Wheel of Fate
Suspend 4— *(Rather than cast this card from your hand, pay and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) *
Each player discards his or her hand, then draws seven cards.
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Wheel of Fate Discussion
6 days ago
I love this deck! It just looks so fun! I think you do need that second wincon with the Glorious End though. My suggestion for a cut would either be one of you Permanent Exchange cards since you have multiple or the Wheel of Fate, personally I am just not a big fan of wheels to begin with but also you only really have the one (except Teferi's Puzzle Box but I like that card more in this care), and Wheel of Fate just isn't recursive.
1 week ago
1 week ago
Archfiend of Ifnir is a board lock when you use wheel effects, speaking of, Wheel of Fate, Wheel of Fortune, Dark Deal, Arjun, the Shifting Flame are all great ways to dig through your library, and destroy your opponents hands
2 weeks ago
TheRedGoat: As far as Wheel of Fate and Magus of the Wheel versus Wheel of Fortune, those are just examples of Wizards reworking and trying to make balanced versions of unbalanced, older cards. The Magus cycle in particular is meant to be the effects of older, powerful spells and noncreature permanents stapled to creatures to make them more vulnerable. (Magus of the Moat for Moat, Magus of the Tabernacle for The Tabernacle at Pendrell Vale, etc.)
A functional reprint is an exact reprint of a card, the only difference being the name. Like the article says, Elvish Mystic is a functional reprint of Llanowar Elves. It wouldn't even be a functional reprint if it was, say, an Elf--Soldier instead of Elf--Mystic (though Wizards has said they won't do functional reprints in this fashion either for the Reserved List cards).
2 weeks ago
@ClockworkSwordfish: I've played and consequently lost a lot of games to elf-ramp-centric EDH strategies and the only names I've ever heard those deck types called is either "Elfball" or "Elf Cancer" (because they can be disgusting in how quickly they win the game when built right).
They are more or less a play-group warping type of deck that demands other players build in a manner that can stop them or they just lose. Many other tribal deck types, Slivers especially, are capable of doing this in addition to stax or even combo decks like those built with Leovold, Emissary of Trest or Breya, Etherium Shaper. With the latter options being banned because as opposed to the tribal strategy, they are not stopped dead by one well timed Damnation.
@berryjon: Would you say that cards like Ancient Craving and Ambition's Cost count as functional reprints of Concentrate or Harmonize? If they do, would you think red will ever get a similar card to that specific example?
Also, I figure you're "retwistment" card is a reference to Wheel of Fortune, but how do Wheel of Fate and Magus of the Wheel not break the functional reprint rule? Or am I confused about when some of these were printed?
2 weeks ago
Oh, and a Sulfuric Vortex to make it bleed.
3 weeks ago
First things first, you will need a decent amount of mana acceleration in order to outpace your enemies. Mana Vault, Coalition Relic, and Mana Crypt all help with this. Why do I say this? It's because super-competitive decks like Doomsday Zur are, best case scenario, a turn 4 win.
Second off, you can't really have a Nekusar EDH without more wheel and forced draw effects. May I suggest Jace's Archivist, Magus of the Wheel, Wheel of Fate, Memory Jar, Wheel of Fortune, Teferi's Puzzle Box, Wheel and Deal, Dark Deal, and Reforge the Soul for wheels, and Font of Mythos, Kami of the Crescent Moon, and Howling Mine for forced draw.
4 weeks ago
Contagion Clasp is better than Contagion Engine imo because it's much cheaper. it can be searched for with Tezzeret the Seeker , it can take out mana dorks and utility creatures earlier in the game and the double proliferate isn't worth 6 mana.
For Paradox Engine to be reliable, you need a lot more mana artifacts. it doesn't do much if your only untapping mana source is a single sol ring or mox. Clockspinning is awesome if you want to do more with Paradox Engine...automatically ultimates planeswalkers if you can produce 4 mana with artifacts and the card alone is good as well.