Scoured Barrens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander 2017 (C17) Common
Eternal Masters (EMA) Common
Commander 2015 (C15) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Gain or .

Scoured Barrens Discussion

eyes2sky on Cleric Pauper

4 days ago

Also, for your mana-base I would recommend 3 or 4x Scoured Barrens and 1 of each Secluded Steppe and Barren Moor .

xaarvaxus on I'm really ADAMANT about Theme, guys

1 month ago

Since you have a relatively low CMC deck I think you could go down to 36 lands safely and Temple of the False God looks like the cut if you do. You only have 3 cards of 5+ CMC so its impact is less than in a higher end CMC deck.

Because of the triple maybe Necropotence ? Black isn't really a 'splash' in the deck but it is the smallest wedge of your 3 colors and a triple devotion cost might stall you often enough to want a different option. Card draw isn't a cut you make lightly so on the fence with this suggestion...

If you do cut Necro, Scoured Barrens should probably become Temple of Plenty and might still be a good idea even if you don't, scry seems better than the life gain.

Sylvan Scrying or Crop Rotation might be better options than Tempt with Discovery . Unless there's a land combo that I'm not seeing in doing a brief view of the deck list, using something cheap to grab Gavony Township seems to be the ideal move.

The other 2 cuts I know I'd probably only make after doing some playtesting to see what proves itself to be too low impact to warrant keeping its slot in the deck. I might be tempted to make Anafenza the commander but that might also be a playtesting decision.

Overall I like the theme/flavor and look of the deck. I suspect if this was a deck handed to me to play for a pick-up game of EDH, I'd have a good time piloting the deck. +1 incoming.

TheMillKid on Arvad Commander

1 month ago

Myriad Landscape is a great land that shouldn't be too hard to find! Scoured Barrens from Fate Reforged is another inexpensive two color land. Shambling Vent isn't too expensive (although you never know how or when that could change with manlands in other formats). Command Tower is reprinted in every commander set, and should be in every multicolor commander deck.

Shalai, Voice of Plenty actually can't be played in this deck, since there's green in the activated ability. Same issue for Seek .

Also, I'm curious why Kambal is the commander instead of Arvad the Cursed . Almost every creature in this deck is legendary, so I'm also inclined to recommend Thalia's Lancers , Urza's Ruinous Blast , Yawgmoth's Vile Offering , and Primevals' Glorious Rebirth .

As for what to replace, I'd suggest cutting Shadowfeed , Rest for the Weary , and Chaplain's Blessing , since those cards don't really help your deck function, or accomplish very much at all. Single-instance lifegain cards tend to be on the underperforming side, unless they have a strong synergy (such as Licia, Sanguine Tribune 's cost reduction!)

Hope this helped!

triproberts12 on The great Temptress of Esper

2 months ago

I like the updates! With Blue Sun's Zenith, Capsize, and Debt to the Deathless, you're probably good on infinite mana wincons. A couple of small things to consider: You'll probably want to run Momentary Blink over Cloudshift. The extra value is worth the mana inefficiency is Commander. Also, regardless of whether or not you decide to put in the infinite Drake/Great Whale combo, I would put in Possessed Skaab over Mnemonic Wall. The body is about the same value, and having the flexibility to return a creature is major upside. Also, Trinket Mage would be an upgrade over Trophy Mage. The former gets you Sol Ring and Wayfarer's Bauble, while the latter gets you Worn Powerstone and Darksteel Ingot. I would also ditch Temple of the False God. It's pretty bad in general, but even more so in a 3-color deck. A basic land would be better, although Temple of Deceit , Temple of Silence , and Temple of Enlightenment , or even Zhalfirin Void would be huge upgrades with your theme. Aether Hub is also pretty bad. Some affordable upgrades include Vivid Creek , Vivid Meadow , Vivid Marsh , Arcane Sanctum , Terramorphic Expanse , Jwar Isle Refuge , Scoured Barrens , Sejiri Refuge , and Tranquil Cove . Finally, if you're going to run Karn's Temporal Sundering, you'll probably want another legendary or two, whether that's Kaya, Ghost Assassin , Obzedat, Ghost Council , Aminatou, the Fateshifter , Brago, King Eternal , or Vela the Nightclad.

eliakimras on End of Days

3 months ago

Maybe you should consider some mana-fixing lands so you won't be color-screwed: Scoured Barrens, Orzhov Guildgate, Forsaken Sanctuary, Evolving Wilds, Terramorphic Expanse, Secluded Steppe, Barren Moor.

