Whispering Madness

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Gatecrash (GTC) Rare

Combos Browse all

Whispering Madness

Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded in this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

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Whispering Madness Discussion

cdkime on The Grixis Wheel of Death

6 hours ago

Couple suggestions:

Library of Leng is one of the best cards to run alongside wheels--this card allows you to safely play wheel effects, even if your hand is full of cards you would rather not discard.

Teferi's Puzzle Box is broken alongside Nekusar. No Nekusar deck should be without it.

Helm of the Ghastlord and Curiosity generate obscene amounts of card draw. A Neksuar enchanted with Ghastlord also forces your opponents to discard every time they draw--if you play a wheel effect, they will discard their entire hand, and then proceed to discard every card they draw from that point forward. Both cards also go pseudo-infinite with Niv-Mizzet, the Firemind.

Jace's Archivist provides another wheel.

Sigil of Sleep turns each of your wheels into a mass removal spell.

Phyresis is a wonderful way to lose friends, as you can easily wheel into a cheep infect victory.

Dark Deal and Whispering Madness are two more wheels to consider.

StigIt2me on Breath Of The Dragon Avatar

2 days ago

I agree with Sarkhan being taken out. Hell, in my Ur-Dragon deck he sticks around because he can make a token, but that's just a difference in the interests of our decks. I like your ideas for what to replace him with. Have you considered Dragon Mage, though? It might be a repeatable wheel like Whispering Madness, and you can use Scion to fetch it. IMO, they're comparable effects and if you can get through unblocked to get the ciphered Whispering Madness off, you can get through unblocked to get Dragon Mage's effect.

Both Chrome Mox and Phyrexian Tower seem too costly to use to me. How likely are you to have a throwaway creature for the Tower or a throwaway card in the necessary colors for Chrome Mox, you know? Mana Confluence might make for a more reasonable replacement, though it always costs 1 life to tap it unless you give it another tap effect. Since you're not afraid to have a land that can only generate colored mana for Dragons (Cavern of Souls and Haven of the Spirit Dragon in particular), you could also run a copy of Path of Ancestry.

Twilight's Call instead of Past in Flames, yes. Do that.

I see what you mean with Utvara Hellkite. I don't see why you'd replace it with Entomb, though. Maybe bring in Balefire Dragon from your Maybeboard? I think that Balefire might more sufficiently fill that card slot.

cdkime on Wheelie The Feelie's

1 week ago

First off, welcome to TappedOut! Here are some thoughts based on my own experiences with Neksuar:

Library of Leng is great with Nekusar and wheels. You never have to discard your good cards again--you can just put them on top of your library, and immediately re-draw them.

Sigil of Sleep turns your wheels into overloaded Cyclonic Rifts.

Curiosity and Helm of the Ghastlord both generate extreme amounts of card advantage when attached to Nekusar. Ghastlord has the added advantage of forcing them to discard--if you play a wheel effect while Ghastlord is attached, they will set aside their hand, and never be able to draw new cards for the rest of the game.

Niv-Mizzet, the Firemind does significant damage, and goes pseudo-infinite with Curiosity and Ghastlord (you can keep dealing damage until you mill yourself).

More wheel effects would probably be helpful. Winds of Change, Windfall, Molten Psyche, Reforge the Soul, and Whispering Madness are all strong additions.

Finally, if you hate your friends: Phyresis. Played alongside wheel effects, you can easily kill all your opponents simultaneously (or, at the very least, on their draw step, particularly if Teferi's Puzzle Box is in play).

cdkime on Nekusar, The Papercut Killer (EDH)

1 week ago

I want to second kirbykiller23's suggestions of Library of Leng and Teferi's Puzzle Box. Both are absurdly powerful cards alongside Nekusar. Otherwise, I suggest adding more wheel effects, such as Dark Deal, Reforge the Soul, Whispering Madness, and Winds of Change. Jace's Archivist provides an easily repeatable wheel.

If you really hate your fellow players, there are some absurdly evil things you can do to Nekusar. Helm of the Ghastlord, which is on your maybeboard, wins games--if you play a wheel effect, they've discarded their hand, and can never draw to replace it. Sigil of Sleep turns every wheel you play into a one-sided wrath.

Phyresis vastly speeds up your kill rate--you can easily win the game the turn you play Phyresis if you happen to have a wheel in-hand, or Teferi's Puzzle Box in play.

Curiosity provides absurd amounts of card draw.

Niv-Mizzet, the Firemind works well with Nekusar, and also goes pseudo-infinite with cards like Helm of the Ghastlord and Curiosity (i.e. combos until you run out of cards to draw).

As for the 35% competitive thing... Ignore that entire bar. It does not work and fails to provide anything close to an accurate reading. It is not a good metric for judging your deck.

Schandmauler on Windmill 2.0

2 weeks ago

Glimpse the Unthinkable was not in my mind. Shame on me.

He is very good in this deck to trigger Whispering Madness and his own mill effect is a very nice plus.

The other suggestions are good for 1on1 but in a group "target player" gets alot weaker.That is why the only target mill I play is Mind Funeral. But it just fits in to slow down enemy decks.

OpenFire_V2 on Friends-Not

1 month ago

I don't think Exquisite Blood is very good without a combo because you'll have killed your opponents before the life matters. I would also replace the Dismal Backwater with more basics. Why not 4 Whispering Madness? I think it's your best card.

OpenFire_V2 on Dimir Vacuum

1 month ago

I'd recommend picking up more of your most useful cards, like Mind Grind, Memory Erosion andConsuming Aberration is super powerful. Consider wheel-type effects, which reduce your opponent's libraries as well, like Windfall or Whispering Madness. My friend plays a similar deck to this, they are quite fun to play.

mikeintosh on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

1 month ago

Hey, Ive been testing the deck quite a bit and came up with a final version of mine I think. Basically I decided to go for the combo as a main wincon. The deck is able to pull off a win without it simply by drain, attacking and attrition but I usually resolve one of my combos and use all the zombies and general just to stall a bit and draw my cards. So combos I play are:

1) Rooftop Storm + Gravecrawler + Altar of Dementia - infinite mill

2) Gravecrawler + Phyrexian Altar + Diregraf Captain/Altar of the Brood/Diregraf Colossus - infinite mill/life loss/zombie tokens

3) Rooftop Storm + Havengul Lich + sac outlet (reccuring Gary/Marauder/Sidisi)

4) Mindcrank + Duskmantle Guildmage - infinite mill

5) Mindcrank + Bloodchief Ascension - infinite mill if Ascension is active

6) Notion Thief + Windfall/Whispering Madness - draw ton of cards and discard all opponents

7) Cabal Coffers + Urborg, Tomb of Yawgmoth + Torment of Hailfire - huge drain

Some other good synergies I use:

1) Corpse Harvester + Arcane Adaptation

2) Cyclonic Rift + Windfall/Whispering Madness

3) Lord of the Undead + Arcane Adaptation

I also tend to play more counterspells (6) and board wipes (3 + O-Stone) as my main goal is to combo out.

Some other cards I really like in the deck:

1) Yawgmoth's Will - Useful is your non-creature combo piece gets destroyed

2) Snapcaster Mage - Crazy good with reanimation

3) Hostage Taker and Aura Thief - one of few ways how to get rid of/steal some enchantments and artifacts

4) Necropotence - much better than Phyrexian Arena in the deck

5) Muddle the Mixture - Both counter and tutor for a combo piece.

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