Vicious Shadows

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shards of Alara (ALA) Rare

Combos Browse all

Vicious Shadows

Enchantment

Whenever a creature is put into a graveyard from play, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

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Vicious Shadows Discussion

bushido_man96 on How to make this deck ...

5 days ago

Endrek Sahr, Master Breeder and Krenko, Mob Boss are some good token generators. You could really do your mana curve a favor and probably go with early goblin drops to support the Krenko rout. Ghoulcaller Gisa is pretty solid, and for lots of fun, equip her with Thornbite Staff. That can make a lot of tokens you can then sacrifice for fun stuff. Kher Keep is a solid land to include. Even cards like Myr Battlesphere and Pentavus can provide you with sac outlets. Hangarback Walker is another solid option. Blue has options like Thopter Spy Network and Efficient Construction for generating tokens.

So, with your commander, what you care about is creatures getting sacrificed. Not dying, but sacrificed specifically. So, the best way to help yourself out is to not rely on your opponents to provide the sac fodder. For that, you need more sac outlets of your own. Cards like Carrion Feeder, Yahenni, Undying Partisan, Viscera Seer, Phyrexian Ghoul and Nantuko Husk are all free sac outlets that you let you start putting counters on your commander really quick. Red offers Goblin Bombardment, which could be switched out with Vicious Shadows.

Archfiend of Depravity would fit your theme well, too, along with the Eldrazi you have with the Annihiliator mechanic, but you don't need too many of them. Running three or four of them is probably sufficient.

You want to protect your commander, so add cards like Swiftfoot Boots, Lightning Greaves, and a budget option no one ever thinks about, Diplomatic Immunity.

Distended Mindbender could probably go. I fail to see how it fits what you want it to do with your Commander. Patron of the Moon doesn't look like it fits, and neither does Dreamscape Artist. I'd cut Sire of Stagnation as well. Blight Herder probably isn't great, either. Jin-Gitaxias, Core Augur is a good card, and good for card draw, but if you're opponents aren't playing creatures, they can't sacrifice them, and it just might make you a big fat target. I'd ditch Lotus Bloom for something more like Worn Powerstone or even a Mind Stone.

I hope these suggestions help. Thraximundar looks like a fun commander to run. I hope these suggestions help you to focus the deck more, and make it run more smoothly. Let me know what you think.

Kederekt on So uh... Brion... How far can you throw that goat?

2 weeks ago

Yo. I would add Hazoret's Favor, Cosmic Larva, and maybe Vicious Shadows. Also, you definitely need 40 lands.

Heliogabale on Valduk Voltron

3 weeks ago

Thank you ZendikariWol for clarifying.

It is to be noted that Vicious Shadows activates when any creature dies, yours or not. However, it would indeed require a sac outlet to make it ruthless in this deck, so maybe I am just being my usual greedy self.

Adding to that the consideration of the casting costs for Vicious Shadows and Stalking Vengeance, I agree that Pandemonium and Warstorm Surge would be better choices.

Maybe another worthy direction to look into would be Curse of Bloodletting and Gratuitous Violence.

ZendikariWol on Valduk Voltron

3 weeks ago

Vicious Shadows actually doesn't work (nor does Stalking Vengeance, and for the same reason), because when a creature (or in this instance a token) doesn't die when it's exiled. I would suggest Warstorm Surge instead. Which I just noticed was in the maybeboard. Speaking of cards in the maybeboard, Swiftfoot Boots is probably better than Lightning Greaves here because shroud makes Valduk untargetable for equip costs. This would normally not be a problem; just equip it to a different creature for 0 mana. However with a semi-creatureless brew like this you'd have to do all your equipping on the postcombat main phase.

I might suggest some of the human-based equipment from OG Innistrad; Avacyn's Collar, Bladed Bracers, Butcher's Cleaver, Heirloom Blade could be really cool (and you could run a human or two for good measure), Sharpened Pitchfork is nice, though first strike is kinda useless, Silver-Inlaid Dagger is AWESOME, and Slayer's Plate may get some work done.

Some generally good equipments include Champion's Helm for hexproof, Chitinous Cloak to force opponents to make tough blocker choices, honestly General's Kabuto may be worth is as the ultimate protection card, you could consider Kitesail for evasion, Konda's Banner would be great and pump your tokens (and yes it would give Valduk +2/+2), Kusari-Gama would be a serious 'don't block me or I fuck you' effect, Ogre's Cleaver is honestly insane, Pariah's Shield, though costly, more or less makes you untouchable, Pennon Blade is worth the cost, the classic Short Sword, Sigiled Sword of Valeron is dece, Skullclamp is OH MY GOD, Strata Scythe is equally insane, the swords are famously insanely powerful, Trusty Machete is okay, Vorrac Battlehorns is an easy way to win fast, and Vulshok Battlegear and Vulshok Morningstar are decent.

And yes, I did slog through every equipment in Magic history to find those.

Props to Heliogabale for some good ideas on cuts. I might add No-Dachi, seems a little overcosted (also it's worth noting Mask of Avacyn has the same mana specs for an arguably better effect), Skeleton Key is not going to do anything for very long, Valduk is probably going to be too big too fast to make use of first strike (@ Sparring Collar), Browbeat is 5 damage to an opponent for 3 mana. Realistically no one is going to let you draw 3 cards.

Sorry, this comment was a looong one.

Heliogabale on Valduk Voltron

3 weeks ago

Cool deck indeed!

Hard to add to the great comments above, but I did find some ideas i think can improve this build.

Since you are relying heavily on artifacts, you could use Cloud Key and Foundry Inspector to get them in play cheaper.

Among the great equipments, I believe Basilisk Collar may be worthy of inclusion.

For additional damage, Vicious Shadows can be devastating. Pandemonium is also great for this deck, if you time it right to ensure it doesn't have a chance to backfire.

Agree 100% you need to add Sundial of the Infinite!

Suggestions for cuts : Bloodtallow Candle, Red Elemental Blast, Pyroblast, Tower of Fortunes, Mercadian Atlas.

Hope this helps!

goodair on Pseudo EDH staples

1 month ago

Vicious Shadows is just plain disguising with prossh!!
Mirage Mirror is super sweet aswell!
Thalia, Heretic Cathar, Tower of the Magistrate and Fiery Confluence are some cards I've never seen other people run for some reason.

griffstick on Pseudo EDH staples

1 month ago

I love Praetor's Grasp, it's my favorite combo killer. Stripping it right from the deck befor they get to it. Or getting the best card from their deck for your deck.

I also love Vicious Shadows this one is a really bad time for anyone with a large hand size. And remember its any creature. And then any player. So good love this one.

Homeward Path this is more of a metta call. As everyone has blue steal your stuff

Thaumatic Compass  Flip ensures lands drops. And then turns into a very useful land that acts a lot like a Maze of Ith

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