Thought Vessel

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Merfolk vs. Goblins (DDT) None
Commander Anthology (CM1) None
Commander 2015 (C15) Common

Combos Browse all

Thought Vessel

Artifact

You have no maximum hand size.

: Add to your mana pool.

Price & Acquistion Set Price Alerts

CM1

C15

Ebay

Have (40) TrackerD , plof , MrCrazzyc , cryptoplasm , frederiklw , Vergil_Redgrail , bakunet , Clawsun73 , sombrevivo , StevenDF16 , phoere , Zhorus_The_Bauqret , angesoir , killstars , burnedbread , TheRealPeaches , TheLazyGrim , Riku580 , Royal_Windsor , Jauntu , buildingadeck , choss_monkey , AllDayTayTay , Candyman949 , meowCat1234 , Esquire_ , Forkbeard , Azdranax , jhTheMan99 , KillDatBUG , MagnaAura , Reliva , DEER , KamenAkuma , 8vomit , Riders_of_Brohan , Va1mar , itheoryz , mycheze , mlouden03
Want (100) vaerth , plazma7 , THP88 , buildingadeck , kovellen , sleepy104 , zombiedude347 , kobyjoe , Egag101 , frederiklw , B0effe , Sethifide , Turtlelover73 , Betamind , Lokotor , trotz , MushiMushiApples , eastly , DarthMeatloaf , Awuztein , upgraded , Funi1234 , jarjar102 , Radish , absciss , MementoMuffin , GS10 , RudyFromTexas , epic-jargon , bbtancakes , Jose_Arrogantio , adb_slayer , Mage_Of_Space , 1337_Nerd , Lesparagus , notsaying , afumblez , Elementalism , GoldGhost012 , grayarchon , dansface , Oskani , Cetriel , darbodeluxe , ukwilkie , bops , andymaul123 , LonelyFederigo , CryAll , Slymaster9 , VaultTechy , Elphane , TrackerD , xcman380 , BringerOfStorms , Sun_Djinn_Kari , RedSinR , superdude2431 , bobafett117 , SirFowler , Warxuaroz , JGMFC , Xue-Kaihua , metalevolence , Gooberrygumdrops , kvfd1719 , scottyboy76567 , HehaGardenHoe , coadster , phantomblack , ElCamino , Killingfool , imapuncha , ForeverLoading... , DeifiedExile , TigerShadow , golgariizzet , rikimaru188 , xander025 , fadelightningmm , vashaclarens , imlinuxgeek , jp262 , Mahtimatonen , Va1mar , obitus , link2213 , Snozberries21 , hound77 , KingCold999 , Rev0388 , samuelproulx , Jashunaku , harbinger1221 , AlphaSp , Daddy1ong1egs13 , Tokaido , mlouden03 , Cunningcrow , DarkStarStorm

Recent Decks

Thought Vessel Discussion

SynergyBuild on Raining Blood

19 hours ago

Kindred Charge is a great way to pump out loads of damage to finish a game, and is sitting at around 1.45c right now, but this deck is aggro, so the first thing I would suggest is ramp and card draw!

Night's Whisper, Sign in Blood, Read the Bones and the like are powerful engines for pumping cards into your hand for a little amount of life (you will steal it back!)

Talisman of Dominance, Fellwar Stone and Mind Stone are additional "signets" the deck can run if you want, though Fractured Powerstone, Thought Vessel, Everflowing Chalice, Guardian Idol, Marble Diamond, Fire Diamond, Charcoal Diamond, Coldsteel Heart, and Prismatic Lens are other options as well.

Kindred Dominance can be a blowout in a boardstate you can't attack through, and has lead my Vampire deck to many a win, it is also not super expensive, at around 7 dollars, yet also isn't super cheap either, your call. Plague Wind costs more for nearly the same thing, but stops regeneration (if you see a lot of that where you play) and is only .50 cents.

paradigmknight on some humans and a dragon

3 days ago

For a deck with 3.1 cmc, you are running too few lands, with only two sources of ramp. 35-36 is better for control, less if you have more ramp. Because ramp is not available in your colors, mana rocks have to be used. Thought Vessel (although expensive), Darksteel Ingot, Talisman of Dominance, Talisman of Progress, Dimir Signet, Azorius Signet, Marble Diamond, Sky Diamond, Charcoal Diamond, Coldsteel Heart, Fellwar Stone, Commander's Sphere, Cultivator's Caravan. You should at least add the other signets and then think about some of the others mentioned. Because you're in blue, black, and white, you have access to single target removal spells like Pongify, Oblivion Ring, Murder, Mortify, Go for the Throat. The other upside of being in these colors is the access to good draw. While altar's reap and catalog are good, getting rid of your stuff and discarding cards only hurts you, especially with better options. Windfall, Blue Sun's Zenith, Divination, Read the Bones, Sign in Blood. Instead of essence scatter and negate, there are better counterspells that cost 2 mana, if that is what you're looking for; Counterspell and Arcane Denial. Both are not as restrictive, and in the case of arcane denial, giving your opponent cards typically doesn't matter as long as they've been disrupted. Also a 25 cent card that should be added to every list running black is Diabolic Tutor. Despite chromium's built-in protection, you should still run cards like Lightning Greaves, Swiftfoot Boots, Mask of Avacyn, or Whispersilk Cloak.

