Hellrider

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Duel Decks: Sorin vs. Tibalt (DDK) Rare
Dark Ascension (DKA) Rare

Combos Browse all

Hellrider

Creature — Devil

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.

Price & Acquistion Set Price Alerts

MM3

DDK

DKA

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Recent Decks

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Hellrider Discussion

YamishiTheWickedOne on dracula legend

3 days ago

Two recommendations I'd make are Goblin Bombardment and Impact Tremors. They help speed up wins a good bit. The other thing is ways to tutor Skullclamp, namely Steelshaper's Gift, Enlightened Tutor, Demonic Tutor, Vampiric Tutor, and Stoneforge Mystic all get the job done, and reloading your hand is really important in this deck. I notice that basically all of your creatures are vampires, you could include a few non-vamp support creatures like Dark Confidant, Brutal Hordechief, Hellrider and Zulaport Cutthroat which all have synergy with your build. You could also consider a few mass burns like Price of Progress, Flame Rift, Foul-Tongue Shriek, Fiery Confluence, etc. to take people out of the game. Additionally if you wanted more removal, Terminate and Vindicate are in your colors.

Guambra on Innistrad Inferno

1 week ago

dzapf2008 Thanks for the suggestion! I kept it in mind for a long while and ultimately I revised my deck and rearranged a few things. Thought about your choice of Impetuous Devils and realized I could put one in, instead of 2x Hellrider.

In the end I realized that I would want to keep most of my devils alive for their abilities, like Gibbering Fiend, Sin Prodder, Charmbreaker Devils (Vexing Devil will most often than not, get sacrificed for instant 4 damage). The only ones I would really be willing to suicide/attack are Flayer of the Hatebound, my Rakdos Cacklers, maybe Bedlam Reveler and the Devil Tokens. Meaning Hellrider's ability won't really do much if I'm not gonna attack with all my creatures even if it means they'll do.

So in the end I'll be replacing a Hellrider with a copy of Impetuous Devils so I get one of each, which might be a better fit for this deck.

AgentJackjohn on Dragons and Goblins Combo - Mono Red - AWESOME!

2 weeks ago

Hellrider? It'd make your goblin tokens deadly before your opponent can even block. Its a solid include in any go wide deck with red in it.

mindset905 on Inspired Madness

3 weeks ago

Ahh Vexing Devil I remember you! I loved playing him in standard with Hellrider. Great aggro red deck that was..

Anyways. Great looking deck..lots of synergy..wouldnt wanna play against it that's for sure. Only suggestion I have is having Ash Zealot in your sideboard. Believe it or not she has won me quite a few games against the flashback/Snapcaster Mage players. You got my vote!

H8R3D13 on Goblin' It Up

1 month ago

you should add a Hellrider. i used to run the same type of deck and it was so cheese

Metamorphic1992 on numbers in red

1 month ago

Goblin Rabblemaster or Hellrider over skinshifter. Goblin Bushwhacker over ash zealot. 4x Marshal and 4x outburst Over krenkos command.

BrenoSulz on Soul's Starting Deck

1 month ago

Hi. I'll comment assuming this is not meant to be a standard legal deck.

Me and my friend came back to magic in the first innistrad block as a form of gathering again. We established some rules: each one choses a pre-constructed deck from the innistrad block and we could buy 2-3 booster por month and only use those cards to build our decks and we could only trade with each other. That aside, I choose the WR agressive humans deck and my all-star card was (4 copies, of course) Brimstone Volley.

The deck objective was to aggro early on and put my friend down to 10 life or less. After that it was pretty easy to close the games since I would have 3-4 week creatures and they would have 1-2 bigger ones, allowing me to attack with all and putting them in the spot where they needed to block but knew I would have Brimstone Volley with morbid online! (I actually won a game dealing 13 damage with 3 Volleys. Wasn't 15 because I didn't need the morbid in the last one :P)

If you manage to have tons of humans, then Champion of the Parish is your men. Boros Elite, Wojek Halberdiers, Ash Zealot, Thalia's Lieutenant, Stormblood Berserker, Glory-Bound Initiate, Unruly Mob, Lightning Mauler, Silverblade Paladin, Nearheath Pilgrim.

No blocks: Ahn-Crop Crasher is awesome and I see you already listed him. Earthshaker Khenra, Fervent Cathar.

Legion Loyalist, Goblin Guide, Thalia, Guardian of Thraben and Thalia, Heretic Cathar (yeah, I know what you said about budget, but I'm just listing), Bomat Courier, Skyknight Legionnaire is nice (and actually remembers me about the new dude from Ixalan Sky Terror). I love Hellrider, especially if you can get wide. Maybe build around Oketra's Monument? Charging Monstrosaur could be the top end of the deck's curve. In my deck back in the day, Zealous Conscripts was the top end. Speaking of 5-drops and top end of curve Glorybringer, Urabrask the Hidden, Thundermaw Hellkite and Stormbreath Dragon.

Tricks: Boros Charm is ridiculous, it does it all. Unfortunately we stopped playing right after the release of Gatecrash, so I couldn't have Brimstone Volley AND Boros Charm. Good old Lightning Bolt.

You need to change your mana base cause there are too many taplands. Some Sacred Foundry would be nice, there is Kaladesh's Inspiring Vantage. Otherwise I would say to use a few taplands, like 2-3 and get some Evolving Wilds. If the land is going to be tapped, at least Evolving Wilds will thin your deck so you have more chance to draw spells rather than lands.

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