|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica (GRN)||None|
|Duel Decks: Mind vs. Might (DDS)||Common|
|Modern Masters 2017 Edition (MM3)||Common|
|Commander 2015 (C15)||Common|
|Return to Ravnica (RTR)||Common|
|Duel Decks: Izzet vs. Golgari (DDJ)||Common|
Combos Browse all
Creature — Goblin Wizard
Instant and sorcery spells you cast cost less to cast.
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Goblin Electromancer Discussion
20 hours ago
Wizard's Lightning works really well with Goblin Electromancer. Syncopate is good, and Lightning Strike is always good to have in an izzet deck. I think with izzet decks you want to pick between being a bit more control or counter-burn. Once you know which way you want to go, you will know what cards to go after
5 days ago
If you're looking strictly at GRN cards, your best bet is probably going to be Mentor (aggro) decks. That or Surveil. Undergrowth is decent but not strong enough by itself in comparison I think. doesn't have enough token generators to work with in house (though you could maybe splash a few Convoke cards into an aggro deck and make it Naya .
And the Jump-Start is cool, but nothing that really sustains itself. You could probably make a halfway decent counter-burn deck though. There are a handful of creatures that get value off off of instant and sorceries in graveyard. Not to mention Goblin Electromancer is in this standard. It actually may not be as bad as an idea as I thought as I'm writing this. And if you're willing to go grab some Guttersnipe from M19, you got a fun deck there. Splash in a few Ral, Izzet Viceroy and it feels like a real deck.
5 days ago
This is a neat idea! It needs a bit of work however.
-2 Thousand-Year Storm this isn’t the type of deck that wants this effect because your hand is typically empty by turn 7. This also allows you to cut back on lands to 23
-4 Gravitic Punch for reasons mentioned above
-2 Goblin Electromancer the majority of your instants and sorceries are 1 mana already so it doesn’t give much value.
+2 Adeliz, The Cinderwind very powerful threat that would play into your wizard tribal theme.
+4 Rile is a one mana draw 2 spell if you have a beam splitter and any other creature out.
+2 Wee Dragonauts gets crazy with adeliz
This is one direction that I think would be an improvement but I think you could also do something with cloning Crackling Drake and forget the wizard tribal direction I suggested.
6 days ago
I have been toying with a similarly built deck because wizards are fun.
Imho 3 Goblin Electromancer beats 4, I would rather have 2-3 more spells to play that are reduced than more creatures that are reducing spells I dont have.
I was lucky and managed to nab 2 Ral, Izzet Viceroy and man I cant tell you how much fun his +1's are with the jump-start mechanic. The only sad thing about u/r decks is not being able to make Thousand-Year Storm standard viable.
6 days ago
So, I think that it is an OK card to run in the sideboard. It's draw back is pretty clear, in theory your opponent gets to draw cards which is almost never a good thing, however it does have a strong effect. It's actually better in your example naming something not in hand (unless it's THAT scary).
Example, playing against a storm player that tapped out for Baral, Chief of Compliance/Goblin Electromancer. You may have already taken something out of their hand, but you know one of their main win cons is going to be Grapeshot, and you know that Past in Flames is also exceptionally important to their game plan. You'd want to name one of those since other Rituals aren't going to hurt you, and that's just better than surgical, right?
It can also name lands, so get rid of the last tron piece that your opponent needs and use your Thoughtseize on their actual threat (or if they already have tron just name Karn or Ugin). You can also name Eldrazi Temple if you know they're on nonsense still.
The card is very flexible and quite strong, the issue is they MIGHT draw cards and it's a little slow... I think it's perfectly fine though. I picked up 2 for myself on release, but I have yet to play them.
6 days ago
I know this is a budget deck, but I still feel like Risk Factor is worth investing in. Would cut 2x Goblin Electromancers for it, that card is never gonna be good in multibles. Upgrade with the last two and potentially Ionize
1 week ago
So I've fiddled with the numbers a bit and am just really torn between having the playset of Goblin Electromancer in for ramp or just taking them out in an attempt to blank removal spells. I think the opportunity cost is low enough to justify keeping them in to absorb burn spells/block or, if I untap with one, theoretically set up a turn 4 Thousand-Year Storm.
1 week ago
The deck looks good - slight worry that it may take a while before you get an attack going.