Everflowing Chalice

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology Vol. II (CM2) Uncommon
Commander 2016 (C16) Uncommon
Modern Masters 2015 Edition (MM2) Uncommon
Commander 2014 (C14) Uncommon
Duel Decks: Elspeth vs. Tezzeret (DDF) Uncommon
Archenemy (ARC) Uncommon
Worldwake (WWK) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Everflowing Chalice

Artifact

Multikicker (You may pay an additional any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

: Gain for each charge counter on Everflowing Chalice.

Price & Acquistion Set Price Alerts

CM2

C16

MM2

Ebay

Recent Decks

Everflowing Chalice Discussion

SynergyBuild on Atraxa commander

2 weeks ago

+1! I quite like the deck, especially since it is insanely budgeted. Everflowing Chalice and Astral Cornucopia could be good additions though, with good synergy with the commander.

multimedia on Atraxa, Praetor's Voice

3 weeks ago

Hey, you're right there's a lack of ramp here and the avg. CMC is 4.16. Without lots of ramp is too high for a Commander deck. Even with ramp this is too high to be competitive. There's too many five drops here I think you can trim some, this will help the lower the avg. CMC. My suggestions will be semi-budget, no card over $40.


I suggest you upgrade the manabase with Shock lands and Check lands.

Shock lands let you play Farseek and Nature's Lore as two drop land ramp to fetch one of these dual lands.

Other good low CMC ramp to consider (staying away from mana dorks because of board wipes): Mana Vault, Chrome Mox, Fellwar Stone, Everflowing Chalice, Coalition Relic, Talismans: (Talisman of Unity, Talisman of Progress, Talisman of Dominance), and Signets: (Simic Signet, Selesnya Signet, Golgari Signet, Azorius Signet, Orzhov Signet). I'm a fan of Talismans over Signets for the very reason that I can tap a Talisman to make . I don't need another land or mana source to make mana like I do with a Signet.


You can expand on the theme of locking your opponents with three cards: Stasis, Winter Orb and Garruk Wildspeaker. Stasis is just a good card with a Superfriends strategy because Planeswalkers don't tap, your free to use loyalty abilities for the turn while your opponents are locked down. Lock them for only a few turns and ultimate all the Planeswalkers you control. Orb is the same once you get some Planeswalkers into play drop Orb. Garruk can untap two lands and given that you can potentially use his loyalty abilities more than once a turn makes him great with a Stasis or Orb lock.

Consider Enlightened Tutor and Mystical Tutor? These one drop instant tutors are some of the best in Commander. Enlightened can tutor for Doubling Season or Stasis or any other enchantment or artifact such as The Chain Veil. Mystical can tutor for a board wipe or Armageddon, etc. These are powerful cards for only one mana. Consider Eternal Witness? Witness is a staple in Commander for green. Her ETB ability can get back any card from the graveyard including a land or Planeswalker.

Consider Burgeoning, Mystic Remora, Rhystic Study? These are good low CMC Commander cards. They can disrupt your opponents and/or give you card advantage simply by letting your opponent's play the game.

I have other suggestions, but I'll stop here.

Good luck with your deck.


Cippo on Karn, Silver Golem

3 weeks ago

As a fellow Karn combo player, I love the combos you have going on. So few people run the infinite mana damage outlet.

Goblin Cannon is criminally underrated but you're missing the godly mana outlet: Walking Ballista. He's free to find with Citanul Flute and Eye of Ugin can grab him too.

You have an additional unmentioned combo in here that I love btw. Krark-Clan Ironworks + Myr Retriever + Scrap Trawler + Basalt Monolith/Cloud Key/Everflowing Chalice/Mana Crypt/Mana Vault/Mox Opal/Semblance Anvil/Sol Ring/Thran Dynamo

It's technically a 4 piece combo but there's so much synergy that the 4th piece can be almost anything. It's really fun though, I did a write up about it in my deck description if you're interested: Artifacts Inkarnate

Cippo on Commander Karn's Myr-aculous Machines

3 weeks ago

I feel like Ashnod's Altar could be Krark-Clan Ironworks instead. Every creature is already an artifact and it opens up some infinite mana combos too.

Krark-Clan Ironworks + Scrap Trawler + Myr Retriever + Everflowing Chalice/Tormod's Crypt/Sol Ring/Basalt Monolith/Thran Dynamo

I love Myr Welder btw, not enough people realize how awesome that dude is.

Cippo on H O P E

1 month ago

I love the idea of your energy combo but none of the pieces seem very useful on their own and you don't have much search. Skyship Weatherlight and Ring of Three Wishes might help consistency.

You didn't mention it but you have another infinite combo with Krark-Clan Ironworks. It combos with Myr Retriever, Scrap Trawler, and Thran Dynamo/Sol Ring/Basalt Monolith/Everflowing Chalice/Mana Vault. There's probably way more too, Scrap Trawler is such an insanely good card.

Dieball on Classic Simic deck - Comeback ...

1 month ago

Hi everyone! I've recently started playing Magic again, after 12 years of break. My Trusty old Simic gathered a lot of dust, so I started to rebuild it using what I managed to get fast (and cheap). I wonder if it's any good and if anyone could provide any constructive feedback on what I should still change in it. I would greatly appreciete that. The card list is as below:

CREATURES:

4x Thrummingbird 1x Vigean Hydropon 3x Trygon Predator 3x Plaxcaster Frogling 1x Vigean Graftmage 2x Vorel of the Hull Clade 2x Skyrider Patrol 3x Cytoplast Manipulator 1x Simic Ragworm 1x Cytoplast Root-Kin 1x Momir Vig, Simic Visionary 1x Experiment Kraj

ARTIFACTS and SPELLS

2x Everflowing Chalice 1x Simic Charm 2x Essence Scatter 2x Voidslime 2x Give // Take 4x Blessings of Nature 2x Doubling Season

LANDS

5x Island 5x Forest 4x Simic Growth Chamber 2x Hinterland Harbor 3x Llanowar Reborn 1x Oran-Rief, the Vastwood 2x Temple of Mystery

patrickd117 on Saheeli the Rai

1 month ago

I don't love Broodstar, Etherium-Horn Sorcerer.

Trash for Treasure has never been good for me. Star of Extinction costs too much imo.

Everflowing Chalice is strictly better than Ur-Golem's Eye. Counterspell is strictly better than Stoic Rebuttal.

I feel like Saheeli's best ability is her second by a pretty wide margin, so I think adding higher cmc stuff to cast off that could be good.

SynergyBuild on Atraxa - +1/+1 counters

1 month ago

+1! Love the breed lethality precon, and am very happy youu both decided to pick it up, but also want to upgrade it!

I don't know your monetary budget, but would suggest Everflowing Chalice, and effects such as Aether Hub or Tendo Ice Bridge!

I can help a lot more, and even build you up a mini-primer for the deck if you tell me how much money you are willing to put into the deck, how competitive your playgroup is, and the types of decks you play with, but good luck and have some great fun with the deck!

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