as well.
For the individual cards, Primal Surge is not good enough with that many non permanents. You will spend 10 mana and wiff almost every time.
Genesis Wave is a dead card until you're generating 10+ mana what you cant currently get to fast enough to be worth it.
Other than that, the individual cards are all fine, you just need to add more fuel to the deck and cut the number of high value permanents to make sure you can effectively get them out. Also remember, there's always one person at the table that wants Vaevictus dead no matter what. You need to protect him well, or build the deck to function with out him, and I would advise doing both.
You should check out my list. I've been paying for a while and it's got some good card draw and ramp that you could use as well to fill out your list.
If you want more specific cuts or adds let me know, I'm glad to help. I've tried quite a bit with this deck.
3 weeks ago
I was getting pretty upset last week, when I saw God-Eternal Kefnet and Jace, Wielder of Mysteries then I saw the Leonin Relic-Warder + Animate Dead , I abuse him with Oblivion Ring in other decks, Brago, the Banisher $50 EDH with Reveillark and Alesha, Boros' Crusade $50 EDH with Fiend Hunter , but this one BLEW my mind, it's so simple, good on it's own, and doesn't need any off-synergy cards!
Sounds like your having great success with this type of build! When T2-T4 good ol' Buried Alive is the back-up plan, in pretty good shape. He's the Master of Cruelties should never show mercy! If they winning on T7 that's pretty good too, no fun in dragging the game out past T5!
Agreed Hatred is just too much of a life commitment, even when casting it on a Lifelink creature, the initial burden of life is too much, Leonin Relic-Warder is far more value as an alternative win-con! I always find it strange that people fear Kaalia of the Vast , sit down at table with Kess, Dissident Mage , Prossh, Skyraider of Kher , and Derevi, Empyrial Tactician , it's wrong evaluation that Kaalia of the Vast is the highest threat, even if I resolve a Avacyn, Angel of Hope early.
Sneak Attack doesn't get me a Buried Alive so it's not as useful, in many cases (without a Razaketh, the Foulblooded or Rune-Scarred Demon ) for example. Sneak Attack needs other synergistic cards to be truly effective (unless you have a Razaketh, the Foulblooded )
3 weeks ago
I played a total of four games this weekend. I wanted to try using Leonin Relic-Warder , So I intentionally played Two games trying to win with it. well, Both games...I was able to win on T4 using Leonin Relic-Warder . Which at first I thought was going to take awhile to pull off, having to tutor for everything but I found it to be quite simple.
Another game, which was a pod of 5, I won on T6 using the good ol' Buried Alive | Karmic Guide + Kiki-Jiki, Mirror Breaker + Restoration Angel . I could have actually won on T5 but I misplayed. So what I did was, having 3 Mana left open, I Grim Tutor on T5, grabbing Reanimate , setting me up for the win on T6, when I should have played Mausoleum Secrets (which I also had in hand) to tutor for Reanimate and with the remaining I could have played Reanimate that same turn. Which goes to show, I still need a lot more play time, So these simple mistakes don't happen.
The last game was 1V1. I could have won on T5 with Kaalia of the Vast + Master of Cruelties but I didn't end up playing it because, well, I felt a little bad. And I ended up losing on T7 that game But realistically, we could just say I won if I hadn't shown mercy.
Sir_Flash Lifegaining is working but its hard to maintain to utilize Hatred . The reason being is i'm almost instantly the target. It's hard holding onto life when i'm up against 3 or even 4 other players and they're all pinging/attacking me each turn. The lifegain is there but it never maintains along with my tutoring, just makes it harder for the use of Hatred . But I have yet to die by life total becoming 0. I'm either knocked out by infect or by someone else going infinite before I do.
And the thing with Gamble , every time I play it, I cross my fingers and I clench my jaw and think to myself "I can win if it plays in my favor" but then it's like it can set me back a bit if it doesn't. I may have played this deck a total of 25 times so far and used Gamble about 8 of those times and it's played in my favor each time except for once (during a tournament of all games, go figure)
Although Sneak Attack is great. I don't see it fitting the tempo of this build. I could be wrong, Spirits would have a better assessment about this than I would but so far from playing, the deck would have to alter a bit to accommodate Sneak Attack which would take on a slightly different build. I have yet to win a game with creatures attacking, the only thing I could see it working with is throwing out Rune-Scarred Demon or Doom Whisperer for some quick tutoring and possibly even Demonlord Belzenlok or Razaketh, the Foulblooded . But with a to cast and an additional to play, it gets me thinking of just throwing in Diabolic Tutor as an additional tutor source. But I could certainly be wrong and i'd be more than happy to receive some clarification as i'm still fairly new and getting a hang of this.
1 month ago
Looking good. Mark of Fury is okay, but has to survive till EOT. I hate 1 removal giving a 2 for 1. Maybe double up on your Expedite with Crimson Wisps . I like it better because it can still draw you an A/D/D to cast with the haste Kaalia of the Vast .
I see your playing Terramorphic Expanse , there's definitely other better fetch lands, but don't forget about Evolving Wilds . I don't recommend either because I hate tapped mana (except Bojuka Bog ).
