Hammer of Purphoros

Hammer of Purphoros

Legendary Enchantment Artifact

Creatures you control have haste.

, Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.

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Have (1) metalmagic
Want (5) Cactusman , Jillgamesh , Josh822 , JazzCrimes , lastgas5miles

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Set Rarity
Theros (THS) Rare

Combos Browse all



Format Legality
Penny Dreadful Legal
Duel Commander Legal
Modern Legal
Tiny Leaders Legal
MTGO Legal
Pioneer Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Block Constructed Legal
Magic Duels Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Unformat Legal
Oathbreaker Legal
Hero Legal
Leviathan Legal
Canadian Highlander Legal
Casual Legal
2019-10-04 Legal

Hammer of Purphoros occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.35%

Hammer of Purphoros Discussion

CannedCanOpener on If She ETBs, She's a Thop

6 days ago

korakin I've actually not gotten to use him a ton, haven't drawn him in any of my games yet. I put him into the deck because, while he is a bit clunky, the deck's goal is to pump out as many thopters as chaff for whatever I need them for, and ideally even in death I would get more treasure tokens out of them, and a counterspell like himself has the potential to be very useful. I'll definitely keep you updated on how well he works for me, if he consistently fails to function I might cut him for another option - in regards to his cost, I recently put an Inspiring Statuary into the decklist to make my nonartifact spells a bit easier to cast, and I've had Hammer of Purphoros to give my creatures haste for a while. He's a more experimental include, but he's got pretty good synergy if he becomes active.

Cmi1103 on Marchesa, The Black Rose - Primer

3 weeks ago

Great Deck! I love Marchesa! What are your thoughts on giving creatures haste through Hammer of Purphoros or Fervor? It would help get +1 counters through dethrone to help protect your creatures one turn earlier, and help deal out a little more damage since your creatures are in the "1-2 Range" as you mentioned. I love the idea of using Scroll of Fate to cheat lands and other big things out! I'll be adding that to my Marchesa deck: Life After Death, and Death After Life

sub780lime on Casting No Shadow|Mono-Red Obosh

1 month ago

Putting in Furnace of Rath one too many doubling effects? Combustible Gearhulk could add fun shenanigans in here (and still meets your color restriction), especially with the sheer amount of 5 CMC cards you have. With so many activated creature abilities, haste enablers seem like they would be beneficial. Fervor is fairly low CMC for accomplishing that in mono red. Hammer of Purphoros would be another one. Thoughts on Zo-Zu the Punisher? It's a staple damage dealer and odd mana costed and seems to be a an easy swap with Tunneling Geopede.

The_Fallen_Duke on Red/Blue Artifact Deck

1 month ago

Pretty much the same general advice as above. There is some good material in the deck, but I also guess you should find the path you want to follow to secure the win. Going wide with tokens (especially if evasive like flying thopters) is definitely an option, but in this case I would suggest to have some ways to give them haste: you don't want to build your board and then being hit like a board-wipe before doing any damage (which it seems it is what was happening). Thopter Engineer and Bruciclad are good, but as creatures they can easily die to removal, so something like Fervor or Hammer of Purphoros (which also synergize as an artifact) could work.

Everything written by the fellow above regarding answers and card-draw, something at which blue excels and red is not bad, I can do nothing but quote.

x2sock on Atla Palani

2 months ago

I did build Ghired, Conclave Exile myself using the Precon. I found smth like Hammer of Purphoros, Fires of Yavimaya and Anger to be rather usefull.

For some Creatures i can suggest Aurelia, the Warleader, a little bit more but not that expensive and hits rly hard. And since you what big creatures maybe include a Helm of the Host

Swords to Plowshares works good so do Path to Exile, Generous Gift, Beast Within and Chaos Warp as well as Decimate. If you ever fall behind on board smth like Blasphemous Act helped me a lot.

I would play lands such as Temple of Triumph, Temple of Plenty, Temple of Abandon over Guildgates for sure. Maybe you like the Vivid Lands over some of the Guildgates (or similiar). Vivid Crag, Vivid Grove and Vivid Meadow.

Some funny lands to cheat in big stuff aswell are Hideaway Lands. Windbrisk Heights, Mosswort Bridge, Spinerock Knoll.

I guess Shocklands are not the budget you are looking for? Temple Garden,Stomping Ground and Sacred Foundry But maybe the Painlands? Karplusan Forest, Brushland and Battlefield Forge.

multimedia on Jor Kadeen

2 months ago

Hey, nice start for a budget version.

Consider more one to four drop creatures who can be cast before Jor and who can create an artifact when they ETB? You want creatures on the battlefield before you play Jor to take advantage of attacking with the pump, but you also need three artifacts to get that pump. Creatures with double strike are good if metalcraft is active, but without it they're lackluster. Boros Keyrune is the right idea since it's an artifact first and then it can turn into a creature with double strike.

Pia/Kiran is very good budget creature to curve into Jor since it puts three creatures on the battlefield including two artifacts meaning you only need one other artifact to activate metalcraft. The other two artifact lands: Ancient Den and Great Furnace help a lot when trying to activate metalcraft. Mishra's Factory can turn into an artifact creature for one mana.

Smuggler's Copter is a powerful two drop flying Vehicle. It can be a repeatable source of draw and it's an artifact that turns into a artifact creature by crew 1 (tapping any other creature you control). Hammer of Purphoros gives Jor as well as all your other creatures haste and it can be a repeatable source of an artifact and a creature.

Goblin Welder is great with artifacts as repeatable reanimation since you can sac an artifact you control to reanimate any artifact in your graveyard. It's good with Myr Battlesphere as a way to reanimate it, sac it, have artifact fodder to keep reanimating it.

The manabase can use some budget improvements of dual lands.

Good luck with your deck.

multimedia on Pure, Unadulterated, HATRED

2 months ago

Hey, Obosh, the Preypiercer can really increase the damage output of your entire deck because Greven is odd 5 CMC. Don't use the companion ability if you're just playing it as a card in the 99. However, my suggestion is to use Obosh as companion because of Greven as well as many cards that are good with Greven are odd CMC.

Odd CMC creature base example:

Kiki can repeatably make a token copy of a nonlegandary creature to sac to Greven. Kiki is also an infinite combo with Conscripts for infinite Conscripts to attack or Celebrant for infinite attack steps.

Other Odd CMC cards:

If you like the idea of using Obosh as companion then if you would like I can further help you with adds/cuts.

Good luck with your deck.

Weird_Frisbee on Angry Omnath - Watch the World Burn

3 months ago

I love Angry Om, i've been working on mine: OMNATH CRUEL GRUUL for about 2 years now, based on my experience, I heavily suggest Stalking Vengeance, as it multiple show much direct damage you can deal. Running him As for a cut for him, maybe Anger, as you have a few other haste enablers.

Another powerhouse card I suggest is Cavalier of Flame, it does so much work at every stage you play. Draw ETB, haste enabler and team-pump on the board, and a death trigger that can be abused prior to a Splendid Reclamation. And its an elemental. I would say if not Anger, maybe Hammer of Purphoros.

For lands, I always try and run Strip Mine, as you can hamper opponents easily. And you can abuse it with Crucible of Worlds or Ramunap Excavator, which can be amplified by how many Exploration effects you have on board. I would replace Ghost Quarter.

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