Hammer of Purphoros

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare

Combos Browse all

Tokens

Hammer of Purphoros

Legendary Enchantment Artifact

Creatures you control have haste.

, Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.

Price & Acquistion Set Price Alerts

THS

Ebay

Hammer of Purphoros Discussion

xeratheenigma on shatterbros

12 hours ago

I’ve found when playing Shattergang things with dual typing helps quite a bit such as Tree of Tales, Great Furnace, Vault of Whispers, Agent of Erebos, Nyx Weaver and even Hammer of Purphoros can work fairly well. I also really like Tireless Tracker and Worm Harvest especially in conjunction with mazirek

[email protected]_only on The Old Man and the Artifacts

3 weeks ago

Love the Concept - were I not already running squee as my dedicated mono-red general, Feldon would have been a close 2nd.

a couple of things - I don't think Deal Broker can be run in any non-drafted format, and you're running mono red without running this guy.

Minor tweeks I would recommend are Crucible of Worlds to pair with your Ghost Quarter and Hammer of Purphoros.

Darksteel Forge and Kurkesh, Onakke Ancient are nice combo pieces for artifacts. Red alo means you can run Flametongue Kavu, Demanding Dragon, Conquering Manticore, and Dire Fleet Daredevil as possible "reanimation" targets

SufferFromEDHD on Lord Windgrace’s Landstorm

1 month ago

Glad I could turn you on to a funky land card! It will work well with the direction your deck is going. Are you liking how Hammer of Purphoros is performing? Ever heard of Need for Speed? Similar effect and more on theme with the strategy.

Here's my Lord Windgrace Jund Lands deck. Always looking for constructive criticism.

JoeBob21 on Animar's Golden Menagerie

1 month ago

Maybe take out the Anger and put in a Hammer of Purphoros? Also Protean Hulk is no longer banned!

imSandstorm on The coming storm

1 month ago

Sorry, I got busy with a lot of stuff after my vacation ended! Liking the new changes. I actually have been experimenting a bit with Etali, Primal Storm and have found some fun interactions, though I haven't completed my deck because I find it bothersome to keep bouncing some of the cards from decks I play way more often. So one thing that's really fun is Strionic Resonator with any mana rock that taps for two, let's say Sol Ring and Paradox Engine. Since Strionic Resonator's copy of Etali's ability is an exact copy (triggered ability and the ruling says the source of the copy is the same as the original), you can keep tapping the Sol Ring and Strionic Resonator to copy the copy until you can't cast spells off Etali's ability anymore (all players exiling a land).

I've been liking Sensei's Divining Top in the deck for controlling what I exile off the ability and being able to put it on top for a free cast and draw what I want if it's a land or something I want to cast later like a boardwipe.

Finally, I've been putting big fat Eldrazis on the list, along with Blightsteel Colossus with ways to cheat them out other than Etali's ability (Quicksilver Amulet, Planar Bridge, Sneak Attack) along with Warstorm Surge to blast people for tons of damage. Sarkhan's Unsealing is a sick include, I think I'll try it out! Other than that, I've had a lot of success with the haste enablers for all creatures in monored like Fervor, Hammer of Purphoros, Anger, and Urabrask the Hidden. This is all I've thought of in regards to the commander, hope some of the suggestions help!!

ticked-off-squirrel on should i upgrade?

2 months ago

i'm ordering cards off of Amazon for my Daretti's Goblin Factory and i am trying to decide if i should upgrade my Hammer of Purphoros to Titan Forge.

Skullion123 on Gobo-Focused Krenko

2 months ago

Add:

  • Burn at the Stake: Great win condition for decks where you have boatloads of creatures.

  • Blasphemous Act: Boardwipe for if things get out of hand.

  • Goblin Recruiter: Great tutor for goblin decks.

  • Coat of Arms: Turns all of your goblins into very large creatures that usually wins the game unless someone deals with it the turn you play it.

  • Shared Animosity: Another great way to win games.

  • Vanquisher's Banner: Lord effect for your goblins and a card draw engine. Definitely a plus.

  • Chaos Warp: Arguably the best red single-target removal spell in the game.

  • Hammer of Purphoros: Haste enabler, and allows you to do something with the extra mountains you no longer need during late game.

  • Goblin War Strike: Win condition for some games.

  • Ogre Battledriver: Haste enabler that also buffs your creatures.

  • Battle Squadron/Reckless One: Another win condition. While the haste on Reckless One is nice, I would recommend Battle Squadron due to the deck not having any other answers to flying creatures besides burn spells, and it'll likely have haste anyway from the many other haste enablers you have in the deck.

  • Massive Raid: Targeted creature or player removal.

  • Reverberate: Used to copy someone's win condition, or copy an opponents counterspell to counter their counter. All-around great card, very versatile.

Drop:

  • Mogg War Marshal: Not a bad card, but you already get a bunch of 1/1's from Krenko. There are just better cards to have in your deck.

  • Beetleback Chief: Same reason as Mogg War Marshal.

  • Grenzo, Havoc Raiser: Doesn't really synergise with what the rest of the deck is supposed to do.

  • Sparksmith: This is a fun card for obvious reasons, but will also likely get you killed.

  • Buried Ruin: You don't have enough important artifacts for this to be necessary.

  • Hellraiser Goblin: There are better haste enablers without the drawback of forcing you to attack.

  • Coldsteel Heart: Goblins don't really cost a lot of mana, so you likely won't need the ramp. That, and this is pretty slow as far as ramp goes.

  • Goblin Chainwhirler: This is a terrific card in standard, but not neraly as much in EDH. Unless your playgroup meta has a lot of creatures with one toughness, this card isn't going to do much.

  • Snow-Covered Mountain: Is there a reason you're running these over regular Mountains? If not, the hefty price tag on these lands is why I'd choose to stay away from these. Edit: I just saw Scrying Sheets. If this is your only reason for snow lands, I don't think it's really necessary.

  • Mutavault: While this does help somewhat, it's not by that much. It doesn't help your deck enough to be worth the $12 price tag.

  • Squee, Goblin Nabob: Unless you play against a lot of discard-oriented decks, this doesn't do a lot to help you.

  • Red Elemental Blast/Pyroblast: Unless you play against a lot of blue counterspells, I would drop this for some better components. There's a specific card later on I wold replace this with anyway if you're having issues with your stuff getting countered.

  • Commander's Sphere: While the ramp and card draw is nice, you don't really need it. Your goblins don't cost a lot, and the card draw is pretty minimal.

  • Foundry Street Denizen: This would be an extremely good card if it had trample. Unfortunately, the lack of trample, and the rather low toughness of 1 means it will likely just get trump blocked by some tiny creature your opponents control and die.

zuua on Lovisa Coldeyes RDW

2 months ago

I'm not much a fan of Herald's Horn it's too narrow for my taste and Vedalken Orrery would be great for speeding up the deck but it tends to rely on Lovisa Coldeyes and Hammer of Purphoros for the haste

Load more