Scoured Barrens


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Common
Eternal Masters (EMA) Common
Commander 2015 (C15) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Scoured Barrens


Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Add or to your mana pool.

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Recent Decks

Scoured Barrens Discussion

ynot000 on Kaalia

5 days ago

definitely add like one or two lands, cut

Akoum Refuge

Boros Garrison

Orzhov Basilica

Rakdos Carnarium

Rupture Spire

Scoured Barrens

Shimmering Grotto

Stone Quarry

Vivid Crag

Vivid Marsh

Wind-Scarred Crag

if you don't have enough lands to replace all these, keep the ones you like most

MODANO. on BW: Lifestealer revision [1:00]

1 week ago

Hi Sjorpha and sorry for my late reply. I have been sick therefor I haven't been online for a while.

Funny you mention Scoured Barrens, I was actually looking at that specific land to slot in to my deck. I'm thinking of dropping some Plains and adding that instead of changing out the Forsaken Sanctuary.

In this setup I would have 4 Forsaken Sanctuary, 5 Plains, 4 Scoured Barrens. Would this be viable? I was also looking at Marsh Flats but it so damn expensive. What are your thoughts on Orzhov Basilica, Isolated Chapel or Orzhov Guildgate instead of Marsh Flats? And if so, should I drop Swamps or Plains in regards to the new land setup? (Mutavault and Ghost Quarter could be any of the three I mentioned as well)

Adding some 1 drops sounds good, even though it kinda goes against what I wanted in the first place (just having control instead of an Aggro deck). But maybe it is the best route to take. Guul Draz Assassin is almost too cool to not have :D and Vicious Conquistador looks to be a fit!

I will look in to adding the sideboard artifact/enchantments as well! First I need to put my hands on the cards that I am missing the main deck. Would be great to get your input on the land question.

Thank you once again for all your help! :) Much appriciated!

Sjorpha on BW: Lifestealer revision [1:00]

1 week ago

It looks better, but we still have a few problems.

So in order to maximize the benefit of your anthem effects you really need a higher creature count, and you also really want to put some 1-drop creatures in there.

I would remove Journey to nowhere, Pacifism, Ruinous path and probably Ajani Goldmane and instead put in 2 Fatal Push and 5 more creatures, preferably 1 drops such as Vicious Conquistador, Guul Draz Assassin or Vampire Lacerator.

A simple and cheap upgrade to the mana base would be replacing the Forsaken sanctuaries with Scoured Barrens which are strictly better and synergise with your life gain theme. Obviously adding Marsh Flats would improve the deck a lot too. And I think with only two colours you can afford a couple utility lands like Ghost Quarter (don't concede to tron decks) and perhaps a Mutavault (vampire manland)

The sideboard should have graveyard hate like Relic of Progenitus, enchantment and artifact hate like good old Disenchant, something to disrupt combos, Collective brutality is good for that and so is Duress. Oblivion Ring is a good catchall answer that removes planeswalkers and such. You don't really need anything against burn since you already have lifegain main.

Aenderan on Nightsky Aggro

2 weeks ago

@Modern_Master42, there's a few major drawbacks as to why I don't run Dark Ritual, as much as I do like fast threats.

  1. It doesn't trigger Nightsky Mimic. I know not everything in the deck does, but the more I throw into the deck, the less powerful it is.
  2. It's useless past turn 2. Aggro decks have a low mana curve. Past turn 2, this isn't accelerating out much more, and in the very late game just about any other card would be better.
  3. Do I need to be faster? Turn 1, I can play Scoured Barrens or a cycle land without much drawback with the deck in its current state, and therefore I can afford to play them. Forcing things through turn 1 will make the land base more clunky and awkward or make Dark Ritual awkward anyways.

canyonrp on Mr.Steal Your Girl MK2

1 month ago

Unless you're trying to stay with an ixalan theme, I would recommend switching out Forsaken Sanctuary for Isolated Chapel, Fetid Heath, Caves of Koilos, Godless Shrine, or even just Scoured Barrens if you're going ultra budget.

ynot000 on Danny's Oloro

1 month ago

Here are my land suggestions:

1x Adarkar Wastes

1x Blighted Cataract

1x Caves of Koilos

1x City of Brass

1x Command Tower

1x Sejiri Refuge

1x Drowned Catacomb

1x Fetid Pools

1x Glacial Fortress

1x Irrigated Farmland

1x Isolated Chapel

1x Maze of Ith - not really a land because it doesn't tap for mana, but it's a good card

1x Nimbus Maze

1x Path of Ancestry

1x River of Tears

1x Scoured Barrens

Here are the land cuts:

Which would leave you with a manabase of:

1x Adarkar Wastes

1x Arcane Sanctum

1x Blighted Cataract

1x Caves of Koilos

1x City of Brass

1x Command Tower

1x Dismal Backwater

1x Drowned Catacomb

1x Esper Panorama

1x Evolving Wilds

1x Fetid Pools

1x Glacial Fortress

1x Irrigated Farmland

2x Island

1x Isolated Chapel

1x Jwar Isle Refuge

1x Maze of Ith

1x Nimbus Maze

1x Opal Palace

1x Path of Ancestry

5x Plains

1x Prairie Stream

1x Reliquary Tower

1x River of Tears

1x Scoured Barrens

1x Shambling Vent

1x Sunken Hollow

3x Swamp

1x Temple of Deceit

1x Temple of Enlightenment

1x Temple of Silence

1x Temple of the False God

1x Tranquil Cove

1x Underground River

1x Vault of the Archangel

This manabase can largely be ported over to Zur, except for the lifegain taplands like Jwar Isle Refuge, which I think are generally just okay but are good in this deck because with Oloro out, you can play it and draw a card. I tried to keep the prices pretty low, because I didn't know your budget, but you can add Hallowed Fountain and stuff if you like (especially that one since it's cheap). Bad fetches like Bad River and Flood Plain get better if you spring for shocklands.

rob_shifflett on Athreos, God of the Shadowborn

1 month ago

Put Remembrance in the deck. Seriously.

You only have 4 cards in Main that require A white. You could easily cut some unnecessary NonBasics to up your swamp count. Orzhov Basilica, Temple of Silence & Scoured Barrens.

Run more cheap Reanimation like Animate Dead and Diabolic Servitude. Oversold Cemetery, No Rest for the Wicked & Tortured Existence could add some staying power. Also, tortured existence gives you a discard outlet for those sad times when you are holding Demons you can't cast.

Possible cuts: Spell Book Torment of Hailfire Underworld Connections

I would add more, I am just not sure what is important to you.

+1 for a fun shadowborn deck.

docbp87 on List of Bugs and Feature ...

1 month ago

If this the right place to report "comes into play tapped" lands being grouped into the wrong segment in the mana-pie on a decklist page? I have an Esper colored EDH deck where both wedges of the pie have tap-lands in them, when only one wedge should. For example, Shambling Vent (BFZ), Scoured Barrens (KTK), Tranquil Cove (EMA), Dismal Backwater are all showing up in the untapped-entry wedge in the mana pie, when they should be in the tapped-entry wedge. It seems that it is basically the BFZ man-lands, and the life lands that are doing this. Sorry if this is the wrong place to report these things.

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