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Hammer of Purphoros
Legendary Enchantment Artifact
Creatures you control have haste.
, Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.
Hammer of Purphoros Discussion
3 weeks ago
Love this deck man have you thought of using Hammer of Purphoros
4 weeks ago
Well I've been agonizing over it and I think I'm going to take out the Lattice anyway. It only exists to enable combos, which seems kind of like a dead card, plus it has negative synergy with Blood Moon and its Magus.
I really like Thran Dynamo , but have you ever considered that Basalt Monolith goes infinite with Rings of Brighthearth ? Not that we really need infinite mana but it's just an extra interaction that can help us cast our spells with limited mountains at our disposal.
Tbh with Lattice going away I will probably get rid of Goblin Welder . And undeniable solid card, I hardly get to use him like I would like to. I do encounter a ton of manarocks at my LGS and in my playgroup so I may keep Treasure Nabber , but all he usually accomplishes is painting a target on my head, so he may get scrapped later. With that being said I think I see the potential for Scour from Existence more than Spine of Ish Sah . Being able to stop things at instant speed is just too important. My LGS is flooded with reanimation, and being able to exile a critical piece at a critical moment is more valuable to me I think.
Final Fortune is definitely something I will consider, since often times all I need is one more turn to end someone before they catch back up and blow be back to where I can no longer compete. But I also can't really find anything else I want in that has synergy with Sundial of the Infinite so that and Sundial is probably out.
I like Kazuul, Tyrant of the Cliffs better I think, I get to sac those creatures with Goblin Bombardment and Vicious Shadows will trigger off of them as well. Also triggers Purphoros, God of the Forge and Impact Tremors .
Why Burnished Hart over Solemn Simulacrum ? I would think because of the two mountains that Ib Halfheart, Goblin Tactician can immediately utilize but I feel like card advantage is something this deck needs. Also Simulacrum is ridiculous if Feldon of the Third Path finds his way back into the deck, which I think he deserves because he can recur more Haste effects, ETB goblin triggers, and also works awesome with Rings and Illusionist's Bracers . He's just 6 mana for all of that which is a little hefty.
1 month ago
Thanat0s141 being able to deal 5 damage split up is actually quite powerful in my meta. We have other commanders such as Marath, Will of the Wild , and Najeela, the Blade-Blossom that love to go wide, and others like Breya, Etherium Shaper and Azami, Lady of Scrolls that love to go off. 5 damage takes out a lot. Removal is extremely crucial in my play group
In past games, it has sat in my hand, but with a new commander, and way to make it cheaper. A 8/8 flying, trample, for 5 mana isn't a bad play.
My maybe board also counts as my acquire board. Thundermaw Hellkite is one of the better dragons in magic. If I had it, I'd be playing it.
I do agree with more haste. Hammer of Purphoros is very likely to come in
1 month ago
dude it's red... there's a buch of haste permanents to enabler that like Anger , Urabrask the Hidden , Ogre Battledriver , Hellraiser Goblin , Fervor , In the Web of War , Hammer of Purphoros , Ashling's Prerogative , and so on...
2 months ago
Hey, consider adding a reanimation strategy as an alternative way to get Demons onto the battlefield?
Buried Alive , Faithless Looting and Gamble are upgrades for enablers to get Demons into your graveyard. Buried gives you complete control over what Demons you search for and put into your graveyard. Looting can be used two times because of flashback. Animate Dead , Dance of the Dead and Victimize are low mana cost cards to reanimate a Demon. This package of six cards can do a lot for your deck.
Consider Hammer of Purphoros , Urabrask the Hidden and Anger ? Most Demons don't have haste which means that they can't attack or really do much the turn you play them. Anger is good with Buried or Looting to put it into your graveyard. Consider Rakdos Signet and Talisman of Indulgence ? More two drop mana rocks. Consider Chaos Warp ? It's a staple instant removal spell in Commander.
For the manabase here's some budget lands ($3 or less each) to consider: Command Tower , Foreboding Ruins , Smoldering Marsh , Ash Barrens , Grixis Panorama , Jund Panorama , Shadowblood Ridge , Tainted Peak and Graven Cairns . All these lands can ETB (enter the battlefield) untapped.
Cards to consider cutting:
- 5x Swamp
- Rakdos Guildgate
- Bloodfell Caves
- Rupture Spire
- Gateway Plaza
- Demonspine Whip
- Rakdos Keyrune
- Rakdos Locket
- Dreamstone Hedron
- Curse of Bloodletting
- Grave Betrayal
- Disrupt Decorum
- Ancient Craving
- Goblin Lore
- Tormenting Voice
Good luck with your deck.
3 months ago
I see you already include Slayers' Stronghold . However, if you have the budget for it Hall of the Bandit Lord is a great haste enabler. Fervor , Anger , Hammer of Purphoros , and/or Urabrask the Hidden may be useful to include too.
3 months ago
Some fun cards to run are like Patriarch's Bidding , Corpse Dance , Mimic Vat , Urza's Incubator , and The Immortal Sun . Running some rituals in these types of decks doesn't hurt as well, either that or some haste enablers like Mass Hysteria , Fervor , or Hammer of Purphoros .
3 months ago
Hammer of Purphoros occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%