DiabeticFire on Dakkon Blackblade Commander

4 months ago

For your lands, I would recommend you run 38. This number should be a mix of utility, mana fixing, and basics.

Utility: Reliquary Tower Homeward Path

Mana Fixing:

Fetches: Terramorphic Expanse, Evolving Wilds

Tri Color: Arcane Sanctum, Esper Panorama, Command Tower

Scry Lands: Temple of Deceit, Temple of Enlightenment, Temple of Silence

Bounce Lands: Azorius Chancery, Dimir Aqueduct, Orzhov Basilica

Check Lands: Drowned Catacomb, Glacial Fortress, Isolated Chapel

Gain Lands: Dismal Backwater, Scoured Barrens, Tranquil Cove

Guildgates: Azorius Guildgate, Dimir Guildgate, Orzhov Guildgate

Tap Lands: Forsaken Sanctuary, Meandering River, Submerged Boneyard

P.S. Hour of Devastation is not allowed in your deck.

AlexHeinrichs on Human Sacrifice (Need Help Improving!)

4 months ago

I remember playing something like this when I first got into magic back in Innistrad, so i think I can help you out.

I don't know how competitive you want to make this so i'll just try to improve the list based on your strategy and won't change the theme of the deck. First things first, let's trim your list a bit, you have a bunch of 2 and 3-ofs instead of playsets of the stuff you really want (4x Doomed Traveler, 4x Lingering Souls, 4x Demonic Taskmaster).

Second, I would cut the stuff that has synergy with the deck but don't really help you win the game (Unruly Mob, Thraben Doomsayer) and things that are way too expensive. Ravenous Demon  Flip is sweet but not so much when you have 3 of them in your hand along with some Reaper from the Abyss. So I would cut reaper completely, cut Ravenous Demon  Flip to 2 at most, and cut Increasing Devotion (5/10 mana is too much).

Now we start upgrading some things. For 1-drops, we just got a good one in guilds of ravnica for this style of deck in Hunted Witness, so I would definitely play that alongside Doomed Traveler. Demonlord of Ashmouth is really good in a deck like this, and he's the demon I would likely run instead of the 5 and 6 mana ones.

Lastly, we need interaction. Orzhov Charm is a good choice, you can use it as removal, to save one of your demons or bring back one of your 1-drops for extra fodder. Tragic Slip is a great removal option here, since you're saccing your own stuff all the time it's basically a 1 mana Murder. I probably wouldn't even play card draw in this deck, but if you want to play it go with Altar's Reap, its instant speed and can help trigger morbid for slip and high priest.

I know your manabase is super budget but i would highly recommend Caves of Koilos, it's dirt cheap and it's gonna help a ton.

I'd play something like this: 4 Hunted Witness, 4x Doomed Traveler, 3x Skirsdag High Priest, 4x Demonic Taskmaster, 2x Xathrid Necromancer, 4x Demonlord of Ashmouth 4x Gather the Townsfolk, 4x Lingering Souls, 4x Orzhov Charm, 4x Tragic Slip 7x Plains, 4x Scoured Barrens, 8x Swamp, 4x Caves of Koilos.

Combo: T1 Doomed Traveler (or Hunted Witness), T2 Skirsdag High Priest, T3 Demonic Taskmaster, T4 sac Doomed Traveler to Demonic Taskmaster to trigger morbid, tap the token, taskmaster and high priest to make a 5/5 demon!

That's it, i hope it helps!

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Scoured Barrens occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

W/B (Orzhov): 1.3%

RBW (Mardu): 0.77%

W/U/B (Esper): 0.46%