|Commander / EDH||Legal|
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Creature — Angel
When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.
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Resolute Archangel Discussion
3 days ago
I will give you the tips I am always gave.
---First of all: correct your mana-curve! In the right of this page have a graphic that show you your mana-curve. Your mana-curve don't looks like a curve, yeah?
How do you make this? Simple. Put things you can get time and game advantage with low mana cost. I am a big fan of cheap deck, so i will try indicate cheap cards.
A good deck have at least 8 removal cards, this cards may be really versatil like Murder or more restricted like Smother, a great removal that support early creatureless game in single or multiplayer games is Innocent Blood (now is very cheap). From the white side, you have 2 excellent removals for everything Oblivion Ring and Banishing Light. If you what spend more money you can also use Anguished Unmaking.
Your deck don't have draw, which makes it slow. Draw engine are always necessary. Can be constant like Phyrexian Arena ($$$) or Staff of Nin, or can be recursive like Sign in Blood or Night's Whisper (ideal for this deck). One of the most important things about low mana cost draws is to always have a land to play in all of your turns.
---Secound: You need create a deck more consistant, 4x or 3x of each card, 2x only for utility cards like Ob Nixilis Reignited or great mana cost like Resolute Archangel. That way you will create a focus on your deck and more efficience too.
---Third: Make a more synergy deck, with one card contributing to another. You gain alot of life maybe you can make Angelic Accord or Well of Lost Dreams works. If you have token generator (Moonsilver Spear, Captain's Claws, Lingering Souls, etc) you can use morbid of Reaper from the Abyss better and also can use Tragic Slip who is a wonderful low mana cost removal.
With this tips you can make any deck with not much trouble.
Obs.: the ideas of mana ramping like Sol Ring is nice, but so unfair, because this card is banned for all formats (except vintage) for a reason. You can use this strategy easily, but you probably never will learn how make a solid deck without non-sense banned cards like Sol Ring.
3 weeks ago
Mana rocks are great in edh. Missed the fact that you were short a sol ring before but that and other cheap accelerants should be included. It also probably doesnt help that you have a bit of a low land count. I'd be tempted to add another couple lands if you can find the room.
I'd be careful with scroll rack. Unless you have shuffle effects or cards that care about the top of your library, i'm not a huge fan of it. If you really wanted to include it, i would at minimum cut some plains and replace them with white fetchlands (Flooded Strand/Arid Mesa/Windswept Heath/Marsh Flats).Otherwise you put cards you dont want back but then unless you constantly invest mana into it every turn, you will keep drawing cards you don't need at the time. It's also bad if you don't have many cards in hand. and mono white decks more than any other color have trouble keeping a high hand count. That having been said, it's pretty busted if you get both it and Land Tax out at the same time
Anyways as for cuts:
getting a mikokoro in is easy, just cut a plains
Oath of Lieges: a slow land tax that often helps your opponents is not ideal
Spiritual Asylum, they can still attack you and oftentimes it doesnt do as much as it looks like it would
Devout Chaplain as you need both this card and 2 other humans i might be worried about how often it's useful
Resolute Archangel with all the lifegain you have, the ability shouldnt be triggering that often
That's not all the cuts you need to make but those are the ones that jump out at me
3 weeks ago
the other Isperia, Supreme Judge ( or Bruna, Light of Alabaster if you really like a voltron enchantment build) is better. she'll give you card advantage, which pulls you ahead. then replace most of the lands with basics, running more basic lands will help you more then Phyrexia's Core with no artifacts or Grixis Panorama in blue white, basics are the way to go. Ruination and Back to Basics are somewhat common in EDH. It also seems like your deck is trying to different things.one side is control, the other is creatures, and the other is voltron. try to get down to 2 ( like voltron and control) somewhat budget cards at about $2.50 each are Ghostly Prison Propaganda and Sphere of Safety ( these cards work well with an enchantment voltron type deck) higher quality creature is also important. Archon of the Triumvirate Blazing Archon Angelic Arbiter Sun Titan Resolute Archangel Lavinia of the Tenth Daxos of Meletis Angel of Serenity Medomai the Ageless Sunblast Angel Stonehorn Dignitary Angelic Skirmisher Frost Titan Auramancer Monk Idealist Sram, Senior Edificer. then with control Curse of the Swine, Reality Shift Render Silent Stubborn Denial Arcane Denial AEtherize Judge's Familiar Rewind Swords to Plowshares Detention Sphere Oblivion Ring Journey to Nowhere board wipes are kinda expensive so idealy its Wrath of God but on a budget Day of Judgment Planar Cleansing and if youre going for a heavier enchantment build then Winds of Rath will put you far ahead. card advantage Blue Sun's Zenith Brainstorm Preordain Ponder Mind Spring Stroke of Genius Think Twice and enchantments Righteous Authority Ethereal Armor Vow of Flight Vow of Duty Gift of Immortality Spectra Ward Favorable Winds Gravitational Shift Blind Obedience tokens and valueSigil of the Empty Throne Ajani's Chosen Decree of Justice tutors Plea for Guidance Three Dreams and lastly mana rocks are very good at ramping your mana, which is important for being ahead in the game and not falling behind. Azorius Signet Azorius Cluestone Fellwar Stone Coldsteel Heart Darksteel Ingot Mind Stone Worn Powerstone Commander's Sphere and very important is a Sol Ring! i hope this helps you a lot, i tried to stay with in a below $2 for every card and about 98% are within that budget. and i wish you the best of luck playing commander!
1 month ago
Came up with 11 cuts I would make:
2 months ago
While a little expensive, Cauldron Dance seems really powerful in a deck with so many great fatties.
In case you are interested in more haste enablers, take a look at Hanweir Battlements. If you just ignore the Meld ability, it's still a useful land and similar to Flamekin Village.
If you ever run into a lot of interaction targeted at Kaalia, it might be useful to have an alternative enabler, for example Sneak Attack. However, you could also go the hardcast route, which would make Gilded Lotus very attractive.
In my attempts to build various reanimator decks, Resolute Archangel has always been a great tool. It really shines when you are under pressure and can turn the game around completely. Depends on your metagame tough, it obviously won't prevent kills via commander damage, infect or mill. Platinum Angel could help out in such cases, but relying on a card that's both an artifact and a creature is usually not a great long term plan in EDH.
Since you are in the business for extra combat steps, what about Scourge of the Throne? Although it lacks haste, it might still be good here.
3 months ago
I always struggle with trimming my Kaalia deck. Nice build, +1
3 months ago
Y'know, I have Angelic Accord which would work really well with something like Angel's Feather, but I only have one of them so far, and aside from that I don't think this deck is quite focused enough on playing around with life-gain yet. But... if I were to get a few more Angelic Accords and two more Resolute Archangels, I think those together with the 4x Seraph Sanctuarys could be pretty awesome.
Blessing is something I think would be really great for (and maybe more thematically compatible with) my Cleric deck.
Life gain though! Life gain definitely seems like something this deck could do with more of, considering how long it often takes to get the heavies out onto the board.
on Turbo Fog
3 months ago
Actually the Resolute Archangel is more of a way to regain life since Sphinx's Revelation is just way out of my budget. And with all the Artifact hate in modern, I was hoping to avoid too many artifacts unless they are indestructible; but I suppose that's what the counter spells are for. I had Jace Beleren in here but again budget. I suppose Sphinx's Tutelage wld work for now.
Thx for the help!
Any ideas on what I should do for lands?