kingyfyvf on Grixis Wizard Commander Help

5 days ago

This is my first commander deck I got a few months back and have built it up slowly but am in dire need of help finishing it. I know it is slow and probably bad but I like it and it suits me just fine. I like how it can focus on the graveyard but the only strategies I have for it is the Duskmantle Guildmage and Mindcrank set and the Sphinx's Tutelage. Any help is appreciated.

Commander: Inalla, Archmage Ritualist

Creatures:

Arcanis the Omnipotent

Archaeomancer

Bloodline Necromancer

Body Double

Duskmantle Guildmage

Etherium-Horn Sorcerer

Firefist Adept

Fleet Swallower

Galecaster Colossus

Garna, the Bloodflame

Harbinger of the Tides

Kess, Dissident Mage

Magus of the Abyss

Magus of the Mind

Mairsil, the Pretender

Marchesa, the Black Rose

Naru Meha, Master Wizard

Nin, the Pain Artist

Nivix Guildmage

Niv-Mizzet, the Firemind

Portal Mage

Puppeteer Clique

Sea Gate Oracle

Taigam, Sidisi's Hand

Vela the Night-Clad

Vindictive Lich

Artifacts:

Caged Sun

Mindcrank

Mirror Gallery

Sol Ring

Thought Vessel

Worn Powerstone

Enchantments:

Curse of Opulence

Frenzied Rage

Propaganda

Shifting Shadow

Sphinx's Tutelage

Instants:

Cauldron Dance

Chaos Warp

Comet Storm

Crosis's Charm

Mana Leak

Memory Plunder

Polymorphist's Jest

Rakdos Charm

Reality Shift

Silumgar's Command

Unwind

Wizard's Lightning

Sorcery:

Clone Legion

Day's Undoing

Decree of Pain

Final Parting

Karn's Temporal Sundering

Kindred Dominance

Necromantic Selection

Soul Salvage

Spelltwine

Warlord's Fury

Weight of Memory

Planeswalker:

Jace, Memory Adept

Land:

Mountain x4

Island x10

Swamp x6

Dimir Aqueduct

Rakdos Carnarium

Izzet Boilerworks

Command Tower

Crumbling Necropolis

Exotic Orchard

Path of Ancestry

Swiftwater Cliffs

Dismal Backwater

Jwar Isle Refuge

Vivid Marsh

Vivid Creek

Vivid Crag

Evolving Wilds

Terramorphic Expanse

Temple of the False God

Grixis Panorama

Mystifying Maze

jolli20 on Wizardy draw with some fish

1 week ago

Let's get you some wincons, and fix that landbase.

First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.

-3x Island, +Simic Growth Chamber, +Yavimaya Coast, +Bant Panorama

-2 Forest, +Myriad Landscape, +Command Tower

-Beneath the Sands + Traverse the Outlands (great way to filter land out of the deck if you get a big hand size power/toughness creature)

-Zndrsplt's Judgment +Thran Dynamo

-Blink of an Eye + Gilded Lotus

-Evacuation +Simic Signet

-Displace +Cultivate

-Mystic Confluence, + Kodama's Reach

-Time of Ice, + Nissa's Pilgrimage

-Entrancing Melody + Explosive Vegetation

Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.

-Watertrap Weaver, + Minds Aglow

-Oviya Pashiri, Sage Lifecrafter + Mind Spring

-Academy Journeymage + Braingeyser

-Academy Elite + Pull from Tomorrow

-True-Name Nemesis + Venser's Journal

-Genesis Hydra + Thought Vessel

- Storm Sculptor + Tishana, Voice of Thunder

-Riddleform +Spellbook

-Divination +Harmonize

-Fleet Swallower +Awakening

Now for some wincons:

-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).

-Saheeli's Artistry +Empyrial Plate (slap that on your commander, give it flying with caller of gales, free commander damage kill)

-Grunn, the Lonely King, + Laboratory Maniac

-Index + Time Warp

-Broken Bond, + Beacon of Tomorrows

-Opt +Psychosis Crawler

-Jace's Ingenuity +Sturmgeist

-Spelltwine. - River's Rebuke

+Isochron Scepter, +Dramatic Reversal (infinite mana combo with some mana rocks)

-Fumble +Illusionist's Bracers

-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)

Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.

