|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Uncommon|
|Modern Masters 2015 Edition (MM2)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Multikicker (You may pay an additional any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
: Add to your mana pool for each charge counter on Everflowing Chalice.
Price & Acquistion Set Price Alerts
|Have (19)||bradyofportdetroit , raymaverick97 , maR2307 , xXThormentXx , Dr_Jay , frederiklw , Grantley91 , darthnuchi , orzhov_is_relatively_okay819 , Espi14 , ironax , bakeraj4 , Lucretian , Skydra2 , Sparky41 , pskinn01 , rakdos24 , miracle , HR19|
|Want (6)||Turtlelover73 , acbooster , SpaghettiToastBook , RedMulligan , Sasuin , mlouden03|
Everflowing Chalice Discussion
5 hours ago
Definite cuts:Everflowing Chalice Never works as well as youd like in my experienceDiabolic Tutor for 4 cmc at sorcery speed its so slow. Goblin Assault 1 creature for every time 3 other plays gets a turn will lose parity fast. Temple of the False God Too often dead card for too little ramp later
Deck could use: more card draw, more ramp, a couple ways to save/shuffle in the graveyard. graveyard hate in edh is very common because of all the graveyard shenanigans.
4 days ago
I will say that while it's not infinite, having done this in a superfriends commander deck every time I've gotten Teferi, Temporal Archmage + The Chain Veil it's been profitable enough to secure a win with other walkers if not just going infinite with such things as Contagion Engine + Everflowing Chalice, but this is getting more into deck construction advise than rules. And as said, if Teferi, Temporal Archmage is your commander it is actually infinite.
5 days ago
Extort is a great way to tackle multiple opponents. If I'm right, your main strategy is to use extort AND (s)tax cards to whittle down your opponents' strengths.
The biggest problem I see with your deck is that its average CMC is way too high in order for you to use extort effectively. You will need to make some cuts to make the deck more effective in that area. I would also really find some additional ways to add some ramp to your deck, to make it a little faster. Last but not least, I would lessen the deck's focus on both tax (paying extra mana for stuff) and stax (forcing sacrifices) while also trying to build an extort deck.
Here are my suggestions:
Before suggesting additions, let me first suggest some cuts:
- Abhorrent Overlord: too expensive, bad synergy with rest of the deck
- Ashen Rider; cool creature, nice spot removal, but too damn expensive. Especially when you need your mana each turn to use your extort abilities.
- Darien, King of Kjeldor: too expensive, bad synergy with rest of the deck
- Emeria Shepherd: nice recursion, but too expensive CMC
- razaketh, the foulblooded : this is one of the main reasons that currently makes this deck very ineffective. It's one of two reason (Eldrazi Monument being the other) that you are running so many token generators.
- Dictate of Erebos: this is really not the deck's focus, and not needed if you also use tax cards.
- Debtors' Knell: nice recursion but fucking expensive (CMC-wise); there are cheaper alternatives.
- Grave Betrayal: nice steal card but again, unreal-fucking expensive
- Martyr's Bond: too expensive, there are cheaper alternatives
- Eldrazi Monument: no reason why this should be in here
- Everflowing Chalice: you need ramp but this does not work too well unless you're playing a counter/proliferate deck.
- Godsend: spot removal is nice, you need it, but there are cheaper ways.
- Devout Invocation: nice finisher but this deck can do without such an expensive card.
- Increasing Devotion: you do not need tokens
- Rout: I would replace this with a more interesting wipe (more on that below).
Ok, now that my removal suggestions are out of the way, time for some addition suggestions.
Adding two more lands wouldn't hurt. I would also consider adding Solemn Simulacrum, Burnished Hart or even Weathered Wayfarer. If you feel like spending big, Land Tax might be nice. In terms of ramp artifacts, Mind Stone, Thought Vessel or Commander's Sphere would fit well here.
I'm missing Treasury Thrull. Not just a great extorter, but also nice for recursion purposes.
Norn's Annex is an even better version of Ghostly Prison in my opinion. Especially for you since giving up 4 life to cast this in turn 2-3 is not a problem at all; you're gaining oodles of life anyway. Authority of the Consuls is awesome in this deck too, and so cheap! Since you're so fond of recursion, how about Athreos, God of Passage. His ability synergizes so well with your deck! Finally, Karmic Justice is cheap to cast and is almost as good as Martyr's Bond. And not a (s)tax card perse, but Crawlspace stops any ambitious token player dead in its tracks against you.
In terms of draw, with the amount of life you can gain with this deck, it basically begs for a Necropotence (or maybe an Underworld Connections or Greed). For tutoring, I'd add something like Enlightened Tutor (as enchantments are important to your deck's success). Diabolic Tutor could also be added; even Vampiric Tutor if you feel like throwing money around.
For spot removal, I'd suggest Unmake. For wipes, I'd replace Rout with Fumigate (gain live while wiping; noice :)). Also, Toxic Deluge is simply made for lifegain decks like yours, and it will even get rid of indestructible creatures.
As an afterthought
Well, I hope I did not forget anything and that any of this helped. If not, feel free to curse my name haha. If it did help, I would ask in return if you could peruse a deck of mine and leave your comments and/or likes. Thanks and happy gaming!
1 week ago
Hey rocksanne, I like the deck! Just so you know, you can get away with as low as 35 lands in Commander with enough ramp, but around 38 lands is a comfortable amount.
I would look into Ixidor, Reality Sculptor in your deck, he is really worthwhile since he can flip things for cheap.
As far as mana ramp goes, Druids' Repository acts like a similar effect to your blade. Having 1 or 2 more ramp effects like Cultivate or Everflowing Chalice could really help your deck take off a bit faster.
1 week ago
Angry_Fister "Perfect" i would say is definitely a meta dependency as for my list I'm missing crypt and wheel which I'm hoping to pick up soon. Also due to budget constraints the workshop and bazzar arnt an option.. If your interested in having a look here's the slug Daretti, Some Assembly Required any suggestions are welcome I'll be replacing Everflowing Chalice and Reforge the Soul with the crypt and wheel when I get them. Really only having isues with teeg as he turns off our commander by turn 2 possibly turn 1 much more consistently the we can rush out ours. I've considered running 1 or 2 of the 3 "Anger of the Gods" cards available since a recent amonkhet print.I have all the standard colorless removal at my disposal problem is outside Chaos Warp it's all 4 and over.
2 weeks ago
3 weeks ago
I'd get rid of Everflowing Chalice, Sol Ring, Mind Stone, and Fellwar Stone. You need to cast those instants and sorceries. Maybe add Silver Myr, Sky Diamond, and Chronatog Totem instead. Or Darksteel Ingot or Commander's Sphere. You might also consider other cards that trigger when you cast spells, like Docent of Perfection Flip too.