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Tap: Add (1) to your mana pool.
(1), Tap, Sacrifice Mind Stone: Draw a card.
Rise of the Dark Realms seems like it belongs here. Also, you probably could use some more ramp. Gilded Lotus , Mind Stone , and Chromatic Lantern are all good choices. Demonic Tutor and Vampiric Tutor are great for finding what you need when you need it. Watery Grave is great fixing, and Urborg, Tomb of Yawgmoth has solid synergy with Cabal Coffers - even better if you're running Expedition Map to find the land you don't have. Phyrexian Arena and Necropotence are both powerful card advantage engines that every black deck should run. Consume Spirit seems a little weak, and I like Tragic Slip , Go for the Throat , Innocent Blood , and Hero's Downfall as removal for this deck. Have fun!
These are my suggestions
Orzhov Signet get this,Darksteel Ingot you already have this,Coalition Relic you can use the unicorn instead,Expedition Map use the amulet,Mind Stone get this,Solemn Simulacrum you can use the harp instead,Sol Ring find some very low cmc stone,
imo you dont really need 39 lands, i usually use 36 lands... but i would include
definitely any dual lands
you need more draw power in this deck... Phyrexian Arena
you can use black for draw, discard white for tokens
hope this helps!, i know i suggested some expensive cards, but you know your budget
Mono Red Control uses it with Mind Stone
Expedition Map is effectively a straight upgrade to Traveler's Amulet . Vedalken AEthermage searches Snapcaster and I guess your general if she gets tucked (mostly snapcaster tho). On that note, Mystical Tutor and Muddle the Mixture seem to be worth playing for more control over what cards you see. Mind Stone is a sweet little egg, and Staff of Domination is an awesome outlet for infinite mana. Seat of the Synod and Everflowing Chalice give you more options out of Trinket Mage . Meekstone is another Trinket target that could totally kick a lot of people in the dick. Treasure Mage grabs your wincons and Rite of Replication and Body Double copy some of your value ETB effects or just grift off your opponents' value creatures. Buried Ruin , Soldevi Excavations . Temple of the False God , Terrain Generator , Shelldock Isle , Lonely Sandbar , and Remote Isle are all niche utility lands that may give you more value than Snow-Covered Island and are searchable with the Expedition Map you foolishly left out. Blightsteel Colossus is a big nasty searchable wincon. Archetype of Imagination , Augur of Bolas , Cytoplast Manipulator , Echo Mage , Talrand, Sky Summoner , Heidar, Rimewind Master , Teferi, Mage of Zhalfir , Sage of Epityr , Sea Gate Oracle , Shapesharer , Sower of Temptation , Stonybrook Banneret , Temporal Adept , Voidmage Husher , and Venser, Shaper Savant are all Wizards with decent value worth considering. Swan Song and Syncopate seem like weak counterspells in comparison to things like Spell Crumple , Negate , Dissolve , or Dissipate . Fabricate is another fantastic artifact tutor that hits anything Trinket and Treasure miss. Extraplanar Lens gives absurd ramp. Vedalken Shackles is super unfair. Temporal Mastery and Devastation Tide could win you games by topdecking them. Propaganda is nice for keeping you alive.
Well, depending on the deck, each of these can be useful. I've declined to use some of them for various reasons, but I'll leave you as the judge of what you would use for your deck.
Sylvan Library , Greater Good , Regal Force , Skullclamp , Momentous Fall , Mind's Eye , Abundance , Primordial Sage , Glimpse of Nature , Soul's Majesty , Recycle , Cream of the Crop , Kozilek, Butcher of Truth , Inheritance , Collective Unconscious , Praetor's Counsel , Sword of Fire and Ice , Mind Stone , Dreamstone Hedron
|Avg. draft pick||3.04|
|Avg. cube pick||7.74|
|Commander / EDH||Legal|
|Duel Decks: Jace vs. Chandra||Uncommon|