Master of Cruelties

Master of Cruelties

Creature — Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (3) FilipinoWT , Stargaizer , Nexidus

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Mythic Rare
Dragon's Maze (DGM) Mythic Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Master of Cruelties occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Rakdos: 0.42%

RBW (Mardu): 0.71%

Master of Cruelties Discussion

Spirits on Kaalia, Mirror Breaker EDH

1 week ago

Hey uninvited,

Thrill of Possibility is quite good, very modular and draw, works great with Worldgorger Dragon , Kiki-Jiki, Mirror Breaker , Karmic Guide even a Razaketh, the Foulblooded is a great recursion target and wins the game. It's on my maybe, still evaluating what comes out for it. Hoping to get a really good evaluation of Dockside Extortionist today.

Funeral Rites too high CMC, and it is uncontrolled, Ransack the Lab is nice because it let's you control what the discard is (no throwing away a Reanimate or Demonic Tutor ).

I need to get Abeyance in for sure to stop Thassa's Oracle - Protean Hulk , doesn't stop Thassa's Oracle - Demonic Consultation though sadly, so not sure. Pyroblast and Red Elemental Blast should probably go in to move toward cEDH.

I'm trying to decide if I should abandon a damage line (currently combo/synergy/combat damage), since I almost exclusively win with Buried Alive + Reanimate right now, and solid secondary in Leonin Relic-Warder line and tertiary with Worldgorger Dragon and strong synergies in Razaketh, the Foulblooded (pulls the Leonin Relic-Warder combo) and Master of Cruelties .

Some cards I'm considering cutting for Abeyance (at least) and Thrill of Possibility , Avacyn, Angel of Hope , Balefire Dragon , Gisela, Blade of Goldnight , Mother of Runes which would make Diabolic Intent and Mausoleum Secrets worse and maybe unplayable, Steelshaper's Gift although a haste/shroud Kaalia of the Vast into a Razaketh, the Foulblooded into a win is very good, Talisman of Conviction but feel pretty low in mana sources as-is, plus Mox Diamond isn't in my printed deck (saving up store credit at Card Kingdom), Yawgmoth's Will . I did put Aven Mindcensor in for Serra Ascendant , changes the type of pressure I can put on early. May decide to take him out, usually my strategy is put in more tutors/go for win and try and win first but the Fish is just too fast and too low CMC and too hard to disrupt. Not going as far as Burnout

Hushbringer shuts down so much of my deck (and combos), it's tough to get around, then I'll have to find removal for my own creature, but maybe Diabolic Intent it for Buried Alive and then Mausoleum Secrets for Reanimate off her, but the mana cost is too much.

Lot's to think about, likely needed Pyroblast and Red Elemental Blast in too, but until Jan 24th (think that's when it becomes legal to play), not in a rush. In reality all the top commanders are anyway and piggyback on similar combos.

Spirits on Kaalia, Mirror Breaker EDH

3 weeks ago

Hey uninvited,

Things have been good, deck is performing very well in tournament play considering Kaalia of the Vast being ranked in Tier 4 (high power). Won all three rounds again this weekend.

I've been making changes, some have worked out, some not so much. Still having the same challenge getting the Avg Win Turn down to 4 or below, however, I have seen the combo win-% go up dramatically, almost never kill with combat damage anymore ( Rakdos the Defiler and Kaalia of the Vast + Master of Cruelties are the exceptions).

Giving Dockside Extortionist a fair test, so far no feeling either way, hasn't been stellar, hasn't been a disappointment. I put Corpse Dance in to give him an Infinite Combo so he has the best opportunity to impress me, we'll see. He is not my style of card, anything that relies on my opponents doing something, I generally avoid, but still evaluating what he is, recently added.

I've actually removed every (except Hall of the Bandit Lord ) non-T1 land, so Meteor Crater won't meet my criteria. Also trying to cut down on the # of non- Worldgorger Dragon effective lands where I can too (like Sacred Foundry ), that way if I T1 Worldgorger Dragon can make infinite with "most" lands.

I still need to go down 1 land, probably Sunbaked Canyon for Mox Diamond whenever I can get my hands on one (saving up store credit at card kingdom selling stuff I don't need still.

Reflecting Pool , Dragonskull Summit (all check lands), and others have been eliminated, hate not having a on T1. I do like having Swamp and Plains , also note I've added Snow-Covered Swamp as well, to mitigate Blood Moon type effects, and utilize the Path to Exile and Assassin's Trophy (and some other ramp spells) benefits.

Forbidden Orchard is good, but doesn't work great with Master of Cruelties which I still play, mana sourcing is still quite good and consistent anyway, so no need to go the Forbidden Orchard or Tarnished Citadel routes anyway unless makes strategic sense.

