Talisman of Progress

Talisman of Progress

Artifact

: Gain .

: Gain or . Talisman of progress deals 1 damage to you.

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Set Rarity
Mirrodin (MRD) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Talisman of Progress occurrence in decks from the last year

Latest Decks as Commander

Talisman of Progress Discussion

SideBae on Oloro

1 week ago

If you wanna be a grade-A dork-a-saurous, I suggest running Zur's Weirding. With your automatic life-gain, you can filter OPs draws so they never draw a relevant card again.

I also suggest reconsidering your artifact mana. Arcane Signet is a wonderful card -- good you're running it! Similar 2-mana mana-rocks exist that I think are way better than Manalith or even Chromatic Lantern. (I've never liked lantern -- if you're running 2-mana-rocks, you don't need its extra fixing, and being 3 instead of 2 mana is an awkward taco...) I suggest running things like Talisman of Progress, Talisman of Dominance, Talisman of Hierarchy, Dimir Signet, Orzhov Signet... In general, landing a 2-mana rock and having 4 mana on turn 3 is better than landing a 3 mana rock and having 5 mana on turn 4. I'm not entirely sure why this is, but it is (almost) infallibly borne out in my play experience.

I think people tend to overlook cantrips in EDH -- I suspect that costing just {u} makes people think they aren't powerful enough. This is unjustified. I recommend running Ponder and Preordain more highly than any other card in this comment -- they're simply too good to leave out. Brainstorm is similar, but unless you're running free shuffle effects (i.e. fetches), it's not going to be better than mediocre. If you don't want to fork over the cash for Flooded Strand and friends, consider running Flood Plain, Bad River, Grasslands and/or Rocky Tar Pit. Evolving Wilds and Terramorphic Expanse are good, too.

The majority of EDH games (and magic games in general) are decided by card advantage. Phyrexian Arena is a good start, but there're other cards to consider. Right off, here're a few: Fact or Fiction, Treasure Cruise, Painful Truths (a personal favorite of mine), Sphinx's Revelation, Mystic Remora etc. You can also attack from the other side, preventing other players from drawing cards, though this is more difficult since there're fewer cards to choose from. The best that comes to mind is Narset, Parter of Veils, followed by Alms Collector. I think Narset is way better tho.

Depending on your meta, you may be able to lay out the monarch mechanic for recurring card-advantage without needing a specific permanent. The best card I can think of that introduces this mechanic is Palace Jailer, which doubles as an Oblivion Ring on a stick!

Right. That's all I got. Good luck!

Teh_Mammoth on Azorius Oppression

2 weeks ago

Some stuff which is more personal preference, I'm not fans of mana rocks that cost 3 and only tap for 1 (such as lockets, keyrunes, cluestones, and Commander's Sphere just to name a few).

You'd be better off (if you want to push a bit on budget) with Fellwar Stone, Sol Ring, Talisman of Progress, Arcane Signet

Hope I've helped in some way :)

griffstick on Good cheap staples to pick …

3 weeks ago

This are the staple cards you need to get.

Creatures

Instants

Sorceries

Artifacts

Enchantments

Planswalkers

I hope this helps because it took forever to type out.

SideBae on That's a big nope

1 month ago

One card that I always thought was pretty good with Aminatou, the Fateshifter is Counterbalance. Since you can shift the top card of your deck without revealing it, you can stack a 1 or 2 on top and nail an opponent for no cards. It also makes Sensei's Divining Top really good.

Gilded Drake is absurd with your general. Because of her wording, you can flicker permanents you own even if you don't control them -- so the minus becomes "steal target creature." It is $170. So either be rich or play with proxies... I love proxies, and I think they're unduly rejected in EDH.

Preordain is good in addition to your Ponder and Brainstorm. Brainstorm is best with more free shuffle effects than you currently have... They usually come from fetches like Polluted Delta, but those lands can be expensive. Slow fetches like Bad River also work, and things like Evolving Wilds and Terramorphic Expanse are also good.

You have two Arcane Signets. Unless the rules have changed, that's not allowed...

Control decks -- which I think this is -- tend to like wipes. I think Toxic Deluge is really good, since it gets around cards like Gaddock Teeg. Damnation and/or Wrath of God are also good.

You could also do with more two-mana mana-rocks; three-mana rocks, like Commander's Sphere, are significantly slower and come down turn three, competing with your commander. I suggest cards like Talisman of Dominance, Talisman of Hierarchy, Talisman of Progress, Fellwar Stone, Mind Stone, Everflowing Chalice, Azorius Signet, Dimir Signet, Orzhov Signet, Thought Vessel...

I also think you have better options than Defense Grid, since Defense Grid is symmetric and hoses your counters, too. Teferi, Time Raveler comes to mind.

Narset, Parter of Veils is also really good, especially if you can pair her with something like Windfall.

Finally, Omen of the Sea seems like it could be good to flicker, though playtesting would be needed.

Right. I hope this helps!

docdude on Braura Stacktics

1 month ago

Recommended RAMP!

or higher mana ramp is not that great, but still, you're not going to play competitive EDH!

SideBae on Steal, blink, run (Help improve)

2 months ago

Hey man -- I have a few suggestions. Feel free to ignore any/all of them, as you see fit.

The easiest way to improve the deck, as I see it, is to improve your artifact mana. Mana Crypt and Sol Ring are two of the best, so it's good you're already running them. However, Talisman of Dominance is almost strictly better than Dimir Signet and Talisman of Progress better than Azorius Signet, so I suggest upgrading. Same for Talisman of Hierarchy and Orzhov Signet. I've also never been a fan of three-mana rocks (like Chromatic Lantern), since they compete with your general and they are generally slower than alternatives. Arcane Signet seems better.

Freed from the Real and Pemmin's Aura allow you to untap your general in response to the activation and steal more than one creature at a time. Aphetto Alchemist is similar but also untaps rocks. If you want to go deep, Norritt.

Drawing cards is also at a premium in EDH. Things like Dig Through Time and Treasure Cruise work, as do more permanent effects like Phyrexian Arena. Mystic Remora is a widely unplayed card that is really good for this.

I think Lightning Greaves is worth serious consideration, and I think it is better than the Swiftfoot Boots in your MB. Being able to go turn two greaves into turn three general with haste plus whatever she steals with haste seems pretty good.

Hope this helps!

Last_Laugh on Narset, Enchanted Master

2 months ago

The main area that will improve this deck the most is your mana ramp. I'll try to keep my suggestions budget friendly and I can also help suggest some cuts if you'd like.

Talisman of Conviction, Talisman of Creativity, Talisman of Progress, Fellwar Stone, Pentad Prism (only cost rock that ramps 2 different colored mana in one turn), Worn Powerstone, Coalition Relic, and Basalt Monolith are all great mana rocks here. Crystal Vein and Generator Servant are great options too. I literally ran all of these plus what you already run.

Feel free to check out my list for ideas. It's extra turns Narset and it's pretty optimized. Upvotes on any of my decks are appreciated. Narset, American Beauty

DemonDragonJ on Double Masters

2 months ago

What are the chances that the five allied-colored talismans (Talisman of Progress, Talisman of Unity, and so forth) will be reprinted in this set, with artwork and flavor text that makes them consistent with the enemy-colored talismans from Modern Horizons?

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