Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Return to Ravnica (RTR) Rare

Combos Browse all



Counterflux can't be countered by spells or abilities.

Counter target spell you don't control.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

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Counterflux Discussion

TheBloopKing on Clean up this Kess!!!

4 days ago

You don't have some staple wizards. Galecaster Colossus, Sigil Tracer, Azami, Lady of the Scrolls. Docent of Perfection  Flip isn't a wizard, but buffs wizards and creates more wizards.

Dark Ritual says "add 5 black mana" with Kess out on the field.

You are missing draw. Preordain, Brainstorm, Ponder, Serum Visions are all cheap ways to draw cards and keep cards in your hands. I feel you constantly sit with no cards in hand which isn't good with a spell based commander.

Dark Petition is a tutor you are missing. Also Mystical Tutor

Kess, Dissident Mage is a commander that needs spells. I have 32 spells in my deck and I feel I need more. 23 spells is not enough. You're almost better off running Marchesa, the Black Rose as your commander in this deck.

Counter-spells is needed also. I honestly don't know how you could run a spell based deck in blue, without running a couple counter-spells. Counterspell, Dispel, Negate, Counterflux, Mana Leak are all some you should consider.

BMHKain on DrkNinja

2 weeks ago

Hello. Surprised you found something for Rowan Kenrith. Suffice to say, Is O-Kagachi, Vengeful Kami a decent Superfriends Commander? Jodah Seems like something more of a filler than whatnot; at least the Vengeful Kami has mild use besides being a Vanilla 5cc... If not, I'll be more than happy to replace Rowan for the last time; though I wanted to put back in Counterflux & Samut, the Tested... X/

Darkshadow327 on O-Kagachi-O

2 weeks ago

I agree with everyone else here, the deck doesn't seem very good. There also doesn't really seem to be a theme/win-con. Scion of the Ur-Dragon is useless, and while Pelakka Wurm was good in standard, it kinda sucks in EDH. You need more cards that make people attack you to take advantage of O-Kagachi (Trove of Temptation is all I can think of off the top of my head).

Board wipes are important in EDH as well. You could go one-sided with In Garruk's Wake or, if counters are a problem, Supreme Verdict. Merciless Eviction is good too, it gets around the pesky indestructible stuff.

Card draw is important as well. Rhystic Study is good for this. Five color decks also need some mana rocks, I would recommend Chromatic Lantern and Darksteel Ingot.

If you want removal then Anguished Unmaking, Swords to Plowshares, and Utter End are some good options.

I've noticed a few counterspells in the deck, some of my personal favorites are Render Silent, Insidious Will, Mana Drain, Counterflux, and Plasm Capture.

Honestly I would run Solemn Simulacrum over Burnished Hart.

Long story short, I agree with DrkNinja. The deck isn't very good and "it's almost like 5 Color Good Stuff without the Good, just stuff".

WBG on counterflux overloaded

4 weeks ago

So, I'm just a little confused about what is the point in paying the overload cost on Counterflux.

Does it counter one spell and then essentially tell your opponent, you may as well not play any more spells this turn because I'll counter all of them?

What if in combat, an opponent plays Giant Growth on an attacking creature, and then plays another Giant Growth, and I respond with an overloaded Counterflux, does that counter just the second giant growth? What about the first? If they play a third Giant Growth, will it counter just the 2nd and 3rd?

BMHKain on Change of Direction for Jodah ...

1 month ago

Jodah, The Walker that Never Was Returning Alive

Commander / EDH* BMHKain


This deck is made with walkers in mind, though it does need support in addition. Please give me some feedback for ideas please, if you wish...

Ral Zarek (Taps & Untaps permanents at one time, burns, & can net a lot of turns via Oath of Teferi & Rings of Brighthearth.)

Samut, the Tested (Gives a token Double Strike, Deals Damage (Good with Humility.), & can search for 2 walkers. Works good with Doubling Season & Deepglow Skate.)

Ajani, Wise Counselor (Gains life, Buffs, & Uber Buffs a creature of your choice.)

Daretti, Ingenious Iconoclast (Creates Tokens & replicates Artifacts, even from the grave.)

Jace, Architect of Thought (Can halt an opponent alongside Humility.)

Jace, Memory Adept (Can draw, Mill, & draw a lot.)

Nissa, Voice of Zendikar (Creates Tokens, Buffs them, & allows mass Life Gain & Card Draw equal to the number of lands you control.)

Ob Nixilis Reignited (Can do a Phyrexian Arena, Murder, and forces an Opponent to lose life when anyone draws.)

Sarkhan Unbroken (Draws while giving you mana, & can give you a Dragon Token.)

Phyrexian Arena (Superfriends staple. No other reason to put it in needed.)

Rhystic Study (See Phyrexian Arena.)

Counterflux (Can't be Countered, & can be Overloaded for an additional generous colorless mana.)

Cryptic Command (Multi Mode Counterspell that Multi Taps, does Card Draw & can even bounce an opponent to its owners hand.

There are several others, but they have yet to get past TappedOut's security or whatnot.


