Palace Siege

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged Rare

Combos Browse all

Palace Siege

Enchantment

As Palace Siege enters the battlefeild, choose Khans or Dragons.

  • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
  • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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Palace Siege Discussion

Hapadbeep24 on Golgari Grave play/Sacrifce

1 week ago

Thank you for the feedback, I definitely like the ideas you gave, and I'm going to try them out. The idea behind Palace Siege was mainly using it for the Khans option, but I can see it being slow. As far as the other two, they were just for early game protection, but I like the others, especially Desecration Demon.

Vaan on Golgari Grave play/Sacrifce

1 week ago

Desecration Demon has no real synergy with sac/grave play but you have some power dependent effects that can benefit from it.

Savra, Queen of the Golgari lets you make your sac effects symmetrical for only 2 life!

Life's Legacy and Grim Haruspex are good options since you have very little card draw.

Catacomb Sifter and Blisterpod are very common cards on this type of deck, fixing your draws and being effective sac fodder, respectively.

Varolz, the Scar-Striped seems like a pretty straightforward addition.

Palace Siege is a very slow card and both Ambush Viper and Deadly Recluse seems out of place on this deck so i would cut them all out and play around with some of the cards i mentioned.

Affenkralle on Queen Marchesa EDH - Game of Thrones

1 week ago

masterk2 Thank you so much for your tips. I would have never thought that I was lacking on rocks. I haven't had the chance to playtest the deck in my playgroup yet because I have to buy most of this stuff first :D. But since there are a couple of green decks in my meta you are right with the rocks. What should I cut from the list for some extra mana rocks?

Palace Siege I actually put into the deck mainly because of the "Dragons" ability. But after thinking about this card it seems to have a minor impact on the game. Should I still replace it with Phyrexian Reclamation or are there any other good options?

bushido_man96 on Sidisi and the Milling Brood

2 weeks ago

Ok, lots of cards there. I think for milling creatures, you should go with Hermit Druid, Undercity Informer, and Gisa and Geralf. Altar of Dementia should go in, too.

For recursion like Oversold Cemetery, Meren of Clan Nel Toth will be great. Palace Siege is another good option. Also, Eternal Witness and Regrowth. I don't think Reclaim and Vile Rebirth do enough in here. I see why you have Repopulate, Death Denied, and Gravepurge, but not sure there aren't better cards to go with, like maybe Haunted Crossroads.

I think I'd get rid of cards like Cremate and Dark Dabbling. If you have them there mostly for the cantrip, better card draw engines like Necropotence, Phyrexian Arena, and Rhystic Study will serve you better. Sylvan Library would be better for card draw early on. Also, it goes along with the library manipulation I mentioned earlier with cards like Mirri's Guile, Soothsaying, and Sensei's Divining Top.

Rooftop Storm + Altar of Dementia + Gravecrawler give you an infinite win combo if you can get the pieces set and go off. I always like to have some combo like this in a deck if I can work it it. Fatestitcher is a great Zombie to have, too. Intruder Alarm might also provide some combo potential.

To help your mana base out, consider adding lands like City of Brass, Reflecting Pool, and Command Tower, along with Commander's Sphere to smooth the colors you need.

Shambling Ghoul, Slitherhead, and Winged Coatl don't seem to fit with what you want do here, and I think those could be replaced.

I'm not sure the infect theme would fit in with what you want to do here, but that's up to you to decide. I hope this helps some.

SaifurCommander on Child's Eternal Garden

2 weeks ago

This is an interesting deck to say the least. Land sac and reclamation. I notice you have plenty of land recurssion, but have you considered anything for creatures? Things like Sheoldred, the Whispering One or Palace Siege could pair well for this deck, and to add some added bonuses cards like Death Pact or Dictate of Erebos would work well for the fact that it forces opponents to sac their creatures.

bushido_man96 on Meren of Clan Combo

2 weeks ago

Making some more changes, for the better, I hope. I did a total deck break-down on paper to see what cards I had that were doing what, and I may break down in the description later on. I'm wanting some more recursion options, so I added Palace Siege and will also be adding Oversold Cemetery. These cards will help run the deck if Meren is out.

I'm also seriously looking to add Buried Alive and Gray Merchant of Asphodel, and possibly Merciless Executioner and Fleshbag Marauder. I just need to figure out what to cut, and I think I have that narrowed down, too. Deathgreeter is likely to get cut, and Disciple of Griselbrand is on the chopping block, too. Disciple of Griselbrand might stay, just because he can be a sac outlet. Deathgreeter only offers life gain, and isn't a sac outlet himself, so he just doesn't quite do enough work.

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