|Commander / EDH||Legal|
Printings View all
|Duel Decks: Mind vs Might||Common|
|Modern Masters 2017 Edition||Common|
|Return to Ravnica||Common|
|Duel Decks: Izzet vs. Golgari||Common|
Combos Browse all
Creature — Goblin Wizard
Instant and sorcery spells you cast cost less to cast.
Price & Acquistion Set Price Alerts
|Have (18)||mtgmanatee , ZombieFood , NOGzFTW , unnaturalelementals , Kimimaro , saj0219 , voidruby , pokemate0 , Randomdeath , PTsmitty , TehDelta , ChessRuler , tlhunter07 , Daddy1ong1egs13 , ironax , bakeraj4 , philktoken8998 , LTmiller|
Goblin Electromancer Discussion
4 hours ago
I'll comment on each of your suggestions separately:
Isochron Scepter definitely has a place in the deck. I used to own one but must have lost it in my last couple moves.
Talrand, Sky Summoner is one of my favourite cards, but its a little too slow for how I want to play this out, which is mainly via combo. I generally don't need to swing through, and if I do it's going to be through a Rite of Replication combo. I think if I still ran this deck as a storm deck Talrand would also function quite well.
Disallow... I can be open to running more counters, however I think this is more of a playstyle shift than an improvement. I intend to take out Twincast for a Reset. I'll possibly take out the Fork and Reverberate if I find that I'm holding them in my hand and not really using them. If I do, I'll likely swap them for more looting cards like Telling Time.
Thanks for the considerations! I'll put some more thought into your comments!
1 day ago
not really .. i mean you can try to force it with cards like Baral, Chief of Compliance, Goblin Electromancer, Jori En, Ruin Diver, Past in Flames and cheap blue cantrips ... but even with rituals, blue and or just mana quickly becomes an issue for storming in non-mizzex/Yidris decks
Arjun, the Shifting Flame decks have the advantage of Mindmoiling everytime they cast a spell and can use Psychosis Crawler, Sphinx's Tutelage and Niv-Mizzet, the Firemind to ping opponents lifetotals/decks multiple times a spell even if the storm fizzles.
that being said, The Locust God shines at drawing cards, and going wide with an army of hasty fliers ...Kindred Discovery on insect is a good start and has exponential growth with Alhammarret's Archive (draw 2 cards, make 2 locust, draw 4 cards, make 4 locust .. etc, just becareful as the loop is mantatory .. so Laboratory Maniac or a way to kill people before you lose is important before you start)
and cards mentioned in the above sections combined with Chasm Skulker, Purphoros, God of the Forge, Frantic Search, Whirlpool Warrior, Brainstorm, Rhystic Study, Whirlpool Rider and other cheap "wheels" may help you get value even if your storm doesnt quite get there.
2 days ago
I have also found Jace's Sanctum to be helpful.
3 days ago
Thanks mike.manard!! You gave me a lot to think about. I am definitely going to be adding Baral, Chief of Compliance. That card is perfect for my deck. Thing in the Ice Flip is a very interesting card. I may have to build my deck around that card. I think I have a few Stormchaser Mage that I left out of this deck. I will have to add them back in. Desperate Ritual and Pyretic Ritual are awesome cards if I have Baral, Chief of Compliance or Goblin Electromancer on the battlefield. I am going to have to rethink this deck over the weekend and test it next week.
3 days ago
Calyptic thank you so much for commenting! So a couple of things, while Comet Storm is definitely a thing, the entire premise of the spells and the true "endgame" as you've put it are the Storm cards: Empty the Warrens and Grapeshot. Perhaps you may have missed their slots or perhaps you may not know what they do, which is totally fine in both regards and I am more than happy to explain. But with two win conditions in the mainboard, there really isn't a need to include more as it kind of strays into the redundant territory. Grapeshot ends a game on its own, without the double-red restriction. Comet Storm also doesn't have any synergy with Baral or Goblin Electromancer.
We're playing a spellslinging deck with the intention of counting the individual spells, as they coincide with the Storm mechanic. Remember, for each spell cast before we play our Storm spells, we get an additional copy. So that 1 casting of Grapeshot will in turn deal X amount of damage where X is the number of spells played before it. With that in mind there really is no reason to include manasink cards; having mana leftover is insignificant in the archetype, you are always going to have oodles of mana and that's the point - generating enough from the rituals, we can then replay them all with Past in Flames. And if I've dealt a Grapeshot with a Storm count of 20, having 14 red mana after the fact doesn't mean much since I've already won at he low cost of a single red mana.
Inferno Titan, and more importantly the Platinum Experiment package, is a cleverer way of throwing an opposing sideboard game off tilt entirely. After Round 1, they will undoubtedly side in all the Storm hate they can muster, to which we respond with siding in an entirely different package.