Mox Opal just never going there, I ran another Mox Opal probability table this past weekend for a Kess, Dissident Mage friend, I just don't like it, I won't share the whole table, but here is some reasons why. Also, keep in mind, this probability is only the probability of drawing 3 artifacts (assuming you draw a Mox Opal whats the chance you have 2 others), if I were to do P(Drawing 3 artifacts) union P(drawing Mox Opal ) would be VERY low.

T1 with 18 artifacts is only 11%. By turn 5 (ignoring additional draw for now) is only 32%. At 24 artifacts T1 is 22% and T4 (want to win on or before this turn) 52%. 28 artifacts gets close to a good playability at T1 31% and T4 58%, but I feel if Kaalia of the Vast has 28 artifacts, just to engage a Mox Opal you should probably be playing a different commander, because their just aren't that many utility artifacts for Kaalia of the Vast .

Final Parting would allow for a Animate Dead tutor and a Worldgorger Dragon GY, but also need something to do with the infinite mana or have a damage outlet ( Dragon Tempest or Bogardan Hellkite ). So at CMC7 ( Animate Dead is CMC2), I'm better off running a Doomsday pile, which I've also decided is too high CMC.

Diabolic Revelation too much mana. Insidious Dreams is viable, others use it, but for me it's too high CMC again.

Scheming Symmetry is tempting ( Sensei's Divining Top also works), but still don't have enough draw to make it viable. With I think could be viable, but I've also seen it removed by players with draw attached to their commanders, it's just too risky, basically gives your opponent the ability to stop you and then win themselves, likely. If Scheming Symmetry was Instant it could work with Mishra's Bauble and would be a playable/fantastic tutor, but drawing your card on their turn isn't good because our Infinite combos are sorcery speed (you can build an instant speed, but it starts degrading synergy).

Thoughtseize has been fantastic and very useful, plus it's modular ability to get Worldgorger Dragon out of my hand, it's helped me avoid walking into chaos by seeing the control players hand and either knowing or removing a catastrophic play.

Right now pretty sure I need Simian Spirit Guide , the is blah, but he gives me the for Animate Dead on T1, and gives me an Animate Dead target to stop the Worldgorger Dragon loop and play out my hand, hopefully tutors or a Razaketh, the Foulblooded in a perfect scenario. So like Swamp + Entomb + Chrome Mox / Lotus Petal + Simian Spirit Guide + Animate Dead + something to do with mana (tutor probably, don't have Cut in my build) is another T1 win outlet. Tutor Razaketh, the Foulblooded , then sac Simian Spirit Guide to get Leonin Relic-Warder into Dance of the Dead and tutor up a Goblin Bombardment and a Necromancy with infinite tutor (bound by life but it's T1 and only need 2 tutors = 4 life), and then infinite damage. Hoping it will just give me another T1 path to win, which should inevitably lower my Avg win turn at some point.

Talisman of Conviction is on the potential cutting block, it's great net rock, but no .

I'm thinking of abandoning the combat damage line, so Gisela, Blade of Goldnight would go, but not quite there yet. Most don't like Avacyn, Angel of Hope , as removal is usually exile, hand or changes it's board state, rarely destroy, but gives an option from destroy effects, so I don't know yet. I took Balefire Dragon out, think I still need him, he probably could be a Fire Covenant but I like my control on my ADD, my interaction package is a little light I know that, only because I prefer to just try and win, opposed to trying to stop others from winning, just a philosophy, don't think it costs me wins.

Running out of ideas, doing research on Discord, going to look through a bunch more decks, already did comparisons to the Primers there, I'm never going Stax Ob Nixilis, Unshackled or maybe Aven Mindcensor / Chains of Mephistopheles maybe ill win the lotto one day / Stranglehold as far as I'll go if I do go that route.

Cheers.

Tata on [Primer] Alesha's Slaughterhouse

1 month ago

I wouldn't say your deck is pathetic. I just think it's rather dishonest to call it competitive.

Recruiter of the Guard gets almost any creature from your list, though. It even gets Imperial Recruiter , which can then get Village Bell-Ringer , Master of Cruelties , etc. I think you could safely cut one of the less powerful and slower cards like Returned Centaur to make room for it. I think you should at least try it out before you decide it's not worthwhile. It's certainly one of the strongest white cards in EDH.

Spirits on Kaalia, Mirror Breaker EDH

1 month ago

Hi weezel,

Quick reply. I'll wait for your other comments and differential list.

I added Worldgorger Dragon in and took Reveillark out, Reveillark was not working, thought Worldgorger Dragon would give me a line with Dragon Tempest so it's another possible draw ( Goblin Bombardment or Dragon Tempest ), but I've never used it honestly. It also led to Bogardan Hellkite (he's AWFUL, but instant {flash} win with WGD) and Thoughtseize and Necromancy additions.

