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Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.
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-2 Gore-House Chainwalker they suck honestly -2 Stromkirk Noble he can get good but we want synergy and haste besides this isn't a vampire tribal. -2 Grim Roustabout spend your mana on something better. Now I prefer Spike Jester over Rakdos Shred-Freak but that's a good debate. Now for the fun stuff:D Thrill-Kill Assassin is a bau5 that'll trade with a lot cause of her deathtouch Splatter Thug is really good for his first strike Rakdos Keyrune for some ramp and a 3-1 first strike is good.( Rakdos Signet isn't bad either) If you're into mana sinks Kargan Dragonlord is cool. Exava, Rakdos Blood Witch is actually really good first strike haste presents an immediate problem for your opponent and she hastes all your late game unleashers. I know you want to keep your mana cost at 3 but Mogis, God of Slaughter is awesomeee.Hellrider is also amazing Hellhole Flailer can attack then swing for even more if you buff him with Madcap Skills Goblin Guide is a good haster Ash Zealot presents a formidable turn 2 with anti flashback. Legion Loyalist turn one haste. It's surprising you're not running Dreadbore Sorry for the long post I've researched rakdos modern a lot more than I should have haha. I can't believe I almost forgot Blood Crypt cause when does rakdos care about life anyway Rakdos's Return for a mid game hand wipe or late game finisher Electrickery for your sideboard as anti token. And finally Dash Hopes because countering in black is the best. I feel like I'm forgetting something to add as well lol. These are just suggestions that I think would be nice in an aggro deck. And sideboard Rakdos Charm it's situational. You already have some of the great rakdos aggro btw
So other than unnecessarily calling half your deck shit, XTowelies points are valid. If youre going the Sligh route in modern, you need to be faster than an already lightning quick format. Four drops are too high except as a three-of curve topper. I personally like Chandra, Pyromaster in this build, she either gets dudes through or she helps you find more dudes. The problem is Hellrider occupies the same slot and is also a beast in Sligh, so youre gonna have to decide between the two. The slots opened up by that and Rakdos should be filled with more burn. Like where its going, +1.
we need to spruce up the deck with a few bombs (particularly at 4 and to a lesser extent 5). i recommend something along the order of: Hero of Oxid Ridge Hellrider Falkenrath Aristocrat Exava, Rakdos Blood Witch or secondarily Rakka Mar Awaken the Ancient then at 5 Thundermaw Hellkite Stormbreath Dragon or even a Demigod of Revenge
As a French player, I feel the need to put in a totally different view. Note that aggressive decks are very good in French because you start at 30 life and don't get partial mulligans.
Purphuros is a very very powerful commander, especially when generals can't be tucked. He promotes aggressive play with powerful, inexpensive threats like Hellrider .
Keranos plays a very powerful control game, drawing you faster through land blocks, and playing a counterburn style deck.
Iroas and Athreos both grant great resilience for aggressive decks. Both play weenie type decks, with lots of undercosted threats.
Mogis is one of the best control decks in the format, utilizing huge amounts of removal and discard and letting his ability slowly kill your opponent.
Erebos lets you play lots of decks, ranging from aggro to control, though usually falling somewhere closer to midrange.
Xenagos is a very powerful general if you want to smash face REALLY fast. Landing titans after casting him will generally win you the game on the spot.
Ephara is a powerful general for being a more aggressive deck that takes on a similar style to Geist decks.
Thassa is a pretty damn good general for lots of different styles. Equipment based decks like to make their creatures unblockable, control loves the scry she offers, and aggro decks are fine with a 3 mana 5/5.
Kruphix is a combo control general who is more important for his colors than anything else, but allows you to easily go overboard with "draw x" spells.
I've never seen a Heliod as a general, but he sees play in the vast majority of mono white 1v1 decks. He's a good engine for playing against control, especially if your general is something that you don't want to cast more than a few times.
The other gods (Karametra, Phenax, Pharika, and Nylea) are generally too slow to see play in 1v1, or their effect simply isn't strong enough.
(Sorrynotsorry for the wall of text)
Since you added Jund Hackblade I would suggest a lower curve with lots of multicolored 1 drops like Dryad Militant and Rakdos Cackler . I would cut the Rubblebelt Raiders the Scavenging Ooze and the Hellrider for more pump like Ghor-Clan Rampager and 2 more Rancor some good budget lands to consider are Copperline Gorge .
This deck is so close to standard that, if i were you, id do the minor changes (Lightning Bolt to Lightning Strike and the such) and play it in standard, it will be much more competitive there. Unless you are playing kitchen table magic. Then id just argue against Gore-House Chainwalker , Traitorous Instinct , Rix Maadi Guildmage , Electrickery and Deviant Glee .
The number of Mogis's Marauder should go up to 4, Lightning Mauler is a good aggro option, Hellrider makes a nice finisher and if you really want a 1-sided boardwipe there's always the higher priced Mizzium Mortars . And you should consider Xathrid Necromancer if you see that you end up with a human heavy deck.
A friend of mine runs this style of deck and the mogis marauders tend to be allstars, meaning game over if resolved, at least hear me on that. Good luck and +1!
|Power / Toughness||3/3|
|Avg. draft pick||1.75|
|Avg. cube pick||7.65|
|Commander / EDH||Legal|
|Duel Decks: Sorin vs. Tibalt||Rare|