Crackling Doom

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Commander 2016 (C16) Rare
Khans of Tarkir (KTK) Rare

Combos Browse all

Crackling Doom

Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.

Crackling Doom Discussion

TypicalTimmy on Card creation challenge

3 days ago

Daveslab2022, your card made my Timmy senses get all tingly since it's basically a new version of Crackling Doom .

Anyway, sorry for the triple post. Got a bit excited there for a moment with Larek.

The challenge was as follows: "Go to page 27 in this thread, pick a challenge, cite which challenge you are doing and redo it."

LadyZ on Licia Gains

3 days ago

If you can afford it, you should run Exquisite Blood . It's strong, and goes infinite with Sanguine Bond . Heartwarming Redemption seems a decent card, gains you life and wheels for you. Ritual of Soot is probably better than Culling Sun . And lastly, to squeeze in some more red, consider Vandalblast and Crackling Doom .

SP3CTR3_chelts on need help building zurgo

3 weeks ago

I do love Assault Suit on zugo :D

you have a really high creature count! I would put some more instant/sorcery removal in it you have the right colours for it: Utter End , Anguished Unmaking , Despark , Mortify , Vindicate , Crackling Doom (Im not recommending you put all in)

also with an indestructibly commander board wipes can be quite useful. I.E destroy everything then swing with zugo. there are so many of these in white and black.

also i like putting at least 1 alt win in each of my decks just incase someone gains a stupid amount of life. I know you have at least one with combat celibrant/auralia and helm of the host but if you wanted another Kiki-Jiki, Mirror Breaker goes off with zelous conscripts

[ [ Deckname ] ] (without spaces) will also work for links btwm, i.e: zurgo horde

Hectavius on The Weatherlight

1 month ago

You need mana rocks, like the guild signets for fixing; there's also clan banners, and guild cluestones. Removal in Putrefy , Utter End , Terminate , Crackling Doom Consider the guild charms like Boros Charm and the 3 color charms like they have good utility since you'll have access to all the colors. Rashmi, Eternities Crafter , is pretty good too, it filters stuff. The talisman cycle is good for you since they're historic like Talisman of Indulgence Other 5 color spells: Fist of Suns , Conflux , Maelstrom Pulse , Door to Nothingness

TheBloopKing on Morophon Dragon Tribal EDH

1 month ago

Fist of Suns doesn't cheat out creatures for 0. Fist of Suns replaces what you can pay, not the CMC. Morophos effects the CMC.

28 land is way too little. Bane of Progress , Planar Cleansing and cards that remove artifacts destroy your game. Reliquary Tower , Ash Barrens , Unclaimed Territory , Haven of the Spirit Dragon , Path of Ancestry are all land that should be in the deck.

Goreclaw, Terror of Qal Sisma fits the theme, and gives all the dragons that don't have it trample

Sarkhan Unbroken , Sarkhan, Dragonsoul , Sarkhan, Fireblood , and Sarkhan the Masterless to protect them are some planeswalkers who help dragons.

Hypersonic Dragon ... if you had any sorceries like Wrath of God , and Crux of Fate instants and adds a haste creature

You need removal. Vindicate removes the Propaganda that destroys your swinging. Crackling Doom removes the opponents biggest creature. Assassin's Trophy and/or Putrefy removes a endless-combo piece. Swords to Plowshares removes indestructible. Removal is crucial to advancing your own game.

Crosis, the Purger , and Ramos, Dragon Engine are 2 dragons I play

Temur Ascendancy is a card that helps you draw more, and the haste on dragons is amazing

Taigam, Ojutai Master is my last consideration. Makes sure your dragons hit the battlefield.

DAWT_PLAWT on EDH - Mardu Control

1 month ago

For your commander, I'd recommend either Mathas, Fiend Seeker or (if you don't need to worry about budget) Queen Marchesa as both fit well into a mardu midrange/control shell

I'd also recommend Crackling Doom as it is a great way to control the battlefield in mardu colors

If you want to go more creature based, Butcher of the Horde , Fervent Charge , and Mardu Ascendancy

Wizno on

1 month ago

I think this is an interesting take on Minotaur tribal and I hope they give more support to Mardu Minotaurs. However, I actually think you can streamline this down to 2 colors (Red-Black) with Neheb, the Worthy and tune into a discard deck that uses Minotaurs to out aggro your opponents once they run out of a hand and are in top deck mode. Something to consider but I like what you’re doing here. If you do stay in Mardu colors then I would definitely add in a Crackling Doom .

Load more

Crackling Doom occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

RBW (Mardu): 0.88%