|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Uncommon|
|Promo Set (000)||Rare|
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Call the Bloodline
, Discard a card: Create a 1/1 black Vampire knight token with lifelink. Activate this ability only once per turn.
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|Have (14)||pskinn01 , bakeraj4 , , acbooster , DarkMagician , joshw335 , GoldGhost012 , Falte , frederiklw , buildingadeck , Vasbear1 , jhTheMan99 , marsthesoos , mcstang1986|
Call the Bloodline Discussion
1 day ago
Your deck NEEDS Nameless Inversion. The changeling rule makes it a knight and two mana for repeatable +3/-3 at instant speed? Yes, yes please. I would drop 2-5 of the less impressive knights for greater draw power. Other possibilities for discard sources would be Anvil of Bogardan, Call the Bloodline, Grimoire of the Dead, Key to the City, Necromancer's Stockpile, Tortured Existence, Conqueror's Foothold or Geier Reach Sanitarium depending on how much having non knight creatures bother you, although I think Geier Reach Sanitarium is worth it. Necrologia acts as a one turn Necropotence without the exile draw back to sculpt your hand and fill your graveyard by paying 10-20 life.
1 day ago
Interesting build, czarchops.
Hmm... just my opinion, but if you're looking to sac the vamps, you should make tokens (so you're not forced to sac your actual cards), or have a graveyard synergy that can bring them back. Supernatural Stamina is a good one, but let's go deeper =)
Blood-Sucking Token Makers: Bloodline Keeper Flip: (semi-expensive$) evasive and will get out of hand if they leave it on the board -- Call the Bloodline: requires a bit more graveyard synergy, but can pump out tokens you don't mind saccing for value.
These are just some quick ideas off the top of my head. I hope they help. Keep brewing!
4 days ago
The thing about Modern is unless you're playing a monocolored deck you can't really get away with using all basic lands and expect good results. If you have anything resembling a budget, the place I recommend starting is finding the cheapest fetch lands in your colors, possibly trading up, and getting ahold of a set of the fast lands and shock lands. In plain terms you'd at least want 4 each of Bloodstained Mire, Blackcleave Cliffs and Blood Crypt. In interest of working on a budget I'll mention Dragonskull Summit isn't the best dual land but it did just get reprinted. Yes... Modern unfortunately has a pretty steep buy-in, mostly in lands, but once you have them they'll be used in many, many future projects.
Now... Where to start with your card choices? I understand and can very much see this is a work in progress, so I'll just be honest with you and say most of these are just... kinda bad, no offense.
Okay, I'll list off some better choices with synergy: you have Falkenrath Gorger. That's a step in the right direction. Next up I'd take a look at the following cards: Stromkirk Condemned, Stromkirk Captain. These two plus Gorger lets your guys get huge fast and makes them significantly harder to kill in combat, especially since off of Gorger you can flash in Captain as you're attacking so your Gorger and Condemned are suddenly a pair of 4 power first strike fatties on turn 3. The next two are Bloodghast and Asylum Visitor. Both are good discard options with or without Gorger and Visitor is 3 power for 2 CMC, and also a pseudo Dark Confidant if you play her correctly. Almost literally everything this deck could want in a 2 drop. The next two are beaters that function as discard outlets to keep the flow of your deck running steady: Heir of Falkenrath and Smuggler's Copter. Yes, a vehicle. I recommend Heir to anyone who can't afford Liliana of the Veil. It's a cheaper and much more aggressive way to discard, besides being a 2 mana version of Delver of Secrets for vamps.
Those enchantments are terrible. Call the Bloodline is my pick for the worst vampire support card in existence that's not Feast of Blood (that card is all kinds of terrible). For your noncreatures, it's your call in regard to draw spells but I'd only keep Faithless Looting at most. For removal, you want mostly generic stuff. Try and trade for a set of Fatal Push, Lightning Bolt and Terminate, then mix/match them as your meta dictates. Kolaghan's Command if you can get one might be useful as a one-of. It's not a great card but for flavor/support you can play around with Urge to Feed as well.
After all is said and done, with any space you have left, you can try to squeeze in as many Vampire Nocturnus, Gatekeeper of Malakir, Gifted Aetherborn, Vampire Nighthawk, or Olivia, Mobilized for War as you want. I like the idea of a one-of Captivating Vampire if most of your guys are small. You could main or even side Kalitas, Traitor of Ghet and Olivia Voldaren, both of which are strong enough to side or sometimes main in non-vampire meta decks. Kalastria Highborn or Viscera Seer can be okay insurance cards if you're fearing a boardwipe.
I think the most important thing I'll tell you here is that too many discard outlets is bad. Don't fret too much about madness or not, you have gorger, and if you can save up for bloodghast/visitor you should be fine. You don't wanna be casting your killspells at sorcery speed too often. This is why if you can only take one Bolt is better than Fiery Temper.
1 month ago
@twistedmage: The thing with Call the Bloodline is that it cannot be cast/activated from your graveyard, so it's lost when it ends up there with dredge. At the moment i'm pursuing this concept, if it doesn't work I'll drop dredge and consider CtB as well.
@DeRotto17: Sure, I can't afford other rare duals for now so I'm considering some budget alternatives.
1 month ago
No worries AwesomeDoofus!
Usually when I see decks that are struggling to get their decks down to 60 cards I always look to the top of the curve. You have three 7CMC spells and two 8CMC spells. While these spells tend to be very powerful in most cases, they are also very difficult to cast outside of have Magus of the Coffers or Crypt Ghast out (which is slim since they are only 2 cards out of a whole deck). If you trim the fat off the top end of the deck you can then reliably go down some number of lands as well. Since you still have numerous five and six drops I would probably stick around 25 lands. -5 lands and -5 spells at the top of the curve means you only have to cut 3 more cards to get to 60! If I simply had to choose the 3 cards to come out I think it would be Tempt with Immortality to keep your opponents off the big creatures you made them discard, Blood Tribute because its a bit expensive for the effect, and Brain in a Jar because I'm not sure you have enough instants/sorceries for it to be efficient. I think you will find that after cutting some top end stuff and lowing the land count, your deck will feel a lot more smooth, less clunky, and efficient.
It looks like not only are you interested in making your opponent discard cards, but you have some synergies here for self discard. These cards also synergize well with that-
Now inevitably your opponents will be very low on cards. To get more reward for them discarding and to punish them for having few cards in hand you can play these-
The Rack ex. opponent has 2 cards in hand, 3-2= take 1 damage. No card in hand, 3-0= take 3 damage
1 month ago
I have DEF found copter to be better than Call the Bloodline. It gives massive card advantage being able to cast the card I discard with madness while drawing me another. I was trying to steer clear of it being all "standard" (I know they rotated) Lightning Axe def in the sideboard I haven't added onto here yet, but after a good few playtests I don't think Fiery Temper is necessary. Terminate really does work, and Blightning is a good way to force people to discard removal or threats to my army of smalll dudes, which can then usually finish people off when I play Malakir Bloodwitch.