|Commander / EDH||Legal|
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|Commander 2015 (C15)||Rare|
|Return to Ravnica (RTR)||Rare|
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Counterflux can't be countered by spells or abilities.
Counter target spell you don't control.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
1 week ago
A few thoughts. This is gonna be some word vomit, so take what you please. I'm also only going to suggest more budget-friendly cards, since this is casual (so no Cyclonic Rift ).
- My first thought is to get this strictly down to 60 cards. Your chances of getting to what you need is significantly higher for every number you go above 60. With a deck like this, cut it down to about 23 lands, and fill in the rest.
- Take out Kasmina's Transmutation . There are so many good red/blue removal. From Lightning Bolt to Lava Coil ; from Vapor Snag to Curse of the Swine .
- You don't want too many counterspells, cause permanent removal is just as good most of the time, so I'd take out Counterflux and bump up Ionize to four copies.
- Hijack should definitely be a sideboard card, since control is a popular archetype. Same goes for Protean Raider .
- You have more than , so Pyromancer's Goggles might not be the best fit, but running a 1 of isn't too bad.
- You can never have too many Young Pyromancer s if you are running spells! Also see Murmuring Mystic and Talrand, Sky Summoner .
- Keranos, God of Storms is legendary and top of your curve. Consider cutting 1-2, but definitely leave him.
1 week ago
Yo, ex-Locust player here (still love the guy, but it evolved into something else), strongest combo you have access to while Locust God is one the field: > Kindred Discovery (on Insect obviously) > Attack with an insect/draw a card > draw whole deck > Exile Simian Spirit Guide from hand > Firestorm pitching X cards where X is the greatest life total among opponents. These cards aren't budget friendly, but their not budget killer either. Note that you can't stop the card drawing once it gets going, so we're killing our opponents on the stack. Cards you shouldn't pitch to Firestorm are free counterspells + any other counters you have the mana to pay for. Only card to almost certainly pitch to Firestorm is Kozilek, Butcher of Truth to shuffle everything you pitch in case your opponents Counterflux or Dovin's Veto your Firestorm. Also if you find yourself with a successfully countered Firestorm, you're still milling off of Kindred Discovery UNLESS you remove your own Locust God or Stifle your last Kindred Discovery trigger. I've been there. My suggestion is to run Snapback . It's super versatile as both a free out if you're milling out, and free removal against problem creatures (lookin' at you, Nekusar, the Mindrazer and Spirit of the Labyrinth ). I've presented a lot of cards and if you're even considering my suggestions, you may be saying "Ah, geez, I gotta find cards to take out". As someone who ran the deck for a hot hot minute, Throne of the God-Pharaoh is a slow kill and doesn't do anything when cast. Haze of Rage is way too underwhelming unless you have infinite mana, and I don't see Mana Echoes nor Isochron Scepter + Dramatic Reversal in your list. Hope this helps. I could go on longer, but I'll save your time for now.
1 month ago
- It appears you are running a lot of manarocks. That's all well and good, but it seems a little excessive when you inevitably will be playing some of your spells for free.
That being said, I can't see any real use for them outside of early-game ramp and some draw.
If you want to copy spells, what you have is pretty good already.
- Additionally, you may consider Strionic Resonator and Aurelia, the Warleader .
Isochron Scepter is one of the best ways to copy spells, as you CAST the copy, and can therefore copy the copy.
I'd be wary of putting in too many creatures. 8 isn't a lot, but it is an amount.
I assume you want to break away from the typical use of Proteus Staff , which is fine, but creatures and Narset don't mix all that well; you probably already know that, though.
Elixir of Immortality if things are getting dicey.
You should try to add in at least one anti-mill card.
You're more likely to find use out of playing a dispersal-type card for free than a counter if you happen to come across it.
I really like:
- The focus on trying to get additional combat steps in order to lay down pain.
- The use of the graveyard as a source of power.
The amount of sweepers.
This seems like a good multiplayer deck. Plenty casual up until the point of no return.
2 months ago
Solid list, I build a deck like this using basically every charm I could find and slowly took them out the add in good cards. Eventually I just started playing Siege Rhino as a finisher and that was where this deck took me. I like your idea for a build to say no mono and see what happens. Enjoy the journey. A few thought from my experience building with this commander.
Ramos, Dragon Engine works well with some extra +1/+1 counters on it. Opal Palace is a land you probably want to add and Forge of Heroes might help you if you aren't afraid of the colorless mana. You may even want to slide in a Corpsejack Menace to get those counters going.
I don't have any strong thoughts on what to cut from your list. There seem to be some cards that you may be forcing into the deck to get more colors: Saskia the Unyielding , Kynaios and Tiro of Meletis , Knotvine Mystic , Counterflux , Nissa, Steward of Elements and Lord Windgrace . Each one of these cards is an answer to certain situations, but I'm not sure which ones you like/use often.
Just to clarify, Jodah, Archmage Eternal is an alternate way to cast the spell; it does not put 5 counters on your commander. Since most of your spells aren't really high costed you may want to cut the archmage.
Also I noticed you aren't abusing hybrid Figure of Destiny is a solid one-drop and can grow if your colors are right. Another thing to abuse are cards like Fieldmist Borderpost , you don't run a lot of basics, so this may not be a thing for you.
2 months ago
Chalice of the Void is also a solid choice.
2 months ago
I think this could be a very functional deck. The important thing is to choose some synergy shared between the cards you really want to play, so the deck can function without having to rely on the raw power of commander staples you're foregoing for themed cards. I think that, being base Grixis with a focus on artifact tokens, artifacts should be leveraged, for sure. The graveyard is another place you could pick up some value, as mentioned above. Just try to have a plan beyond "play treasure stuff until I can find a combo to win." That might even mean cutting some of the really mediocre theme cards like Gleaming Barrier .
You can also build to your commander a little bit. Not every card needs to be on theme, so while Villainous Wealth hits all the right spots as both an enabler and payoff for Ramos, some good nuts-and-bolts cards that are easy on the manabase like Crosis's Charm , Bedevil , Terminate , Rakdos Charm , Dreadbore , Lim-Dul's Vault , Notion Rain , Memory Plunder (on theme!), Countersquall , Counterflux , etc. could be good.
Also, while you don't need to go all-out on the manabase, since you're just splashing white and green, try to shore it up with some easy replacements. Finishing out the Vivid lands and picking up a the tri-lands that hit your main colors could really help the deck run more smoothly. Everglades is pretty bad, meanwhile.
3 months ago
You can honestly probably take out your counter spells like Counterflux and Dissipate as you are only running two counters which by the chances are not that great odds. I would cut those two if you were to add in Faith's Reward and Teferi's Protection .
3 months ago
Though they are just suggestions, these spells conveniently happen to be eligible targets for Sunforger . You're in the business of searching your deck for dragons to serve your every need, why not do the same for spells?
Wild Research can do the same for enchantments as well.
Counterflux occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
U/R (Izzet): 0.89%