|Commander / EDH||Legal|
Printings View all
|Fate Reforged||Basic land|
|Khans of Tarkir||Common|
Combos Browse all
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
symbolT: Add or to your mana pool.
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Scoured Barrens Discussion
1 hour ago
Hi, i'm not an Expert of Extortion deck, but i can tell you that your mana curve is really high for modern's standard. You need to make it faster or to slow down your opponent. Since you play black and White you have a good number of choices with removal and discard and some good budget options are Duress and Despise depending what you fear more between creatures or other spells (maybe combo pieces). So you would not waste your 1st turn, even more you can damage your opponent game.
Then, talking about your manabase, i agree with your decision of not playing too many tap-land, but i still want to suggest you a pair of bicoloured, budget lands that can work in your deck. The first (and weakest) is Scoured Barrens, which is essentially a Forsaken Sanctuary which also gives you 1 life. The second and stronger one is Caves of Koilos. It costs you 1 life per activation if you want B or W mana, but it doesn'enter tapped and in your deck 1 life should not be a lot. Then again, if you have a higer budget, you can also use Isolated Chapel.
2 days ago
4 days ago
There's also Scoured Barrens which is a super cheap dual land that also gives you lifegain!
1 week ago
Your deck can't run Akoum Refuge, Bloodfell Caves, Dismal Backwater, Jungle Hollow, Jwar Isle Refuge, and Scoured Barrens, because they all have mana symbols outside of your commander's color identity. Color identity also applies to mana symbols in the card description as well.
If you really are set on lots of life-gain for cheap I'd recommend Ivory Tower and Bloodchief Ascension since having a hand of 50 lands is 45+ life gain with Ivory Tower and your commander already puts quest counters on bloodchief ascension since it forces your opponents to lose life per upkeep.
3 weeks ago
I forgot to mention, lands:
Llanowar Reborn could be useful.
For more monies, check out the temples.
1 month ago
For control, I agree with Hexcimal. Doomblade or Sunlance won't help you against, for example, Erebos, God of the Dead, who'd almost ruin your strategy. Utter End and Anguished Unmaking would be much welcome in your sideboard.
Finally, are you fine with alternate-wins? If you are, consider adding Felidar Sovereign.
1 month ago
Oh, I'd also remake the manabase.
1x Bojuka Bog
A little slower but should be more consistent, and the Bogs are good versus reanimator decks.
1 month ago
Well most commander decks run about 30-36 lands on average. I'd run at least 28 basics and maybe two or three dual lands of each color, and probably a Terramorphic Expanse and Evolving Wilds, just to cover all bases.
I don't want to build the deck for you so you can set out the land base how you see fit.
After basics I'd run just basic lifegain lands and scry lands at first and maybe leveling up to fetches or whatever afterwards. I'll just give you card names so you don't have to search.