After this weekend's tournament, I was talking with my friend about getting away from a third line, Buried Alive + Reanimate is line 1, Leonin Relic-Warder + Animate Dead (or Necromancy ) + Goblin Bombardment is line 2, Worldgorger Dragon + Animate Dead (or Necromancy ) + Dragon Tempest or Bogardan Hellkite is line 3.

I was thinking, double down on Line 1 and Line 2, throw away line 3, this is how I was thinking to do it.

Add: Imperial Recruiter , he can tutor Leonin Relic-Warder for line 2, also strengthens Diabolic Intent for line 1, and Mausoleum Secrets also for line 1. He can also tutor Master of Cruelties synergy. Replace Worldgorger Dragon .

Add: Recruiter of the Guard , same, tutor Leonin Relic-Warder for line 2, strengthen Diabolic Intent and Mausoleum Secrets for line 1. Replace Bogardan Hellkite

Add: Dockside Extortionist , I just added him after the tournament, so have never actually played him yet to know how good he is. I'm thinking 3 mana? Maybe 4 mana? The reason I went him, is to also strengthen Diabolic Intent and Mausoleum Secrets for line 1. PS: Simian Spirit Guide would strengthen Mausoleum Secrets but not Diabolic Intent , and also increase your Turn 1 probability and possibility. I'll let you know how he works out (if I end up keeping him to play). This replaced Demonic Consultation it doesn't work, I was planning on trying Plunge into Darkness but feel will have similar challenges as Demonic Consultation but haven't tried it yet keep flip-flopping on what to try next.

With no Worldgorger Dragon frees up the Thoughtseize slot, could be a Silence , Fellwar Stone , Night's Whisper , or Fire Covenant hmm. Honestly I would make it a Mox Diamond or Chains of Mephistopheles if I owned either of them, which I do not sadly. Hoping for a good Q2 bonus and get some Mox Diamond s.

Aven Mindcensor should be in the deck, but with no Worldgorger Dragon or Bogardan Hellkite worried I may need to up my ADD count by 1 or 2, Sire Of Insanity maybe.

Necromancy and Yawgmoth's Will could come out for high CMC, but think need the redundancy/recursion, even with no WGD.

Imperial Recruiter and Recruiter of the Guard have Infinite combo lines too, but they get so far outside of the scope. I feel like these guys can tutor good stuff too, like Dockside Extortionist , Dark Confidant , Serra Ascendant , etc.

hejtmane on Sneaky Ways to Deal Damage ...

1 month ago

You need to remember the card Master of Cruelties states on the card "Master of Cruelties can only attack alone." You have to get around that mechanic and some of the ways have already been listed

theindigoeffect on Sneaky Ways to Deal Damage ...

1 month ago

Most commonly, I hear of people using Kaalia of the Vast to simply drop Master of Cruelties into play like some combat trick (yeah, I know it's Mardu). I guess Sneak Attack and Ilharg, the Raze-Boar have a similar effect. What other cards can help ensure that Master of Cruelties reduces the opponent's life to 1?

WUBRG87 on GET READY FOR THE SHOWSTOPPER!!!

1 month ago

Master of Cruelties could be a neat Demon addition. love it,man! +1!

BMHKain on Chainer's Codex of Oneirokinetic Neruotic Murder

2 months ago

@GhostChieftain: Well, now I've a Wincon. Kiki-Jiki/Zealous & Animate Dead + Worldgorger Dragon . 18 cards to cut though, & Worldgorge-Win is a risky Wincon as a result. & I've only Drain Life Effects that DON'T Damage & Altar of the Brood for mill. I actually wanted a 3rd option for ETB/LTB Effects. & is just as untargetable & unstoppable. I mean, Worldgorger-Win should literally be like eating a whole Plane of Existence all at once. Wasn't that why it was banned? So, do you any ideas for that?

Also, in regards to Outvaluing, you initially stated something about that as (Previously...) the only wincon. What cards do you think wouldn't pull it's weight here? I mean as it is: Discard Master of Cruelties , cast it from the grave with Chainer #2 , it gets haste from recursion, & Swing, No damage is dealt, but the opponent in question has 1 life left. That's not outvaluing, much less Hatebear (That's Mogis, God of Slaughter 's Job.). That's a lot of value for such cards from the grave.

But I'd like your thoughts on this:

1: What Outvaluing cards do you think are pushing Weight is opposed to Pulling it?

2: Any Target Proof ETB/LTB Effects Besides Life Drain/Life Loss, Mill that is good here?

& while I'm at it...

EX: Any effects in Rakdos that counter-negates ETB/LTB/Death Triggers?

So far, I've found none. So I'm leaving Question EX as an optional question.

Any opinions in addition to Adds/Cuts?

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