Last couple of swaps to make:

-Overwhelming Denial +Counterspell (cheaper, better counterspell)

-AEtherspouts +Swan Song

The bling: Staff of Domination (more kydele comboing)

Patron Wizard

Seedborn Muse

Minamo, School at Water's Edge

Boseiju, Who Shelters All

Cyclonic Rift

Palinchron

Vorinclex, Voice of Hunger

Tooth and Nail

other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor

filkinsmark on Locust God's Unbeatable Swarm!

3 weeks ago

rockleemyhero, sorry for the late reply! Thank you so much for the feedback!

As Foretold is absolute MONEY. Especially if I can get it out T1-2?! Unbelievable, however- huge source of hate. People know how good it is, and go for it. Sorcerous Spyglass has been great for me too, since someone in my playgroup runs Chain-Veil Teferi lol

Here are some of the cards you suggested being considered at this time; Smoke, Ponder & Preordain, Fellwar Stone as a replacement for Thought Vessel, Kindred Discovery -- this one is particularly interesting and I'm shocked I overlooked it! (Probably on mana cost alone I erroneously vetoed it)

It's funny you mention Copy Artifact... that card has to be the most expensive card I never get to use lol You'd think in cEDH that there's always some artifact for grabs, but I swear I've never played that card for value... Don't think I'll be adding it back in, sorry.

Check back in to see which updates make the list! Feel free to copy, share and use the list! Thanks so much!

pigeoncommander on Arcades' Moving Castle

3 weeks ago

Solid list, definitely better than I thought it'd come out. A couple other cards worth considering:

Ephara, God of the Polis Doesn't really benefit or benefit from Arcades, but considering you're already drawing a fair bit of cards, she acts as another, harder to remove draw engine.

Orator of Ojutai acts as another Wall of Omens.

Shield Sphere 0 casting cost 0/6. Nuff said.

Wall of Junk is a recursive draw engine.

Slaughter the Strong hurts your opponents more than it hurts you but there's something to be said for Wrath. This one seems better in theory but would need testing.

Aluren is expensive but in your current build, 24 creatures are free to cast.

Meekstone Not really casual friendly but its a solid lockdown piece.

Thought Vessel

Jerolekk on Zur's Rebellion ($20 Budget)

4 weeks ago

Exxie97 So my first thoughts are adding Rhystic Study, which isn't necessarily budget, but it almost seems silly not to run. Same for Mystic Remora, though it is only 2$, and you can hold it for 2-3 turns before giving up on the cumulative upkeep. I was discussing with my friend earlier, and he suggested Laboratory Maniac, and Tunnel Vision, if you hit a timestream nav, you can tunnel vision to it, draw it and another nonexistant card, winning the game.

Other adds that don't need much explanation:

Path to Exile

Reliquary Tower

Thought Vessel

Solemnity

SirKnightDude on Grothama, All-Devouring, All-Drawing, All-Cheating

4 weeks ago

Remove anything that doesn't say, "you may draw a card when a creature enters" or you might just deck yourself with your all-cheating. Momentous Fall, Soul's Majesty, or Life's Legacy could probably draw much better than Elemental Bond. With all the card draw this deck does, some redundancy with maximum hand size helps a lot. Spellbook, Library of Leng, Thought Vessel

I'm thinking a Brass Squire would be a nice inclusion, especially with some of my suggestions, or just because you move a lot of equipment around. Helm of the Host, can let you copy Grothama and have it fight itself for 20 cards drawn.

There are two big glaring weaknesses of this deck: Flyers, and removal. For removal best to worst: Beast Within, Song of the Dryads, Karn Liberated, Argentum Armor, Steel Hellkite, Spine of Ish Sah remove anything. Reclamation Sage, Acidic Slime, Bramblecrush, Woodfall Primus can slow down your opponents while building your board.

Never go without graveyard interaction, Tormod's Crypt, Scavenging Ooze, or Relic of Progenitus will put an end to the Spore Frog + Meren of Clan Nel Toth combo, Archaeomancer + Time Warp, and other shenanigans

Multani, Yavimaya's Avatar and Ulvenwald Hydra are both giant reach creatures that hang back on D. They can fight Grothama and live too, just be sure to Fog so they don't go attacking with 10 damage marked on them. Tornado Elemental, Whirlwind, or Hurricane can deal with your archetypal Angel, Demon, or Dragon, tribal decks. Alternatively, Deadly Recluse or Hornet Queen will make no one want to attack you

Load more