Cruel Ultimatum


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Commander 2013 (C13) Rare
From the Vault: Twenty (V13) Mythic Rare
Duel Decks: Ajani vs. Nicol Bolas (DDH) Rare
Shards of Alara (ALA) Rare

Combos Browse all

Cruel Ultimatum


Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

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Recent Decks

Cruel Ultimatum Discussion

SynergyBuild on Omnipotence Comes With An Iron Grip

21 hours ago

Darkshadow327 sorry about your comment being cut, but why cut Dack Fayden, I mean, he us a little off-flavor, but he is low-mana card selection, a Faithless Looting every turn, and can steal Gilded Lotuses and Caged Suns till there is no tommorrow, with a decent ultimate to boot. I mean, he sees legacy and cEDH play because if you steal a turn one Sol Ring or late gate bomb artifact, he will take it, and otherwise is just ticking up, digging though your deck, and getting closer to a late game ultimate, all for 3 mana, considered better than Jace, the Mind Sculptor in many decks, though obviously generally worse than JTMS overall, and is just a good walker.

I'd agree cutting Chromatic Lantern should be cut, it is okay at fixing, but this deck shouldn't need more fixing than it has, except for Cruel Ultimatum, the hardest god-dang thing to cast.

I'd also argue for Flusterstorm, Counterflux or Countersquall, I mean it is 1 mana, and still stops most storm decks. Mindbreak Trap is also fun!

SynergyBuild on Omnipotence Comes With An Iron Grip

1 day ago

You have 137 cards, you need to drop 37?


Landbase drops/adds:

Drop all three temples, bounce lands, Sunken Hollow and Smoldering Marsh, Forge of Heroes, Command Beacon, the three lands like Sulfur Falls, Dragonskull Summit, Desolate Lighthouse, and Drowned Catacomb, total of 13 lands, but add City of Brass, Gemstone Caverns, Ancient Tomb, Mana Confluence, Tarnished Citadel, Gemstone Mine, Shivan Reef, Underground River, and Command Tower

Total loss of cards = 5, rest needed = 32

Mainboard additions I'd suggest?

Talisman of Dominance, Fellwar Stone, Talisman of Indulgence, Bottomless Pit, Dark Confidant, Snapcaster Mage, Timetwister, Ponder, Brainstorm, Laboratory Maniac, Demonic Consultation, Tainted Pact, Imperial Seal, Dismember, Chain of Vapor, Pact of Negation, Mystic Remora, Swan Song, Delay, Dispel, Liliana of the Veil, Jace, the Mind Sculptor, Chrome Mox, Mana Vault, Mox Diamond, Lotus Petal, and Rolling Earthquake.

Addition of 27 cards = 59 total to drop


Xantcha, Sleeper Agent, Nicol Bolas, Planeswalker, Vedalken Humiliator, The Scarab God, Nicol Bolas, God-Pharaoh, Liliana Vess, The Eldest Reborn, Painful Quandary, Pendrell Mists, Mind's Dilation, Omniscience, Leyline of Anticipation, Hero's Downfall, Stunning Reversal, Rakdos Charm, Thrilling Encore, Countersquall, Desertion, Go for the Throat, Fraying Omnipotence, Hour of Devastation, Tormenting Voice, Torment of Hailfire, Syphon Mind, Disrupt Decorum, Dark Intimations, Cruel Ultimatum, Blatant Thievery, Beacon of Unrest, Blasphemous Act, Damnation, Bloodchief Ascension, Disciple of Bolas, Etali, Primal Storm, Nightveil Specter, Fell Specter, Blazing Specter, Augur of Bolas, Clever Impersonator, Jace's Archivist, Kess, Dissident Mage, Mystic Confluence, Disallow, Cryptic Command, Reforge the Soul, Megrim, Liliana's Caress, Entreat the Dead, Phyrexian Arena, Rhystic Study, Search for Azcanta  Flip, Dream Salvage, Chromatic Lantern, Expedition Map, Lightning Greaves, Worldgorger Dragon, Animate Dead, Gonti, Lord of Luxury and Glacial Chasm

That should do it! 100 card deck!

The biggest upside to my switches and drops is the extreme amount of lowering that is done to the average cmc of the deck, along with the droppage of slower cards that do little without other spells. The new gameplan would be use discard and disruption like countermagic and removal to stop your opponents just long enough to use Laboratory Maniac with Demonic Consultation or Tainted Pact to exile your deck, and usually a draw spell like Brainstorm. More tutors for consistent gameplay is in the switches too.

BMHKain on Aminatou's Final Ruling states I ...

2 days ago

Finally found a use for Aminatou, the Fateshifter's Ultimate. But I just want to be sure it's not required for an opponent to simply concede. Just to get my purpose across, I'm making this a cEDH deck focusing on Stax, Hatebears, & Lockdown. (It turns out Cruel Control requires Cruel Ultimatum to use. This is now irrelevant.))

I hope this isn't too much of a wall of text for all, I just wanted some guidance. Thanks in advance. :)

K00lDudE1 on Cruel and Mystical Grixis Fun

6 days ago

Aether Hub and Tendo Ice Bridge both seem bad in a control deck, as they only make 1 colored mana each, and you can't really afford to have colourless sources in a deck with Cruel Ultimatum, you just won't be able to cast your spells.

Blackmail and Duress are just worse Inquisition of Kozilek and Thoughtseizes in general.

Disallow, Dissolve and Electrickery all seem mediocre in modern, the counters have more efficient/better options like more Mana Leak/Remand/Logic Knot and more Cryptic Commands, and Electrickery is just a bad board wipe, something like Damnation or Languish is likely to be much better.

23 lands is almost always too few for a control deck, you tend to want at least 25/26 to make sure you hit your land drops consistently

A lot of cards in the sideboard have better alternatives too, like Consume the Meek, Electrickery and Yahenni's Expertise could all become Damnation or Languish which kill the more common creatures in modern, the Duress and Harsh Scrutiny could become Collective Brutality as additional discard which is more flexible, and better in more matchups and Tragic Slip should probably just be more Fatal Pushes.

Kogarashi on Advertise your COMMANDER deck!

1 week ago

Wealth of Imagination

Commander / EDH Kogarashi


My take on an Elemental tribal deck. This was mostly born of wanting to run a deck where Maze's End was an alternate win-con (even if it's not a reliable one), and deciding the Horde of Notions would be a fun five-color commander to use. It gave me the opportunity to throw in a few spells that didn't fit in our other current decks as well, like Villainous Wealth and Cruel Ultimatum.

IvYekS on Nicol Bolas's Devastating Army

1 week ago

I would have put in Open Into Wonder and Omniscience because of their practical win condition not to mention Cruel Ultimatum just to stir up more trouble, but that's just me.

Chasmolinker on Copycats and Lotus Oracles

2 weeks ago

Took this for a quick spin and quickly had an impressive board state. Thalia's Lancers is way better with the new planeswalker rule. So many synergies in this deck, it's not even funny. And for $600 it's not a bad deck. Would you consider going 5c for Cruel Ultimatum??

Silverdrake on Onyx Chaos

2 weeks ago

This is so hilariously random, I love it. +1 from me. Could use more payoffs like the bigger demons or eldrazi. Riding on the hopes of flipping one of 5 cards (the three eldrazi you have +2 obliterator) seems somewhat low. You could try Wrench Mind instead of Mind Rot and Waking Nightmare.

Also I don't think anyone gonna stop you from using the tag, but 'Cruel Control' is supposed to refer to control decks that use Cruel Ultimatum as their win condition

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