Charcoal Diamond


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 Uncommon
Seventh Edition Uncommon
Classic Sixth Edition Uncommon
Mirage Uncommon

Combos Browse all

Charcoal Diamond


Charcoal Diamond enters the battlefield tapped.

: Add to your mana pool.

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Charcoal Diamond Discussion

Gidgetimer on need esper mana ramp (commander)

4 days ago

In addition if we are just requiring a single turn of ramp on turn 1 or 2 there are the diamonds. Marble Diamond, Sky Diamond, Charcoal Diamond.

PurpleSprout458 on Mogis - God of Affliction

1 week ago

This deck looks like a lot of fun to play. Damage on damage on damage on damage. But the mana curve seems a little steep. I would add in a couple more mana rocks like Worn Powerstone, Thran Dynamo, or Hedron Archive. If you think colored mana would be better, Fire Diamond, Charcoal Diamond, Rakdos Keyrune, or Kolaghan Monument would do nicely.

I'd look at cutting some of the lower-power cards like Razortip Whip, Jayemdae Tome, or Trepanation Blade to make room. Also, I should warn you about the risk of running Phage in commander. Any blink cards, or potentially even Oblivion Ring-like cards (with removal) would spell death for you. You know your playgroup best, but I still felt I should say something.

MediSyntax on Liliana, Heretical Healer MBC

1 month ago

Yeah, I definitely get the constricting nature of the deck by winning through attrition and you have some of the most impactful denial cards. I just have a similar deck but don't see some of the haymakers I usually rely on to win the game in the end.

I'd have to recommend Grave Titan for obvious reasons but also Kalitas, Traitor of Ghet. My list runs Gravecrawler and Bloodghast so maybe you'd find less value without them but Kalitas does it all. He's a growing lifelinker, sacrifice engine, token generator, AND Graveyard police.

On the more controlling side, I'd recommend Smallpox and Crypt Rats, the former is obviously not as good as Pox but still valuable. Crypt Rats on the other hand is an easily recurrable means of board control. I'm also a strong advocate of Attrition for making use of your Bitterblossom (and Ophiomancer) tokens or Bloodghast/Gravecrawler/Reassembling Skeletons. Attrition, Mind Slash, and Skullclamp are like the holy trinity of my deck.

In terms of what to remove, I'm not convinced that paying 6 mana for Burnished Hart does enough to warrant a slot. As well, I have to imagine Disciple of Bolas is unreliable because you can't count on it eating anything other than Bloodghast or Nether Traitor which hardly seems worth the slot so I'd cut it too. Do you honestly get enough mileage out of Basalt Monolith? I know it goes infinite with Rings of Brighthearth which is neat with Exsanguinate or Torment of Hailfire but it seems a little too cute for me. If you wanted to include Fetchlands, I could see Rings being worthwhile (since you have Crucible of Worlds) but since that's pretty expensive, I can imagine giving both of them the axe.

Also I'd swap Thought Vessel for Charcoal Diamond since you're really never going to have a full hand with a deck like this.


Draakeragon on Shirei's Discount Hospice for the Mostly Dead

1 month ago

Pilgrim's Eye

Good land ramp

Mindless Automaton

Remove two counters and it's a power 1 or less creature that draws you a card!

Viscera Seer

Scry is almost carddraw!

Unhallowed Pact

Protection for your commander.

Westvale Abbey

Good land to add

Skirsdag High Priest

Makes daemons. Nice right?

Perilous Myr

Kill creatures!

Tattered Mummy

Makes people think twice

Abhorrent Overlord

you have a lot of black symbols

I think you might need more carddraw.I recommend 6-8 drawcards

Phyrexian Arena

one of the better draws

Underworld Connections

draws you a card every turn


multiple per turn if you're feeling it.

Bontu's Monument

Drain a lot of people so you can fuel your carddraw

Jet Medallion


Charcoal Diamond

Mana rock.

Sol Ring

Auto include

Commander's Sphere

If you have too much mana, carddraw!

Ogre Slumlord

a really annoying card for your opponent.

Myr Sire

Free token every turn?

Wake the Dead

Bring creatures back. then kill them, them bring them back!

Dance of the Dead

bring big creatures back!

Altar's Reap

You like killing your own things right?

Staff of Nin

You can kill your own creatures and get carddraw

Stefouch on Balthor the Graveyard Defiler

1 month ago

Minor changes:

+Charcoal Diamond, -Mana Crypt: I need my Mana Crypt in another deck.

+Swamp, -Volrath's Stronghold: I need my Stronghold in another deck.


On the watchlist to be removed (flexspot):



I have the feeling the deck needs more Creatures and Mesmeric Orb.

Chandrian on

1 month ago

Commander is usually a slower format, where it's not too difficult to get a lot of mana. For this reason I wouldn't focus so much on very small creatures that won't do anything. You have to remember that players have 40 life and if early game the only thing you will do is chump-block with something like Vampire Cutthroat you won't get very far...

To play with Razaketh, the Foulblooded I would play stuff that doubles your mana, stuff that takes advantage of dieing and then either go tokens or go reanimator style. A must have I think is Crypt Ghast, because with some artifact ramp you can get him out turn 3 and your commander turn 4 (also he has extort so he can gain you life). Another card to heavily increase your mana is Cabal Coffers, I'm certain there are a few others.

For artifact ramp there is obviously Sol Ring, but also Charcoal Diamond, Mind Stone (and many more).

As you can see there is quite some ramp available. For this reason I would only choose the very best cards among the ones you listed. Bloodsoaked Champion goes very well with your strategy, the same counts for Blood Artist, Supernatural Stamina is a nice little combo with your commander.

As for lifegaincards, I would suggest Pontiff of Blight (giving everything extort) and Sangromancer.

As you want to take advantage of stuff dieing I would not go all out on your commander, but also have other sac outlets, like Yahenni, Undying Partisan (which is on your list), High Market, maybe even Nantuko Husk or something similar.

How about you make a complete list so that we can help you in finding synergies with the rest of the cards (I'd love to see your enchantments, artifacts, etc).

The7thBobba on Knight_of_Aces

2 months ago

First, let's look at our ramp options:

Myr are an old favourite of mine, and definitely of use here. When speaking of artifacts, there are quite a few low costed "rocks" in your colours: Rakdos Signet, Charcoal Diamond, Fire Diamond, Talisman of Indulgence to name a few :)

As for one-time-boosts there's Dark Ritual, Seething Song, Pyretic Ritual, Vessel of Volatility, among others.

And finally, Bog Witch can turn dead cards in your hand into dark rituals.

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