|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Time Spiral (TSP)||Rare|
Combos Browse all
Wheel of Fate
Suspend 4— *(Rather than cast this card from your hand, pay and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) *
Each player discards his or her hand, then draws seven cards.
Wheel of Fate Discussion
1 week ago
Thoughts on deck construction and how the deck played:
I would have included Ashiok, Dream Render , however most of my playgroups have Graveyard strategies included, and i don't want to be that guy.
I originally built with intent to run Desecrated Tomb . When it was played I found it to be too slow and didn't provide a lot of value. It was really gimmiky and really only ever netted me 2 bats over 15+ games.
You could also include cards like rise of the dark realms, or command the dread horde for added graveyard recursion, and a way to propel yourself to the front of the game after a major board wipe like In Garruk's Wake .
1 week ago
I have my own sliver deck
Commander / EDH*
SCORE: 2 | 1 COMMENT | 373 VIEWS | IN 1 FOLDER
So I'll be making suggestions based on my experience with Sliver Overlord as commander.
There are 2 cards The First Sliver can take unfair advantage of. They are Hibernation Sliver and Aetherflux Reservoir . You will get a lot of free spells, especially if you have Morophon, the Boundless out. Mosswort Bridge works nice with your commander, too.
Just by looking at your deck, I get the idea that you want to get the most out of every cascade trigger. Almost every card that is less than 5 CC is a sliver, even if it's a bad sliver (several of the slivers with sacrifice abilities) or a changeling. While that does help the deck be more explosive, it really hurts its resiliency. If there's a boardwipe, or spot removal aimed at your commander, you will fall very far behind if you don't have the mana to recast your commander. That's why Crystalline Sliver is always the first thing I search for with Overlord.
I suggest a bit of a paradigm shift. I'd add more lower converted mana cost cards and some card advantage, that way you won't be blown out of the water with all-too-common boardwipes. When slivers are out, people tend to play those cards more often for some reason. I like Distant Melody , Chromatic Lantern , Aphetto Dredging , Living Death , Bring to Light , Opaline Sliver , and Sol Ring . Wheel of Fate works really well with your commander, as does Living End . It should be noted that if you don't want to cast the card you cascade into, you don't have to. If you choose to not cast it, it'll be shuffled back to the bottom of your deck to be cascaded into later instead. Also, Mirror Entity is killer with slivers.
Let me know what you think! I may change my deck to go with The First Sliver sometimes, so I'd appreciate if you have feedback I'm not aware of.
2 weeks ago
Play more wheels!
3 weeks ago
How do you deal with enchantments? Ever considered nev disk or o-stone? Maybe even Ugin or Karn Liberated?
Volcanic Offering offers you so much value and politics in 1 card.
I used to run tuk-tuk but I replaced him for Manic Vandal . Comes down more quickly and the lifeloss is negligible.
3 weeks ago
I agree with the above comment, your deck needs lots of card draw.
Boros Locket - Budget ramp and draw
Lapse of Certainty - Just fun with sunforger, no1 expects it. Just cute
Magus of the Wheel - Card draw
Wheel of Fortune - Expensive but better card draw
Wheel of Fate - Conditional wheel
Reforge the Soul - Conditional wheel
Scroll Rack - Cute with land tax and wheels.
Regarding your meta choices, keep in mind that adjusting to the meta is always a good and healthy thing. Putting in 1 card because it messes with 1 particular deck is another, not including the potential benefit it can give you. Moreover, MLD, even if it gives basics can still make people mad. Make sure your playgroup is ok with it. Not saying I would be mad, but you never know regarding some people.
3 weeks ago
You need card draw big time. Consider Infiltration Lens , Farsight Mask , Knollspine Dragon , Wheel of Fate , Reforge the Soul , Geier Reach Sanitarium , Chandra, Flamecaller , Howling Mine , Dragon Mage , Skyline Despot , Mind's Eye , Outpost Siege , Stolen Strategy , and Vance's Blasting Cannons Flip.
It's up to you to decide what's worth adding in. I would say you could use at least 5 of these card draw sources listed above in your deck
1 month ago
1 month ago
Hi, i recommend:
(but risky, if opponents had Reliquien Tower.)
This Build i played: [Upgraded][C13] Mind Seize - Bolas Schemes
Nekusar needs a realy strong Manabase and Ramp
Wheel of Fate occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%