Tap: Add (1) to your mana pool.
(1), Tap, Sacrifice Mind Stone: Draw a card.
What is Maw of the Obzedat for? Sac outlet? He seems pretty expensive manawise.
So, da simma, hab mich getz registriert. :D
Sieht so schon sehr schon aus :)
Ich wurde Talisman of Progress gegen 3 Paradise Mantle eintauschen. Verursacht dir keinen Schaden und die Manabase ist Variabler + du hast 3 Nullartefakte mehr die man schnell wegopfern kann auerdem gehe ich davon aus das ich mindestens einen Memnite oder einen Ornithopter in der Starthand habe. Irgendwie finde ich da den Mind Stone als andere Alternative vielleicht praktischer weil er dir ne Karte zieht. Die Nullartefakte kann man mit Tezzeret durch die Ansage -0 Kostenlos fetchen und legen. (Auch die Darksteel Citadel ungeachtet das es Lander sind und obwohl man schon ein Land die Runde gelegt hat)
Einen Tezzerett kann man wohl kurzen bzw muss man ausprobieren.
Dann wurde ich 4 Glimmervoids spielen und 4 Citadels
Cutten wurde ich noch jeweils ein oder zwei der Tronlands und eine Expedition Map. Dafur dann Thoughtcast x4 reinnehmen und 2x Serum Visions Ich glaube durch die gefetchte Ironworks und die Masse an Nullartefakten und Artefakten wird es nicht notig sein von allem 4 zu spielen.
Das sind meine Gedanken zum Deck. Ich habe nicht auf Kartenanzahl geachtet jetzt.
Also, I just want to link the artifacts in the Black precon b/c they are quite sweet: Sol Ring , Charcoal Diamond , Jet Medallion , Mind Stone , Swiftfoot Boots , Commander's Sphere, Unstable Obelisk, Worn Powerstone , and Lashwrithe .
Torpor Orb Smokestack Ensnaring Bridge ( not budget, but if you're playing against a lot of creatures really consider it)Mana Vault Azorius Keyrune Eye of Ramos Tooth of Ramos Mind Stone Trading Post Lightning Greaves
All I got right now, Hope any of this helps!
As far as mana rocks that I play... Some are staples and some are a little unconventional but are great due to what the deck does. Ex. Pentad Prism seems bad at first glance but here, if drawn early is just a mana rock. However when your combo turn comes it can help filter the mana from rituals into colors that you need... Pretty much filling the same roll that Manamorphose does for modern storm decks.
The rocks I play are:Basalt Monolith Chrome Mox Dimir Signet Grim Monolith Helm of Awakening Izzet Signet Jet Medallion Lotus Petal Mana Crypt Mana Vault Mind Stone Mox Diamond Mox Opal Pentad Prism Rakdos Signet Ruby Medallion Sapphire Medallion Sol Ring Talisman of Dominance Talisman of Indulgence Candelabra of Tawnos I know it's not a mana rock, but with so many colorless rocks and rituals it just seemed perfect.
And finally Lion's Eye Diamond cast a wheel and while it's on the stack, crack LED(you were gonna discard your hand anyway, so why not net three mana for your next hand? Also I've pumped out a turn 2 Nekusar with this and another mana rock, which is always nice because he helps refill your hand quickly.
Looking over your deck, I can see a few possible ways you may be able to smooth out how it plays. There are two points that jump out right away; a number of your cards cause you to sacrifice your own creatures but most of your creatures are too much of a mana investment to be worth sacing, and you have a large amount of spells that are expensive to cast but the deck doesn't have much in way of mana artifacts to speed things up.
In regards the the sacrifice theme I can see that you have one infinite combo: Rooftop Storm
+ Goblin Bombardment
+ another zombie on the board. Gravecrawler is your deck's most useful sacrifice fodder but aside from Goblinslide
your only other ways of generating creatures to sacrifice are expensive spells like Grave Betrayal
and Prince of Thralls
, which depend on you finding ways to kill your opponent's creatures first. I think that you need to decide if you want to focus more on sacing your own stuff or forcing the opponent to sacrifice theirs so that you can benefit from it.
If you are going to sac your own guys, you need more early game fodder like Reassembling Skeleton , Bloodghast , and Bitterblossom to help fuel your other cards. Buried Alive is a handy way to get those creatures into your graveyard early and you can also use it to set up for Living Death or Victimize . Kher Keep is a land that can also produce tokens for you to sac. I would drop Barrage of Expendables since you already have Goblin Bombardment , which is far better. Sign in Blood or Read the Bones would serve you better than Altar's Reap .
If you want to focus more on killing and stealing your opponent's creatures, you may want to consider running some reanimator spells. Necromancy is my favourite but other good options are Animate Dead and Beacon of Unrest . Fleshbag Marauder is a cheaper version of Slum Reaper and Innocent Blood can help keep early game drops off the board and give you more time to build up. Ashiok, Nightmare Weaver is the weakest planeswalker in your list for Commander and I think you could find better ways of stealing opponent's creatures.
If you are looking to build more of a Zombie theme into your deck, there are a number of zombies that can work with your sac or steal strategies. Grimgrin, Corpse-Born lets you both sac your creatures and kill your opponent's creatures and can combo with Rooftop Storm and Gravecrawler to get huge. Geth, Lord of the Vault lets you steal cards right from the opponent's graveyard. Havengul Lich can help you get your own creatures back or possibly get some of your opponent's creatures.
Your deck really does need some mana acceleration though. At the very least I would suggest going down to 38 lands and filling those two slots with artifacts. Coalition Relic is great, as are the old ravnica signets like Dimir Signet . Thran Dynamo is a straight up better Ur-Golem's Eye . Mind Stone is another popular mana rock. Basalt Monolith and Grim Monolith give a big initial boost and can be recharged later if you have spare mana. There are lots of options to choose from. You probably want around 6 mana artifacts to help speed you into your more expensive spells more consistantly.
Anyway, those are just a few suggestions. I hope they help.
Yeah a lot of people try to tell me to get Mind Stone 's etc. but 2cmc is pretty full, so I would never play it. But I figured a 3 drop isn't bad and I would play more often.
Im from reddit btw, but for my suggestions, the first thing I see is no Felidar Sovereign ! I would take out Emmara Tandris for him because the Felidar is simply a threat that HAS to be answered or else you win.
Also if you're looking to make the deck more competitive you'll want to upgrade your ramp package and your land base. Some good artifacts to run in EDH are: Mana Crypt , Grim Monolith , Thran Dynamo , Gilded Lotus , Mana Vault , and Mind Stone . I see you're running Skyshroud Claim , and running both a Temple Garden and Savannah in the deck will let you fetch untapped white sources with it! Also Explosive Vegetation is very good as well alongside Skyshroud.
Some nice lands to consider would be Temple Garden , Savannah , Wooded Bastion , Reflecting Pool , City of Brass , Mana Confluence , and Sungrass Prairie . You ALWAYS want to have 2 sources of each color on turn 3 so that you can cast any spell in your deck without worrying about land placement without the proper information of what's on top of your deck.
Very cool deck imo! +1! I tried building Selesnya and just ended up with Rhys the Redeemed so I'm interested to see where this deck goes :)
|0.5 TIX||0.5 TIX|
|Avg. draft pick||2.96|
|Avg. cube pick||8.9|
|Commander / EDH||Legal|
|Duel Decks: Jace vs. Chandra||Uncommon|