Charcoal Diamond enters the battlefield tapped.
: Add to your mana pool.
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Charcoal Diamond Discussion
1 week ago
First, let's look at our ramp options:
Myr are an old favourite of mine, and definitely of use here. When speaking of artifacts, there are quite a few low costed "rocks" in your colours: Rakdos Signet, Charcoal Diamond, Fire Diamond, Talisman of Indulgence to name a few :)
And finally, Bog Witch can turn dead cards in your hand into dark rituals.
2 weeks ago
You really need to squeeze a Black producing rock or two in here to maximize your Paradox Engine combo ability. Literally just a Gilded Lotus could do wonders here. Lotus, two generic mana production (Sol Ring, Thran Dynamo, etc.) and Erratic Portal, with engine make infinite Gonti casts. Also things like Charcoal Diamond, Leaden Myr, Skull of Ramos, Mox Opal, Coalition Relic, etc. In my 3 or 4 playtests, I got a lot of mana rock production, but had to leave mana sitting on the floor because it was all generic, and my hand required black mana. I also never saw a land doubler, so that may have just been on me, but still.
Also +1 just for Gonti/Blade of Selves interaction. Sweet.
4 weeks ago
Looks like a good base to build from :) I'd put in some cheaper creatures, to have some early pressence/blocking. Dragon Hatchling comes to mind. Maybe a bit of ramp? Iron Myr, and Charcoal Diamond would do the trick. If you can squeeze it in there, Dragon Tempest is amazing.
Have a swell day, and stay frosty!
1 month ago
Yeah, seems too top-heavy, despite being a demon tribal. I'd remove some six- and seven-drops and add a bit more ramp and utility. I'd say maybe drop... Eater of Hope,. Magus of the Mirror, Demonlord of Ashmouth, and maybe Grave Betrayal and/or Baleful Omen. It's so crowded up in those higher CMCs.
You also don't have any board wipes. Very important for any EDH deck but more so for decks that start late. What can you do vs a turn-3 Krenko or something? Crux of Fate and Blasphemous Act will be your best bets, budget-wise. Maybe In Garruk's Wake.
1 month ago
This deck suffers from having low count of lands and ramp, specially one that plays a ton, ton of high cost creatures. Most of the time you'll be just sitting there with uncasteable cards. Remember to have 10 mana ramp cards at least, and with that many high costing creatures, I'll play like 20 ramp spells. Add Basalt Monolith, Thought Vessel, Mind Stone, Marble Diamond, Pearl Medallion, Solemn Simulacrum, Jet Medallion, Charcoal Diamond, Star Compass, Hedron Archive, Pyramid of the Pantheon, Thran Dynamo, Coldsteel Heart, Astral Cornucopia, Worn Powerstone, Everflowing Chalice. There are even more options out there to choose from. Maybe Urza's Incubator is the best option if you want it to be an Angel Tribal deck.
Try cutting some of the creatures and keep the ones that will most likely win you the game when you play them. One way to determine which ones you want more is to think "did this card help me win the game?" "did drawing it felt like a dead draw?" "Do I want it soon in the game to start going on, or later to finish off".
I like that you play a ton of mass removal, like a control-ish game, but you gain so little with it other than cleaning the board of threats, and casting a Wrath after you spend a lot of mana a turn ago casting a big angel makes you loose even more.
Anyways, go testing how it works. Teysa decks usually a play combo with Darkest Hour and a sac outlet.
Oh, one last thing. Looks like this deck is 99 cards. Teysa appears in the creature list aside of being your commander.
1 month ago
So I agree with kham in that you're a little ramp light, but that's fine. If you are willing to make some cuts, there are some very obvious non-Bo's in your decks which can be replaced with cheap ramp. You have several token creators, so Virulent Plague isn't the best in your deck. Replace it with Cultivator's Caravan or Darksteel Ingot for some early ramp. Indulgent Tormentor is a good card, but not really needed because you seem to be a sacrifice deck and he makes your opponents sack creatures rather than you. You can replace him with Hedron Archive or Dreamstone Hedron very easily. Some other cards you could cut for better ones include Cartouche of Ambition and Painful Lesson, and you could replace them with more important cards like Zulaport Cutthroat or more ramp like Charcoal Diamond. This will make your deck slightly more consistent and help you get your fatties like Mikaeus, the Unhallowed and Abhorrent Overlord much faster. Hope this was helpful in some way!
1 month ago
Some cards you might want to consider:
Mana Rocks: Even in a two color deck, RRBB is hard to get on turn 4. Chromatic Lantern helps with that. Similarly, you might want some cheap mana rocks like Rakdos Signet, Fire Diamond, and Charcoal Diamond.
Early damage: You have some good creatures to make sure Rakdos comes down early, but I might also recommend some noncreature sources of early damage. Things like Seal of Fire and lim-dl's hex so you can still have something if someone drops an early wipe. I don't know how many times you've played Rakdos so far looking at how long this deck has been here, but you're the early threat in most games. Your opponents will try to stop you early.
Also, I'd recommend Heartless Hidetsugu. It's nuts in this deck.
Also also, speaking of protection, I'd suggest Lightning Greaves. The more things you have to make sure Rakdos doesn't die, the better. Because nothing sucks more than having him killed at the end of your combat step.
Card draw: Black and Red have some great card draw opportunities. Stuff like Disciple of Bolas and Knollspine Dragon work great in a deck like this. Kozilek, Butcher of Truth is a perfect add as well. Nothing is quite as good as playing Rune-Scarred Demon for Kozilek and then playing Disciple of Bolas to sac Kozi. That's 16 beautiful cards in one turn. Bloodgift Demon would also work well because it's a cheap attacker that either draws cards or guarantees damage.
Colorless creatures: In general I'd try to stay away from anything with more than 2 mana symbols in its cost. There are exceptions like Dread Cacodemon, but Rakdos works best when you can slam down as many creatures as possible.
Some stuff to consider removing:
Winter Orb: A fantastic idea, actually, and one I didn't think about previously. But right now since most of your creatures have multiple mana symbols, I think it's hurting you. But bravo for thinking of this. I'm totally going to steal this tech.
Feel free to look at my list for other ideas. It's definitely a "Go Big or Go Home" deck, but I love it.
1 month ago
I have a degenerate combo I shove in my Decks specifically to shutdown trash decks, I rarely activate it unless I really really really want to hate someone out.. Helm of Obedience + Leyline of the Void or Helm of Obedience + Rest in Peace
basically, activate Helm of Obedience for 1 mana, no cards can actually hit the graveyard due to replacement effect. Exile target players deck in one shot.