Obviously Kiki-Jiki, Mirror Breaker + Restoration Angel or Village Bell-Ringer go infinite, but there is also Combat Celebrant and Zealous Conscripts as well, but of course relies on the Kiki-Jiki, Mirror Breaker quite heavily.
Also, not sure if you've mapped out all your Infinite combos, but don't forget you have:
Tainted Pact is an inexpensive (and instant) speed tutor, the problem is, you can't have any duplicate lands in your deck (even duplicate basic lands) so that's where it gets expensive. There's also Demonic Consultation if your a gambler lol, damn those top 6, it's also instant so can pull a Master of Cruelties if Kaalia of the Vast triggered ability gets on the stack, tutor for the killer.
You may want Crucible of Worlds , it works best with all the fetches like Windswept Heath , Wooded Foothills all the fetch lands, but also is awesome with Strip Mine or Wasteland ($$$). If you have Crucible of Worlds + a Fetch land, basically can filter out all the mana from the deck (while ramping) so when you draw it's usually favorable. I've contemplated it over Chromatic Lantern but don't have one to test, although reasonably priced since reprint.
I have similar worries around Cartouche of Zeal (2 for 1), but when you need haste you need it. I like Leyline of the Void more than Tormod's Crypt , Relic of Progenitus for sure, since it's a lasting effect and CMC0 in opening hand, and prevents the Experience from getting earned at all. But they are ok at the job. Relic of Progenitus would be amazing if it could target the card, but it has more utility than Tormod's Crypt anyway even with the downside.
Be careful with Angel of Jubilation he shuts down your deck too, like Goblin Bombardment , Razaketh, the Foulblooded , Necropotence , Phyrexian Reclamation , Diabolic Intent (might be wrong on this one would have to check the rule book on additional costs), Mana Confluence , Bloodstained Mire (or any Fetch).
Maybe Blood Crypt / Godless Shrine / Sacred Foundry probably enter tapped too (again this one would have to read the rulebook too, not sure if that's considered paying a cost to "activate abilities" probably not because it doesn't have the : symbol on it.
City of Brass is another good multi-color mana asource.
Terminus is a terrific way of getting rid of all those recurring creatures too (unless he can sac them all in response somehow).
I might have mentioned before, Angel of Despair is far superior to someone like Angel of Jubilation unless she's solving a specific pod problem for disruption to your deck. Hellkite Tyrant is hand if you play artifact decks like Breya, Etherium Shaper or Teferi, Temporal Archmage .
Mother of Runes can give protection if your facing Targeted removal.
Some ideas anyway, the reprinted fetches like Windswept Heath are fairly cheap still (I think).
1 month ago
I use all those same tricks in my Budget Commander League deck Glissa, Scrap Trawler $50 EDH.
It's difficult because the A/D/D use the same abilities so the obvious Torpor Orb is out.
Leyline of the Void is the best, if it's in your opening hand then It's CMC0, otherwise CMC4 is quite reasonable. Shuts down the recursive component of the deck. Bojuka Bog is a classic. Rest in Peace / Grafdigger's Cage but since you have some recursion too might hurt you on occasion. With either you could combo with Helm of Obedience . Some others Angel of Finality (Angel). Nihil Spellbomb (Draw). Keep in mind that Leyline of the Void also means Meren of Clan Nel Toth isn't getting experience counters since the creatures are exiling not "die"ing.
Cauldron of Souls might also help, but they can see it coming, and CMC5. Cauldron Haze is a bit more tricky. Archangel Avacyn Flip but doesn't help against Sacrifice (shes no Sigarda, Host of Herons ). Teferi's Protection works good.
Or just haste + Master of Cruelties him lol, if the board is clear.
1 month ago
What up man, anything new to report?
I just wanted to give an update. So after playing maybe a total of 20 games without the following cards: Hellkite Tyrant and Grim Tutor . I can say the deck is averaging T5 wins. Sometimes T3,T4 and T6 but generally, the average is T5.
Gamble Surprisingly, has been working in my favor with tutoring, each time. This has been the most played tutor out of the bunch.
Combat Celebrant has been put inplace of Hellkite Tyrant but I still havent been able to abuse Combat Celebrant yet. I was going to add in Hatred in its place but at least for me, during my gameplays I wouldn't have enough life to knock someone out with it. Plus I feel its similar to Master of Cruelties + Kaalia of the Vast combo.
So now my thoughts are adding another win con. Is it a good idea? I dont know but since I haven't filled the gap of Hellkite Tyrant , it leads me to explore some options.
I'm thinking of adding in Felidar Guardian inplace of Combat Celebrant which takes the original place of Hellkite Tyrant and taking out either Steelshaper's Gift or Stoneforge Mystic for Altar of the Brood
It's just an idea, a suggestion, another way to win but I don't know. What are your thought's about it, like I said, just trying to come up with other ideas. Hell, in the end I might just throw in Hellkite Tyrant and be done. Who knows.
1 month ago
1 month ago
Master of Cruelties occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
RBW (Mardu): 0.71%