|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||None|
|Commander 2014 (C14)||Rare|
Combos Browse all
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Price & Acquistion Set Price Alerts
Necromantic Selection Discussion
2 months ago
2 months ago
2 months ago
Cryptbreaker - Great for dumping creatures into the graveyard, making tokens, and drawing you cards.
Death Baron - Not a budget option, but highly effective.
Empty the Pits - I have a bunch of these from my Khans redemption.
Ghoulcaller Gisa - A great way to get creatures in to the bin and make a significant amount of token zombies.
Ghoulcaller's Chant - An interesting option as you can recur two zombies for one black mana.
Grave Betrayal - Similar to your commander's abilities as it steals dead creatures and makes them zombies under your control.
Graveborn Muse - Card draw FTW!!!
Gravespawn Sovereign - A spendy activated ability for an powerhouse ability.
Kalitas, Traitor of Ghet - Not all creatures need to fit the tribal theme as your commander makes them Zombies.
Liliana's Reaver - Token generation, discard effect, decent rate. Viable option.
Necromantic Selection A board wipe with a recursion ability.
Noosegraf Mob This card makes a ridiculous amount of zombies!
Quest for the Gravelord - An interesting, cheap, enchantment with repeatable value.
Risen Executioner - Odd Zombie Lord.
Rooftop Storm - A must in any Zombie deck.
Metallic Mimic - Lord
Vizier of Many Faces - Clones!
AND OF COURSEZombie Fanboy
3 months ago
I assume you're trying to acquire an Extraplanar Lens. If not, you do already have to snow-covered swamps. Mana doubler's are fantastic in this deck. Because your commander's ability replenishes your opponents' graveyards, you'll almost always be able to benefit from being able to activate his ability multiple times per turn. I may also suggest Caged Sun or Magus of the Coffers. Gauntlet of Power may even deserve a place here. None of this is necessary, but for an ability like that, I'd go mana mana mana.
You need Life's Finale. Ordinarially it's a solid boardwipe with the added bonus of denying your opponent any 3 creatures from his deck. Here, it basically lets you tutor your opponent's best creatures to their graveyard, where they will eagerly await you.
One card I've always had an eye on for if I ever built this deck was Mindcrank. Any time anyone loses life, they mill. Shocklands, abilities, or getting hit from anywhere, and you have more reanimation targets to choose from. It would go well along side your Altar of the Brood
Mesmeric Orb fills graveyards like nothing else. The downside is it fills yours as well. Then again, who is playing recursion?
I'm personally a fan of Fated Return. It's expensive, but you generate good mana. It's instant speed, so it's a fantastic recovery from an opponent's boardwipe, or to get something out before your turn, so it can act immediately, and you can have your mana up to interact with it. But the best bonus is indestructible. Always a good keyword, and being able to apply it to whatever you want is nothing to scoff at. Again, 7cmc, but not bad for a reanimator deck.
Rise of the Dark Realms. This is a game-winning card in most decks. In a deck that fills its opponents graveyards like yours does, well, I'd just say I recommend it.
Necromantic Selection. A board wipe and a reabimation spell, it singlehandedly leaves you with the strongest (creature-based) board state. All creatures go away, except for the strongest, which goes to you.
3 months ago
So I have quite a few ideas about this deck. First off i think you have too few mana sources, so i would go up to at least 34 lands. I think in addition to removing the mill strategy I'm not a fan of cards that steal a creature for only one turn and just return it. I would rather kill it. I would also cut all the targeted hand disruption and land removal because they have a very minor impact on the game most of the time. You can destroy important lands with cards like Strip Mine without needing to use up slots in your deck. Hand disruption in multiplayer needs to be repeatable or else it's not very good. In Commander I find people have such powerful topdecks that trying to control people's hands one card at a time doesn't really do much anyway because they will still just draw the most powerful card in their deck. Without a ton of countermagic and removal to stop what doesn't get removed from the hand it's hard to actually control the game this way. Most countermagic does not play well with your Commander's ability however. So I would just focus on ways to control and dominate the board. I also included some really good green hate cards and creature hate cards. Alright so I have way too many card ideas to use at once i think but here we go...