Storm archetypes in Modern traditionally only ran Goblin Electromancer for the cost reduction of spells since that was the only viable creature of its kind, until Baral came in. Baral, Chief of Compliance has definitely amped things up, offering an additional playset of a creature with a similar ability, thus accelerating our chances of going off. Unfortunately the Guidmage and Archivist do not have that same kind of synergy and I wouldn't encourage them as slots in a mainboard; for example, Archivist can't be used the turn it came out, whereas we can use Baral and Electro's ability immediately. While the Guildmage has an instant speed activated ability, it's far too mana restrictive and costly to yield anything beneficial. The point is having spells that can be reduced by 1 colorless mana, so that now our Manamorphose is , make two mana, and draw a card - insane value.
Finally, Aetherflux Reservoir is a fine outlet in something like EDH, and I have seen slower builds that run it, but their strategy also run artifacts that have a converted mana cost of 0 or 1, so that they can incorporate effects like Paradoxical Outcome or Retract so they can generate a "Storm" count in that way and efficiently build enough life to kill an opponent. Unfortunately, it is too slow of a card for a deck that can flat out win by T3 efficiently, and it would be crippling in my Platinum Experiment package.
Thank you very much for your thoughts and input and I hope this helps explain the deck a bit more.
5 days ago
Thanks for sharing your thoughts, I think I'm going to keep disdainful stroke in for now. My reasoning is that it targets more types of spells and ones that I'm likely going to want to counter ex. Some big creature or game winning spell. The transmute on muddle isn't getting me combo pieces any more though if i decide to run the Nivix Guildmage + Reality Spasm combo again I'll throw muddle in. Does this make sense or am I being resistant to change for bad reasons?
5 days ago
Ok, after everyone's comments, here are my thoughts ...
GOOD MATCH-UPS (Bant Knightfall, UW Control, GBx Midrange, Jeskai Control, Death's Shadow): Mainboard is fine; no sideboard slots needed.
- Ancient Grudge, if I end up using some number of Trinisphere too.
- Ancient Grudge + Shatterstorm, if I don't use Trin'
- Obstinate Baloth (putting one back into the main) and Kitchen Finks (in the side)
- Maybe some Trinisphere.
- The more I think about it, the more I think Beast Within is the key. Say an opponent casts Scapeshift and sacrifices 7 Lands to fetch 6 Mountains (basics and non-basics) and a Valakut. All the Lands enter simultaneously and 6 Valakut triggers go on the stack. With the triggers on the stack, I kill a Mountain. The trigger from that Mountain will resolve and I'll take 3 damage. But the triggers from the other 5 Mountains fizzle, since "the ability will do nothing if [my opponent controls] fewer than 5 Mountains other than that new one by the time it resolves" (source).
- Beast Within is also superb against a resolved Primeval Titan.
- I might be able to catch an inexperienced pilot with Crumble to Dust, but an experienced pilot will wait until the last second (i.e., fetching them with Scapeshift) to play their Valakut. Crumble may still be worthwhile though ... partly for free wins against less experienced pilots, but mostly because hitting Stomping Ground will leave most decks with only 10 Mountains ... depending on the board state, that will often not be enough for lethal.
- Blood Moon is of course amazing in the match-up, but post-board they will almost certainly have Engineered Explosives and Reclamation Sage to deal with it. Still, Blood moon #5 may be worthwhile.
ELDRAZI AND Gx TRON:
- I'm excited to try Crumble to Dust here.
- Blood Moon is of course amazing in the match-up, but post-board they will almost certainly have Ratchet Bomb, Nature's Claim, etc. to deal with it. Still, Blood moon #5 may be worthwhile.
- Beast Within for Devoted Druid and Vizier of Remedies
- Anger of the Gods, for everything else.
- For Counters CoCo: Druid and Vizier demand answers. Renegade Rallier and Eternal Witness makes Exile effects much better.
- For Valuetown CoCo: 7x Manadorks, Ramunap Excavator, and Knight of the Reliquary complicate the Land Destruction plan.
- As with any White deck, I need to watch out for Blessed Alliance post-board. Burrenton Forge-Tender, Linvala, Keeper of Silence, Reclamation Sage and Qasali Pridemage could make an appearance as well.
- 3x Trinisphere to slow them down or Eidolon of the Great Revel to kill them
- 1x Anger of the Gods for Goblin Electromancer and Baral, Chief of Compliance
The bottom line (for now anyways) ...
Main: 1x Obstinate Baloth
6 days ago
As a fellow spellslinger I too am enticed by Kess, let me throw a couple of suggestions. Perhaps Mizzix of the Izmagnus would be a good inclusion to make the cost of those cards slower over time. Or, for the immediate and early game value Goblin Electromancer or even better, Baral, Chief of Compliance.