Scoured Barrens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander 2017 (C17) Common
Eternal Masters (EMA) Common
Commander 2015 (C15) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Gain or .

Price & Acquistion Set Price Alerts

C18

C17

EMA

Ebay

Recent Decks

Scoured Barrens Discussion

PiratesFlying on Ghave's Combo Dinner

2 days ago

Deck update :

I've removed underwhelming and very situational cards : Fungal Plots, Inspiring Call, Fertilid and Scoured Barrens.

These cards have been replaced by faster ramp such as Skyshroud Claim, Explosive Vegetation, Rampant Growth and two Swamps.

multimedia on Oloro - On Sale

4 days ago

Hey, you asked for my help. This is a well built budget Commander deck. Only $137 for a complete playable Commander deck is nice, good job.

Chromatic Lantern is down more than 60% in price (less than $5 now) since it's been revealed to be reprinted in Guilds of Ravnica. Lantern is now a budget Commander card, as it should be :) The prices haven't updated yet for this site, but if you add (GRN) to the end of Lantern in the text editor it will show up as the GRN version with the updated low price.


Your decklist is already really well done/streamlined, it's going to be difficult to make cuts without adding some additional price... Here's a list of cards to consider adding/cutting:

If these lands upgrades are too much then I think you're better off playing more basic lands then the three Guildgates, Barrens, River and Boneyard. More basic lands at least work better with the Bounce lands (Azorius Chancery, etc.).

Good luck with your deck.


maelstromverdy on Goblin army

1 week ago

Too many tappy lands not enough basics i.e. Boros Guildgate, Wind-Scarred Crag, Scoured Barrens. One Blood Moon will wreck your day because of your lack of basics. Unless you put a Blood Moon in to wreck everyone else's day and you have a lot of mountains. Keep the Fetches, the shocks, and the bounce lands and any lands that say swamp/mountain, swamp/plains, that way you can fetch them instead of basics.

eliakimras on Kaalia Work in Progress

2 weeks ago

Also, you need more dual lands to help paying for those extreme colored casting costs. Some cheap lands that might help: Terramorphic Expanse, Nomad Outpost, Rakdos Carnarium, Orzhov Basilica, Boros Garrison, Bloodfell Caves, Scoured Barrens, Wind-Scarred Crag, Exotic Orchard, Caves of Koilos, Battlefield Forge, Shadowblood Ridge. // Some pricier (but better) ones: Path of Ancestry, Canyon Slough, Smoldering Marsh, Dragonskull Summit, Isolated Chapel, Clifftop Retreat, Graven Cairns, Rugged Prairie. Try to not have more than 7 lands that always enter the battefield tapped, because you're trying to play a signet at turn 2.

SirSgtCire on Tastes like AGhave

4 weeks ago

Removed the filter lands for now, will add those if I find that the Guild Karoos are still a nuisance. They have been a nuisance "in combination with" the other tapped lands and colorless lands that I see all too often. If I change those lands first, then maybe the Karoos are actually fine in this list, since they pay you back for coming in tapped AND bouncing another land.

So, in total:

-1 Diabolic Tutor, -1 Jungle Hollow, -1 Blossoming Sands, -1 Scoured Barrens, -1 Grim Backwoods, -1 Vitu-Ghazi, the City-Tree, -1 Rogue's Passage,

+1 Diabolic Intent, +1 City of Brass, +1 Grand Coliseum, +1 Godless Shrine, +1 Forest, +1 Plains, +1 Swamp,

These changes should help the deck work faster to assembling the ultimate toolbox strategy.

yeoman67 on Trailer Trash Ayli

1 month ago

K gonna try to build it into a value sac outlet, recursion plan. If you like it look at Shirei, Shinzo’s Caretaker who also can the the same strat.

Mana base changes boring I know

Desert of the True/Desert of the Glorified- Secluded Steppe\Barren Moor

Forsaken Sanctuary- Tainted Field

Orzhov Guildgate- Orzhov Basilica

Now onto cards to add

Command Tower, Scoured Barrens, Isolated Chapel, Vault of the Archangel, Bojuka Bog, Caves of Koilos, High Market, Temple of the False God, Shambling Vent

land base like this you have 3 tapped lands so a pretty fast mana base. I would say 1 of the land destruction lands ie Ghost Quarter would be a good addition, while over budget Urborg, Tomb of Yawgmoth is the best. Non budget options Fetid Heath, Godless Shrine,Westvale Abbey  Flip, Cabal Coffers.

Cards to ditch

Rogue's Passage, Blighted Fen, Opal Palace

8 other mana soucres Orzhov Signet, Sol Ring, Orzhov Cluestone, Burnished Hart, Hedron Archive, Darksteel Ingot, Commander's Sphere, Sword of the Animist

Removal package 5 pieces of spot removal in Utter End, Swords to Plowshares, Mortify, Anguished Unmaking and Unmake can target all toss Vindicate IF you can grab it. 3 board wipes Dusk, Fumigate, Day of Judgment Will post again am sleepy

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