Orim's Thunder

Orim's Thunder

Instant

Kicker (You may pay an additional as you cast this spell.)

Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's converted mana cost to target creature.

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Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Common
Commander Anthology (CM1) Common
Commander 2015 (C15) Common
MTG: Commander (CMD) Common
Planechase (HOP) Common
Apocalypse (APC) Common

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Orim's Thunder occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Orim's Thunder Discussion

SufferFromEDHD on Trump's Foreign Relations

3 months ago

This list is really cool! Strong theme and good use of new commander.

Two cards stick out as kind of bad: Dictate of Kruphix and Howling Mine . You are running blue, why give opponents free cards? Land Tax + Scroll Rack would be efficient in this list full of basics.

Disenchant seems weak/clunky. Dismantling Blow , Orim's Thunder or Aura of Silence would be solid upgrades.

See a small proliferate/counter theme. No Karn's Bastion ?

Control_Train on Feather Redeems Boros in EDH [Primer]

3 months ago

KayneMarco - these seem like fine cards if they're doing well for you; my personal hold up against them is they're a bit expensive. Paying five mana for only half of Wear/Tear versus just playing Wear/Tear or something similar doesn't seem sustainable to me, but like I said if they're working for you then that's great.

If I were going to use a card like this, I'd personally use Orim's Thunder because it can hit either type of target and costs 1 less overall, but in my testing that was too slow and too hard to hold up effectively. My meta is also flush with spot removal for all types of permanents, so my experience (and low first impression of Allay and Pulse) may be a symptom of that. Thanks for the comment and suggestion!

cgomes on Akiri-Bruse (RW) Aggro-Control

4 months ago

@DespairFaction: You cannot compare geddon effects to Cataclysm and Jokulhaups . The latter are late-game combo pieces with Teferi's Protection , Boros Charm and now, Brought Back . They're our go-to spells when the game gets out of control. As you correctly pointed out, geddon effects are proactive--they're resource denial spells, much like Ruination , Blood Moon and Magus of the Moon . I've talked about them before and why I do not play them. I prefer the one-sided nature of Ruination and because it doesn't require us to have a board presence to hurt players with high-tiered, 3-, 4- or 5-color decks. In addition, my experience is that moon effects will accomplish the same thing (resource denial) more effectively (they don't require board presence to take high-tiered decks out of the game).

Regarding Smothering Tithe , here's the reply that I gave to another user who asked me the same question: "The card ramps like crazy because no one ever pays for it (unless 1v1'ing or 2v1'ing) and has pretty good synergy with Akiri (each treasure is a +1/+0). That said, unless you have a reliable way of spending the mana it generates, the card is only okay. Say, if our commanders had an activated ability like Thrasios, Triton Hero , this card would be very good because it would allow us to use the mana to generate card advantage. However, that's not the case and this makes me very reluctant to play smothering tithe here. I've no doubt that frenzy takes precedence over smothering tithe in any boros list. Our main issue is card advantage and we need all the help we can get to generate card advantage, not necessarily ramp. However, it also works pretty well with jokulhaups, so that might be something to consider. I guess I'll have to test it at some point." I've not tested it yet. The option you mentioned to find it with the enchant tutors is unrealistic. If you can search for enchantment, your priority will usually be something like (1) Blood Moon (resource denial) or (2) Grasp of Fate (removal) or (3) Land Tax (land tutor for card draw engines) or (4) Outpost Siege (card draw) or if none of that matters, (5) Smothering Tithe (ramp / combo with draw seven).

Chaos Warp is garbage. Please do not play it.

I do not play Orim's Chant . Think you were trying to say Orim's Thunder , which is an instant speed 2-for-1 spell. Highly undervalued and underplayed in multiplayer edh. That's quite far from being an odd card choice in a RW list.

I agree with your observation about how the deck should be changed depending on the meta. This was pointed out in the description and in previous comments.

Let me know if you put together a proper alternative version of this akiri-bruse, aggro-control list. I'd gladly mention it in my description.

