Talisman of Progress

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Mirrodin Uncommon

Combos Browse all

Talisman of Progress

Artifact

Tap: Add (1) to your mana pool.

Tap: Add (White) or (Blue) to your mana pool. Talisman of Progress deals 1 damage to you.

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Talisman of Progress Discussion

sonnet666 on Brago casual deck - I ...

2 days ago

I built Brago way back when he first came out and have seen him go from fun bounce house to cutthroat stax. It's super interesting when a commander has a ton of range like that.

I think if you're looking for fun you need to set it up so you still have powerful effects, just not ones that are super oppressive. Make your ETBs be in the mid to high CMC range, and have them be powerful effects that don't make the game suck for the other players. All of the following are super good without being oppressive; Angel of Serenity, Trophy Mage, Lavinia of the Tenth, Stonehorn Dignitary, Nevermaker, Spine of Ish Sah, Act of Authority, Sun Titan, Luminate Primordial, Resolute Archangel, Recruiter of the Guard, Knight-Captain of Eos, Grasp of Fate, Exclusion Ritual, Reality Acid, and Parallax Wave (personal favorite).

Be sure to include Brago tech like Panharmonicon, Ancestral Knowledge, and Strionic Resonator (if you want it); good mana rocks to make sure you can get your big ETBs and get the most out of each main phase, Gilded Lotus, Thran Dynamo, Sol Ring, Mana Vault, Basalt Monolith, Talisman of Progress, and Trinket Mage (into Sol Ring/Seat of the Synod/Ancient Den/Darksteel Citadel); along with some solid draw to make sure you don't run out of steam, Wall of Omens, Sea Gate Oracle, Ichor Wellspring, Tsabo's Web, Mystic Remora, Rhystic Study, and Jace Beleren (only use the -1).

Some other fun Brago stuff: Medomai the Ageless, True Conviction (and all other doublestrike effects), and Dreams of the Dead.

Lastly, two of the best cards in any permanent-based Brago deck are Lightform and Cloudform, since they're pure card advantage engines that cheat your big spells into play.

python2048 on Brago, King of Eternal Value

1 week ago

I play Ephara, God of the Polis as my commander and even though they are kind of different decks, there is a lot of overlap.

A few cards that are under or around $2 that I run and you might get benefit from:

Knight-Captain of Eos

Conjurer's Closet

Wall of Omens

Sunblast Angel

Karmic Guide

Crystal Shard

Trinket Mage (you can add Seat of the Synod, Ancient Den, and maybe even Darksteel Citadel to make it worth more than just getting Sol Ring. I have Everflowing Chalice. In this deck, you may also get use from Pithing Needle. With this package, it's probably just better than Pilgrim's Eye.)

Thalia's Lancers (Important to note, it gets any legendary, not just creatures. I run Inventors' Fair and Nykthos, Shrine to Nyx.)

If you have Archaeomancer, you probably want Mnemonic Wall and Scrivener as well. These cards make Ghostly Flicker much better. So much so that I run also Displace and Illusionist's Stratagem as well in Ephara.

Ixidron could be interesting in this deck, especially if you add more blink effects outside of Brago.

I don't know how much I like creature auras for Brago. He's already a removal magnet (which is one of the reasons I don't play him as my commander) and I feel like you'd end up just getting two for one'd. Whispersilk Cloak might be a good alternative. You could also add stuff like Cloudshift, Momentary Blink, or maybe even Whitemane Lion to help protect Brago from removal or get additional value. Again, I haven't played this deck and don't know your meta, so this may be irrelevant.

You may want to look at making your mana rocks a turn faster so you can curve into Brago on turn three. You could run Talisman of Progress, Fellwar Stone, or Thought Vessel if you're looking to have your rocks all untap with Brago. They aren't as reliable at fixing as say Darksteel Ingot, but the speed could be worth it.

