|Commander / EDH||Legal|
Printings View all
|Commander 2014 (C14)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
Combos Browse all
Charcoal Diamond enters the battlefield tapped.
: Add to your mana pool.
Charcoal Diamond Discussion
5 days ago
Erebos, God of the Dead is a fun general -- good luck!
Most EDH games are decided by card advantage. You're typically facing down three opponents, meaning you're facing down about three times as many cards as you yourself can produce. Thus, anything that can recoup card advantage through mass draw or multi-for-ones is a good addition to a deck. With Erebos, I had a lot of luck with Words of Waste . This is an instant-speed discard effect (through Erebos' draw ability) and mana sink for the end of your opponents turns.
In a similar vein, cards like Smallpox are good for cleaning up the board from early threats, as well as setting back your opponents. I don't see it played that much, but I've had good success playing it myself. Pox is another option, but it is harder to minimize its damage to you as well.
Depending on your card pool, you may want to consider running Snow-Covered Swamp s instead of Swamp s. This allows you to run something like Dead of Winter instead of Languish ; it's more mana-efficient and tends to have a bigger effect.
Black doesn't have a lot of options in terms of mana-ramp. I see you've included Crypt Ghast and Cabal Stronghold (both powerful), but you should also consider artifact ramp. Sol Ring is an auto-include in almost every EDH deck, and cards like Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , Mana Vault , Mana Crypt (if you proxy or want to sell a kidney) and Everflowing Chalice are great as well.
One combo I had good luck with while playing Erebos was Raven's Crime with Null Profusion . This allows you to essentially cycle any dead lands you draw by casting Raven's Crime from the yard, while also making an opponent discard. In the discard vein, you seem to have some good discard pieces in your list already. Including Geth's Grimoire makes these into card advantage for you, and Waste Not is a great value engine. Syphon Mind is both a mass-discard spell and a mass-draw spell.
In your land-package, I think you should cut Leechridden Swamp . A majority of the time, losing one life isn't going to be significant; furthermore, entering tapped is a severe drawback. Running a normal or snow-covered Swamp is better.
A few of your creature inclusions are questionable. Gifted Aetherborn , Pawn of Ulamog and Basilica Screecher are not likely to have much of an effect on the board, and Brain Maggot or Kitesail Freebooter likely should be replaced with more global and/or recurring discard effects.
I feel that a lot of your spot removal consists of one-for-ones. Consume Spirit and Corrupt are good when there is only a single threat on the board, but are simply not good enough if two or more opponents are applying pressure at a given moment. Damnation and Toxic Deluge are the best black board-wipes, though they can be very expensive; I advise Nevinyrral's Disk or Perilous Vault as budget considerations. The life-gain effects of Consume Spirit and the like are probably not necessary when you're running Whip of Erebos and Pontiff of Blight .
Tutors are amazing in EDH. Demonic Tutor is the gold-standard, though it is expensive. Diabolic Tutor , which you run, is functionally identical to Mastermind's Acquisition in EDH -- you may want to consider running the latter for redundancy.
Because of the draw-power stapled on Erebos, you may want to consider running cards like Mindslicer . You'll recover much faster than your opponents, and with things like Waste Not or Geth's Grimoire on the field its a real powerhouse. This would require a sac-outlet; Phyrexian Tower is a good option here.
6 days ago
6 days ago
1 week ago
Hey have you thought about using the custom categories?
Sorting the deck via the purpose of the card and not just its default type makes improving the deck so much easier, When you can see exactly what numbers you have you know straight away if there's an area that needs work or what not.
even if right now you know exactly everything in the deck that will change over time, and being able to see why you put a card in a deck will make life easier, But especially if your asking people to look at it, Its a lot easier for someone who is unfamiliar with the deck to learn it and be able to offer insight..
I just had a look and it seems as if you you use them on your primer so I'd strongly recommend doing it here as well..
I'm not a life drain/gain player so I'm not sure on that front but Academy Rector is always a good option..youre running sac outlets and have some strong enchantments..
how come youre running such low ramp? Orzhov Signet Talisman of Hierarchy Fellwar Stone should be auto includes, there's also Marble Diamond Charcoal Diamond but theyre only 1 color, and come in tapped so a bit more niche..
and I cant tell but are you not running that much draw are you?
1 week ago
Some are better then others but all will give you an idea of the kind of options there are.
2 weeks ago
Thanks for the suggestions B0effe
Reliquary Tower for Swamp looks like a easy update and will give me 2 anti discarding effects in case I don't get Venser's Journal out. I'm trying to keep the Black mana symbols since those count toward a couple of my drain effects Soul Burn , Consume Spirit , Drain Life .
I absolutely love the buyback of Slaughter in this deck so it's staying in. I am considering the swap of Go for the Throat for Vraska's Contempt though. I won't get to reanimate the creature but sometime it's better to permanently remove a problem.
2 weeks ago
You should probably run around 10 mana ramp sources, and your land count should probably go up to around 37 with such a top-heavy deck. Talisman of Indulgence , Rakdos Signet , Worn Powerstone , Thran Dynamo , and even Iron Myr , Copper Myr , Alloy Myr , and Plague Myr work in a deck like this. Hazoret's Monument can be decent. Charcoal Diamond and Fire Diamond come into play tapped, but only cost 2 apiece.
2 weeks ago
Chainer's game plan should be something like... Ramp > Control > Reanimate.
Focus on filling and stealing from your opponents' graveyards and protecting Chainer.
Stax: Honestly, I would avoid hard stax. It encourages your opponents to hate you and escalate their power-level.
What this deck really needs is ramp: 38-40 lands and 12-16 cards like Bubbling Muck , Charcoal Diamond , Heartless Summoning , Burnished Hart , Coalition Relic , Revel in Riches , Black Market , Magus of the Coffers , Gauntlet of Power , Nirkana Revenant , etc. Also Phyrexian Tower .
...If you want to lean into stax... here's a list for evil people :)
Charcoal Diamond occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%