|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Rare|
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- Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
- Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
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Mob Rule Discussion
2 weeks ago
Last_Laugh I don't think Sage of Fables is very usable, I have some wizards but I don't think I have enough to make a big effect, I only have seven. Metallic Mimic could be good though, I think I'll wait for Kaladesh to rotate before I buy though, they're too big in metas right now.
Haste could be good but I don't think I really want to use it THAT much. I might include Anger because I have it in my Alesha, Who Smiles at Death, so I could move it into this deck, not sure about Urabrask the Hidden. Too much hate will happen.
1 month ago
I would run enchantment hate Tranquil Grove, Calming Verse, Cleansing Meditation, Bane of Progress and edict effects Dictate of Erebos, Grave Pact, Butcher of Malakir, I would run Insurrection effects like Mob Rule. Grave yard hate. Like Rest in Peace, God there's so many. Steal effects like Blatant Thievery, Control Magic, I would run effects that take his CMDR out the game entirely like Song of the Dryads, Imprisoned in the Moon, Lignify, Darksteel Mutation, even Prison Term. Now this one works great because if she has hexproof you could put this out on a creature before she's out and when she comes out it slides over to her getting around hexproof. And she never attacks.
1 month ago
Heyo, hier mal ein paar Ideen. Also ich wrde wie gesagt ja eventuell noch grn (oder rot) dazu nehmen.
Grn: Altered Ego, Cytoshape, Progenitor Mimic, Spitting Image, Villainous Wealth, Boundless Realms, Beast Within, Beastmaster Ascension, Song of the Dryads, Elemental Bond, Arachnogenesis und ganz viel Manafixing
Rot: Chaos Warp, Possibility Storm, Disrupt Decorum , Goblin Spymaster, Fervor, Dragonlord Kolaghan, Homura, Human Ascendant, Mob Rule und diverse Zauber um temporr Kontrolle ber Kreaturen zu erlangen
und noch ein Haufen Karten, die auch ohne extra Farbe passen wrden: Head Games, Mirrorweave, Shared Fate, Fatespinner, Whip of Erebos, Grave Betrayal, Ogre Slumlord, Sudden Spoiling, Painful Quandary, Diabolic Tutor, Bloodgift Demon, Necropolis Regent, Graveborn Muse, Hedonist's Trove, Illusionist's Gambit, Fool's Demise, Dolmen Gate, Crawlspace, Lightning Greaves, Swiftfoot Boots, Sire of Stagnation, Torrent Elemental
Raus wrde ich noch folgende nehmen: Grim Return
1 month ago
You might really get a kick out of Helm of Possession in a deck like this. Take a creature temporarily, then sacrifice it to take another creature permanently! You might also like more cheap and reusable sacrifice outlets other than your commander - as you said yourself, you don't want to rely on his presence too much. Goblin Bombardment doesn't need any mana to dispose of a creature, and High Market and City of Shadows are very nice as lands are hard to remove. You might also like making a real mess with some mass creature theft, like Insurrection, Mass Mutiny or Mob Rule, especially in multiplayer games.
By the way, I think most any red/white EDH deck should at least consider the utility of Sunforger! You probably have just enough targets for it to be worthwhile, and it's a great source of card advantage in the late game when your hand is empty and mana plentiful.
1 month ago
Decent first time deck, my man.
I recommend putting in some more mana rocks, so you can do some accelerating. Sol Ring, Gilded Lotus, Fellwar Stone, Mana Vault, and Coalition Relic, are just a few of many many other staples that can fulfill this role for you. I find Wayfarer's Bauble as a decent option for boros with its lack of ramp. Tithe could be a decent inclusion here.
You should consider some more Wrath of God effects as well. Blasphemous Act, Day of Judgment, and Rout could be options for your budget. Obviously Wrath of God is also an option. I really like Hour of Revelation here as well.
For me, combat tricks don't really do enough in a multiplayer environment to be viable as a win con on their own, but if you combo it with Aggravated Assault+Sword of Feast and Famine you could maybe surprise a few other players.
The damage redirection spells seem a little underwhelming. Maybe consider removing them for something a little more useful. While having the ability to make a sweet play with these cards is awesome, it just seems like it could be a little less spectacular. I like cards like Mob Rule in decks like this, especially if you focus in on the token side of things with something like Anointed Procession.
If you want to take a look at my list. Its mardu, but i feel like you could get some good ideas from it. I hope you find this helpful.
2 months ago
2 months ago
Ben-Ben is super hard and fun to run, he was my first Commander deck! If you're still toying with this Traitorous Blood can be swapped with Besmirch for the Goad, and Disrupt Decorum has been a lot of fun! Mob Rule is nice as well.