|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Khans of Tarkir (KTK)||Uncommon|
|Duel Decks: Speed vs. Cunning (DDN)||Uncommon|
Combos Browse all
Nomad Outpost enters the battlefield tapped.
: Add , or to your mana pool.
|Have (2)||Blue_Flame , orzhov_is_relatively_okay819|
|Want (6)||telepaper , Coconut42 , mygoodname , TheWeakSauce , Asaraki , Xydroth|
Nomad Outpost Discussion
2 weeks ago
So as a disclaimer, I'll be using my experiences with my deck, March of the Dusk Legion, as a point of reference for my recommendations.
Mana-Base Tuning Show
Luxury Suite - This card is so good if you're in a multiplayer environment, essentially a "free" dual in normal commander
Foreboding Ruins - I personally like the reveal lands, as they give you an out to make them enter untapped, and revealing another land is a small price to pay.
Smoldering Marsh - The battle lands can be quite efficient provided you run enough basics. In my deck around half my lands are basics and I rarely have trouble with it entering tapped
Ancient Ziggurat - In any creature-heavy, multicolor deck, this card can do some real work
Path of Ancestry - Free scry and mana fixing for Vampires seems really hot
As to what to cut:
- Anything that comes in tapped without an out will slow you down. This deck is all about pressure, and pressure requires speed. Honestly, I think you're better off with basics, it's no joke when people say they're the best cards in the game. I give Nomad Outpost a pass because it does fix all of our colors.
So one thing I noticed is that your list is a bit unfocused in terms of strategy. What do you want to accomplish with your deck? Is it a token deck? +1/+1 counters? Aristocrats? You have cards that support all of these strategies but not enough of any one to reach critical mass.
Start with the mana-base changes and decide what you want the deck to accomplish and we can go from there!
1 month ago
There's a couple others you should consider.
Shadowblood Ridge = OG Filter
Arcane Sanctum = Tri-Land
Crumbling Necropolis = Tri-Land
Frontier Bivouac = Tri-Land
Jungle Shrine = Tri-Land
Mystic Monastery = Tri-Land
Nomad Outpost = Tri-Land
Opulent Palace = Tri-Land
Sandsteppe Citadel = Tri-Land
Savage Lands = Tri-Land
Seaside Citadel = Tri-Land
Ash Barrens = Cycles for any color of mana which you can play untapped.
Mirrodin's Core = Comes in untapped. Can give you any color of mana the very next turn.
Vivid Crag = Vivid Cycle
Vivid Creek = Vivid Cycle
Vivid Grove = Vivid Cycle
Vivid Marsh = Vivid Cycle
Vivid Meadow = Vivid Cycle
quadmiller7 on Mardu
1 month ago
then lands at half price
cuts -1 Cultivator's Caravan , -1 Renegade Freighter , -1 Mardu Ascendency, -1 Ride Down , -1 Bloodsoaked Champion , -1 Butcher of the Horde , -2 Alesha, Who Smiles at Death , -2 Scoured Barrens , -2 Plains , -4 Swamp , -1 Mountain
3 months ago
bushido_man96 as for Amulet of Vigor yes your absolutely right i did only put in there to speed up my tap lands but with 12 pure Taplands Temple of Silence , Sandsteppe Citadel , Rakdos Carnarium , Orzhov Basilica , Opulent Palace , Nomad Outpost , Izzet Boilerworks , Gruul Turf , Golgari Rot Farm , Dimir Aqueduct , Boros Garrison and Azorius Chancery , and 6 ETB tap unless lands Blood Crypt , Godless Shrine , Isolated Chapel , Overgrown Tomb , Sacred Foundry and Watery Grave think me having Amulet of Vigor is justified.
3 months ago
3 months ago
You can add in Cryptolith Rite for another way to have your slivers to tap for mana. Other than that, 5 color mana base is pretty hard. I would say since you are going for a budget land base, you can replace all your guildgates with the tri-color lands like Arcane Sanctum , Seaside Citadel , Jungle Shrine , Crumbling Necropolis , Savage Lands , Mystic Monastery , Nomad Outpost , Sandsteppe Citadel , Opulent Palace , and Frontier Bivouac . At least they will add an additional color in comparison with the guild gates. For budget multi-color lands there are lands like Exotic Orchard and Forbidden Orchard that are decent. Unclaimed Territory , Path of Ancestry , Cascading Cataracts , Sliver Hive , Ancient Ziggurat , and Mirrodin's Core can be some options for a decent 5 color mana base.
Hope that helps!
3 months ago
Enchantments: Worship .
Creatures: Moltensteel Dragon , Doom Whisperer , Shalai, Voice of Plenty , Angelic Arbiter , Angelic Skirmisher , Platinum Angel , Linvala, Keeper of Silence , Tariel, Reckoner of Souls , Akroma, Angel of Fury , Avacyn, Angel of Hope , Scourge of the Throne , Hellkite Tyrant , Griselbrand , Rakdos, Lord of Riots , Overseer of the Damned , Ob Nixilis, the Fallen , Harvester of Souls , Kokusho, the Evening Star .
4 months ago
Hey, nice budget deck.
There's a few noncreature cards here to consider upgrading with better budget options. All my card suggestions are are less than $3 each.
- Commander's Sphere > Mardu Banner
- Talisman of Indulgence > Rakdos Cluestone
- Animate Dead > Dutiful Return
- Day of Judgment > Fumigate
- Terminate > Walk the Plank
- Chaos Warp > Unlicensed Disintegration
- Boros Charm > Feat of Resistance
A very good budget interaction with Alesha is Karmic Guide + Reveillark . These give you a way to quickly reanimate your aggro army if it's stopped in the mid game. These two creatures together or by themselves can be a reanimation engine for your 2 or less power creatures. Guide can reanimated by Alesha. Buried Alive is excellent at setting up this combo by tutoring for and putting Guide, Lark and another creature such as Anger or Zulaport Cutthroat into your graveyard.
To successfully loop Guide and Lark you'll need a sac outlet such as Viscera Seer or Carrion Feeder , etc. What the sac outlet lets you do is sac Lark thus triggering its leave the battlefield ability letting you reanimate two 2 or less power creatures from your graveyard. Since Guide has 2 power it can be reanimated by Lark, then Guide can reanimate Lark and continue the loop until all your 2 or less power creatures are reanimated.
Adding Cutthroat to this combo can kill all your opponents. Anger as long as its in the graveyard and you control a Mountain gives all your creatures haste. With it reanimate all your creatures before you attack and then attack with all your creatures in one turn. Haste is very good with an aggro strategy as long as you have ways to get Anger into your graveyard.
Here's a few budget lands to consider adding:
- Command Tower : every multi-color deck in Commander should play this land.
- Nomad Outpost
- High Market : sac outlet.
- Caves of Koilos
- Tainted Field : works well with a lot of Swamps.
- Graven Cairns
- Smoldering Marsh : works well with lots of basic lands.
- Foreboding Ruins
Other cards to consider adding:
- Skullclamp : one of the most powerful budget cards to play with Alesha.
- Mentor of the Meek : good draw with 2 or less power creatures.
- Remorseful Cleric : opponent graveyard exile, flying.
- Militia Bugler : can be a repeatable way with Alesha to find and get creatures into your hand.
- Mirror Entity : mana sink to make your 2 power or less creatures much bigger for the turn.
I have other suggestions, but I'll stop here. I offer more help; if you like some of these suggestions I'll help you to make cuts.
Good luck with your deck.
Nomad Outpost occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
RBW (Mardu): 1.66%