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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Anguished Unmaking
Instant
Exile target nonland permanent. You lose 3 life.
Fluggleshmuggits on Cube Eternal
1 week ago
IN
Anointed Procession
Adeline, Resplendent Cathar
Touch the Spirit Realm
Elesh Norn, Mother of Machines
Stonehewer Giant
Stalactite Stalker
Dauthi Voidwalker
Inti, Seneschal of the Sun
Firebrand Archer
Strangleroot Geist
Wrenn and Realmbreaker
Molten Collapse
Murderous Redcap
Bartolome del Presidio
Sorin, Vengeful Bloodlord
Radha, Heart of Keld
Boseiju, Who Endures
Otawara, Soaring City
Kaldra Compleat
OUT
Seeker of the Way
Archetype of Courage
Banishing Light
Shalai, Voice of Plenty
Reveillark
Changeling Outcast
Eliminate
Subira, Tulzidi Caravanner
Mizzium Tank
Vivien, Champion of the Wilds
Archetype of Endurance
Rakdos Charm
Angrath's Rampage
Sin Collector
Anguished Unmaking
Ancient Grudge
Pendelhaven
Teferi's Isle
Eater of Virtue
SufferFromEDHD on Zurtron
3 weeks ago
This is a brutal list. You are clearly going for competitive consistency but you might be able to cut some rocks. Your mana base is A+. Only thing I can think of is Hall of the Bandit Lord.
Dovin's Veto/No More Lies potential counters.
Vanishing Verse/Anguished Unmaking potential removal.
Spirit of the Labyrinth very unique "can't" tax
Crow_Umbra on Isshin in the Red Zone
1 month ago
That's totally understandable regarding the price tag on Reconnaissance. The Brave the Sands you have is a pretty solid alternative. Would you say your general budget per card is like $10 max?
I think Goblin Bombardment definitely could work for turning some of your token production into spot removal like you mentioned. From my experience, the group slug ETB really makes the aggro strategy a bit smoother, since you're softening up the entire table. Generally makes it a bit easier to deal that 120 damage needed to take out 3 other players lol. Group slug and combat damage compliment each other by taking some pressure off of each other.
If you're looking for cuts, a few I'd suggest:
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I don't really run more than two cards that are 6cmc or more in my Isshin deck. Most of my curve is in the 2-4 cmc range. Keeping things in that range makes for smoother aggro deployment, or quicker board rebuilds after board wipes. I've found that by the time I can play 6-8+ mana, I generally want to be able to play multiple spells as opposed to 1 big bomb.
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Etali can likely be a cut. I played it in an earlier iteration of my deck, & it felt very boom or bust. Plenty of fun the times it boomed, but it felt like it whiffed enough that it wasn't worth it. If I didn't have some kind of haste enabler on board, Etali often ate removal in the turn rotation after it hit the field.
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Drakuseth can probably be a cut. Very heavy single color investment with 3 red pips in a tri color deck, & it lacks any built in Haste to help.
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Argentum Armor can definitely be a cut. It's 12 total mana to cast and equip it to something. If you're looking for more removal, I'd recommend stuff like Generous Gift, Stroke of Midnight, Swords to Plowshares, Grasp of Fate, & Anguished Unmaking (if it's in your budget).
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Your other more expensive equipment like Nazgul Battle-Mace & Hexplate Wallbreaker could potentially be cuts at 8 & 9 total mana respectively to cast & equip.
I'd also recommend getting in some cheap board protection to help maintain aggro momentum. Scapegoat, Unbreakable Formation, & Fanatical Devotion are all fairly budget options. The more you can keep your board intact & attacking, the tougher you become for the table to deal with.
Doombeard1984 on Sliver swarm - optimized
1 month ago
Hi there,
Saw your deck on the front page and thought I would have a peek. Lot of nice cards in the deck. I do have a couple questions/suggestions however:
Muscle Sliver and Sinew Sliver - How exactly are these treating you? I kind of feel that with your deck, you are operating on the game plan of reaching an infinite combo for your win, and not really a go wide strategy. In that case, Sedge Sliver and Sliver Legion are probably doing enough to give you a bump in creature size that Muscle Sliver and Sinew Sliver just don't seem to off much value to the deck.
As a Sliver player myself, I also question the need for colourless mana, or mana rocks that tap for only . I appreciate they help cast your non sliver creatures, but you have such a prevalence of Slivers in your deck, along with a strong mana base and rocks and dorks that tap for your colours, I question the neccessity to have such an amount of colourless mana generators. Personal choice on that one lol.
I also would question the lack of single target removal in the deck. Yes you have Necrotic Sliver and Harmonic Sliver, but Harmonic can be double edged sword as its a "Have to target something" trigger, so if you run out of opponents stuff, you are going for your own. And Necrotic is good yes, but if you need and you dont have it, you need to tutor it for between 1-3 mana, potentially then have to pay for it and then pay to activate it. Things like Utter End, Anguished Unmaking, or simple Swords to Plowshares, Assassin's Trophy or Path to Exile could prove very useful.
