|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
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Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded in this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Whispering Madness Discussion
3 weeks ago
Hi, I have some remarks on your card choices:
Brave the Sands: Why is this card in here? Do the sphinxes benefit particularly well from vigilance? Blocking additional creatures also does not seem that relevant. Barring the missing use for this in EDH this card is not ideal in a deck where nearly all creatures cost 5 mana or more because most of the time you will not have many creatures on board that can benefit from the enchantment.
Whispering Madness: This card is good in decks that empty their hands faster than the opponents. Your deck is a control deck with sweepers and it has many costly sphinxes in it. That's why most of the time you will be the one with the most cards in hand, so that you won't benefit from Whispering Madness.
Athreos, God of Passage: I don't like this card because in EDH most of the opponents will just pay the life without hesitation. It would only start to hurt your opponents if you would play even more creatures and some recursion engines. But, again, in a deck with so many expensive creatures, this card will not have much impact.
the three leylines seem out of place. Why are they all in there? I see that flash is good in a lot of situations. But Rest in Peace is a better than Leyline of the Void in EDH and why do you need to give yourself hexproof? This seems like a wasted cardslot.
In general I do not see the benefit from playing strict sphinxes tribal apart from flavor. They do not have many tribal synergies, which is underpinned by the fact that Unesh, Criosphinx Sovereign, Urza's Incubator and Belbe's Portal are the only tribal cards in your deck. Maybe you could degrade the sphinxes to a subtheme of the deck. Cut some of them and replace them by cards like Grand Arbiter Augustin IV (reduces the cost of some of your sphinxes and your commander by 2), Baleful Strix (very strong, even stronger in this deck), Solemn Simulacrum (good ramp in your colors and an artifact). You could also play Sphinx of Uthuun as it is Fact or Fiction on a stick.
That's all. Let me know what you think
1 month ago
1 month ago
You should add a lot more wheel effects to this deck. Dark Deal, Molten Psyche, Reforge the Soul, Whispering Madness, Windfall, and Winds of Change are incredibly powerful, and deal massive amounts of damage to everyone in the game. Further, they disrupt players' hands, making their tutors/carefully calculated draws useless. Add Hive Mind to the mix, and suddenly there are myriad wheels in play, destroying your opponents' life totals.
Teferi's Puzzle Box nets a considerable amount of damage at the start of each players' turn.
The big problem with wheel effects is discarding your own hand. Library of Leng fixes that problem, allowing you to discard dead cards, while preserving in your hand the cards you want to keep (discard to top of library, draw them immediately).
Curiosity nets you a substantial number of additional cards.
I think Niv-Mizzet, the Firemind is better for this deck than Niv-Mizzet, Dracogenius. You are already generating considerable card draw, so its ability is both easier to utilize and provides an additional damage outlet.
Sigil of Sleep is delightfully mean. Every time they draw a card, you bounce one of their creatures.
If you really, really, really hate your friends, enchant Nekusar with Phyresis. Played alongside a wheel effect, you can effectively kill all opponents instantly.
I would also recommend cutting Spiteful Visions and any cards that deal damage to yourself. In my experience, Nekusar works best when everyone is drawing massive numbers of cards, including yourself. Self-burn is incredibly dangerous in this situation.
1 month ago
An idea that could really help you combo with consuming aberation and psychic spiral is Whispering Madness. It mills them and you, can get continued casts through ciphering onto your flying creatures.
1 month ago
Hey thanks for the feedback!
I really like Laquatus's Creativity and Whispering Madness since they're like a Forgotten Creation that I don't have to wait for the effect to trigger on, plus the cipher option on Whispering Madness is nice for the flexibility.
I initially had Deep Analysis and Sever the Bloodline in my first draft of this list but ended up cutting them for other cards. I still really want to include Sever the Bloodline as it is pretty decent removal and the flashback option is great, but I'm not sure what I would cut at the moment. I don't know how I missed Cackling Counterpart when building this, I'll have to figure out what I'm dropping but I definitely want to add him in so thanks for that suggestion.
I'm not too keen on Greenwarden of Murasa due to his CMC and the fact that he's $1.00 at the moment. I would definitely include him if it brought them to the battlefield instead of my hand, is there anything like him that does that I'm not already running?
Bitter Revelation and Mental Note seem a bit underwhelming to me, I feel like it's kinda like a less impactful Tracker's Instincts/Commune with the Gods/Forbidden Alchemy/Grisly Salvage but having a few more similar options might be good. I'll have to play the deck a few times and get a feel before I decide on that.
I 100% agree on Chronic Flooding, I like that it's more controlled and you don't have to worry about it decking you too much, gonna swap those out for each other.
Embalmer's Tools was another card I had in the first draft of this list that I ended up cutting, it's another card I definitely want to include but am not sure what to cut, probably going to end up dropping Blossoming Wreath as you suggested earlier as I agree that it's not that impactful/worth taking up a slot so I might put it in to replace that.
Fact or Fiction and Epiphany at the Drownyard are both great cards, just need to make room for them, probably going to drop Feldon's Cane since I wont be as worried about decking myself without Curse of the Bloody Tome to make room for one of these.
Extractor Demon is already in the list haha, but yeah very good.
I'm liking Gather the Pack probably going to drop something like Wreath of Geists because I feel like there's already enough options for +x/+x per creature in graveyard in the deck already but we'll see.
Thanks again for the feedback.
1 month ago
Greenwarden of Murasa could be good, maybe over crop sigil
Mental Note could be clever
Chronic Flooding seems better than the curse of the bloody tome
The new explore creatures form Ixalan could be good as well
Embalmer's Tools could be a clever way to mill yourself to hit creatures and create an army
Extractor Demon seems good
Gather the Pack seems cool
Possibily cut feldon's cane, with elixir of immortality you have alot of inevibility
maybe blossoming wreath as well, gnaw to the bone does more work and having spells just gain you life aren't worth it a lot of the times IMO
I haven't had good expirences with temple of the false good, maybe cut for Rogue's Passage for a go tall creature?
This is a really sweet deck! Very budget and looks like it plays out in fun and unique ways each game. I really like tinkering with budget decks, as you can probably guess, and I am currently working of a couple of my own. If you have the chance maybe check them out? Un-FLICKING-believable!!!!!!!!!! is my newest. Thanks and keep building budget brews!
2 months ago
Underworld DreamsMolten PsycheHowling MineWindfallTemple BellWaste NotJace's ArchivistLiliana's CaressDark DealWinds of ChangeKami of the Crescent MoonMaster of the FeastFog BankWhispering MadnessCounterspellArcane Denial