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Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.
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It goes all right, but I tend to lose 1 out of every 3 or 4 matches. Monored had too many haste guys and reach in the form of Fanatic of Mogis , Naya aggro had Advent of the Wurm and Boon Satyr , and Monoblack tends to end in an unintentional tie, because our games last FOREVER.
One big problem is that pre-rotation, people made decks that benefitted from their guys dying (see any version of The Aristocrats, or any Golgari deck) or could prevent their guys dying (Falkenrath Aristocrat , Voice of Resurgence , In that environment, pacifying something was way better than killing it. Now though, you have devotion decks everywhere, and people play both bounce and enchantment-killing cards, which means merely locking something down is a much bigger liability.
On the other hand, decks aren't as hyper-aggressive as in the days of Flinthoof Boar and Hellrider , so we have a bit more time to set up. And Elspeth, Sun's Champion easily wins games on her own, so it hasn't all been downhill.
In the end, I really wanted to play something else just because of how much people complain about pillow fort. I think it's a fun control deck, and actually allows more interaction that most dedicated control lists. Then again, I'm the one playing it, so maybe I'm biased.
There is also Lightning Bolt Doom Blade any Chandra planewalker Goblin War Paint oh another nasty bugger would be Thundermaw Hellkite he ruled the skies in standard definitely get a few of him Olivia Voldaren Falkenrath Aristocrat Young Pyromancer Rakdos Cackler Hellrider I would look to Blood Crypt for mana fixing and Dragonskull Summit
Damn nice. I DO like the Hellrider , and also love the Krenko, Mob Boss . I'd honestly bump him to 3 or 4. As stated before, Warren Instigator won't help much because as you said, you're currently running only 4 4-drops. You're going to blaze through your whole hand and start top decking on turn 5 probably.
Warren Instigator is a good card but you will normally empty your hand very quickly so that it is just a win-more card.
Hellrider is also just a win-more card and is too expensive for this deck's average CMC.
|Power / Toughness||3/3|
|Avg. draft pick||1.75|
|Avg. cube pick||7.65|
|Commander / EDH||Legal|