Commander's Sphere

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Commander 2016 (C16) Common
Commander 2014 (C14) Common
Promo Set (000) None

Combos Browse all

Commander's Sphere

Artifact

: Gain one mana of any colour in your commander's colour identity.

Sacrifice Commander's Sphere: Draw a card.

Price & Acquistion Set Price Alerts

C18

CM2

C17

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Commander's Sphere Discussion

xaarvaxus on A Sliver of Hope

1 day ago

Both Darksteel Ingot and Commander's Sphere are an upgrade to Manalith .

I'm not sure what role Revitalize serves but there are plenty of more impactful cards at this CMC: Negate , Remand , Arcane Denial are all cheap counters, 2 of which draw you a card; Go for the Throat , Dreadbore , Terminate are all decent removal.

multimedia on Alesha Aggro

3 days ago

Hey, nice budget deck.

There's a few noncreature cards here to consider upgrading with better budget options. All my card suggestions are are less than $3 each.

A very good budget interaction with Alesha is Karmic Guide + Reveillark . These give you a way to quickly reanimate your aggro army if it's stopped in the mid game. These two creatures together or by themselves can be a reanimation engine for your 2 or less power creatures. Guide can reanimated by Alesha. Buried Alive is excellent at setting up this combo by tutoring for and putting Guide, Lark and another creature such as Anger or Zulaport Cutthroat into your graveyard.

To successfully loop Guide and Lark you'll need a sac outlet such as Viscera Seer or Carrion Feeder , etc. What the sac outlet lets you do is sac Lark thus triggering its leave the battlefield ability letting you reanimate two 2 or less power creatures from your graveyard. Since Guide has 2 power it can be reanimated by Lark, then Guide can reanimate Lark and continue the loop until all your 2 or less power creatures are reanimated.

Adding Cutthroat to this combo can kill all your opponents. Anger as long as its in the graveyard and you control a Mountain gives all your creatures haste. With it reanimate all your creatures before you attack and then attack with all your creatures in one turn. Haste is very good with an aggro strategy as long as you have ways to get Anger into your graveyard.

Here's a few budget lands to consider adding:

Other cards to consider adding:

I have other suggestions, but I'll stop here. I offer more help; if you like some of these suggestions I'll help you to make cuts.

Good luck with your deck.


Jaypay1994 on Clinical Vampirism

4 days ago

I'd definitely add more ramp:

are all good options for you.

I would also recommend cutting Underworld Connections in favor of Phyrexian Arena . This way you don't have to waste a land/mana to draw.

Cathars' Crusade is a fun generic white card.

Also i'm confused about Spiteful Returned . I don't see a point to it in the deck. Maybe a Grand Abolisher in place to protect your turns instead?

crash328 on Muldry

4 days ago

For your mana base suggestions: Llanowar Wastes , Woodland Cemetery , Underground River , Drowned Catacomb , Yavimaya Coast are all affordable dual lands that should help out and are relatively cheap. Also Command Tower isn't expensive either and is the best land in our format. Also, Commander's Sphere and Chromatic Lantern wont set you back much. Also consider Prismatic Omen that card can turn a meh mana base into a efficient one once it hits the table

xaarvaxus on Esperodin

1 week ago

Caltrops with Sydri, Galvanic Genius 's second ability could be a lot of fun though you do have to be careful because your own creatures will get pinged when they attack.

Commander's Sphere is an upgrade over Manalith as your commander can recycle the Sphere for a slow draw engine. Provides some redundancy with the Strix.

For other sac effects you could look at Morbid Curiosity , Costly Plunder , Reprocess , Reshape , and Syndicate Trafficker

Another artifact creature that begs to be recurred is Meteor Golem

And Aminatou, the Fateshifter is another blink effect on stick to keep you commander getting value from artifacts in the graveyard or just blinking ones in play.

multimedia on Izzet's locus god advice?

1 week ago

Hey, nice budget deck. You and your friend have good card sense. Here's a some budget upgrades to consider:

Have you heard of the Magic term wheel? A wheel is an effect that makes all players discard their hands and draw new cards. Wheels are very good with The Locust God because a single card can let you draw a lot cards which means you create a lot 1/1 Insects with one card. Skullclamp, Labman, Crawler and Tremors are win conditions with Insects and draw.

Cards to consider cutting:

  • Cerebral Vortex
  • Cunning Strike
  • Hypothesizzle
  • Runeboggle
  • Turn / Burn
  • Refuse / Cooperate
  • Radical Idea
  • Spectral Searchlight
  • Traveler's Amulet
  • Beacon Bolt
  • Direct Current
  • Divination
  • Stitch in Time
  • Gelectrode
  • Fog Bank

Good luck with your deck.


Baxdar on Izzet CMDR beta stage

1 week ago

2 things

  1. You need more mana. 34 lands and two pieces of artifact ramp is not going to be enough. 36-37 lands and 6 pieces of artifact ramp are what I would recommend. Izzet Locket, Commander's Sphere, and Command Tower all have a home in this deck.

  2. The deck seems unfocused. Are you blue/red artifacts? Blue/red spells? Are you playing aggressively or controlly? I would pick one strategy and focus in on that. Niv-Mizzet, Parun Incentivizes a spellslinger deck, as do Talrand, Sky Summoner, Guttersnipe, and others so that's what I would focus on if I were you

hkhssweiss on Rakdos, Lord of Riots Prototype Deck

2 weeks ago

Alright can definitely give you some ideas than Salinas29!

Since you are playing in large pods some cards that can definitely help you would be:

Now for the big creatures that can provide additional utility effects, here are some cards that can be considered:

Importantly as well is to have some early game plan, ramp, CA, and utility spells. Here are some cards that can be also considered.

The best route if you want to inflict a lot of pain is going for the big Eldrazis but I won't list them as they are quite expensive even after the reprint in UMA. If you can pick them up than definitely go for it! They are absolutely filthy creatures that would make people cry :3

Aside from that feel free to ask for any additional help, I love helping people tune their decks!

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