Pyromancer Ascension

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Zendikar (ZEN) Rare

Combos Browse all

Pyromancer Ascension

Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

Price & Acquistion Set Price Alerts

MM3

ZEN

Ebay

Recent Decks

Pyromancer Ascension Discussion

Aethos on Pyromancer Ascension and Cathartic Reunion

1 day ago

Situation: Pyromancer Ascension on the battlefield. Empty graveyard. At least 2 Cathartic Reunion in hand.

Question: Does Pyromancer Ascension's first ability trigger, if I discard a Cathartic Reunion for the additional cost of a Cathartic Reunion I cast?

Thank you for your answers.

TehGrief on Bizarre Freezerburn (Wierd Tribal)

1 week ago

Looking good so far, glad you ended up posting it.

Cloven Casting is good and does a fantastic job, however, I worry about you becoming mana starved, try Swarm Intelligence instead for better results. Furthermore, if you're interested in keeping the curve low, try out Pyromancer Ascension.

RedMulligan on Starting in Commander?

2 weeks ago

So here's a list of the cards that I got for the deck:

However, there's plenty of things I know I need, and some things I might consider (thanks to edhrec.com).Holy crap, that's a lot of cards. What I want to do right now is have Kess play the support role while I tutor up Nekusar to play. As soon as I can start nabbing the wheels for Nekusar's pain, Kess's ability will allow me to cast them back for more wheel-y fun times (for me, at least). That way, people won't realize that this is actually a Nekusar deck: he's hiding, ready to strike! But my biggest problem is discerning which of these 150+ cards I need to whittle down to about 65, and also figure out how many lands I need to play. I've got a little money to spend, and this list is about as far as I'll go cost-wise.

hannibal6 on Card creation challenge

2 months ago

Flame Juggler

Creature - Human

Haste

Flame Juggler enters the battlefield with 3 +1/+1 counters

, Remove a +1/+1 counter from Flame Juggler: Flame Juggler deals 1 damage to target creature or player

1/1


Create a "quest" enchantment like Quest for the Holy Relic or Pyromancer Ascension

Genesiz on 4-Colour Control

2 months ago

Snivy__ The reason I'm not running entirely shock lands is that in the meta I play in, there are a number of predominantly burn players, and I found that fetching for those was taxing my life total too much, especially with the Anguished Unmakings and the Bitterblossoms. I usually focus on getting two basics out first (also handy against blood moon) so that my tango lands enter play untapped. The Dreadbore/Terminate switch I'll consider, though. That was one of the things I still wasn't 100% sure on.

Cloudy105N While that may be true, the Sphinx's Rev aren't only for the card draw, as they give me a buffer of life to use with my Bitterblossoms and Anguished Unmakings.

Pieguy396 I have considered it. Initially the deck was mostly Grixis Control with my finisher being Lightning Bolt and Exquisite Firecraft, using Pyromancer Ascension to double all the damage. The fact I don't have delve cards in the deck is a remnant of that. The lack of Snapcaster Mage is a cost consideration at the moment.

Valengeta on Light 'em Up (burn and draw)

2 months ago

unredemption thank you for your suggestions. I think Gut Shot does too low damage even if it's "free". I prefer to have Lava Spike or even Incinerate for a better dose of damage, which doubles if I have Pyromancer Ascension on.

Really liked Gitaxian Probe though. A draw and spying on the enemy's hand for 0 mana is something that can work on this deck.

darkmatter32x on Jund Mid

3 months ago

FNM latest result.

First game: Mirror match 2-1

-Lost the first match with opponent's Liliana of the Veil hitting the board first.

-Won Second and third match, my opponent sideboarded fulminator mage and Liliana's defeat to answer my planeswalkers and man-lands. I used Crumble to dust eliminating all of my opponent's Raging ravine.

Second game: Storm 2-1

-Won the first match, I destroyed Pyromancer Ascension while Liliana keeps going with her discard.

-Lost second match, my opponent has the ultimate opening hand for storm tried to kill Baral but was countered using Remand.

-Won Third match, Liliana again for the win and Nihil Bomb prevents the grave from flashbacks.

Third Game: Jeskai Control 0-2

-Gideon Jura and Gideon, Ally of Zendikar protected by counter spells is absolutely ridiculous.

Fourth Game: Mardu Midrange 1-2

-Won first game with Tireless Tracker and Dark Confidant, with having lots of card draw the game ended pretty quickly.

-Lost second and third game, my creatures were getting hammered from removals, around turn 7 or 8 my opponent came back using Obzedat, Ghost Council with fatal push in hand and no Terminate the game quickly ended right there.

NoxiousFever on R/U control

3 months ago

APPLE01DOJ Wurmlover I do like Delver of Secrets  Flip a lot I will try and fit some into the deck. APPLE01DOJ I think I keep Take Inventory over Think Twice since when Pyromancer Ascension is up it lets me draw a lot more if I want to. Wurmlover I was thinking about adding Cryptic Command into the deck but I currently don't have the money for that.

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