Call the Bloodline

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon
Promo Set (000) Rare

Combos Browse all

Tokens

Call the Bloodline

Enchantment

, Discard a card: Create a 1/1 black Vampire knight token with lifelink. Activate this ability only once per turn.

Price & Acquistion Set Price Alerts

SOI

000

Ebay

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Call the Bloodline Discussion

Embracedaffliction on LooterScooterVampireMadness!!

15 hours ago

I have DEF found copter to be better than Call the Bloodline. It gives massive card advantage being able to cast the card I discard with madness while drawing me another. I was trying to steer clear of it being all "standard" (I know they rotated) Lightning Axe def in the sideboard I haven't added onto here yet, but after a good few playtests I don't think Fiery Temper is necessary. Terminate really does work, and Blightning is a good way to force people to discard removal or threats to my army of smalll dudes, which can then usually finish people off when I play Malakir Bloodwitch.

Mandalorian on LooterScooterVampireMadness!!

20 hours ago

Have you found Copter to be better than Call the Bloodline, I can see an argument where the 1 Mana is worth the extra creature.

Lightning Axe, Fiery Temper, Olivia Voldaren

VAZPage on Zombie Loam Control

3 weeks ago

Having 2 Call the Bloodline seems like a good call ;). Collective Brutality seems pretty cool but doesn't kill Death's Shadows as Lightning Axe IMO.

Have you considered Field of Ruin or Hostile Desert?

Xica on To be aggro or not ...

3 weeks ago

Captivating Vampire is the worst vampire lord that exists - maybe some reds are even worse than him, but no one considers them.
If you want vampire tribal Stromkirk Captain is a must, if you have good amount of tribal support for it the global first strike & +1/+1 it produces is an effect on the power level of Tarmogoyf

Vampires are not a good tribe for a true aggro deck, since they really lack cards that would enable them to race with burn, or affinity - while majority of the tribe lack evasion.

Vampires are at their best in midrange.

Or you could try to build a madness deck with the tribe, since you can have 8x effects that draw if you include Asylum Visitor & Blood Scrivener.
If you have so much draw then you can (and you should) use wasteful black cards that require you to discard.
Since empty hand is a benefit.
Here are some: Soul Spike; Sickening Shoal; Sinister Concoction; Collective Brutality; Call the Bloodline -> this card is much better than what most people paint it to be.
It is able to create a token on your turn, and one on your opponent's turn - and as enchantment most decks have no way to interact with it.
In such a deck every cheap removal/discard is good since, at worst you can make tokens out of them. (or you can clear the way for your lifelinker tokens to swing in)
Madness also gives you the best tutor of the format: Infernal Tutor

SynergyBuild on Nicol Bolas Wannabe

1 month ago

I'd suggest getting this to become a grixis control deck, in which removal, board wipes, and a bit of prison if possible, things like discard outlets (Call the Bloodline) into Ensnaring Bridge could be fun, or whatever floats you boat (Moat).

Some good pillow fort for grixis:

Fortune Thief

Circle of Flame

Kazuul, Tyrant of the Cliffs

Dissipation Field

Jace, Architect of Thought (It is cheap because of the Duel Deck!)

Ogre Slumlord

Shipwreck Singer

Godhead of Awe (5 blue is harsh, but technically...)

Haunter of Nightveil

Kulrath Knight

Thunderstaff

Silent Arbiter

Platinum Angel

Platinum Emperion

Orbs of Warding

Ensnaring Bridge

Crawlspace

I will make some new comments for the removal and board wipes later.

Spenzerr on Haunted Foundry

1 month ago

Hey I decided to try out your idea (after months of not messing with magic) and I think i'll try and make it work. The new card Call the Bloodlines seems to work really well with Sword of the Meek and gives it some nice explosive plays with the other cards. I took alot of cards from a odd RB madness modern deck i seen and trying to implement them into this deck.

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