Harness by Force

Legality

Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare

Combos Browse all

Harness by Force

Sorcery

Strive - Harness by Force costs 2R more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Price & Acquistion Set Price Alerts

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Harness by Force Discussion

Quilt on Q - Mono Red - Thievery/Treason deck

2 months ago

Will do following changes:

Suns_Champion on The Undying Thieves **Primer**

4 months ago

Hi! No problem! Got some ideas for ya!

I'm thinking this is a good start to a steal, dethrone, sack, gain control of a creature deck. Threaten effect, attack triggering Dethrone, sac to Ashnod's Altar, you end up with permanent control of the creature. P.S. I really like your Unspeakable Symbol in here. Brilliant!

So for what I'm thinking we'll need a bunch of stuff: Steal spells, ways to lose life(to activate dethrone), and sac outlets. Let's get to work!

Steal Spells: Slave of Bolas, Mass Mutiny, Insurrection, Mark of Mutiny(holy moley you don't even need dethrone :D), Act of Aggression, Word of Seizing, Zealous Conscripts, Kari Zev's Expertise, Act of Treason, Traitorous Instinct, Harness by Force, Hijack, Threaten.... these are all decent options. I think you should capitalize on the cost-efficiency of the red Threatens to leave room to do other things the same turn. Others like Insurrection are just game winners, especially if you end up with control of all of the stolen creatures in the end :)

Sac outlets: Fling(for the lolz and to deal some damage), Phyrexian Altar($$$$ I know), Attrition, Goblin Bombardment, Viscera Seer, Greater Gargadon, Grimgrin, Corpse-Born, Phyrexian Tower, Carrion Feeder, High Market... that's a good start. Hopefully find sac outlets with added utility. I also really like the lands, definitely run those.

Ways to lose life: Necropotence(commander staple, nice because you can pay only as much life as you need), Phyrexian Arena, Dark Confidant, Yawgmoth's Bargain, Bloodgift Demon, Sign in Blood & Night's Whisper, Dark Tutelage, Greed, Reprocess.... wow! luckily, black has us covered in this category! Take your pick! These are all amazing because they enable the strategy of the deck and draw you cards! Perfect!

Hopefully this will give you a good jumping off point! Good luck friend!

RedMulligan on Starting in Commander?

5 months ago

So here's a list of the cards that I got for the deck:

However, there's plenty of things I know I need, and some things I might consider (thanks to edhrec.com).Holy crap, that's a lot of cards. What I want to do right now is have Kess play the support role while I tutor up Nekusar to play. As soon as I can start nabbing the wheels for Nekusar's pain, Kess's ability will allow me to cast them back for more wheel-y fun times (for me, at least). That way, people won't realize that this is actually a Nekusar deck: he's hiding, ready to strike! But my biggest problem is discerning which of these 150+ cards I need to whittle down to about 65, and also figure out how many lands I need to play. I've got a little money to spend, and this list is about as far as I'll go cost-wise.

LastAssassin47 on Tiny Leaders Yasova Deck Help

7 months ago

I would like to hear your opinions about one of my first (semi-budget) Tiny Leaders decks.
Yasova, the Tiny Thief
I am using Yasova Dragonclaw as a commander, only for  and  (without ). The main idea is to have a fast Gruul aggro deck with an extra punch from steal effects like Yasova's ability or Harness by Force. Additionally I am using a few sacrifice cards like Life's Legacy and Reckless Abandon and a few fight effects (Domri Rade, Prey Upon) to make 2 for 1 trades and to have an access to additional removal.
Some advice on the deck and maybe a few card suggestions will be appreciated.

Casey4321 on Bad Luck Brion

9 months ago

Hi there! I'm flattered that you think my opinion is worth getting on this! I see you've done a lot of work so I will make a few humble suggestions!

Hijack Traitorous Blood and similar effects. I see in the past you ran several of these. I feel somw might be worth considering.

I see a lot of suggestions I would make are in the maybeboard. I really like Moltensteel Dragon Harness by Force and a last humble suggestion Magewright Stone to untap Brion. Hopefully some of this is the least bit helpful. Cheers! - Casey

epajula on Prossh Totty

10 months ago

In my build I have had solid gameplay with Atarka, World Render, and Bloodsoaked Champion. I built my Prossh with a ton of removal. Much of my removal is actually based on Threaten mechanics with sac outlets. I run Sarkhan Vol, Conquering Manticore, Molten Primordial, Zealous Conscripts, Act of Aggression, Word of Seizing, Harness by Force, Hijack, and Kari Zev's Expertise all just to steal and sac to one of my outlets.

I have to agree with MindAblaze on the Grave Pact/Dictate of Erebos/Butcher of Malakir add. I personally only run Dictate however when it's live it is brutal. Your opponents are helpless until it's removed.

You can look at my list, That's so Prossh, if you would like. I have some janky combos like deathtouch + Deathbringer Thoctar or Goblin Sharpshooter that I could probably take out, but overall the deck is really fun.

pinecone2k3 on Red mess

11 months ago

There are a few cards that do the same as Act of Treason, but just a little better, for the same converted mana cost. Examples: Harness by Force, Hijack, Kari Zev's Expertise, Traitorous Blood. Just some food for thought.

wdftre111 on Bada-bing Zada-boom!

1 year ago

Rando sorcery suggestions. I'm not sure if mechanics work the way I assume, so some of these may be worse or better than I initially assumed. Press into Service, Chandra's Ignition, Seize the Day, Rekindled Flame, Panic Attack, Make Mischief, Heat Shimmer, Harness by Force, Wave of Indifference, Firestorm, Assault Strobe, Collective Defiance, Needle Drop, Aleatory.

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