Master Transmuter

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy (ARC) Rare
Conflux (CON) Rare

Combos Browse all

Master Transmuter

Artifact Creature — Human Artificer

, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

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Master Transmuter Discussion

Nelloh on Sen Triplets EDH

2 weeks ago

Thanks for the comment - I wasn't actually aware of Icy Manipulator - that's definitely a good addition. At the moment I try to use Master Transmuter at the end of the preceding turn to bounce Winter Orb into my hand so I can untap and play it again (plus all the mana rocks to hopefully make WO affect me a little less).

Icy Manipulator will definitely make the cut.

Firebones675 on Where did that Blightsteel Colossus come from?

3 weeks ago

Looks good, just a few quick suggestions.

While cards like trash for treasure and goblin welder can get some of the other big blightsteel never actually goes to the graveyard so he ccan't be brought back. If you were willing to be blue/red, you get access to cards like Tinker, Arcum Dagsson, and Master Transmuter.

If you want to have extra artifacts to sacrifice, i might look into artifact lands like Great Furnace, Darksteel Citadel and Seat of the Synod. If you can have your mana mase pull double duty by both producing mana and being an artifact to sacrifice, it would allow you to replace some of the zero drops like darksteel relic with more ways to cheat big creatures into play.

noshadowkick on [PRIMER] Unesh, ex Machina!

3 weeks ago

@DarkStarStorm, thanks for the compliment. Writing the primer was a lot of fun.

Aura Flux is a pretty hilarious card, I had never heard of it before. No chance it goes in the deck, its terrible! If I was going to include another dedicated removal spell that could hit enchantments it would be Spine of Ish Sah which I will probably put in as soon as I can get my hands on a Master Transmuter so I can do a full artifact ETB shenanigans package.

SkullOfPoison on Changeling EDH

3 weeks ago

First I suggest taking out all the artifact banners and replacing them with some other mana rocks like Fellwar Stone, Chromatic Lantern, Manalith, Hedron Archive, Thran Dynamo, or Expedition Map.

Some tribal cards include Wingrattle Scarecrow, Grim Poppet, Thornwatch Scarecrow, One-Eyed Scarecrow, Fang Skulkin, Shell Skulkin, Pili-Pala for the Scarecrow part.

Some good cards for your Scarecrows/because of your Scarecrows are Kindred Boon, Padeem, Consul of Innovation, Bringer of the White Dawn, Sun Titan, Master Transmuter, All Is Dust, Darksteel Forge, Conjurer's Closet, Scourglass, Mechanized Production, Call to the Kindred, Descendants' Path, and Saheeli Rai.

Zauk on Wednesday Addams (Suicide Storm Wydwen)

4 weeks ago

A couple of ideas for your maybe board.

Padeem, Consul of Innovation and Master Transmuter

Halphinian on Muzzio's Machinations

4 weeks ago

First of all, let me just say that Muzzio, Visionary Architect is my all-time favorite commander, and I love it when people choose him over some of the other, more broken commanders in this archetype

Unfortunately, Elbrus, the Binding Blade  Flip has a color identity of , thus making it illegal in a mono- commander deck.

In addition, I suggest removing Spine of Ish Sah. Though it looks like it would be very useful in your red artifact deck, there aren't many ways to abuse this card in this deck outside of Master Transmuter and maybe Cogwork Assembler (if you have the mana). I had it in my deck for a while, but found that it just entered the battlefield, destroyed something, then sat there for the rest of the game.

I also suggest removing Magma Mine. I can only really see this working if you have obtained an infinite mana source, but I would think that Walking Ballista and Cogwork Assembler would probably do a better job of finishing off your opponents than the Mine.

And some suggestions for things to include:

Padeem, Consul of Innovation: As soon as I saw this card, I knew I had to get a copy, as people were always trying to get rid of my artifacts (until now, that is). And she's mono-U and gives you card draw? Sign me up! The best part is when you turn her into an artifact or give her a pair of Lightning Greaves and keep your artifacts safe from everything from Krosan Grip to Return to Dust.

Scroll Rack: This card is amazing with commanders that have abilities like Muzzio because you don't necessarily want your Blightsteel Colossus in your hand, you want it near the top of your library so you can fetch it with Muzzio's ability.

Grand Architect: Though I was hesitant at first, I found that this guy can be an amazing source of ramp, and even keeps your commander from getting hit with a lethal Lightning Bolt.

I could probably write an entire thesis about Muzzio after all of the games I have played with him, but I don't think you would want to read all of that, so in short, I hope my comment helped you, if you need more help I may be of service, and happy tinkering!

SteelSentry on Arcanis Clues

1 month ago

I would look at a lot of the Esper cards like Master Transmuter and Master of Etherium. Inspiring Statuary seems clutch for mana ramp. If you really wanted to go deep on this I would look at any of the blue Treasure token producers, since they are also artifacts and would work off a lot of the clue synergies as well.

ImtheRealBear on Blue artifacts midrange

1 month ago

you only have 20 lands so it could be pretty difficult to get some of the bigger things out. You could have luck trying to cheat them out with Master Transmuter or Arcum Dagsson. You could use Blightsteel Colossus as another win con. good luck with it!

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