Crackling Doom

Crackling Doom

Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.

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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Commander 2017 (C17) Rare
Commander 2016 (C16) Rare
Khans of Tarkir (KTK) Rare

Combos Browse all

Legality

Format Legality
Frontier Legal
Block Constructed Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Canadian Highlander Legal
Legacy Legal
Pioneer Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Magic Duels Legal
Commander / EDH Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Tiny Leaders Legal
2019-10-04 Legal

Crackling Doom occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

RBW (Mardu): 0.88%

Crackling Doom Discussion

Daveslab2022 on Cards that hold a special ...

1 week ago

Elesh Norn, Grand Cenobite was my first ever pull from a booster- so that was exciting. My buddy flipped because he saw it was a mythic and explained it was the best rarity you could get. Obviously the ability was pretty sick too.

My favorite cards, however, due solely to flavor, and spice are

Dark Confidant dude absolutely oozes flavor, and he was created for Bob Maher, who I’ve heard is a really cool guy. So double points.

Bitterblossom is also perfectly flavorful for black and the set it was printed in. Also that original art is excellent good.

Thoughtseize holds a special place in my heart, winning me a “major” tournament (an SCG Open IQ only like 50 dudes but it was supposed to be bigger, won me a free entry and a bye in the first round of the SCG Open, where I absolutely tanked and went 2-4, including my bye win lol.).

And lastly Crackling Doom. Was an auto 4 of in all my mardu decks during KTK standard and it smashed Siege Rhino for days.

Daveslab2022 on Card creation challenge

1 week ago

Crackling Doom is my 3rd favorite card, (next to bitterblossom, and dark confidant)

Crackling Desecration

Instant

Exile a creature with the greatest power target player controls. Draw a card.

This is probably a bit better than Doom.

Anyways, similar challenge. Color shift your favorite creature card!

golgarigirl on Kelsien, the Plague

2 weeks ago

I like what you've got going so far, but it needs a little streamlining...a little focus. We're going to take a look at how many cards do these things you want to do in your description. Sorry if this gets a little long winded...

If you're going to be giving deathtouch, it would be great to have more creatures that would really benefit from it. To me, that's either more of Kelsien's type...'pingers' as my playgroup calls them...such as Blood Cultist, Goblin Sharpshooter, and Deathbringer Thoctar, OR it's some giant nasties such as Chandra's Incinerator, Inferno Titan or Sun Titan, (but only if they work with the deck). Of the creatures you currently have, only Kelsien and Kalmne really do anything neat with deathtouch, meaning multiples of deathtouch cards are kind of wasted.

By adding more ways to find our deathtouch, we add ways to find other useful things too, and trim the worse deathtouch cards. We can replace things like Gorgon's Head and Flail with Heliod's Pilgrim and Open the Armory, we gain access to way more options, both if we do or do not need deathtouch at the moment.

The Mardu colors are amazing at killing things. Your deck should be able to mow down normal creatures without much problem, so removal that just 'destroy target creature's something is not what we want. You've already got some great exile options, but those are also excellent at dealing with other things, so I'd like to suggest the tried and true Swords to Plowshares and Path to Exile, as well as Crackling Doom for really troublesome creatures. Despark and Generous Gift take care of everything else, and bonus points, Gift gives another creature for you to snipe. Shriveling Rot plays right into your strategy as well.

Like your deathtouch, I would really look at the quality of your reanimation. Is it better to have just a few really good pieces and consistently draw/tutor into it, or a lot and find that there isn't anything worthwhile to reanimate (I've been there)? A lot of these cards cost a bit of mana as well, so I would play some more mana rocks and card draw to help you get online faster. Signets like Rakdos Signet that come down before Kelsien are especially good (and I often run my rocks with Daretti, Scrap Savant, so I can turn them into important artifacts my opponents have destroyed later on). Black Market will also get us there in the long run. I like Torbran, Thane of Red Fell to really bulk up our 'ping' damage, and Sigarda's Aid just because it's awesome. Finally, Thrilling Encore does exactly what you want in this deck, and can even surprise your opponents after a board clear.

griffstick on Good cheap staples to pick ...

3 weeks ago

This are the staple cards you need to get.

Creatures

Instants

Sorceries

Artifacts

Enchantments

Planswalkers

I hope this helps because it took forever to type out.

MrCuddlefish on Mardu control pioneer

1 month ago

Collective Brutality is one of the best and versatile early creature interactions in pioneer, but you could also use Seal Away as spot removal. The only cards I would consider replacing with those are Palace Siege and Crackling Doom.

king-saproling on Awkward Eye Contact with Death

3 months ago

Looks good! You might like these: Herald of Leshrac, Rotting Rats, Palace Jailer (this one is neat because you can sack and reanimate him to exile multiple creatures. opps won't get their creatures back unless they become monarch. he also replaces himself with the monarch draw which is nice), Dark-Dweller Oracle, Mangara of Corondor (activate the ability, then sack Mangara while the ability is on the stack. it will resolve but Mangara will not be exiled), Skullclamp, Pitiless Plunderer, Grim Haruspex, Shifting Shadow, Fanatical Devotion, Bishop of Rebirth, Custodi Soulcaller, Stingscourger, Crackling Doom, Siege-Gang Commander, Bounty Agent

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