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Exile target nonland permanent. You lose 3 life.
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Anguished Unmaking Discussion
15 hours ago
Ivory Mask , Idyllic Tutor , Plea for Guidance , Demonic Tutor , Thaumatic Compass Flip, Anguished Unmaking , Utter End , Coalition Relic , all 3 bounce lands, Bojuka Bog , Creeping Tar Pit , Celestial Colonnade , Kor Haven , Sphinx's Revelation , Cyclonic Rift , Austere Command , Toxic Deluge , Decree of Pain , Teferi's Protection , Rhystic Study , Phyrexian Arena , Ob Nixilis Reignited , Copy Enchantment , Confiscate , Beacon of Immortality
3 days ago
First, I apologize to everyone for my mistake in my previous post. When I read the text of the card Smothering Tithe I understood that it was card advantage, rather than mana ramp. I was hasty in my comment.
I agree with you, when I mentioned Bedevil to replace Anguished Unmaking or Utter End , it was a bad idea. But at the same time, I would like to test it, because it's an excellent card. So, I'd like to hear from you, what cards would you remove from the deck to test Bedevil ?
Teysa, Envoy of Ghosts is an excellent creature, but it doen't stop my opponents from taking the Monarch. The cost of 7 mana makes her a creature that enters the battlefield in the late game. At this moment, most of my opponents already have many creatures in play, don't prevent losing the Monarch, forcing me to use other pillowfort to keep Monarch's control. At the same time, it isn't a great kill condiction for a multiplayer game.
I understand that Delaying Shield must remain on the deck, the cost of it is 4 manas, but it isn't a prohibitive cost. It's an excellent tool, in an opportunity I was saved by him, and I could destroy it to simply not lose the game (it was a very fun game).
3 days ago
Smothering Tithe I'm considering. It's obviously a great ramp engine in White. However, what am I ramping into? Would I just be putting an annoying enchantment on the battlefield that attracts too much attention? Also, at 4 CMC it is a bit awkward for a ramp spell. At 4 mana I want to be casting Marchesa or other pillowfort effects. That is why I like ramp to be 3 CMC or less. Having said all that, it is a ramp machine and deserves consideration.
Captive Audience is an incredibly flavourful/fun looking card. Unfortunately as a pseudo-curse, it kinda works against my usual game plan. It incentivizes one opponent to come at me hard in retribution. It doesn't cause discord amongst my opponents which is what I aim to do.
Revival//Revenge wouldn't be optimal in my deck. I don't have a lot of small creatures for the first half. The second half has the problem of not actually killing someone. While more mana-intensive, Torment of Hailfire , Debt to the Deathless , and Exsanguinate can actually kill opponents (sometimes all of them!) Revenge can't do that and only hits one. I'm thinking of putting Torment of Hailfire back in as a late game win con. I've been wrecked by that card even with X being quite modest.
Cards I'm considering cutting:
I agree with the critiques of Teysa. She is just too much at 7 mana. I've had a soft spot for her because I think her design is cool, but she rarely lives up to expectations.
Delaying Shield also hasn't been living up to expectations. The fact that it helps me avoid losing the monarchy is nice, but I have to many pillowfort and fog effects that this shield typically isn't necessary. Again at 4 CMC, I always prefer casting Marchesa than this card.
3 days ago
4 days ago
BW control generally involves discard spells. You can get some good ones with Duress , Despise , and Castigate . If your friends play mostly creatures, then Harsh Scrutiny is good too. Hymn to Tourach is relatively cheap, but it's very very very very strong, play it at your own risk of creating an arms race between you and your playgroup.
Healer's Hawk is definitely more of an aggro card, if you want an effect like that, I would recommend Vampire Nighthawk . Obzedat, Ghost Council is incredibly strong, as is Blood Baron of Vizkopa . Vona, Butcher of Magan is incredible too.
I love merciless eviction, but you should really only run one, I would recommend you play some copies of Day of Judgment , Languish , Wrath of God , and Ritual of Soot to get those wraths earlier and keep the board clear.
I cannot recommend enough some Isolated Chapel s, Temple of Silence , Concealed Courtyard s, Shambling Vent s, and Caves of Koilos . Fetid Heath has recently plummeted in price as well, but I don't know your budget.
You'll definitely want some card draw to refill your hand too. In these colors it comes at the cost of life, for the most part. My personal favorites in casual decks are Twilight Prophet , but she is ridiculously expensive, and Kaya, Ghost Assassin . Arguel's Blood Fast Flip, Phyrexian Arena , Greed , Sign in Blood , Night's Whisper , Damnable Pact , Dark Bargain , Read the Bones , and Midnight Oil .
Hope this was at least a little helpful!
5 days ago
I would second the comment about adding more removal. Anguished Unmaking exiles any nonland permanent. Too much stuff keeps coming back from the dead in this format. I actually like Curse of the Swine because it exiles multiple creatures. Swords to Plowshares and Path to Exile see lot of play in EDH for a reason. Boardwipes like Akroma's Vengeance , Fumigate and good old Wrath of God are pretty affordable and do good work.
For a first time EDH deck your land count is pretty good though I agree with Twelve that 38 lands are probably right for a 4.30 avg CMC deck. You also have a good amount of artifact ramp that I've seen other initial EDH decks skimp on.
5 days ago
I would say that Sliver Legion is very, very good and if you can find a way to afford it or trade for one, then, yes, include in the deck. Same for Sliver Queen . However, the cost of cards is a very real deal to a lot of people and quite honestly, you can play a sliver deck without them. You will be slightly less competitive but you can play the deck. If you do want to try and make funds/trades available for getting these cards, you have a suite that roughly duplicates the Legion ability so I'd pursue the Queen first.
96 does make a very good point in that your commander does a lot of tutoring so you will usually find yourself assembling the same suite of slivers [say that 10 times fast...] and the rest tend to be corner case utility or are filler. I don't think that means you don't need card draw, but you can probably cut down the number of slivers in the deck to get more utility/removal and then the card draw gets better because you'll be adding cards the Overlord doesn't go fetch. I'd trim some of the weaker slivers [Watcher, Steelform] for exile removal; Swords to Plowshares , Anguished Unmaking , Utter End , Return to Dust , Crush Contraband , etc. Commander is a format where stuff doesn't stay dead so relying on Necrotic for removal is a bit insufficient.
Probably the best investment you could make for the deck is getting the full suite of shocklands Blood Crypt , Stomping Ground , etc. to make a more consistent manabase. 5 color commanders are uber $$$ that way. No point in buying a Queen if she just sits in your hand uncastable because you can't find a source of to save your life.
1 week ago
Bloodytrailz, thanks for the contribution!
One day when I have the time and patience I post my version of Queen Marchesa.
My opinion about the cards:
Bedevil is the card with the highest chances of having an opportunity on the deck, powerful effect, very good to solve problems quickly. In addition, it can be used with Sunforger. Could it replace Utter End or Anguished Unmaking?
Captive Audience, what can I say about it? These cards do not match with Control and Pillowfort. But I'd like to test it on a long match. I loved this card.
Macabre Mockery, I ask about this card precisely because of the possibility of using it with Sunforger. This is a card for very specific situations, maybe a card that in many moments may be useless.
Smothering Tithe is the type of card that will not stay long on the battlefield. For a match with 3 or 4 opponents, you can have a very large advantage in a few turns. I understand that MegaMatt13 avoids cards that can be easily seen as a target by opponents. But even while remaining short on the battlefield this card provides Draw advantage. More than Underworld Connections.