|Commander / EDH||Legal|
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|Hour of Devastation (HOU)||Rare|
|Promo Set (000)||Rare|
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Creature — Zombie Jackal
Afflict 4 ( Whenever this creature becomes blocked, defending player loses 4 life. )
Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.
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Wildfire Eternal Discussion
1 day ago
scapegoat_tom I would replace the Wildfire Eternal because he doesn't really help you cast the spells you want in this deck. Most of your high casting cost spells have X in them and just fizzle if you try or are come for of counter spell that needs an enemy spell on the stack to work. Otherwise you are getting to play a cheap card for free and it doesn't feel nearly as worth it.
1 day ago
Jory476 I have actually been thinking about tossing Enigma Drake in here to replace either Spellweaver Eternal or Wildfire Eternal but I'm still not sure I want to do it. At the very least Enigma Drake has a home on the sideboard.
1 day ago
Would you ever consider Wildfire Eternal to help buff damage along with neheb to do extra player damage to really buff up your torment. Making sorceries useful at instant speed.
2 days ago
Due to rulings on Wildfire Eternal if you cheat in spells with him you can not pay a cards extra costs if they have them. So I chose to use a more viable option.
As well I don't think Spellskite has much function in this play style since your goal is to move as fast as possible you, shouldn't let your opponent create any sort of board state.
3 days ago
Why use Wildfire Eternal? Your spells have X or are < or = its cost. I imagine using cards like Inferno Jet alongside it. I ask only because it ends up getting cut even though I desperately want to use it. No trouble flipping amulet by T5 without it. I like the idea of creature removal burning up an opponents hand. "Because I like it" is a perfectly acceptable answer.
1 week ago
Now that I realize this... Picture this: You have Wildfire Eternal on the board.
You cast Insult / Injury then attack. They now know if they block they will 8 damage (wtf)
So they let is slip through instead to do only 2 damage. Now that he isn't blocked, you can cast Invigorated Rampage for free and do 10 damage (wtf).
Not to mention, all the other damage you do on that turn from any source is also doubled. This can happen as early as turn 5.
Damn son, that sounds like fun. You need to add Insult / Injury if that sounds as cool to you as it does to me.