Wheel of Fate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Time Spiral (TSP) Rare

Combos Browse all

Wheel of Fate

Sorcery

Suspend 4— *(Rather than cast this card from your hand, pay and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) *

Each player discards his or her hand, then draws seven cards.

Wheel of Fate Discussion

K1ngMars on Is Steel Heavier Than Feathers?

1 day ago

Now the deck is really complete! Keep up the good work Arkheid!

What about some tutors for Sunforger ? I think this would really go a long way into improving the reliability of your wincons. Enlightened Tutor can both grab Sunforger and Smothering Tithe !

I'd also suggest to add some of the available Wheel effects for compensating lack of draw spells in Boros. These also synergize perfectly with Smothering Tithe , allowing for explosive turns. These cards are:

On the other hand Khorvath's Fury , Collective Defiance , Chandra Ablaze and Chandra, Flamecaller don't let you always draw 7 cards, but can be useful in letting you dump bad hands.

A question. Why do you have Twinflame ? It doesn't seem to be a good card in this deck, as copying your commander, albeit rebuying you the spell, is then shut down by the Legend Rule, thus having you sacrifice one of the two between original or copy of Feather as a state-base action.

I would kindly advise Hall of the Bandit Lord , as it allows for very good plays you otherwise would miss: its only problem is that it can work only if you are casting for the second time or more your commander and use its mana for commander tax. On the other hand, I would also suggest Lightning Greaves , as you could cast all your instants on the commander and at last equip the Greaves: it can be more of a nonbo than anything else, as it also cuts off combat tricks you could cast and is not removable from the commander unless you control another creature. You have a low creature count, so IDK, maybe not worth including.

I would swap out Bandage , Niveous Wisps and Guided Strike for Panic , Invigorated Rampage and Adamant Will .

At last, one kindof good card for ramp in not green: Explorer's Scope .

BloGames2603 on Kneel down before the ruler of the Locusts

1 week ago

Oh, totally read the card wrong!

I also found Wheel of Fate , and if you are off budget maybe Wheel of Fortune and Time Spiral as some efficient wheeling effects!

Also I found Fevered Visions which Will give you your early game pressure at the opponents side

And last but not least, Keep Watch would be an amazing addition to the deck!

Hope you see some interesting stuff!

griffstick on "Bird Leaf" | Feather EDH

2 weeks ago

Apostle's Blessing is really good

I'm thinking Wheel of Fate is really good here, suspend it and when it's time to cast it, cast all those instant spells and they will all go back to your hand on your next turn.

drpeppercan on More card draw for Hallar

3 weeks ago

Green and red decks are limited for card draw. A few options to consider:

Fun little Hallar, the Firefletcher combo: Paradox Engine + Cloudstone Curio + 2 creatures with kicker you're able to pay for with non-land mana sources creates a loop for infinite damage with your commander.

Spirits on Kaalia, Mirror Breaker EDH

1 month ago

Hi weezel,

I would caution going down a Wheel of Fortune route. I've never played Wheel of Fortune specifically, but Dragon Mage I've tested. Sometimes, depending on the array of commanders your up against, when I finally get a Kaalia of the Vast resolved, and either Haste/Protected where opponents can't deal with her, I definitely don't want to put 7 cards in my hand, and then put 21 possible solutions for Kaalia of the Vast in others hands. Also, assuming I'm tutoring my win-con, Buried Alive , Reanimate , etc. the Wheel of Fortune becomes useless to me because I have no way to recover those cards (Except Yawgmoth's Will ) from the graveyard, and I've spent mana and life to get them into my hand. Giving your opponent the solution to controlling you mostly won't help you, some situations, sure, but mostly no.

If you build around the graveyard recursion, it would be viable, or go down a Liliana's Caress type structure where draw/discard costs players life, or you control their graveyards with Leyline of the Void type effects, I think they would be good, there's many of those, like Magus of the Wheel , Reforge the Soul , Wheel of Fate . If your looking to disrupt other players by making them discard their tutor results, your probably getting Force of Will on your Wheel of Fortune anyway.

So not enough synergy with it, definitely don't like reloading opponents hands and handing them a solution to whatever I'm doing, like here's 21 chances at a solution for Iona, Shield of Emeria you can't deal with, or solution for Avacyn, Angel of Hope , or solution for Kaalia of the Vast + Lightning Greaves for example.

Faithless Looting is better because you control the discard, keep the combo pieces, and gets combo pieces you've accidentally drawn into the graveyard. Yesterday I did cast Restoration Angel Flash, blocked an attacking Dark Confidant and then on my turn Buried Alive ( Kiki-Jiki, Mirror Breaker , Karmic Guide , and Razaketh, the Foulblooded ) then Reanimate for the win. There was an Executioner's Capsule in play, but Breya, Etherium Shaper tapped out and couldn't activate, so took my shot.

Ripwater on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

1 month ago

Deadman5six you don't have that many options to replace wheel of fortune.. Thats the whole problem. I think your best options that are not on a creature are Reforge the Soul or Wheel of Fate and then I would still prefer Reforge the Soul over the wheel that everyone sees coming.

Guerte, you never have problems when you play Sylvan Awakening that people will Path to Exile your Cavern of Souls ? That's what holding me back a bit for now...

Jund_Machinist on Tajic, Blade of Fuck You

1 month ago

shortened list of wants to:

Spirit of the Labyrinth and Burning Inquiry , maaaaybe Wheel of Fate to go with the semi notion thief shenanigans.

Ethersworn Canonist to go with Rule of Law

Trinisphere for dank stax

Leonin Arbiter to go with the library denial theme

Pull from Eternity and Silence for resilience

Load more

Wheel of Fate occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.16%