Sunken Hollow

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Standard Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar Rare
Zendikar Expeditions Mythic Rare

Combos Browse all

Sunken Hollow

Land — Island Swamp

(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

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Sunken Hollow Discussion

Pieguy396 on Tribal U/B Zombies

2 days ago

Hey there! This looks like an awesome deck! I have a few suggestions for you:

In any case, have fun!

Loco-Motive on Chandra/Bolas Control - HOU

2 days ago

Hey there, multimedia -

I have my test group coming tomorrow evening to run our decks through the gauntlet. I will try out your suggestions on the Aether Hub and Harnessed Lightning additions. I cut down 1 Abrade and the three Anticipate in order to include them. I can lean on the cycling from Censor and the searching from Supreme Will to find the land/answers I need instead of Anticipate. Will see if that works.

Added in the Aether Hub and took out some of the lands that can likely come in tapped, namely the 3x Choked Estuary and one Sunken Hollow. Also replaced the Bontu sweeper for a Sweltering Suns. I put a Sweltering Suns in the main in place of the Unlicensed Disintegration due to the fact that I now have Harnessed Lightning that can take care of a larger threat if my counterspell wasn't available to get to it.

Thoughts?

SynergyBuild on Master Artificer

2 days ago

None of these cards are standard, but if you want to make this modern, switch the Sol Rings for Dimir Signets, and the Seat of the Synods / Vault of Whispers for Watery Graves and Polluted Deltas.

To boost the deck, take out all of the Vedalken Archmages and Disciple of the Vaults for Ornithopters/Memnites and some lands. Other good lands could be:

TheWallinator74 on Custom Nicol Bolas (Archenemy: Nicol Bolas)

5 days ago

An excellent creature you don't have is Blood Tyrant. He can get massive so quickly in this format, and losing one life every turn shouldn't be a big deal to you. I'm also personally a fan of Guttersnipe and Infectious Horror, though Pulse Tracker and Mardu Shadowspear achieve a smaller version of that ability if you want cheaper bodies.

Two spells you might consider for the deck are Cyclonic Rift and Mizzium Mortars. Their versatility in being both spot removal and boardwipes can be invaluable depending on the current boardstate. Also, Exsanguinate. It's a potentially game-ending spell on its own, being able to bring you back from the brink or being the finishing touch on a curbstomp victory. You might also want to upgrade Bolas to his God-Pharaoh card. Deceiver's +3 is not as useful as you may think.

As far as lands go, I like both Sunken Hollow and Smoldering Marsh. Their untap clause can be useful in three colors since they don't specify what kind of basics you need.

clark1424 on

2 weeks ago

This is waaaay better than before.=).

Just swap Fetid Pools into Sunken Hollow and the deck is good to go. You want an untapped land almost always to aggro your opponents consistently.

This is a well made deck.=)

strembl7 on Oloro, ageless ascetic

2 weeks ago

Cut down to 37 lands:-1 Shambling Vent-1 Temple of the False God-1 Tainted Isle (often colorless - might as well run a good colorless land like Academy Ruins, or Volrath's Stronghold)+1 Exotic Orchard (might as well be an ABU dual)

Consider ditching the lands that look for 2 basics (such as Sunken Hollow) in favor of lands that look for basic land types (such as Isolated Chapel). You have so few basics to fuel them. You don't need fetch targets so badly that you need to run tapped lands. If you feel the need, the cycling lands are better in my opinion. They're not dead drops in the late game.

Murphy77 on Budget Mill Bomb

3 weeks ago

A combination that you seem to be missing is the interaction between Ipnu Rivulet, Desert of the Mindful and Desert of the Glorified. I don't see how Winds of Rebuke helps you - you could end up milling a card that you really need. I like Mirrorpool, which can copy a Startled Awake for mega-mill if you have more than 1 Fraying Sanity in play. Mirage Mirror can create a copy of Fraying Sanity, etc.

There are a few holes in your deck. To keep standard after HOU comes into play, you will need to replace Ruinous Path with Never. Anticipate, Grasp of Darkness and Sunken Hollow are also cycling out. The Bontu card (cant think of it's name) can give you a cheap board-wipe.

I think that the concept is solid - tried something similar with Ladies with fraying sanity, but your approach is certainly more aggressive.

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