Wildfire Eternal

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Rare
Promo Set (000) Rare

Combos Browse all

Wildfire Eternal

Creature — Zombie Jackal

Afflict 4 ( Whenever this creature becomes blocked, defending player loses 4 life. )

Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.

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Wildfire Eternal Discussion

cmsrDPM on Worldfire Tron

1 week ago

You need Wildfire Eternal. You can cheat out Worldfire and then Rift them.

AtlasXII on RB Burn

1 week ago

This is a good start! I dig the blend of Afflict and zombie shenanigans, and I think you should go all-in on that. For some cheap burn options to stick to your theme I'd recommend Wildfire Eternal, which offers a massive Afflict number and the potential to cast any burn spell for free and Inferno Jet, which deals 6 damage in the late game (or as a free cast off Wildfire Eternal) and can cycle to draw you a card in the early game. If you want to stick to the zombie subtheme, consider Merciless Eternal which comboes with madness and discard themes, Accursed Horde which backs up afflict zombies with indestructible or Lord of the Accursed for power and menace. If you want to dig into older cards, there's also Pyre Zombie that fits both themes of your deck, Bump in the Night for a cheap burn spell you can pitch to Merciless Eternal or Ravenous Bloodseeker to flash back later, and Blightning, which combines direct burn with discard for disrupting the opponent. Also, I'd recommend some Evolving Wilds and/or Cinder Barrens/Bloodfell Caves to add mana fixing; 4 or more of any of those or any combination will go a long way towards fueling your early game. I'd also recommend dropping the Vessels, I don't think ramping mana is what you want for this deck. Hope this helps!

oldmanm0nk3y on

2 weeks ago

Shmevan Wildfire Eternal was in there to help with spell casting so its either block Wildfire Eternal and take 4 damage, or don't, take 1 and ill cast a spell. Might reduce the creatures down to 3 each and add some more burn as you said. Going to add Bomat Courier

RecklessN7 on Architects Of Aggression

2 weeks ago

Torrential Gearhulk can indeed be a bit pricey for the average player. You might consider trying Combustible Gearhulk though. It's only a couple bucks last I checked and it's a seriously undervalued card. Best case they let you draw 3 cards, if they don't they take damage so summoning him it's really a win win.

Wildfire Eternal would be another solid option

clayperce on Rotation

2 weeks ago

I usually do both. I'll brew some janky thing based on a new card that strikes me as cool, and I'll also update either an old Gruul or Izzet deck ... whichever seems like it'll be best in the new meta.

This time around, I'm not sure yet what I want to brew with, though I'm intrigued by Overflowing Insight + Wildfire Eternal. And I'm excited to run RG Pummeler again ... I think Game Trail is the only thing it's losing at all! :-)

clayperce on Ixalan Spoilers

2 weeks ago

LittleBlueHero and AgentGreen,
I must confess though, that the idea of Overflowing Insight with Wildfire Eternal fills me with glee.

multimedia on Guess who's back

3 weeks ago

Isn't Solemn Simulacrum really good here? Continuously reanimating it giving you land ramp and when it dies card draw. Karmic Guide and Reveillark also seem very good with Alesha and the reanimation theme. Alone or together they have synergy with each other these two cards can reanimate a bunch of your creatures.

Consider cutting Legion Loyalist for Solemn, Raving Dead for Guide and Wildfire Eternal for Reveillark?

Consider another free sac outlet who Alesha can reanimate, Yahenni, Undying Partisan? You could cut Endrek Sahr, Master Breeder for Yahenni.


Vidar91 on Standard Afflict Zombies (Rotation Proof)

3 weeks ago

Could be interesting for an aggro-control deck, but some of the eternals are just not enough to be in a constructed deck. Did you should consider going grixis for Neheb, the Eternal and Wildfire Eternal?.

Another option would be to keep the U/B and remove only a few in the creatures department and put more removal.

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