Teferi's Puzzle Box

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Ninth Edition Rare
Eighth Edition Rare
Seventh Edition Rare
Classic Sixth Edition Rare
Visions Rare

Combos Browse all

Teferi's Puzzle Box

Artifact

At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.53 TIX $0.5 Foil

Ebay

Recent Decks

Load more

Teferi's Puzzle Box Discussion

PartyJ on Nekusar deck

1 week ago

Welcome on T/O!

it's a great place with an enourmous crowd of people willing to help you evolve your deck(s).

Let me be the first to give you a few possible good suggestions for your build to get closer to the 99+1 cards:

All these cards have a good synergy with your commander.

Have fun on this site and if you ever need help with any EDH deck, you can always 'summon' me. If you would like to help me with one of my decks, then click here. I would really like to receive an upvote for this deck.

Thanks!

PJ

cdkime on NEKO-SAR, who doesn't play nice

1 week ago

Couple recommendations:

Phyresis, Curiosity, Helm of the Ghastlord, and Sigil of Sleep are all nifty enchantments to put on Nekusar.

Molten Psyche, Reforge the Soul, Whispering Madness, Windfall, and Winds of Change are all great cards with Nekusar, not only slamming them for large amounts of damage (some even with discard damage from Liliana's Caress), but disrupting their plans (particularly if they've tutored things), and letting you discard and draw when you're in a bind.

Jace's Archivist is superb--a wheel every turn for one mana? Yes please.

Teferi's Puzzle Box is a bit more than the $5.00 limit you placed ($5.52), but serves as another wheel every single turn, and adds some fun and chaos to the battlefield.

Library of Leng works well with your wheel cards, allowing you to safely wheel with the above cards, even when you have things in hand you'd rather not get rid of.

Chasm Skulker pairs well with mass draw.

Fate Unraveler, Kederekt Parasite give you some more damage per on their draws.

Megrim gives you another Liliana's Caress in your deck, which is quite useful.

savagetrooper on OMG MY BRAIN IS MELTING PLS HELP (wall 'o gifs)

1 week ago

A card I feel that should be here is Teferi's Puzzle Box

Funkydiscogod on Budget Esper Shared Fate-main

1 week ago

Doesn't Teferi's Puzzle Box make itself a dead draw after one turn with Shared Fate?

I know that Exotic Orchard and Fellwar Stone are good ones to use when trying to control opponent's stuff.

The most recent set's Aftermath cards present an interesting asymmetry, since both you and the opponent will get to use different halves (as opposed to flashback, where both of you get to use the same card). So, for example, Commit, since the opponent could only cast Commit, and you could cast Memory. I wonder if there are any of those worth using in a deck like this.

What about Eternal Scourge as a "finisher"? It seems like you'd need a backup plan just in case you couldn't win with their deck.

dungy4 on Locust God Card Draw

2 weeks ago

Have you considered looters? Looter il-Kor, Merfolk Looter, Enclave Cryptologist, Desolate Lighthouse, and Magus of the Bazaar are my favorites.

Coat of Arms, Shared Animosity, and Throne of the God-Pharaoh seem like fun win conditions.

Whirlpool Warrior would give you two wheel effects.

Fateful Showdown could provide value with a damage and a wheel effect.

Alhammarret's Archive, Teferi's Puzzle Box, Jori En, Ruin Diver for more draws.

Dream Halls is ridiculous with all the card draw in your deck.

Mizzix's Mastery seems very good here.

Frico90 on Discard Deck!

2 weeks ago

Hey Kisheal to improve your deck you could add a Teferi's Puzzle Box and instead of Dictate of Kruphix i would add two Howling Mine (same effect but not mana depending). Also i would add one Scythe Specter because it gives you the effect you want. Also would be a Whispering Madness good for your Dimir Infiltrator (just add another 2 and remove Wasteland Scorpion for them).

MRDOOM3 on The Locust God of Draw

2 weeks ago

Erm, I'm pretty sure Erayo, Soratami Ascendant is EDH banned... (full banlist here: http://mtgcommander.com/rules.php)

I personally would approach this sort of like a Nekusar, the Mindrazer deck, minus the black, so I would also consider cards like Font of Mythos, Howling Mine, Horn of Greed, Temple Bell, Mikokoro, Center of the Sea, Geier Reach Sanitarium, and Well of Ideas for extra draw each turn, wheels like Wheel of Fortune (Wheel of Fate if confined to a budget), Windfall, Reforge the Soul, Molten Psyche, Incendiary Command, Jace's Archivist, Magus of the Wheel, Teferi's Puzzle Box, etc., and cards like Time Spiral (Time Reversal if confined to a budget).

Zauk on NekuZards

3 weeks ago

I used to have a deck like this. It was very hard not to get hated out of the group. The idea you might want to think about is going for those large chunks to people. IF you fill out the rest of the slots that draw multiple cards you will be in better shape. I do not agree with the idea that you need to have tutors in this deck, there is so much draw you should almost always have what you want.

Anvil of Bogardan for the chip idea. It combos with your general and with Waste Not <---- Also amazing with all wheel effects.

Teferi's Puzzle Box is a great idea. It keeps people off balance and hits for big numbers fast. It also pairs with cards like Fascination and Prosperity for multiples or Stroke of Genius and Blue Sun's Zenith for a solo target.

You seem to be missing some other wheel effects that might work well for you. Wheel of Fortune Dark Deal Time Spiral Time Reversal Temporal Cascade Molten Psyche Incendiary Command

My suggestion would be to drop the Discard portion of the deck and also the counters. They would not be needed with the hands changing so much. Fill the deck with bounce and stuff every single draw effect you can. When the wheels burn they do not take long. If you use a wheel and get more you end up getting some major damage in single turns.

Load more