  1. Add basic lands to counter land destruction.

  2. Update Walkerbase

  3. Wait For Core 2019's Pre Orders

  4. Find a better 5 color Legendary tailor made for walkers.

I hope these ideas are of some help for what I want to see for my deck, as I'm revising it. Any suggestions I missed out? What to replace for even some of these? Let me know, as I am taking this deck to a new direction; using walkers as the base strategy. Hope this helps! ^-^

Maybe you guys have ideas? Thanks so much for this. 0-^

cdkime on

1 month ago

Read DrkNinja's post about No Mercy carefully--as previously stated, it is not great in a Planeswalker deck--your enemies will be focusing on attacking your Planeswalkers rather than yourself. No Mercy will not "forc[e] creatures to die while attacking" because those creatures would never be dealing damage to you--only your walkers. That's one card removed; four remaining.

You could probably cut Counterflux. You're pretty mana intensive, so leaving mana open for counterspells can sometimes be challenging. In fact, I might remove most of the counterspells and replace with reactive removal. That's two cards removed; possibly some substitutes; three cards remaining.

You have a bunch of Planeswalkers that draw you cards, several planeswalkers which tutor, several tutor spells, and two creatures which tutor. I'd probably cut Enlightened Tutor--fantastic card, but doubling season is your only super useful target. The other tutors should be sufficient, as you'll likely draw one before you could pay Doubling Season's cost. Two cards remaining.

I agree with DrkNinja on Rowan Kenrith. She's mediocre on her own and needs to ultimate or a combo with far, far too many moving pieces for her to be worth using. Not worth the space. One card remaining.

I'm a huge fan of Sphere of Safety, but I don't think it works well in this deck. You don't have the critical mass of enchantments necessary for it to really shine, and you're probably going to be casting other permanents most of the time. It's a minor inconvenience to an opponent for 5 mana--not worth making the 100. That's 5 cards!

Sidebar: Vraska is a woman.

Sidebar 2.0: I'm not sure you know what "slander" means!

BMHKain on

1 month ago

@DrkNinja: hmm... Well in any case, thanks for the suggestions for cuts, sir. I'll probably only cut some of that, & add in exchange Eternal Witness as recursion, and that one card that "sucks" for Planeswalker Tutoring even though he makes for a good repeatable tutor, & actually works for Ajani Steadfast's Emblem to force enemy creatures to die by No Mercy anyways; thus giving me another reason to block with Academy Rector. Here's a suggestion, though: since you suggested Prismatic Geoscope to hit the chopping block, why not Prismatic Omen either? Just curious... Counterspell seems generic anyway. I'll probably cut it for Counterflux; sorry about this decision, but at least it can't be countered by anything else. Mana Crypt is quite a card indeed, though I'm merely mildly perplexed as to why anyone would cut it. Very well, though... Silence is too damn good for me to remove, sadly. It pretty much is a better version of Render Silent, but as your usual instant, & a 1drop to boot.

Finally, Rowan Kenrith: It's Surprising to note her +2 can in fact be used in a loop alongside Mu Yanling, Venser, the Sojourner, Doubling Season, Oath of Teferi, Rings of Brighthearth, & Deepglow Skate. Situational, but it works. First, make sure Venser, Season, Rings, & Oath are already in play. Play Mu, her Loyalty Doubles to 10, Play Skate after, her Loyalty doubles (As well as whatever other cards of your choosing regarding Counters.). Activate Mu's Ultimate to Tap target opponent's creatures & Get an extra turn. +2 Venser and activate Rings to copy the ability, & blink Mu & Skate. Use Oath to allow Venser to use his -1 to make all your creatures unblockable, use whatever tokens you have, & swing with them all. End turn, Mu & Skate come back.

It's hard to pull off, but it at least proves Rowan isn't entirely useless. Plus, what if we add Vraska, Relic Seeker? Then it's GG after using her Ultimate on a third player after that. Even if we aren't using Emblems & Ultimates, Rowan can still burn for 6 given Rings, while Venser still does his thing.

Aside from all that, I like to give thanks to those who gotten used to my slander until now. I'll see what I can replace/Remove. You all rock. ^-^

Daedalus19876 on The Locust God EDH Fast Combo

2 months ago

Hello! Your deck has a lot of similarity to mine (The Ten Plagues: Locust God EDH | *PRIMER*), and overall this definitely looks good.

I don't have much time to write currently - graduation week at my university - but a few quick thoughts:

1) Why both Kozilek, Butcher of Truth and Ulamog, the Infinite Gyre?

2) I'd run Whir of Invention here - it can tutor for a combo piece, or an altar, without too much difficulty. I'd almost run it over Transmute Artifact, though the best plan is probably to play both.

3) With this few nonbasics, Back to Basics seems like it would be AMAZING.

4) I'd run Shared Animosity over Coat of Arms. In my experience, it's much faster and more unexpected, plus you can easily cast it on the same turn as a wheel after you cast The Locust God.

5) If you can find copies, I'd play Pact of Negation and Mana Drain over Forbid and Counterflux.

6) Mystic Remora for a thousand years :)

I hope this helps a bit! :)

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