Shambling Vent


Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Shambling Vent


Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

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Shambling Vent Discussion

TreyV on The Esper Heart

1 week ago

Hmm, maybe Gideon of the Trials in place of Sorin, Solemn Visitor? Lower CMC, the badge he makes, can neutralize threats, and then turns into his beast mode. You need some man-lands, like Shambling Vent or Creeping Tar Pit, which I would use in place of Vault of the Archangel and maybe a Watery Grave. Jace, Vryn's Prodigy  Flip seems like a bit too far. Maybe drop him for another Mentor and a Push? This deck does look fun though.

xyr0s on Modern humans Orzhov

1 week ago

Looks good. I have 2 cards to suggest:

Mutavault, because it's cheaper to animate than Shambling Vent and because you can put counters from Thalia's Lieutenant on it, if it's animated when lieutenant enters the battlefield.

And Kitesail Freebooter. It does roughly the same as Tidehollow Sculler, but synergizes with Champion of the Parish and thalias lieutenant.

My own take on humans goes more for building small humans to sumo-size fatties: Humans +1/+1

hwagner on Classic esper control

1 week ago

I've been pondering Esper Control in modern lately. I like that you cut the visions. In the current state of modern, there is not time to durdle around with serum visions or ancestral vision. I love the mainboard discard. I might cut the white suns zenith for the 4th snapcaster. and perhaps cut 1 logic knot for the 4th discard spell.

I would also change your mana base to add any combination of the other esper manlands as win cons such as Shambling Vent or my personal favorite Creeping Tar Pit.

Just an idea +1!

Spazik008 on Madcap Emperion

2 weeks ago

Yea that much is true, but there are are a few other factors in play. Bob is really good against decks like Tron or something with Ancestral Vision in it, which is more of a problem for this deck than Burn in the first place. I can always use Bob to chump block a Goblin Guide if need be, or side it out game 2 if I wanted. I also have 4 Shambling Vent and 4 Leyline of Sanctity on the board, but really just the Emperion is enough half the time. Game 1 they aren't going to have any sort of answer so that's a free win right there, and Game 2 they need to actually draw their Destructive Revelry or whatever.

tl:dr there are enough "your life total doesn't matter" matches where Bob is good that it makes up for the "life total does matter" matches, especially because I have Emperion which is really good for the "life total does matter" matches.

Kjartan on Can't we all just be friends here?

2 weeks ago

If you feel like a big spender:

Snapcaster Mage, Engineered Explosives,Cryptic Command, Search for Azcanta  Flip, Collective Brutality, Ancestral Vision, and (If you really want some big cretures) Torrential Gearhulk are all amazing.

And getting a better mana base with more fetchlands:

Flooded Strand, Polluted Delta, Marsh Flats

A couple shock lands:

Hallowed Fountain, Watery Grave, Godless Shrine

A few more Fast lands:

Seachrome Coast, Darkslick Shores, Concealed Courtyard

And 2-5 man-lands:

Celestial Colonnade, Creeping Tar Pit, Shambling Vent

Would be great.

As for sideboarding. Don't keep it a hight priority, unless you play tournement magic. But if you run into theese: Get Dispel and Negate, they are cheap and effective. Also Stony Silence, that 1 Authority of the Consuls you currently have main, a couple Eidolon of Rhetoric maybe, Rest in Peace, (Or Grafdigger's Cage is rest's too expensive.) An extra Mass Removal effect, depending on how many you end up running main, and probably 1-2 Disenchant.

Mandalorian on Abzan ramp

3 weeks ago

BIG gap in your 2 drop slot with far too many cards in the 3 and 4 drop slot. I know Arbor Elf+Sprawl really encourages you to jump past the 2 drop slot but I wouldn't overlook it. Here are some options-

Tidehollow Sculler or Kitesail Freebooter or Brain Maggot in place of Sin Collector if you want that kind of affect in your deck.

Voice of Resurgence

Scavenging Ooze

Grim Flayer

I would drop an Athreos since they are bad in multiples and all the Hierarchs since they are your worst 4 drop. This should drop 7 creatures from the 3 and 4 slot into the 2 slot.

Your mana base looks pretty painful as well with 10 shocks in your deck with fetches. I would try and get that number down to around 4 shocks so that your deck is less painful. Replace some of the shock lands with painless color fixing like Concealed Courtyard, Blooming Marsh, Stirring Wildwood, Shambling Vent, Twilight Mire.

Other good Abzan options

Anafenza, the Foremost

Wilt-Leaf Liege

Lingering Souls

Gavony Township

Knight of the Reliquary

Kezvin on Control Yore Face 100% WIN RATE, TAKE IT TO A PT

3 weeks ago

This deck scoops immediately to anything with Leyline of Sanctity. It needs a more diverse selection of threats. I'd recommend manlands. Celestial Colonnade, Shambling Vent, and Creeping Tar Pit are fantastic cards.

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