Talisman of Progress
Tap: Add (1) to your mana pool.
Tap: Add (White) or (Blue) to your mana pool. Talisman of Progress deals 1 damage to you.
Price & Acquistion Set Price Alerts
Talisman of Progress Discussion
2 days ago
I built Brago way back when he first came out and have seen him go from fun bounce house to cutthroat stax. It's super interesting when a commander has a ton of range like that.
I think if you're looking for fun you need to set it up so you still have powerful effects, just not ones that are super oppressive. Make your ETBs be in the mid to high CMC range, and have them be powerful effects that don't make the game suck for the other players. All of the following are super good without being oppressive; Angel of Serenity, Trophy Mage, Lavinia of the Tenth, Stonehorn Dignitary, Nevermaker, Spine of Ish Sah, Act of Authority, Sun Titan, Luminate Primordial, Resolute Archangel, Recruiter of the Guard, Knight-Captain of Eos, Grasp of Fate, Exclusion Ritual, Reality Acid, and Parallax Wave (personal favorite).
Be sure to include Brago tech like Panharmonicon, Ancestral Knowledge, and Strionic Resonator (if you want it); good mana rocks to make sure you can get your big ETBs and get the most out of each main phase, Gilded Lotus, Thran Dynamo, Sol Ring, Mana Vault, Basalt Monolith, Talisman of Progress, and Trinket Mage (into Sol Ring/Seat of the Synod/Ancient Den/Darksteel Citadel); along with some solid draw to make sure you don't run out of steam, Wall of Omens, Sea Gate Oracle, Ichor Wellspring, Tsabo's Web, Mystic Remora, Rhystic Study, and Jace Beleren (only use the -1).
1 week ago
I play Ephara, God of the Polis as my commander and even though they are kind of different decks, there is a lot of overlap.
A few cards that are under or around $2 that I run and you might get benefit from:
Trinket Mage (you can add Seat of the Synod, Ancient Den, and maybe even Darksteel Citadel to make it worth more than just getting Sol Ring. I have Everflowing Chalice. In this deck, you may also get use from Pithing Needle. With this package, it's probably just better than Pilgrim's Eye.)
If you have Archaeomancer, you probably want Mnemonic Wall and Scrivener as well. These cards make Ghostly Flicker much better. So much so that I run also Displace and Illusionist's Stratagem as well in Ephara.
Ixidron could be interesting in this deck, especially if you add more blink effects outside of Brago.
I don't know how much I like creature auras for Brago. He's already a removal magnet (which is one of the reasons I don't play him as my commander) and I feel like you'd end up just getting two for one'd. Whispersilk Cloak might be a good alternative. You could also add stuff like Cloudshift, Momentary Blink, or maybe even Whitemane Lion to help protect Brago from removal or get additional value. Again, I haven't played this deck and don't know your meta, so this may be irrelevant.
You may want to look at making your mana rocks a turn faster so you can curve into Brago on turn three. You could run Talisman of Progress, Fellwar Stone, or Thought Vessel if you're looking to have your rocks all untap with Brago. They aren't as reliable at fixing as say Darksteel Ingot, but the speed could be worth it.
Here's a link to my Ephara deck if you're interested:
1 week ago
So, my thoughts. If I am playing UW I would be either playing control or if you want to stick to tempo I might do something like VOLTRON. So either you are just playing for the long game (which is easy to do in EDH) or you can play the tempo and rely on throwing enchantments on creatures and some equipment. Look at voltron lists on here and see what they are doing.--okay, I forgot what Brago did, the aforementioned stuff is relevant, but stick to blink and utility creatures-- I will give you suggestions for cards in what you are doing. the next message is what to remove
Some Planeswalkers I might Suggest:
This is all I can think of for now.
1 week ago
Lastly, you could do to cut back on some of your lands. 36-38 is the standard for most EDH decks. You should, however, run more ramp. Wayfarer's Bauble and Knight of the White Orchid are the best to get extra lands onto the battlefield fast. Burnished Hart and Solemn Simulacrum, (an EDH staple), are also quite good. Mana rocks such as Azorius Signet, Talisman of Progress, and lets not forget Sol Ring, can really increase the speed with which your deck starts to function.
1 week ago
1 week ago
In a deck that likes life, Serra Ascendant is a very strong opener. And as a 6/6 flying lifelink for , its solid at almost any point during the game.
Rhox Faithmender doubles all your lifegain, on a good body, for only 4cmc. Gaining 4 life per upkeep is pretty good.
My real recommendation though is to cut a couple of lands. 40 is about what comes in a pre-con, but unless you're running a deck focused on lands, such as Omnath, Locus of Rage, it tends to slow down the deck as a whole. The average run for this type of deck is generally 36-38. I'd suggest a bit of ramp to fill in those spots. Maintains your mana draw ratio, but increases your mana acceleration.
Wayfarer's Bauble is one of my favorites in non-green. Opening hand it nets you an extra land turn two. Helps fix mana in a tri-color deck, but the main thing is it's hard ramp; lands won't be hit by a sweeping artifact removal spell.
Fellwar Stone is almost always guaranteed to tap for something useful in a tri-color deck. I've found it to be a good ramp card.
Now, a dream big card is Mana Crypt. It's $60, an all time low for it, but a wtf high for most players. I only mention it because this is the one deck I would really imagine putting it in, as it's cost is completely offset by your commander. Again, it's a wishlist kinda thing, (got mine as a birthday present from my fianc), but it's a card to keep in mind.
Anyhow, it looks like a really good, solid deck. Hopefully some of this is useful.
2 weeks ago
I believe that you should be looking at a few things first:
1.) You mentioned it being slow. I reviewed the possibilities to speeds things up early- and midgame. None of those rocks have a spot in this deck. They are good, whatever strategy you will choose. Not holding on to a budget I would at least suggest:
2.) Did you consider running a more Voltron style? This has more impact when it comes to a more competitive approach I believe. But you need to have the budget for it, cause you need the swords and such.
You can have a decent list and you can also really had a bad luck night. Sometimes others are just more lucky and have more skills.
And always remember. You learn more from losing than winning ;) They provide the best lessons for the future.
3 weeks ago
Deadeye Navigator allows you to blink creatures at instant speed
Conjurer's Closet likes etb abilities