Palace Siege


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare

Combos Browse all

Palace Siege


As Palace Siege enters the battlefeild, choose Khans or Dragons.

  • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
  • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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Recent Decks

Palace Siege Discussion

SlumberingSinh on Brood War (Sidisi EDH)

1 week ago

Try Palace Siege. Works pretty well for getting stuff back from the grave after you mill it. Also, for sure grab reclamation.

Eredes on Veni, Vidi, Vici

2 weeks ago

I recommend Pontiff of Blight over Agent of Masks as does so much more. Brion Stoutarm only works great with Wurmcoil Engine and Solemn Simulacrum, so I recommend repeatable creature steal in the form of Captivating Crew or similar to optimize Brion. If you want the repeatable free drain from Agent of Masks still, I recommend Palace Siege for the versatility of it. It is a shame that you do not have Felidar Sovereign in your deck when it revolves around life gain. Unless your playgroup doesn't allow instant wins, you should include it. Gisela, the Broken Blade is way better than Aerial Responder, as the first strike on Gisela is amazing. Rhox Faithmender is amazing with all the life gain going on and has lifelink as well. I would say it is better than Vampire Nighthawk unless you want the nighthawk for it's creature type. Feel free to ignore anything outside your price range. +1

DominusArcanix on The Dark Lady

2 weeks ago

I'd recommend Oversold Cemetery its not quite as flexible as Palace Siege or Phyrexian Reclamation but, it would give you a bit extra redundancy.

Fun looking deck. Cheers!

ohmless on Paying With Your Lives, and Mine

3 weeks ago

Palace Siege to get your sac creatures back or to drain life? Possibly Drain Life as well? You already got the other cards I was going to suggest so kudos. +1'ed

xyr0s on Whispers Of The Damned

3 weeks ago

A couple of card suggestions, if you want to turn your deck more controlling:

Gatekeeper of Malakir: a verdict, with a 2/2 body, for 3 mana. Played with kicker, it's already card neutral. If opponent has to spend a card getting rid of it, you are ahead by 1 card. Obvious weakness is that you don't get to choose what dies. Obvious strength - it gets around hexproof and shroud. Good synergy with Mutilate, where you play mutilate first, gets rid of all the small, scrawly creatures, and follow with this one for taking out a surviving, bigger creature.

Puff the magic dragon (Well, he was forgotten for a LONG time, and he never really got over it). Resilient, and if you play Duress you can often remove the few cards an opponent might have that could kill him. Also - surprise haste.

Tendrils of Corruption. In a deck, that cares about swamps in play, this is the removal/lifegain to go to. Forget about drinking up 2 life here and there in turn 2 - go for a real drink later instead.

And then you need some card draw. A lot of monoblack is 1-for-1 cards, and you need to draw ahead. Perhaps Disciple of Bolas? Ob Nixilis Reignited (now, that's a control-guy - both draw and removal)? Old faithful? Anyway, I imagine this could take the place of your Raise Dead-variants, since they give some card advantage (sheer numbers), and do not rely on already having drawn and lost really good creatures (raise dead is never better than the best creature in your graveyard). Palace Siege in khans-mode is a step in this direction too.

ClockworkSwordfish on Kambal Eternal Taxes

1 month ago

You might like Pillory of the Sleepless as a piece of removal that also drains your opponent's life. Palace Siege offers two great modes for a long, drawn-out game. And it's not great, but Orzhova, the Church of Deals gives you a little something to do with your mana just in case you've got nothing else going on.

bushido_man96 on Help with a Kresh Deck?

1 month ago

If you are looking for some budget options on creatures that go to the graveyard themselves, Burnished Hart would be another good option. Black has some nice mana critters like Blood Vassal and the smaller Blood Pet that can sac themselves. Cards with the Evoke mechanic could also be helpful for you, like Shriekmaw. Using cards with Echo is a good idea, so might look at creatures with Fading or Vanishing as well (Skyshroud Behemoth comes to mind as an example). Jarad, Golgari Lich Lord might give you some good synergy in putting creatures in the graveyard and doing extra damage with them. Sac outlets like Ashnod's Altar and Phyrexian Ghoul will help get critters to the graveyard, and a Butcher of Malakir will make other players sac their creatures along with them, increasing the counters you can throw on Kresh.

I've never played with him before, but there looks like lots of potential there, and lots of options. Some cards that recur themselves like Endless Cockroaches (although the three black might be tough to pull off), Reassembling Skeleton, and Sanitarium Skeleton offer some consistent although small recursion. Other good recursion options include Phyrexian Reclamation, No Rest for the Wicked, Haunted Crossroads, Palace Siege, and Oversold Cemetery can make sure you creatures keep coming back to sacrifice again.

I hope that helps out. He looks like a fun Commander to run with.

andywontdie on Revel in Riches Commander

2 months ago

While your commander is a very power card, he alone won't win you the game, nor will Revel in Riches. I run a Grixis Pirate EDH deck with the twice the amount of treasure sources you have and have yet to win with Revel. You will need other win conditions and source of sac fodder for your commander to help keep your deck running. Running cards like Abhorrent Overlord, Endrek Sahr, Master Breeder, Grave Titan, Thopter Assembly, Noosegraf Mob, Hangarback Walker, and Myr Battlesphere are all good mass token generators. For consistent graveyard recursion: Palace Siege, Sheoldred, Whispering One, Phyrexian Reclamation. Also, Dictate of Erebos pairs very well with your commander, as well as with Sidisi, Undead Vizier. Phyrexian Arena is always a good choice in mono black. As far as alternate win-cons go: Torment of Hailfire is always a good choice, especially when running Cabal Coffers with Urborg, Tomb of Yawgmoth. Gray Merchant of Asphodel is always a win-con in mono black, especially with recursion, Exsanguinate is also a win-con, especially paired with either mass mana production or Sanguine Bond/Exquisite Blood combo. Also for consideration: Disciple of Bolas and Noxious Gearhulk paired with Panharmonicon for life gain and double ETB effects. Since you run a mono colored deck, also consider running Nykthos, Shrine to Nyx. Just some ideas to toss around and try to help steel your deck and have run more fluidly.

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