Painful Truths


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Rare

Combos Browse all

Painful Truths


Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.

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Painful Truths Discussion

GlobalTactics on Improvising the Revolt

2 days ago

A possible card that could be used other than Tormenting Voice in this deck would be either Painful Truths or for the instant speed draw to scare the opponents into you kill-spelling their creature is Succumb to Temptation.

metalevolence on Thraximundar

2 days ago

Looks fun, you have a solid land count and some cheap rocks so the deck should run well. Got a couple suggestions for improvements:

find room for Fellwar Stone and Mystic Remora

cut obelisk of grixis for a better mana rock like Commander's Sphere

cut mogis, [c]shock[/c]ing opponents doesn't really do anything. You could try Call to the Grave, just be careful about playing it alongside a non-zombie creature like sheoldred

cut it that betrays: it's great, but 12 mana is absurd and your deck doesn't cheat it into play

grixis charm will be worse than a more efficient creature removal spell like Dismember or Pongify most of the time

You could also use some more basic, efficient EDH stuff like card draw (Painful Truths, Night's Whisper, cheap counterspells (Swan Song), artifact hate and graveyard hate (Rakdos Charm, Nihil Spellbomb)


JamerzGamerz on Grixis Control. New Meta?

2 days ago

mrmango, I will have to see where the meta goes in the new standard. If things get very fast and aggressive, I will probably not play Painful Truths. However, I'm going to try it out as a one-of in place of Chandra, Torch of Defiance, which hasn't been performing well in testing, and see how it does. Thank you very much for the suggestion! Much appreciated!

mrmango on Grixis Control. New Meta?

3 days ago

I really really like this deck. Looks very solid. I noticed there was only 5 draw spells in here though. Have you considered Painful Truths? It is a sorcery though so I can see why you might not go with it.

weaselmonk12 on AER Grixis Control

3 days ago

akprimape I think red is an important addition just because of Harnessed Lightning. Also, Weaver of Lightning in the sideboard definitely isn't bad and the third color lets you use Painful Truths to the fullest as well as Radiant Flames if you prefer more board wipe in your control brews.

shawncarter7342 on Blueless control

4 days ago

In the control archetype the main focus should be disruption, removal, and most importantly card advantage.

You want many fewer creatures, Kalitas, Traitor of Ghet, Noxious Gearhulk, and Walking Ballista are basically the only ones you want. Gonti, Lord of Luxury is a good creature too, so maybe two copies. Possibly one Thalia's Lancers. Otherwise this deck needs planeswalkers and removal. A playset of Gideon, Ally of Zendikar, two or three Liliana, the Last Hope, probably one Ob Nixilis Reignited, and a Sorin, Grim Nemesis. The best card-draw in these colors is Painful Truths assuming you also run Aether Hub. There is also Metalspinner's Puzzleknot and Succumb to Temptation but the only upside is that one is 2 mana and the other is an instant. I'd stick to Painful Truths. Four copies of whatever you decide to use, of course.

You need good single-target removal both early and late-game. Fatal Push is something you will want probably two of since you cannot trigger it's revolt. Declaration in Stone is the most efficient all-game removal so 4 seems good. You will also want to try one or two copies of Collective Brutality because it is so versatile in every match-up. Anguished Unmaking is strictly better than Murder, Grasp of Darkness is almost a catch-all early on. You will want some number of each, 2 Unmakings is probably all you will want though. Finally one or two Fumigates.

The sideboard will need answers to other controlling decks, non-creature permanents, strategies that flood the board, and be able to disrupt or respond to the known combos in the format.

I recommend more Collective Brutality, another Ob Nixilis Reignited, and Transgress the Minds to deal with control. Possibly Kambal, Consul of Allocation. If they are doing the Felidar Guardian combo you may need something along the lines of Encircling Fissure or Make Obsolete. In aggressive match-ups you will want Linvala, the Preserver and Yahenni's Expertise (which is a good argument for running some Succumb to Temptation or Puzzleknot instead of only Painful Truths) or more Grasp of Darkness. If you're playing against a mid-range opponent you may want Quarantine Field, more Fumigate or a Descend upon the Sinful, maybe Harsh Scrutiny. Finally good non-creature removal is Fragmentize or more Anguished Unmakings.

CthulhusNo1FavCultist on [AER Standard] Grixis Control

5 days ago

I'd put Thing in the Ice  Flip in the mainboard because it is simply amazing. Some cards to thing about adding are Fatal Push, Goblin Dark-Dwellers, Jace, Unraveler of Secrets, Radiant Flames, and Painful Truths.

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