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Artifact Creature — Human Artificer
, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
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Master Transmuter Discussion
1 week ago
Master Transmuter is also a nice way to cheat out a Blightsteel Colossus.
You could possibly run Sphinx's Herald if the 8 cmc is too much, but Herald also involves sacking stuff.
I saw Thopter-Sword in there, and sort of assumed that you wanted combos, so here goes nothing:
1 week ago
You said you wanted to cut 7 cards, so here are my suggestions:
Hellkite Igniter is expensive and pretty terrible. 7 mana should do more than just get +10/+0 for 1R, and it doesn't even have the capacity to kill someone unless you have tons of open red mana.
Silas Renn- you have enough recursion, and his, being limited to combat damage, is the worst of these abilities you run.
Sharuum- You don't run Phyrexian Metamorph or Sculpting Steel to go infinite with it, so it's just a 6 mana recursion effect. You can do better than that, especially since you're not even running Master Transmuter to get the effect without having a 2-3 card board setup just to re-use Sharuum's effect efficiently.
Filigree Angel- Lifegain isn't worth 8 mana. Master Transmuter and other cards may make high cost cards like this one worthwhile, but you're not running that card, so Angel is an 8 mana do nothing card. If you have 8 mana to gain life, then you should have 8 mana to try and win the game, not just prolong it.
Scuttling Doom Engine really isn't great. 6 damage can be superseded by other things pretty easily.
Pia and Kiran Nalaar- producing some tokens is nice, but they're harder for this deck to recur and their pay 2R: Deal 2 damage isn't exactly great.
Servo Schematic - I don't think this card does enough to warrant taking up a slot in the deck. It doesn't replace itself like Ichor Wellspring does, and making 2 tokens is pretty worthless in comparison to drawing 2 cards, especially considering there are better token generating engines than this card. The opportunity cost (letting this card occupy a slot in the 99 over a better card) doesn't seem worthwhile to me.
Vedalken Archmage- Not an expensive card, and most of your deck consists of artifacts which means this is an overcosted Glimpse of Nature at almost all times. Seems great here and it's not expensive either.
Thopter Assembly is a better token producer than half of the token producers you run in the deck.
Soul of New Phyrexia doesn't seem awful here.
Noxious Gearhulk seems like a perfect fit, since you can destroy opponent's creatures and then bring it back for more.
Anointed Procession seems reasonable given your deck's ability to create tokens for win conditions.
1 week ago
Definitely, it does the same considering Fabricate is a sorcery and no artefacts in the deck has a bigger CMC than 3 (except Master Transmuter but you don't want to tutor her, she's only for value). It interact differently with couterspell but she comes with a body, it depend on your meta.
1 week ago
Looking at your deck, I can see there's 6-7 card that cost more than 5, and in modern, even with ramp like Palladium Myr or infinite combo of mana you can't base your strategy on it. I like myr as you do, I had a deck similar times ago, but this deck is more casual than modern, you won't win with that.
If you want to play it modern, considering the infinite mana combo is your win-co, you should get rid of Herald of Anguish, Hellkite Tyrant, Chief of the Foundry, everything that cost more than 5 basically (you don't play tron, you won't have enough mana). Then here comes the new stuff.
Ramp like Birds of Paradise would help but prioritize artefact base ramp, especially on myr. Etherium Sculptor is a favorite of mine. Then, you should board in tutor because you prefer Myr Galvanizer over anything (Enlightened Tutor is not cheap, but it's good, Fabricate is more in your range I presume). Clones could also work (Phantasmal Image could be nice, it would also be versatile, copying creatures from the opponent, Voltaic Key could also mimic Myr Galvanizer). Cheaper draw engine (Ancient Stirrings or Thoughtcast considering you would have a shit load of myr and Darksteel Citadel) is a most. Counter-spells or tax engine to slow the opponents down naturally (punishing anything other than artefact being played). You should also board in protection for your creature like Heroic Intervention or Myr Retriever in case you lost something important. FINNALLY, 4x Walking Ballista as your win-co, doing infinite damage. You won't have a lot of win-co thought, that's why a tezzeret or 2, whatever it is, ultimate is interesting.
The deck won't be tier 1, but you could perfectly have fun with it, and pretty cheaply. It would also become G/U, splashing W or B for Tezzeret or tax stuff. And one or 2 Master Transmuter, cause it's OP. It cost a lot but recycling a Walking Ballista who came too soon for anything better for the board state is just incredible.
If you want to see what a list would be like with my suggestion ask me, will take me a minute. Hope you have fun :)
1 week ago
Thanks for commenting ibstudent2200. I added your suggestions to the list, but i disagree with removing the rings. Although they are primarily used in corner cases, they seem to do well in those niche strategies. Something like breya (obviously not a tier 1 build), could use the rings to great success. Not only do some of them protect her, but they are also cheap fodder to her ability, as well as, good Trash for Treasure / Arcum Dagsson / Master Transmuter targets. But ya, not every commander deck isn't dying to get one haha.
2 weeks ago
Well, you only have 10 artifacts in 100 Cards, so you basically still miss everything you might want in an artifact based deck.
It depends on where you want to go though, aggro, control, Combo...I guess aggro is the cheapest Option because you can avoid some of the most expensive staples (but artifacts are still sometimes quite expensive)
My Suggestion would be to bring powerful artifact creatures into Play by several cheap tricks. For example Wurmcoil Engine, Myr Battlesphere, Steel Hellkite...You should definitely Play Goblin Welder and Daretti, Scrap Savant, the both work well with Su-Chi and Cathodion, generate massive Advantage with Treasure Keeper and Scrap Trawler. Master Transmuter might be good as well. Memory Jar, Wheel of Fortune, Windfall to fill your graveyard are always good.
You also Need a lot of Speed, which you can get with artifacts: Sol Ring, Mana Crypt, Mana Vault, Grim Monolith, Voltaic Key, Mox Opal, Mox Diamond, Chrome Mox, Lotus Petal, Lion's Eye Diamond, Coalition Relic, Izzet Signet
3 weeks ago
I'm gonna go on a little "card vomit" here, so if I apologize if I repeat anything I didn't see that's already in your deck. Unwinding Clock, Darksteel Forge, Kuldotha Forgemaster, Silas Renn, Seeker Adept, Arcum Dagsson, Filigree Angel, Master Transmuter, Indomitable Archangel, Leonin Abunas, Muzzio, Visionary Architect, Steel Overseer, Tezzeret the Seeker , Tezzeret, Agent of Bolas, Inventors' Fair, Time Sieve (goes great with Thopter Assembly, cough, cough, infinite turns), Krark-Clan Ironworks, Ethersworn Canonist, Marionette Master, Metalworker, Mirrorworks, Academy Ruins, Glimmervoid, Sculpting Steel, Phyrexian Metamorph, Tezzeret the Schemer, Tezzeret, Master of Metal, and Tempered Steel are all nice cards for any artifact deck.
Well, that's all I really have to say for the moment. Hope this wall of text I just typed helped, and good luck with your first EDH deck.
3 weeks ago
I have been checking your list and I believe that these cards might prove to be good assests:
Like the user above said, cut back on the amount of tapped lands. But this might also be a choice of budget. Decent budget options could include:
- Glacial Fortress
- Drowned Catacomb
- Isolated Chapel
- Spire of Industry
- Caves of Koilos
- Sunken Hollow
- Underground River
- Adarkar Wastes
Personally I never played with or against this deck. So tell me how it went in your local meta so far :)