WotanubisReturned on Feather, the Martyr

5 months ago

ChibiNature tell me what you think about this: I could tune it to chase the Arcbond + Martyrdom combo and add in more indestructible instants, but I know Feather is not the Legendary to expect more out of than getting lucky and steamrolling one player in a cEDH pod even at its best. I'm not looking to spend a whole bunch of cash to win dollars--I just like playing to be social without being a complete casual. Pinging keeps the pressure on everyone if I can protect the creatures but there aren't enough of those to rely on. Prophetic Flamespeaker 's pseudo card draw is what makes it stay in; Swiftblade Vindicator is on the way out so I'm looking at also removing Uncanny Speed and Invigorated Rampage because they lack a card advantage or defense function. Akroan Conscriptor is great for it's ability to steal things at instant speed but it is one of my highest CMC cards and is not always relevant; there is a far stronger argument for keeping Magnetic Theft around despite it being a dead card sometimes. I'm not even sure how attached I should be to Charmbreaker Devils because it is at the top of my curve and the effect is random. Myth Realized and Scroll of the Masters are slow but definitely require answers before they get out of hand; Chandra, Fire Artisan isn't going to win the game on the turn it hits, either, but that ultimate digs deep and does damage at the same time. Settle Beyond Reality feels like a super great effect but I think it isn't good enough at sorcery speed and I would likely be defenseless after using that much mana; Sentinel Tower is also being cut because of only working on my turn. Primal Amulet  Flip seems like a sure buy once it cycles, as does a Clifftop Retreat ; Settle the Wreckage can be cast with Sunforger so it feels like something to consider strongly as well. I could use Fateful Showdown to target my own creature like I plan to to do with Orim's Thunder and recycle it with Feather's ability but it would require indestructible backup.

DemonDragonJ on Orim's Thunder or Duergar Hedge-Mage?

5 months ago

PhyrexianWombat, Hjaltrohir, I like those suggestions, because Wear / Tear can destroy two permanents for either the same or a lower mana cost than can Orim's Thunder , the damage is rarely relevant, and that card shall trigger both abilities of Balefire Liege , whereas the thunder shall trigger only one.

DemonDragonJ on Orim's Thunder or Duergar Hedge-Mage?

5 months ago

In every deck I have that contains the colors red and white, I have a copy of Orim's Thunder , but I am considering replacing it with Duergar Hedge-Mage . I cannot cast the mage as an instant, but it has a lower (and more flexible) mana cost, can destroy up to two permanents, and provides a creature that can attack and block, so I feel that it may be a better choice.

What does everyone else here say about this? Should I replace Orim's Thunder with Duergar Hedge-Mage ?

Cloudchaser.Kestrel on Sun-Feather

6 months ago

I would cut:

Insufficiently on theme - these are good cards but don´t take advantage of your commander or what you´re trying to do. Magnetic Theft , Comeuppance , Electrodominance , Lapse of Certainty , Panic , Return to Dust , Teferi's Protection , Temur Battle Rage , Titan's Strength , Wear , Acrobatic Maneuver , Wheel of Fortune , Blasphemous Act , Day of Judgment , Empty the Warrens , Faithless Looting , Gamble , Kari Zev's Expertise , Wrath of God ,

Removal targets: Smothering Tithe , Gisela, Blade of Goldnight

good cards you don´t really have the support for. Aurelia, the Warleader , Avacyn, Angel of Hope , Cloudshift - the only solid target I see is Sun Titan ? same with Eerie Interlude

Paradox Engine was recently banned in commander.

Given that I cut more than the needed 16 I´ll point out a couple feather allstars you´re missing.

Aurelia's Fury - does so much. One damage to one of your creatures and you have repeatable tapping, removal, and combo protection. Intimidation Bolt - repeatable fog when targeting your own creature. Spawning Breath - this is your smothering tithe replacement, mana, creatures for Zada to target, and removal in a pinch all on an instant. Orim's Thunder - kicked is the best repeatable enchantment and artifact removal I´ve found.

[email protected]_only on Brion Stoutarm

7 months ago

looking through other brion decks, have a couple of suggestions:

Phyrexian Processor - costs life once, makes large tokens to flink & gain life back.

Mimic Vat - token generator that can exile an opponent's (or your) enter play effect, then sling it with brion

Harness by Force - steal multiple creatures, can dial in as many as you need

Goblin Bombardment - backup sack outlet with no mana cost

Malevolent Whispers , Traitorous Instinct , and Unwilling Recruit - other stealers, these ones gives bonus power

Word of Seizing - because split-second is stupid-good against control

Cradle of Vitality - gain life equal to power? better amp up the next thing to chuck...

Orim's Thunder - a boros staple, disenchant + burn in one card is a good value


overall, I'd probably toss the Fling and Thud over permanents that can sac for less, or get something else out of it (like Carnage Altar )

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