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Tap: Add (1) to your mana pool.
(1), Tap, Sacrifice Mind Stone: Draw a card.
Do you have the cards yet? Can you proxy/playtest the deck? Don't cut anything as a possibility until you can see how the deck functions. You'll just have a big sideboard for a little while.
However, some things that probably aren't that great are:
Umbral Mantle (I know, I know, it's infinite, but it's way to cute.)
Dark Prophecy (This is a zombie token deck. It's weakest to fieldwipes. Why make it even weaker?)
Gray Merchant of Asphodel is not as great in token decks as you can have huge board presence w/ low devotion. he's still nice though.
Myr Battlesphere What? Why?
Other than that there's just a lot of redundancy. One you've played with it a bit, trim everything except what works best and fill the space with some tutors.
If you want board wipes, go with Austere Command /Wrath of God . The flexibility of Austere Command is a huge bonus, and Wrath of God, like was previously mentioned is just mana efficient. Planar Cleansing seems risky since you have 2 O-rings and a Chained to the Rocks.
I think you'll find that your deck will work a lot better if you play a lot of 2 drop mana rocks like Mind Stone , Fire Diamond , Marble Diamond , Coldsteel Heart , Boros Signet , Gold Myr , and Iron Myr to get your commander out on turn 3 and help you run your soldiers out on the field sooner.
Gisela, Blade of Goldnight would be a major addition to this deck, I think. Also, this deck is really weak to board wipes, so Avacyn, Angel of Hope should probably be in here. Slate of Ancestry could help you draw a ton of cards, and discarding shouldn't be that big of a deal for you, you should run out of cards pretty quickly.
Last thing I would say is that you're playing a lot of standard cards, if I was you I would ask veteran players you talk to what some of their favorite old R/W creatures are for an aggro deck that aren't already in there. The great thing about Commander is the huge card pool, no reason to restrict yourself to cards that you know, just ask vets, they'll be flattered you're asking them =)
Actually if you wanted to complain about Astral Cornucopia or its cousin Everflowing Chalice you ought to be mentioning that they have a casting cost of zero, which makes them not great sacrifices for Bosh.
In that case you might rather have Dreamstone Hedron , Ur-Golem's Eye , Sisay's Ring , Khalni Gem , Mind Stone . If you're more hard-pressed, Darksteel Ingot , Heart of Ramos , Fire Diamond , Vessel of Endless Rest .
Sol Ring is pretty great and a EDH staple.
Main Deck60 cards
3 Emrakul, the Aeons Torn 3 creatures
2 Tezzeret the Seeker 2 planeswalkers
Generally speaking, direct damage spells like Lightning Bolt in Commander tend to be a little too small-scale. It depends on the meta though, and your strategy. I would not bother with Shock at all, for example. Having some for spot removal is probably fine, though damage-based spot removal is a little less reliable. However if you want them, then run the higher impact ones like your Lightning Bolt (not conditional, cheap, efficient) or Feedback Bolt (potentially a finisher if you get enough artifacts into play) instead of Shock ; Shrapnel Blast or Galvanic Blast also sound like too much work to me for the results.
You generally want every creature to be able to matter. Ornithopter for example is not going to do much on his own; you might rather have Steel Hellkite or Darksteel Forge . The deck could use some big splashy finishers like Wurmcoil Engine or Colossus of Akros too, and ways to cheat them into play, like Quicksilver Amulet or Goblin Welder .
That said stuff like Shield Sphere can shut down early attacks, Roterothopter might be okay but I don't think you'll have the mana. You need more stuff to help you draw cards and play cards like Staff of Nin or Mind Stone .
In Commander you need to think big. 40 Life is a lot to chew through.
Also you should play Golem Foundry . It'd be amusing.
Nevinyrral's Disk was a replacement for Oblivion Stone , which I thought was too expensive to use. Nevinyrral's Disk has its flaws, so I need to see which one I want, as I can't find a slot for both of them.
In your experience, does Nevinyrral's Disk stay in play long enough for you to actually use it? I'm not sure if i'm just unlucky but whenever I play multiplayer, it always gets destroyed hence my Perilous Vault suggestion earlier.
They keyrunes are mostly a little low powered I think; generally also this commander would rather be the outlet for your mana that getting a little demon. I would personally prefer stuff with higher returns like Darksteel Ingot , Mind Stone , Rakdos Signet , Sol Ring .
I have used the keyrunes before though when I was just toying around with stuff since I have a bunch of them; I still preferred even Rakdos Cluestone though (as at least it can draw you a different card if you don't need it later in the game).
|Avg. draft pick||2.98|
|Avg. cube pick||7.74|
|Commander / EDH||Legal|
|Duel Decks: Jace vs. Chandra||Uncommon|