|Commander / EDH||Legal|
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|Magic Origins (ORI)||Mythic Rare|
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Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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Day's Undoing Discussion
1 week ago
In my personal opinion, Arcane Denial, Capsize, Stroke of Genius, Unsubstantiate, and Day's Undoing are all cuttable. Denial is a pretty mediocre counterspell compared to something like Delay, Capsize is slow and mana intensive and inefficent without Engine + rocks in play, Stroke is redundant with Blue Suns and Pull in the deck already, Unsubstantiate is also redundant with Chain of Vapor and Cyclonic Rift + it doesn't loot with Baral, and I just don't like how much worse Day's Undoing is compared to Timetwister (though that one is super spendy), Time Spiral, and Windfall.
1 week ago
cdkime, This are all very helpful advices, I'll make sure to take out Day's Undoing and Howling Mine. I think you are right about Spellbook but I'll keep it around for awhile and if it turns out it is useless I'll drop it out. Curiosity,Sigil of Sleep and Helm of the Ghastlord I did not knew of such cards. I probably would not run Phyresis since my playgroup has had enough of that, but besides that I would use the card. Thanks again cdkime for the advices and I'll make sure to see what changes I make.
1 week ago
Couple quick points based on my experiences with Nekusar:
Cut Day's Undoing - it's an objectively awful card in this deck. Day's Undoing ends the turn while Nekusar's damage triggers are on the stack--as such, they get to draw a bunch of new cards and refresh their hand, but don't take any damage for doing so.
I would cut the Howling Mine effects. They're just not powerful enough to justify inclusion. Think of it this way--if you're playing a 4 player game, it's giving you one card for every three it gives to opponents. Further, they have no built-in damage effects, so they rely too heavily on other items being fielded.
Spellbook doesn't do much for you. There are enough other ways to increase your hand size in this deck.
Curiosity, Sigil of Sleep, Helm of the Ghastlord, and Phyresis are powerhouses when enchanted on Nekusar. Sigil of Sleep turns every wheel spell into a massive bounce spell. Phyresis can quickly end games (though, if you are in a casual meta, they might not like you using Infect). Curiosity and Helm of the Ghastlord both go near-infinite with Niv-Mizzet, the Firemind, and generate significant card draw with Nekusar. On Nekusar, Helm of the Ghastlord locks down your opponents from drawing new cards, limiting them to playing instant-speed spells.
Hope some of that helps!
1 week ago
Day's Undoing seems bad beacause you just want one super sick turn so ending it not ideal. The extra turn cards are not actually super good because storm count doesn't carry over across extra turns. Turnabout and Palinchron are like free storm count that make high tide insane, palinchron gives you infinite storm count with lands and a mana doubler. Mana Flare is basically another high tide. Seething Song is the best red ritual. Sentinel Tower is another wincon, so are Grapeshot, Empty the Warrens, and Temporal Fissure.
1 week ago
2 weeks ago
3 weeks ago
Commander / EDH*
SCORE: 1 | 9 COMMENTS | 95 VIEWS
Since I can't seem to try & contact someone, I'll just state I'm planning to update my Superfriends Deck. However, I actually have a slightly differing path this time:
Some Planeswalkers' will be replaced w/ a card of similar Loyalty Ability...
Jace, Unraveler of Secrets = "A Banned Card"
Angrath, the Flame-Chained for Graveyard Abuse.
Liliana, the Necromancer = quite some decent stuff!)
Ral, Caller of Storms = Card Advantage, & then some...
Djeru, With Eyes Open = it tutors for walkers!
Thalia's Lancers = Search for any Legendary!
There are several others I'll mention later on. I'd like some opinions about these. & yes, I'd like a card that can copy a card twice for stuff like this.
Also, just so I don't depend on Ultimates alone, I'd like some suggestions for Planeswalkers Combo utilizing Loyalty abilities; and no, using The Chain Veil doesn't count... Good luck! :) & I'll be updating my other decks as well if anyone cares...
1 month ago
Day's Undoing would be solid, you can draw out, then redo it all again. Suggestion only