Anyway, just my take lol. Hope you are good, and feel free to pop over to my hive and have a look - Sliver Overlord - Predatory Super-Organisms
Crow_Umbra on Ave, True to Caesar (Primer Prototype)
4 months ago
Generally speaking, I think Caesar and token Isshin lists will end up having a lot of similarities. In looking at your list, I have a few suggestions:
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I think it would be worth it to add some more board protection like Reconnaissance, Dolmen Gate, and Iroas, God of Victory. Having an instant speed protection option or two like Unbreakable Formation, Clever Concealment, Scapegoat, or Teferi's Protection are all helpful for dodging board wipes. These type of go-wide aggro strats thrive on maintaining as much of their board presence in tact for momentum.
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Mentor of the Meek could potentially be swapped with Chivalric Alliance as another draw option. Similarly, you could swap a land for Minas Tirith as another draw option.
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Speaking of lands, Vault of the Archangel could be helpful to have for its keyword anthems. It can be used on those big aggro swings, or to threaten against crack back, if you left blockers up. Similarly, Ankle Shanker can spice up those swings.
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Breath of Fury could open up some combo potential, especially with how many different effects you have that produce tokens on attack.
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I'd recommend giving Flowering of the White Tree a look as an anthem and protection piece.
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It could be worth swapping out Bedevil for either Stroke of Midnight or Anguished Unmaking as more versatile options at the same cmc, and aren't as color cost intensive.
I hope these suggestions are helpful. Caesar is likely going to find a home in my Isshin deck, come next March. I'm hoping we get a decent NCR Ranger in the precon.
Last_Laugh on Atraxa Infect Help
4 months ago
Ok, the main improvement I see you can make here is lowering your avg. cmc down to 3.3 or less.
Planewide Celebration, Casualties of War, Death's Presence, and Kiora's Dambreaker are all severely overcosted for their effect. Roalesk feels slightly out of place but is the one I'm most on the fence about (mixing poison and normal damage is typically a wasted card slot and you have no control over if/when this dies).
Skyshroud Claim only looks up forests and Celebrate the Harvest/Migration Path/Expand the Fear are more pieces of ramp that should be a cheaper version. 4 drop ramp won't ramp you into Atraxa, for that you need to stick to 2 cmc or less ramp spells to get her out t3.
Farseek is a good budget option and IF you get your green shocklands in here, Nature's Lore and Three Visits become your best options by far(I recommend Breeding Pool, Temple Garden, and Overgrown Tomb at the very least if/when you can manage it). Don't be afraid to run Signets/Talismans on a budget either even though you're in green.
Some of those beefy costed cards I listed would probably serve you better as spot removal. Generous Gift, Beast Within, Anguished Unmaking, Swords to Plowshares, Path to Exile, and Damn come to mind.
Crow_Umbra on Isshin, We Couldn't Budget the Second Heaven
4 months ago
You've got a pretty decent looking deck here. I love the name, +1 for that alone.
If you're open to suggestions, I do have some thoughts on potential changes you could make. I get that a lot of the expensive stuff in deck is stuff you already own, so my suggestions are being made with budget not necessarily being an issue:
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I think you can replace Chaos Warp and Mortify, mostly because Mardu has some more versatile options like Anguished Unmaking, Generous Gift, Stroke of Midnight, Soul Partition, and Wear / Tear.
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I highly recommend adding Dolmen Gate and Reconnaissance as additional board protection effects. Reconnaissance basically acts a pseudo-Vigilance anthem that can untap and save your creatures at the end of combat, since they are considered attacking until the end of combat.
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Karlach, Fury of Avernus and/or Aurelia, the Warleader could be potential swaps with Raiyuu, since you aren't limiting yourself to a single Samurai or Warrior attacking, and can swing with the whole team. Both Karlach and Aurelia get some additional mileage with vigilance anthems.
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Chivalric Alliance could be a potential swap with Thorough Investigation or Search the Premises.
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As much as I love Alesha, she was my first Mardu commander before I converted her to Isshin over a year ago, I don't think she really fits this deck. Only ~8 of your creatures have power 2 or less. Perhaps Professional Face-Breaker could be a swap to reward your aggro plays, and also give you another means of (impulse) drawing.
I hope these suggestions are helpful. I'm happy to chat through any additional suggestions or ideas if you're up to it. Best of luck with your deck and its games!
Have (5) | gildan_bladeborn , Azdranax , Va1mar , metalmagic , orzhov_is_relatively_okay819 |
Want (8) | btmalon , midget_overlord , OrcishMetal , devtor360 , theyounghansolo , Jerv , AjaxSlumbering , jw560211_magic |