Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Duel Decks: Sorin vs. Tibalt (DDK) Rare
Dark Ascension (DKA) Rare

Combos Browse all


Creature — Devil


Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.

Hellrider Discussion

Falcoshin on A Custom Commander for Angels!

1 month ago

Honestly I'd just replace the "Whenever an angel enters the battlefield" trigger with a Hellrider trigger that only works for angels. Hellrider is one of the coolest cards ever printed after all.

Caerwyn on Tibalt in Wonderland

1 month ago

Overall, I like this card. To go through each ability:

  • The first ability is a fun, flavourful way for Tibalt to gain loyalty.
  • The second ability is fairly powerful, particularly in Limited. Hellrider has a similar effect for . I think the cost is a bit pushed at , but forcing multicoloured and the loss of loyalty mitigates that some. Overall, we have seen a lot of 3-mana planeswalkers recently that are a bit pushed, so I think this ability is A-okay as-is.
  • The last ability should probably be a -6, not a -4. At -4, this card effectively becomes a 5-damage, flexible sorcery for that also nets you evasive tokens. That's unheard of--the closet I could find was Fiery Justice , and that has the added penalties of being three colours and giving an opponent life. At -6, you have to put in some work to make the ability function. It also means you are operating at a net loss (which feels in line with Tibalt)--since you can use your tokens to generate loyalty, -6 means you're gaining, at most 5 tokens/potential loyalty; whereas -4 puts you as coming out ahead.

Goretast on Krenko Many

1 month ago

Overall, the deck looks solid and I don't see any staples that you're missing, maybe a Goblin Vandal . I would just replace a few mountains with: Hall of the Bandit Lord , Strip Mine , and a Cavern of Souls if it's in your budget. You also might want to try Tears of Rage and Hellrider for more kill potential.

dbpunk on Dwarves and Taxes

1 month ago

I feel like you'd be better off with less pingers (tap for damage creatures) and more punishing triggered effects/etb effects on creatures.

Akoum Hellkite , Aria of Flame , Ash Zealot , Bomb Squad , Flameblade Angel (each time your dealt damage by any source with your commander on the ground, it deals 3 damage to that sources commander), Goblin Sharpshooter , Hellrider (same deal as Flameblade but attacking), Invader Parasite , Karplusan Minotaur , Leyline of Lightning , Mindsparker , Purphoros, God of the Forge , Repercussion (works even better since you control the source of damage), Satyr Firedancer (try it with damage based field wipes and you might just clear the table), Stalking Vengeance , Tephraderm , Mondronen Shaman  Flip, Tunnel Ignus , Warstorm Surge

Slaytanicpriest on Triggered to death

2 months ago

Opticum thanks for the ideas. Dont know what to take out for Hellrider as I swapped Sanctum Seeker for Purphoros, God of the Forge

Opticum on Triggered to death

2 months ago

I'd like to see red in there. Hellrider seems like a more flexible version of Sanctum Seeker , without lifegain though. Impact Tremors and Purphoros, God of the Forge are where the fun begins :)

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Hellrider occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.14%

Rakdos: 0.2%