Hibernation, Perish, Slay, Chromatic Lantern, Rise of the Dark Realms, Commit / Memory has really impressed me recently, Fated Return, Necromantic Selection, Expropriate, Mystic Confluence & Cryptic Command are counterspells with other modes you can cast anytime, Mizzix's Mastery, Stolen Identity, Supplant Form, Worst Fears....
3 months ago
Also, until testing merits it, I'll pass on building in an infinte combo to emphasize winning through grinding out value through attrition.
3 months ago
Carrion Feeder better sac outlet than gnawing zombies
Apprentice Necromancer hasty zombies are cool, this seems like an all star under mimic vat
Plaguebearer-anti token tech
Relentless Dead good all around card
Shepherd of Rot good with whip of erebos
Tymaret, the Murder King sac outlet with minor upsides. the more zombies in the deck the better
Anathemancer silly ramp decks with their fancy dual lands
Cemetery Reaper graveyard hate and lord
Death Baron no one will block thrax
Diregraf Colossus seems good at swarming, really good with gravecaller and phyrexian altar
Lich Lord of Unx slow token production, kinda cool win con
Lord of the Accursed another lord
Nantuko Husk free sac outlet. maybe better than ashnod's altar?
Plague Belcher board wipe i dare you
Unbreathing Horde big dumb guy, possibly hard to kill though
Agent of Erebos graveyard hate that could be repeatable
Corpse Augur card draw, you might be lacking on this type of effect right now
Drunau Corpse Trawler two zombies in one card
Forgotten Creation get that hand cycling for living death and patriarch's bidding
Risen Executioner another lord with possible upside
Undead Alchemist go wide in clever way
Undead Warchief super good card
Vengeful Dead another anti wrath tech
Custodi Lich card draw and board control
Gray Merchant of Asphodel life gain in massive swings is good in my book
Havengul Lich awesome card, would play
Lightning Reaver no one expects the hasty zombie, and gets around pillow forts. might make people target it/you
Noxious Ghoul super great card! it's been an all-star in every zombie deck i've run
Phyrexian Delver reanimation is good i hear
Possessed Skaab The zombie eternal witness?
Sidisi, Undead Vizier get your rooftop storm on curve
Woebearer slowish reanimation
Deathbringer Thoctar more creature control
Mikaeus, the Unhallowed the best lord
Noosegraf Mob go wide
Twisted Abomination good early and late
Dark Salvation flexible kill card. make sure you understand the card before goofing it up
Cemetery Recruitment cheap draw 2
Curse of Shallow Graves kinda risky token maker
Empty the Pits instant speed army please?
Gisa and Geralf the type of non zombie i like in this deck
Kalitas, Traitor of Ghet graveyard hate and tokens, winner winner chicken dinner
Vizier of Many Faces the embalm is a zombie, and you can get value out of milling it
Call to the Grave a payoff card to running zombies
Ghoulcaller Gisa swarm and sac outlet
Liliana, Death's Majesty if you want a planeswalker
Stitcher Geralf remember you can exile the creatures your opponents mill
Syphon Flesh expensive creature kill
Ever After could be good
Zombie Apocalypse this seems great
Army of the Damned yeah zombies
gnawing zombie- i think carrion feeder is better
mind slash- really slow, like really
phyrexian crusader- if this is your only infect threat i'm not sure i like it
defiler of souls- call to the grave is better in my book
cruel ultimatum mana curve reasons
curse of the cabal see above
trophy mage non zombie
phyrexian obliterator non zombie
you could think about cutting mulldrifter and skriekmaw as well because they aren't zombies
well that's a lot to think about, i'm excited to see what you put together!!!
4 months ago
I used to play Marchesa so here are a few of my suggestions:
If you can give your commander shroud, Death Match seems awesome here.
Have you looked at Magmasaur? Hilarious tech for Marchesa.
I'd try to find a few cheaper mana rocks, like Talisman of Dominance and Talisman of Indulgence. In general I try to have my mana rocks cost 2 mana or less if they only add a single mana to my mana pool.
Your deck can abuse "destroy all" effects very well since most of your board comes back. For example, Necromantic Selection.
Hope this helps! This was my original list:
Commander / EDH
SCORE: 8 | 12 COMMENTS | 752 VIEWS | IN 1 FOLDER