Here's a link to my Ephara deck if you're interested:

Ephara's Blink'n Value

DawnsRayofLight on Blink and Sink

1 week ago

So, my thoughts. If I am playing UW I would be either playing control or if you want to stick to tempo I might do something like VOLTRON. So either you are just playing for the long game (which is easy to do in EDH) or you can play the tempo and rely on throwing enchantments on creatures and some equipment. Look at voltron lists on here and see what they are doing.--okay, I forgot what Brago did, the aforementioned stuff is relevant, but stick to blink and utility creatures-- I will give you suggestions for cards in what you are doing. the next message is what to remove

Some Planeswalkers I might Suggest:

Elspeth, Sun's Champion

Enchantment:

Angelic Destiny

Rhystic Study

Sorceries:

Entreat the Angels

Fumigate

Creatures:

Cataclysmic Gearhulk

Spell Queller

Reflector Mage

Fiend Hunter

Karmic Guide

Consecrated Sphinx

Palinchron

Venser, Shaper Savant

Cloudblazer

Angel of Finality

Reveillark

Mulldrifter

Man-o'-War

Dragonlord Ojutai

Land

Celestial Colonnade

Reliquary Tower

Temple of Enlightenment

Azorius Chancery

Nimbus Maze

Rogue's Passage

Calciform Pools

Prairie Stream

Halimar Depths

Mystic Gate

Artifact:

Sensei's Divining Top

Sol Ring

Chromatic Lantern

Gilded Lotus

Talisman of Progress

This is all I can think of for now.

JaysomeDecks on Fae of Saint Traft

1 week ago

Lastly, you could do to cut back on some of your lands. 36-38 is the standard for most EDH decks. You should, however, run more ramp. Wayfarer's Bauble and Knight of the White Orchid are the best to get extra lands onto the battlefield fast. Burnished Hart and Solemn Simulacrum, (an EDH staple), are also quite good. Mana rocks such as Azorius Signet, Talisman of Progress, and lets not forget Sol Ring, can really increase the speed with which your deck starts to function.

JaysomeDecks on Oloro

1 week ago

In a deck that likes life, Serra Ascendant is a very strong opener. And as a 6/6 flying lifelink for , its solid at almost any point during the game.

Rhox Faithmender doubles all your lifegain, on a good body, for only 4cmc. Gaining 4 life per upkeep is pretty good.

My real recommendation though is to cut a couple of lands. 40 is about what comes in a pre-con, but unless you're running a deck focused on lands, such as Omnath, Locus of Rage, it tends to slow down the deck as a whole. The average run for this type of deck is generally 36-38. I'd suggest a bit of ramp to fill in those spots. Maintains your mana draw ratio, but increases your mana acceleration.

Wayfarer's Bauble is one of my favorites in non-green. Opening hand it nets you an extra land turn two. Helps fix mana in a tri-color deck, but the main thing is it's hard ramp; lands won't be hit by a sweeping artifact removal spell.

Talisman of Progress and Talisman of Dominance are some really good 2cmc mana rocks for early game acceleration. They fix colors, and their cost is mitigated by your commander.

Fellwar Stone is almost always guaranteed to tap for something useful in a tri-color deck. I've found it to be a good ramp card.

Now, a dream big card is Mana Crypt. It's $60, an all time low for it, but a wtf high for most players. I only mention it because this is the one deck I would really imagine putting it in, as it's cost is completely offset by your commander. Again, it's a wishlist kinda thing, (got mine as a birthday present from my fianc), but it's a card to keep in mind.

Anyhow, it looks like a really good, solid deck. Hopefully some of this is useful.

PartyJ on argaii

2 weeks ago

I believe that you should be looking at a few things first:

1.) You mentioned it being slow. I reviewed the possibilities to speeds things up early- and midgame. None of those rocks have a spot in this deck. They are good, whatever strategy you will choose. Not holding on to a budget I would at least suggest:

2.) Did you consider running a more Voltron style? This has more impact when it comes to a more competitive approach I believe. But you need to have the budget for it, cause you need the swords and such.

You can have a decent list and you can also really had a bad luck night. Sometimes others are just more lucky and have more skills.

And always remember. You learn more from losing than winning ;) They provide the best lessons for the future.

Firebones675 on Braga, Void Sower

3 weeks ago

Don't forget you can tap a mana rock to cast something, blink it, and play something else when it untaps. Basalt Monolith for example pairs pretty nicely as does Dreamstone Hedron.

Deadeye Navigator allows you to blink creatures at instant speed

Conjurer's Closet likes etb abilities

You have some lands that produce colorless already. If you add a few more mana rocks like Talisman of Progress, Eldrazi Displacer becomes viable.

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